diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
-rw-r--r-- | Assets/Art/Materials/Character/mat_saionji_ghost_cloth_bottom.mat | 2 | ||||
-rw-r--r-- | Assets/Art/Materials/Character/mat_saionji_ghost_cloth_hair.mat | 2 | ||||
-rw-r--r-- | Assets/Art/Materials/Character/mat_saionji_ghost_cloth_shoes.mat | 2 | ||||
-rw-r--r-- | Assets/Art/Materials/Character/mat_saionji_ghost_cloth_tops.mat | 2 | ||||
-rw-r--r-- | Assets/Scenes/Demo/SaionjiShowOff.unity | 99 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor.meta (renamed from Assets/AmplifyShaderEditor.meta) | 2 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/ChangeLog.txt (renamed from Assets/AmplifyShaderEditor/ChangeLog.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/ChangeLog.txt.meta (renamed from Assets/AmplifyShaderEditor/ChangeLog.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/CreatingTerrainsWithASE.txt (renamed from Assets/AmplifyShaderEditor/CreatingTerrainsWithASE.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/CreatingTerrainsWithASE.txt.meta (renamed from Assets/AmplifyShaderEditor/CreatingTerrainsWithASE.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples.meta (renamed from Assets/AmplifyShaderEditor/Examples.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage (renamed from Assets/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage) | bin | 12348021 -> 12348021 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/Credits.txt (renamed from Assets/AmplifyShaderEditor/Examples/Credits.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/Credits.txt.meta (renamed from Assets/AmplifyShaderEditor/Examples/Credits.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt (renamed from Assets/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt.meta (renamed from Assets/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage) | bin | 1004743 -> 1004743 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage (renamed from Assets/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage) | bin | 1682530 -> 1682530 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage) | bin | 208893 -> 208893 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage (renamed from Assets/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage) | bin | 205311 -> 205311 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/README Samples.txt (renamed from Assets/AmplifyShaderEditor/Examples/README Samples.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/README Samples.txt.meta (renamed from Assets/AmplifyShaderEditor/Examples/README Samples.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/Sample Resources.unitypackage (renamed from Assets/AmplifyShaderEditor/Examples/Sample Resources.unitypackage) | bin | 51826061 -> 51826061 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/Sample Resources.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Examples/Sample Resources.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/URP Samples.unitypackage (renamed from Assets/AmplifyShaderEditor/Examples/URP Samples.unitypackage) | bin | 181906 -> 181906 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Examples/URP Samples.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Examples/URP Samples.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins.meta (renamed from Assets/AmplifyShaderEditor/Plugins.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Actions.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Constants.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Constants.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Constants.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Constants.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Graphs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Version.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/About.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Version/About.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/About.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Version/About.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs.meta (renamed from Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png) | bin | 174 -> 174 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png) | bin | 19742 -> 19742 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png) | bin | 20254 -> 20254 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png) | bin | 18334 -> 18334 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png) | bin | 23236 -> 23236 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png) | bin | 23337 -> 23337 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png) | bin | 788 -> 788 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr) | bin | 164430 -> 164430 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage) | bin | 2285 -> 2285 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage) | bin | 70247 -> 70247 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage) | bin | 5753 -> 5753 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage) | bin | 1215 -> 1215 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy).meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy).meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage) | bin | 10686 -> 10686 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage) | bin | 23982 -> 23982 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage) | bin | 25806 -> 25806 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage) | bin | 28591 -> 28591 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage) | bin | 65035 -> 65035 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage) | bin | 4151 -> 4151 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage) | bin | 5248 -> 5248 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage) | bin | 15011 -> 15011 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png) | bin | 57164 -> 57164 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png) | bin | 46810 -> 46810 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png) | bin | 150 -> 150 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png) | bin | 158 -> 158 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png) | bin | 158 -> 158 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png) | bin | 156 -> 156 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png) | bin | 158 -> 158 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png) | bin | 154 -> 154 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png) | bin | 158 -> 158 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png) | bin | 18832 -> 18832 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png) | bin | 461 -> 461 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png) | bin | 157 -> 157 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png) | bin | 189 -> 189 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png) | bin | 24764 -> 24764 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png) | bin | 19719 -> 19719 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png) | bin | 24813 -> 24813 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png) | bin | 19776 -> 19776 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png) | bin | 373 -> 373 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png) | bin | 363 -> 363 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png) | bin | 366 -> 366 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png) | bin | 329 -> 329 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png) | bin | 19122 -> 19122 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png) | bin | 18938 -> 18938 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png) | bin | 23168 -> 23168 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png) | bin | 21750 -> 21750 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png) | bin | 22515 -> 22515 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png) | bin | 22640 -> 22640 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png) | bin | 21851 -> 21851 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png) | bin | 22523 -> 22523 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png) | bin | 22677 -> 22677 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png) | bin | 22735 -> 22735 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png) | bin | 202 -> 202 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png) | bin | 267 -> 267 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png) | bin | 268 -> 268 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png) | bin | 267 -> 267 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png) | bin | 259 -> 259 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png) | bin | 230 -> 230 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png) | bin | 236 -> 236 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png) | bin | 227 -> 227 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png) | bin | 222 -> 222 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png) | bin | 269 -> 269 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png) | bin | 283 -> 283 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png) | bin | 260 -> 260 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png) | bin | 260 -> 260 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png) | bin | 204 -> 204 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png) | bin | 21763 -> 21763 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png) | bin | 22139 -> 22139 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png) | bin | 18999 -> 18999 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG) | bin | 29269 -> 29269 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG) | bin | 29267 -> 29267 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png) | bin | 22418 -> 22418 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png) | bin | 18698 -> 18698 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png) | bin | 267 -> 267 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png) | bin | 21808 -> 21808 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png) | bin | 21907 -> 21907 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png) | bin | 19030 -> 19030 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png) | bin | 25602 -> 25602 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png) | bin | 25380 -> 25380 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png) | bin | 17818 -> 17818 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png) | bin | 232 -> 232 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png) | bin | 18141 -> 18141 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png) | bin | 68 -> 68 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png) | bin | 23051 -> 23051 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png) | bin | 23131 -> 23131 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png) | bin | 23084 -> 23084 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png) | bin | 15526 -> 15526 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png) | bin | 26802 -> 26802 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png) | bin | 198 -> 198 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png) | bin | 199 -> 199 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png) | bin | 214 -> 214 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png) | bin | 470 -> 470 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png) | bin | 201 -> 201 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png) | bin | 197 -> 197 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG) | bin | 23223 -> 23223 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png) | bin | 23047 -> 23047 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png) | bin | 15302 -> 15302 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png) | bin | 197 -> 197 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png) | bin | 194 -> 194 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png) | bin | 4615 -> 4615 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png) | bin | 4051 -> 4051 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png) | bin | 3614 -> 3614 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG) | bin | 25967 -> 25967 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png) | bin | 25875 -> 25875 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png) | bin | 927 -> 927 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png) | bin | 180454 -> 180454 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png) | bin | 438 -> 438 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png) | bin | 283 -> 283 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png) | bin | 350 -> 350 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png) | bin | 5052 -> 5052 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png) | bin | 338 -> 338 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png) | bin | 870 -> 870 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png) | bin | 18758 -> 18758 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png) | bin | 15089 -> 15089 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png) | bin | 158 -> 158 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png) | bin | 383 -> 383 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png) | bin | 381 -> 381 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png) | bin | 375 -> 375 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png) | bin | 5427 -> 5427 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png) | bin | 5263 -> 5263 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png) | bin | 386 -> 386 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png) | bin | 549 -> 549 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png) | bin | 428 -> 428 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png) | bin | 206 -> 206 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png) | bin | 231 -> 231 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png) | bin | 243 -> 243 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png) | bin | 229 -> 229 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png) | bin | 180 -> 180 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png) | bin | 406 -> 406 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png) | bin | 19719 -> 19719 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png) | bin | 19671 -> 19671 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png) | bin | 933 -> 933 bytes | |||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png.meta (renamed from Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Readme.txt (renamed from Assets/AmplifyShaderEditor/Readme.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Readme.txt.meta (renamed from Assets/AmplifyShaderEditor/Readme.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX.meta (renamed from Assets/MaterializeFX.meta) | 4 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX.meta (renamed from Assets/MaterializeFX/MaterializationFX.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/MaterializationFX.unity (renamed from Assets/MaterializeFX/MaterializationFX/MaterializationFX.unity) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/MaterializationFX.unity.meta (renamed from Assets/MaterializeFX/MaterializationFX/MaterializationFX.unity.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/Shared.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/defaultMat.mat (renamed from Assets/MaterializeFX/MaterializationFX/Materials/defaultMat.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/defaultMat.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Materials/defaultMat.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models.meta (renamed from Assets/MaterializeFX/MaterializationFX/Models.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials.meta (renamed from Assets/MaterializeFX/MaterializationFX/Models/Materials.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat (renamed from Assets/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat (renamed from Assets/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat (renamed from Assets/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta (renamed from Assets/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.controller (renamed from Assets/MaterializeFX/MaterializationFX/Models/Walking.controller) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.controller.meta (renamed from Assets/MaterializeFX/MaterializationFX/Models/Walking.controller.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.fbx (renamed from Assets/MaterializeFX/MaterializationFX/Models/Walking.fbx) | bin | 1975312 -> 1975312 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.fbx.meta (renamed from Assets/MaterializeFX/MaterializationFX/Models/Walking.fbx.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/headlow.fbx (renamed from Assets/MaterializeFX/MaterializationFX/Models/headlow.fbx) | bin | 342780 -> 342780 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/headlow.fbx.meta (renamed from Assets/MaterializeFX/MaterializationFX/Models/headlow.fbx.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Post-Processing Profile.asset (renamed from Assets/MaterializeFX/MaterializationFX/Post-Processing Profile.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Post-Processing Profile.asset.meta (renamed from Assets/MaterializeFX/MaterializationFX/Post-Processing Profile.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/Environment.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab.meta (renamed from Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.pdf (renamed from Assets/MaterializeFX/MaterializationFX/Readme.pdf) | bin | 1128106 -> 1128106 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.pdf.meta (renamed from Assets/MaterializeFX/MaterializationFX/Readme.pdf.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.txt (renamed from Assets/MaterializeFX/MaterializationFX/Readme.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.txt.meta (renamed from Assets/MaterializeFX/MaterializationFX/Readme.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts.meta (renamed from Assets/MaterializeFX/MaterializationFX/Scripts.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/MfxController.cs (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/MfxController.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/MfxController.cs.meta (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/MfxController.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs.meta (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils.meta (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/Utils.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs.meta (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs.meta (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs.meta (renamed from Assets/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders.meta (renamed from Assets/MaterializeFX/MaterializationFX/Shaders.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader (renamed from Assets/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader.meta (renamed from Assets/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader (renamed from Assets/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader.meta (renamed from Assets/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga (renamed from Assets/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga) | bin | 262188 -> 262188 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntWood.png (renamed from Assets/MaterializeFX/MaterializationFX/Textures/BurntWood.png) | bin | 3247492 -> 3247492 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntWood.png.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures/BurntWood.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/GlowPattern.png (renamed from Assets/MaterializeFX/MaterializationFX/Textures/GlowPattern.png) | bin | 6167 -> 6167 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/GlowPattern.png.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures/GlowPattern.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png (renamed from Assets/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png) | bin | 5734 -> 5734 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png (renamed from Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png) | bin | 244556 -> 244556 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png (renamed from Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png) | bin | 72983 -> 72983 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/RandomVectors.png (renamed from Assets/MaterializeFX/MaterializationFX/Textures/RandomVectors.png) | bin | 14549 -> 14549 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/RandomVectors.png.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures/RandomVectors.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/WoodEmission.png (renamed from Assets/MaterializeFX/MaterializationFX/Textures/WoodEmission.png) | bin | 3380395 -> 3380395 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/WoodEmission.png.meta (renamed from Assets/MaterializeFX/MaterializationFX/Textures/WoodEmission.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializeFX Replace Materials.unity (renamed from Assets/MaterializeFX/MaterializeFX Replace Materials.unity) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializeFX Replace Materials.unity.meta (renamed from Assets/MaterializeFX/MaterializeFX Replace Materials.unity.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializeFX.unity (renamed from Assets/MaterializeFX/MaterializeFX.unity) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializeFX.unity.meta (renamed from Assets/MaterializeFX/MaterializeFX.unity.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles.meta (renamed from Assets/MaterializeFX/MaterializeFX_Profiles.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset (renamed from Assets/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset.meta (renamed from Assets/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials.meta (renamed from Assets/MaterializeFX/Materials.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Shared.meta (renamed from Assets/MaterializeFX/Materials/Shared.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaBlack.mat (renamed from Assets/MaterializeFX/Materials/Shared/BetaBlack.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaBlack.mat.meta (renamed from Assets/MaterializeFX/Materials/Shared/BetaBlack.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaWhite.mat (renamed from Assets/MaterializeFX/Materials/Shared/BetaWhite.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaWhite.mat.meta (renamed from Assets/MaterializeFX/Materials/Shared/BetaWhite.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Shared/CalibrationFloor.mat (renamed from Assets/MaterializeFX/Materials/Shared/CalibrationFloor.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Shared/CalibrationFloor.mat.meta (renamed from Assets/MaterializeFX/Materials/Shared/CalibrationFloor.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart.meta (renamed from Assets/MaterializeFX/Materials/Standart.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber.meta (renamed from Assets/MaterializeFX/Materials/Standart/Uber.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat.meta (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat.meta (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat.meta (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat.meta (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat.meta (renamed from Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes.meta (renamed from Assets/MaterializeFX/Meshes.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Materials.meta (renamed from Assets/MaterializeFX/Meshes/Materials.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat (renamed from Assets/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat.meta (renamed from Assets/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Materials/No Name.mat (renamed from Assets/MaterializeFX/Meshes/Materials/No Name.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Materials/No Name.mat.meta (renamed from Assets/MaterializeFX/Meshes/Materials/No Name.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat (renamed from Assets/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta (renamed from Assets/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Walking.controller (renamed from Assets/MaterializeFX/Meshes/Walking.controller) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Walking.controller.meta (renamed from Assets/MaterializeFX/Meshes/Walking.controller.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Walking.fbx (renamed from Assets/MaterializeFX/Meshes/Walking.fbx) | bin | 1975312 -> 1975312 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/Walking.fbx.meta (renamed from Assets/MaterializeFX/Meshes/Walking.fbx.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/headlow.fbx (renamed from Assets/MaterializeFX/Meshes/headlow.fbx) | bin | 342780 -> 342780 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Meshes/headlow.fbx.meta (renamed from Assets/MaterializeFX/Meshes/headlow.fbx.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Post-Processing Profile.asset (renamed from Assets/MaterializeFX/Post-Processing Profile.asset) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Post-Processing Profile.asset.meta (renamed from Assets/MaterializeFX/Post-Processing Profile.asset.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs.meta (renamed from Assets/MaterializeFX/Prefabs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Environment.meta (renamed from Assets/MaterializeFX/Prefabs/Environment.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Environment/SceneElements.prefab (renamed from Assets/MaterializeFX/Prefabs/Environment/SceneElements.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Environment/SceneElements.prefab.meta (renamed from Assets/MaterializeFX/Prefabs/Environment/SceneElements.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Uber.meta (renamed from Assets/MaterializeFX/Prefabs/Uber.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Uber/Animated.prefab (renamed from Assets/MaterializeFX/Prefabs/Uber/Animated.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Uber/Animated.prefab.meta (renamed from Assets/MaterializeFX/Prefabs/Uber/Animated.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab (renamed from Assets/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab.meta (renamed from Assets/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab (renamed from Assets/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab.meta (renamed from Assets/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/README.txt (renamed from Assets/MaterializeFX/README.txt) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/README.txt.meta (renamed from Assets/MaterializeFX/README.txt.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts.meta (renamed from Assets/MaterializeFX/Scripts.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxController.cs (renamed from Assets/MaterializeFX/Scripts/MfxController.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxController.cs.meta (renamed from Assets/MaterializeFX/Scripts/MfxController.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxControllerEditor.cs (renamed from Assets/MaterializeFX/Scripts/MfxControllerEditor.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxControllerEditor.cs.meta (renamed from Assets/MaterializeFX/Scripts/MfxControllerEditor.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxMaterialUtil.cs (renamed from Assets/MaterializeFX/Scripts/MfxMaterialUtil.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxMaterialUtil.cs.meta (renamed from Assets/MaterializeFX/Scripts/MfxMaterialUtil.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs (renamed from Assets/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs.meta (renamed from Assets/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxShaderType.cs (renamed from Assets/MaterializeFX/Scripts/MfxShaderType.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxShaderType.cs.meta (renamed from Assets/MaterializeFX/Scripts/MfxShaderType.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/Utils.meta (renamed from Assets/MaterializeFX/Scripts/Utils.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs (renamed from Assets/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs.meta (renamed from Assets/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoPrefabController.cs (renamed from Assets/MaterializeFX/Scripts/Utils/DemoPrefabController.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoPrefabController.cs.meta (renamed from Assets/MaterializeFX/Scripts/Utils/DemoPrefabController.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs (renamed from Assets/MaterializeFX/Scripts/Utils/MouseOrbitController.cs) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs.meta (renamed from Assets/MaterializeFX/Scripts/Utils/MouseOrbitController.cs.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders.meta (renamed from Assets/MaterializeFX/Shaders.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/ASE.meta (renamed from Assets/MaterializeFX/Shaders/ASE.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader (renamed from Assets/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader.meta (renamed from Assets/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart.meta (renamed from Assets/MaterializeFX/Shaders/Standart.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader (renamed from Assets/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader.meta (renamed from Assets/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc.meta (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc.meta (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc.meta (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc.meta (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc.meta (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc.meta (renamed from Assets/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/cginc.meta (renamed from Assets/MaterializeFX/Shaders/cginc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/cginc/MFX.cginc (renamed from Assets/MaterializeFX/Shaders/cginc/MFX.cginc) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Shaders/cginc/MFX.cginc.meta (renamed from Assets/MaterializeFX/Shaders/cginc/MFX.cginc.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures.meta (renamed from Assets/MaterializeFX/Textures.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/BurntNormals.tga (renamed from Assets/MaterializeFX/Textures/BurntNormals.tga) | bin | 262188 -> 262188 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/BurntNormals.tga.meta (renamed from Assets/MaterializeFX/Textures/BurntNormals.tga.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/BurntWood.png (renamed from Assets/MaterializeFX/Textures/BurntWood.png) | bin | 3247492 -> 3247492 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/BurntWood.png.meta (renamed from Assets/MaterializeFX/Textures/BurntWood.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorDiffuse.tif (renamed from Assets/MaterializeFX/Textures/CalibrationFloorDiffuse.tif) | bin | 798596 -> 798596 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorDiffuse.tif.meta (renamed from Assets/MaterializeFX/Textures/CalibrationFloorDiffuse.tif.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif (renamed from Assets/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif) | bin | 77368 -> 77368 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif.meta (renamed from Assets/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/DotsPattern.png (renamed from Assets/MaterializeFX/Textures/DotsPattern.png) | bin | 193415 -> 193415 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/DotsPattern.png.meta (renamed from Assets/MaterializeFX/Textures/DotsPattern.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/GlowPattern.png (renamed from Assets/MaterializeFX/Textures/GlowPattern.png) | bin | 6167 -> 6167 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/GlowPattern.png.meta (renamed from Assets/MaterializeFX/Textures/GlowPattern.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/NoiseAndGrain.png (renamed from Assets/MaterializeFX/Textures/NoiseAndGrain.png) | bin | 5734 -> 5734 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/NoiseAndGrain.png.meta (renamed from Assets/MaterializeFX/Textures/NoiseAndGrain.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_1.png (renamed from Assets/MaterializeFX/Textures/PerlinNoise_1.png) | bin | 244556 -> 244556 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_1.png.meta (renamed from Assets/MaterializeFX/Textures/PerlinNoise_1.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_2.png (renamed from Assets/MaterializeFX/Textures/PerlinNoise_2.png) | bin | 72983 -> 72983 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_2.png.meta (renamed from Assets/MaterializeFX/Textures/PerlinNoise_2.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/RandomVectors.png (renamed from Assets/MaterializeFX/Textures/RandomVectors.png) | bin | 14549 -> 14549 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/RandomVectors.png.meta (renamed from Assets/MaterializeFX/Textures/RandomVectors.png.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/Tile_H.jpg (renamed from Assets/MaterializeFX/Textures/Tile_H.jpg) | bin | 500598 -> 500598 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/Tile_H.jpg.meta (renamed from Assets/MaterializeFX/Textures/Tile_H.jpg.meta) | 0 | ||||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/WoodEmission.png (renamed from Assets/MaterializeFX/Textures/WoodEmission.png) | bin | 3380395 -> 3380395 bytes | |||
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Textures/WoodEmission.png.meta (renamed from Assets/MaterializeFX/Textures/WoodEmission.png.meta) | 0 | ||||
-rw-r--r-- | Assets/U3D素材基地.url | 2 | ||||
-rw-r--r-- | Assets/all 2.unity | 131570 | ||||
-rw-r--r-- | Assets/all 2.unity.meta (renamed from Assets/U3D素材基地.url.meta) | 4 |
2019 files changed, 131581 insertions, 108 deletions
diff --git a/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_bottom.mat b/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_bottom.mat index f15cdf5a..329929a5 100644 --- a/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_bottom.mat +++ b/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_bottom.mat @@ -109,5 +109,5 @@ Material: - _EdgeRampMap1_Scroll: {r: 0, g: 0, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor2: {r: 0, g: 0, b: 0, a: 1} - - _GlowColor: {r: 1, g: 1, b: 1, a: 1} + - _GlowColor: {r: 0, g: 0, b: 0, a: 1} - _MaskWorldPosition: {r: 0, g: 0, b: 0, a: 0} diff --git a/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_hair.mat b/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_hair.mat index d3c6abc5..d9c743a3 100644 --- a/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_hair.mat +++ b/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_hair.mat @@ -75,4 +75,4 @@ Material: m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _GlowColor: {r: 1, g: 1, b: 1, a: 1} + - _GlowColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_shoes.mat b/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_shoes.mat index f6ccc837..5cc8b67d 100644 --- a/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_shoes.mat +++ b/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_shoes.mat @@ -75,4 +75,4 @@ Material: m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _GlowColor: {r: 1, g: 1, b: 1, a: 1} + - _GlowColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_tops.mat b/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_tops.mat index 1e40a8c7..6643b38b 100644 --- a/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_tops.mat +++ b/Assets/Art/Materials/Character/mat_saionji_ghost_cloth_tops.mat @@ -75,4 +75,4 @@ Material: m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _GlowColor: {r: 1, g: 1, b: 1, a: 1} + - _GlowColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Scenes/Demo/SaionjiShowOff.unity b/Assets/Scenes/Demo/SaionjiShowOff.unity index a3f22c8b..6f80d416 100644 --- a/Assets/Scenes/Demo/SaionjiShowOff.unity +++ b/Assets/Scenes/Demo/SaionjiShowOff.unity @@ -17,7 +17,7 @@ RenderSettings: m_Fog: 1 m_FogColor: {r: 0.379717, g: 0.432783, b: 0.5, a: 0} m_FogMode: 3 - m_FogDensity: 0.06 + m_FogDensity: 0.08 m_LinearFogStart: 13 m_LinearFogEnd: 28.5 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} @@ -51,7 +51,7 @@ LightmapSettings: m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 + m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 10 @@ -561,7 +561,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534669902} - m_LocalRotation: {x: 0.039994027, y: 0.0003629028, z: -0.000014525567, w: 0.99919987} + m_LocalRotation: {x: 0.039993998, y: 0.00036287055, z: -0.000014524266, w: 0.99919987} m_LocalPosition: {x: 3.9665854, y: -0.6834998, z: -2.8305779} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -981,7 +981,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801756637} - m_LocalRotation: {x: 0.039994027, y: 0.0003629028, z: -0.000014525567, w: 0.99919987} + m_LocalRotation: {x: 0.039993998, y: 0.00036287055, z: -0.000014524266, w: 0.99919987} m_LocalPosition: {x: 3.9694188, y: -1.6899999, z: 1.0700002} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -1989,97 +1989,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1949493291 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1949493295} - - component: {fileID: 1949493294} - - component: {fileID: 1949493293} - - component: {fileID: 1949493292} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!65 &1949493292 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1949493291} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &1949493293 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1949493291} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: e0f21092ec0dfc84287a0d50051af558, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 0 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1949493294 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1949493291} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1949493295 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1949493291} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4.33, y: 1.1, z: 0.2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2106396715 stripped Transform: m_CorrespondingSourceObject: {fileID: 446758, guid: 86f7c62be03142846a1efe2b5645a42c, diff --git a/Assets/AmplifyShaderEditor.meta b/Assets/ThirdParty/AmplifyShaderEditor.meta index 29c5285d..5ed9ab42 100644 --- a/Assets/AmplifyShaderEditor.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 35bbfc5df6211a54188825a936cb8ba8 +guid: f928ac2cec094614bbfd8adec600652d folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/AmplifyShaderEditor/ChangeLog.txt b/Assets/ThirdParty/AmplifyShaderEditor/ChangeLog.txt index f972e8df..f972e8df 100644 --- a/Assets/AmplifyShaderEditor/ChangeLog.txt +++ b/Assets/ThirdParty/AmplifyShaderEditor/ChangeLog.txt diff --git a/Assets/AmplifyShaderEditor/ChangeLog.txt.meta b/Assets/ThirdParty/AmplifyShaderEditor/ChangeLog.txt.meta index e6fba319..e6fba319 100644 --- a/Assets/AmplifyShaderEditor/ChangeLog.txt.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/ChangeLog.txt.meta diff --git a/Assets/AmplifyShaderEditor/CreatingTerrainsWithASE.txt b/Assets/ThirdParty/AmplifyShaderEditor/CreatingTerrainsWithASE.txt index e0d0e969..e0d0e969 100644 --- a/Assets/AmplifyShaderEditor/CreatingTerrainsWithASE.txt +++ b/Assets/ThirdParty/AmplifyShaderEditor/CreatingTerrainsWithASE.txt diff --git a/Assets/AmplifyShaderEditor/CreatingTerrainsWithASE.txt.meta b/Assets/ThirdParty/AmplifyShaderEditor/CreatingTerrainsWithASE.txt.meta index 4a3259bf..4a3259bf 100644 --- a/Assets/AmplifyShaderEditor/CreatingTerrainsWithASE.txt.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/CreatingTerrainsWithASE.txt.meta diff --git a/Assets/AmplifyShaderEditor/Examples.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples.meta index 607a472e..607a472e 100644 --- a/Assets/AmplifyShaderEditor/Examples.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples.meta diff --git a/Assets/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage Binary files differindex f3594e30..f3594e30 100644 --- a/Assets/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage diff --git a/Assets/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage.meta index ee1d5e40..ee1d5e40 100644 --- a/Assets/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Built-In Samples.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Examples/Credits.txt b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Credits.txt index 3a22bde6..3a22bde6 100644 --- a/Assets/AmplifyShaderEditor/Examples/Credits.txt +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Credits.txt diff --git a/Assets/AmplifyShaderEditor/Examples/Credits.txt.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Credits.txt.meta index 48f59804..48f59804 100644 --- a/Assets/AmplifyShaderEditor/Examples/Credits.txt.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Credits.txt.meta diff --git a/Assets/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt b/Assets/ThirdParty/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt index 87035e73..87035e73 100644 --- a/Assets/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt diff --git a/Assets/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt.meta index a82e19c0..a82e19c0 100644 --- a/Assets/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/DownloadSamplesInstructions.txt.meta diff --git a/Assets/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage Binary files differindex 8e54a2bf..8e54a2bf 100644 --- a/Assets/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage.meta index f31ed090..f31ed090 100644 --- a/Assets/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage Binary files differindex b112805a..b112805a 100644 --- a/Assets/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage diff --git a/Assets/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage.meta index 59379f1b..59379f1b 100644 --- a/Assets/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/HDRP Samples.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage Binary files differindex 86e4bf98..86e4bf98 100644 --- a/Assets/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage.meta index 9098be80..9098be80 100644 --- a/Assets/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage Binary files differindex 39911489..39911489 100644 --- a/Assets/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage diff --git a/Assets/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage.meta index 0aa21b54..0aa21b54 100644 --- a/Assets/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/LWRP Samples.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Examples/README Samples.txt b/Assets/ThirdParty/AmplifyShaderEditor/Examples/README Samples.txt index 62fc0824..62fc0824 100644 --- a/Assets/AmplifyShaderEditor/Examples/README Samples.txt +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/README Samples.txt diff --git a/Assets/AmplifyShaderEditor/Examples/README Samples.txt.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/README Samples.txt.meta index a893d0a3..a893d0a3 100644 --- a/Assets/AmplifyShaderEditor/Examples/README Samples.txt.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/README Samples.txt.meta diff --git a/Assets/AmplifyShaderEditor/Examples/Sample Resources.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Sample Resources.unitypackage Binary files differindex c148e5ad..c148e5ad 100644 --- a/Assets/AmplifyShaderEditor/Examples/Sample Resources.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Sample Resources.unitypackage diff --git a/Assets/AmplifyShaderEditor/Examples/Sample Resources.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Sample Resources.unitypackage.meta index 2de62af1..2de62af1 100644 --- a/Assets/AmplifyShaderEditor/Examples/Sample Resources.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/Sample Resources.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Examples/URP Samples.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Examples/URP Samples.unitypackage Binary files differindex 22685971..22685971 100644 --- a/Assets/AmplifyShaderEditor/Examples/URP Samples.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/URP Samples.unitypackage diff --git a/Assets/AmplifyShaderEditor/Examples/URP Samples.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Examples/URP Samples.unitypackage.meta index 10f67fac..10f67fac 100644 --- a/Assets/AmplifyShaderEditor/Examples/URP Samples.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Examples/URP Samples.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins.meta index 301d4048..301d4048 100644 --- a/Assets/AmplifyShaderEditor/Plugins.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor.meta index e7035616..e7035616 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions.meta index 060fde10..060fde10 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs index 67572b46..67572b46 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs.meta index 0c1b5d43..0c1b5d43 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs index 666c9020..666c9020 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs.meta index 4547013c..4547013c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs index c60480e0..c60480e0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs.meta index 58a732bb..58a732bb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Constants.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Constants.cs index e8ffa67d..e8ffa67d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Constants.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Constants.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Constants.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Constants.cs.meta index 59d7bad5..59d7bad5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Constants.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Constants.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers.meta index a2177293..a2177293 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs index e94e02ed..e94e02ed 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs.meta index 363e2ad3..363e2ad3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs index 1000b2e1..1000b2e1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs.meta index 4c45d1a7..4c45d1a7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/RemapSliders.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs index b2d6754e..b2d6754e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs.meta index 33bacf15..33bacf15 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/SingleLineTexture.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs index 791b7588..791b7588 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs.meta index 3db405de..3db405de 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs index 5fa1424f..5fa1424f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs.meta index f2573fbb..f2573fbb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateShader.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs index 89cc8ed6..89cc8ed6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs.meta index 18f01932..18f01932 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs.meta index e542e0f4..e542e0f4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs index 748d28ba..748d28ba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs.meta index 46d9f0f9..46d9f0f9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs index 32889936..32889936 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs.meta index dd5b3087..dd5b3087 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu.meta index a6275782..a6275782 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs index 8cbfafaf..8cbfafaf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs.meta index 6ce8e71f..6ce8e71f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs index df83bedb..df83bedb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs.meta index 35a93109..35a93109 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs index b5e3e4d4..b5e3e4d4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs.meta index 99b80bb9..99b80bb9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs index 9f028f3f..9f028f3f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs.meta index 17e6b868..17e6b868 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs index 4f2405c4..4f2405c4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs.meta index 3e4b657c..3e4b657c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs index 896c432b..896c432b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs.meta index 7770352f..7770352f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs index 937ebe21..937ebe21 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs.meta index 617e129d..617e129d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs index 4834ee1f..4834ee1f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs.meta index 7b1fbe8c..7b1fbe8c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs index 0de8b80a..0de8b80a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs.meta index b677796e..b677796e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs index 85f4604a..85f4604a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs.meta index a9e53839..a9e53839 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs index 2da02086..2da02086 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs.meta index 3ca3a86b..3ca3a86b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs index 6f763338..6f763338 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs.meta index fd5e6614..fd5e6614 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs index adcbfe4e..adcbfe4e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs.meta index be8ed3c1..be8ed3c1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs index 2826d02c..2826d02c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs.meta index 2c0ba167..2c0ba167 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs index 837b2f48..837b2f48 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs.meta index c49545cb..c49545cb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs index f1793a24..f1793a24 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs.meta index 6cc9bbec..6cc9bbec 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette.meta index 71c42517..71c42517 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs index ae870612..ae870612 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs.meta index 59f3f897..59f3f897 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs index 67ce6e14..67ce6e14 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs.meta index b9d921f2..b9d921f2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs index 84cfbc4a..84cfbc4a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs.meta index f0f84d43..f0f84d43 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs index f0b6960f..f0b6960f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs.meta index 521f7761..521f7761 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs index 9f76a512..9f76a512 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs.meta index 42646fce..42646fce 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs index 56e24518..56e24518 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs.meta index a91c39b3..a91c39b3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs index 6a987d42..6a987d42 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs.meta index 5f0a8f61..5f0a8f61 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs index e405e2e2..e405e2e2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs.meta index 9a6c519a..9a6c519a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools.meta index 4f191887..4f191887 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs index a1994638..a1994638 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs.meta index 11180c87..11180c87 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs index b3136b4c..b3136b4c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs.meta index b14de18d..b14de18d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs index 69d11eb1..69d11eb1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs.meta index 55672938..55672938 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs index ccb0f4b0..ccb0f4b0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs.meta index 3bd8f546..3bd8f546 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native.meta index c3ec23a0..c3ec23a0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs index aeafb2a3..aeafb2a3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs.meta index 004e9aef..004e9aef 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs index 69d6f39b..69d6f39b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs.meta index c7f6c881..c7f6c881 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs index bd9b8a7d..bd9b8a7d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs.meta index d75cf8df..d75cf8df 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs index 8405790d..8405790d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs.meta index e6208e24..e6208e24 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs index e33e096b..e33e096b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs.meta index 82d80d55..82d80d55 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs index afee1e74..afee1e74 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs.meta index 21258f26..21258f26 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs index c6d3eaf2..c6d3eaf2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs.meta index 2af70abd..2af70abd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs index adad9d05..adad9d05 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs.meta index c04cca14..c04cca14 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs index f2fe1325..f2fe1325 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs.meta index d22ae5bf..d22ae5bf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs index 63be6588..63be6588 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs.meta index 704deb79..704deb79 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs index 17f7fcf0..17f7fcf0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs.meta index f558f542..f558f542 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes.meta index 1847e2b4..1847e2b4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs index 141fea0d..141fea0d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs.meta index 34eb425b..34eb425b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants.meta index 8706d1a2..8706d1a2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs index 4321bc10..4321bc10 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs.meta index 1a21bb5c..1a21bb5c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs index d224465f..d224465f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs.meta index c0171212..c0171212 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs index b8f9437a..b8f9437a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs.meta index cb9b560a..cb9b560a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GradientNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs index 3368c05d..3368c05d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs.meta index 0bbac6ff..0bbac6ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs index 02266c8b..02266c8b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs.meta index 4c852d9d..4c852d9d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs index 44b99702..44b99702 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs.meta index 10ec1a2f..10ec1a2f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs index 85e0504d..85e0504d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs.meta index ed87f49f..ed87f49f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs index 659a128c..659a128c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs.meta index 64327b84..64327b84 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs index 68709954..68709954 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs.meta index 704a2440..704a2440 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs index 5c070e2b..5c070e2b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs.meta index dbf3243f..dbf3243f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables.meta index 22447d40..22447d40 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta index e1fbf68d..e1fbf68d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs index 0591ba12..0591ba12 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta index 11a1c16b..11a1c16b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs index fd23099e..fd23099e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta index 3b17b846..3b17b846 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs index c2e93c26..c2e93c26 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta index d406a63e..d406a63e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs index 9e4357b7..9e4357b7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta index 8e87d5a2..8e87d5a2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs index 5446ac2f..5446ac2f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta index f43db824..f43db824 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs index 2342f158..2342f158 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta index 8a47447f..8a47447f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs index 4fcb5e19..4fcb5e19 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta index e8b668c8..e8b668c8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs index d74d8a5f..d74d8a5f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta index 97976c8a..97976c8a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs index ff6279e7..ff6279e7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta index 55110165..55110165 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta index e0c69e86..e0c69e86 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs index 2af78f78..2af78f78 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta index f2ab7d02..f2ab7d02 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs index 63a635d1..63a635d1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta index ccc0df5e..ccc0df5e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta index 86287e65..86287e65 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs index d985714c..d985714c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta index 172f37cd..172f37cd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs index c58da735..c58da735 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta index 2e9b5ba5..2e9b5ba5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs index 197e193e..197e193e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta index 0c0bb141..0c0bb141 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs index 57ad0f44..57ad0f44 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta index 05a8aa70..05a8aa70 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs index 92021081..92021081 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta index 9acf2a10..9acf2a10 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs index 80aae5df..80aae5df 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta index 79f4fc5b..79f4fc5b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs index 499999f1..499999f1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta index dce292dc..dce292dc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta index bfd7fd96..bfd7fd96 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs index 096676f2..096676f2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta index 80373c18..80373c18 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs index a1f3380f..a1f3380f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta index 400f94fe..400f94fe 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs index 8445f90b..8445f90b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta index 313b9315..313b9315 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs index aac2b1eb..aac2b1eb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta index 876a7748..876a7748 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs index 258d5177..258d5177 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta index 521dcf41..521dcf41 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta index 008be40e..008be40e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs index 1238566a..1238566a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta index 2e13b7e9..2e13b7e9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs index 0b53040c..0b53040c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta index 302ccf23..302ccf23 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs index e4071ba0..e4071ba0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta index 1b3b8fd3..1b3b8fd3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs index c21aa195..c21aa195 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta index 61b23243..61b23243 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs index d812cc23..d812cc23 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta index 6b221613..6b221613 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs index ed903397..ed903397 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta index 51c6d1f8..51c6d1f8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs index a99d8518..a99d8518 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta index 6c0355ea..6c0355ea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs index 324a1532..324a1532 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta index 8275deff..8275deff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs index 2f5873be..2f5873be 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta index 7d008d9d..7d008d9d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs index a80058d2..a80058d2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta index 5f2d19b1..5f2d19b1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs index 4f568726..4f568726 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta index fbdf6114..fbdf6114 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs index a9debbe5..a9debbe5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta index 429b1082..429b1082 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs index c0938e7a..c0938e7a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta index dc1e0080..dc1e0080 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs index 8b5f86ae..8b5f86ae 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta index 00df6e3e..00df6e3e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs index bc7ee22a..bc7ee22a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta index 123dc9ff..123dc9ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs index 850f1a51..850f1a51 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta index 84e1fcd2..84e1fcd2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs index 1802fe55..1802fe55 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta index d0e613af..d0e613af 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs index c7c46fe8..c7c46fe8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta index 871d6018..871d6018 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs index 09325ec7..09325ec7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta index 6bc17bde..6bc17bde 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs index 4cfb63c8..4cfb63c8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta index 0a62ab9f..0a62ab9f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs index 2d2f00c9..2d2f00c9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta index 26f2df76..26f2df76 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs index 2291bc32..2291bc32 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta index bcfb2edc..bcfb2edc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs index 23e53e40..23e53e40 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta index 1a1cd1c4..1a1cd1c4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs index 65d9e082..65d9e082 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta index a8d0b7a1..a8d0b7a1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs index dd82ebb1..dd82ebb1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta index dd284eb7..dd284eb7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs index 194802ef..194802ef 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta index ed19db78..ed19db78 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta index 89ede46c..89ede46c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs index 231a0111..231a0111 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta index 32721b88..32721b88 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs index 0570939c..0570939c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta index b583327e..b583327e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs index c845e063..c845e063 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta index efae4fb9..efae4fb9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs index f2a1959f..f2a1959f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta index a83635a4..a83635a4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs index b60f8472..b60f8472 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta index 6d7d119b..6d7d119b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs index 6bfd7f36..6bfd7f36 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta index b12692c4..b12692c4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs index d2b75192..d2b75192 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta index cad8fe04..cad8fe04 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs index 49966a09..49966a09 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta index b28aa84a..b28aa84a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs index 6704cbee..6704cbee 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs.meta index e1b216a4..e1b216a4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs index 4901dbbf..4901dbbf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs.meta index 96b9694f..96b9694f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs index 46584ded..46584ded 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs.meta index 54332f0b..54332f0b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs index 306816ba..306816ba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs.meta index a241974a..a241974a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs index 62be0696..62be0696 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs.meta index 467beba5..467beba5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs index e729b0d0..e729b0d0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs.meta index 1cccc215..1cccc215 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs index c0570974..c0570974 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs.meta index 771b8a61..771b8a61 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs index bffd2b4f..bffd2b4f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs.meta index d5cd5ec0..d5cd5ec0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs index 6a423446..6a423446 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs.meta index 8783ef2f..8783ef2f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs index e4bb7e9f..e4bb7e9f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs.meta index bac40f90..bac40f90 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs.meta index 2eaea63d..2eaea63d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs index e8c9fc58..e8c9fc58 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs.meta index 2e13b8fb..2e13b8fb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs index 362415d3..362415d3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs.meta index 4e68be78..4e68be78 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs index 883009b9..883009b9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs.meta index a5dba00e..a5dba00e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs index fc094119..fc094119 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs.meta index 032de060..032de060 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs index a80ad39d..a80ad39d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs.meta index 132cd57d..132cd57d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs index 3751b228..3751b228 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs.meta index e436b075..e436b075 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs index a7f52ddf..a7f52ddf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs.meta index 07aca766..07aca766 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs index a69b4997..a69b4997 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs.meta index 0bf44661..0bf44661 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs index cc6db43d..cc6db43d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs.meta index c302a611..c302a611 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs index af599335..af599335 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs.meta index 4ab9e6f0..4ab9e6f0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs index a4dfafb1..a4dfafb1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs.meta index 0fc9587e..0fc9587e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs index eec5532e..eec5532e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs.meta index acc45fcc..acc45fcc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs index b3f95a02..b3f95a02 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs.meta index 0d25dc4c..0d25dc4c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs index 093389e5..093389e5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs.meta index e5ce8e8b..e5ce8e8b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs index 767097bc..767097bc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs.meta index 48043ee4..48043ee4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs index afeaae0f..afeaae0f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs.meta index 5c2ec6af..5c2ec6af 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs index 79c18bb1..79c18bb1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs.meta index 504a4ccc..504a4ccc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs index 81171cc4..81171cc4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs.meta index a4065b8c..a4065b8c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs index 6f9dd6c6..6f9dd6c6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs.meta index 0b33efd1..0b33efd1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs index d862fdac..d862fdac 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs.meta index b8965aa4..b8965aa4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs index 12c1ef80..12c1ef80 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs.meta index fc6c58f3..fc6c58f3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs index 929f41ba..929f41ba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs.meta index 97f1c33e..97f1c33e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs index a956b231..a956b231 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs.meta index 3a7443c6..3a7443c6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs index 26b8a542..26b8a542 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs.meta index 76316eed..76316eed 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs index e337326b..e337326b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs.meta index 100f876b..100f876b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs index 93e01b41..93e01b41 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs.meta index e1aa08a6..e1aa08a6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs index ef31fac3..ef31fac3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs.meta index 39ce8dae..39ce8dae 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs index 277effc3..277effc3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs.meta index 0f62b63f..0f62b63f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs index 89258e80..89258e80 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs.meta index c0ea4e5a..c0ea4e5a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs index 28480030..28480030 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs.meta index 87a3bc36..87a3bc36 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs index 27b3dcbd..27b3dcbd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs.meta index 4097cec0..4097cec0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs index aa649046..aa649046 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs.meta index 3bfa978a..3bfa978a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects.meta index ba29e65e..ba29e65e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs index d7ac724f..d7ac724f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs.meta index 3a53cbc6..3a53cbc6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs index 507c678d..507c678d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs.meta index c931cbd2..c931cbd2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs index a30c69aa..a30c69aa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs.meta index 5d33d3ad..5d33d3ad 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs index 2582a59b..2582a59b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs.meta index 20c21f37..20c21f37 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/LuminanceNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs index c6805a41..c6805a41 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs.meta index cb3c00c4..cb3c00c4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs index 9518f64e..9518f64e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs.meta index edceea37..edceea37 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs index 1fa7c92e..1fa7c92e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs.meta index b5abf86a..b5abf86a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs index 01310922..01310922 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs.meta index a860f21a..a860f21a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs index ec946236..ec946236 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs.meta index 477f0e33..477f0e33 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs index 5620173c..5620173c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs.meta index 07f01e0a..07f01e0a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs index 552f5653..552f5653 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs.meta index fb9562a3..fb9562a3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators.meta index 5a304e67..5a304e67 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs index dab5a159..dab5a159 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs.meta index b8307fa4..b8307fa4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/Compare.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs index d42d9708..d42d9708 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs.meta index 930b353a..930b353a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs index 23650365..23650365 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs.meta index 7549755e..7549755e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs index dea9b145..dea9b145 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs.meta index d8255b8d..d8255b8d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs index 3d6db6a0..3d6db6a0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs.meta index 7d1c5723..7d1c5723 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs index 5dc0fe6f..5dc0fe6f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs.meta index d8713713..d8713713 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs index 8f989472..8f989472 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs.meta index e5abcf64..e5abcf64 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs index d9bcafde..d9bcafde 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs.meta index 4fd5beef..4fd5beef 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs index 98ec281b..98ec281b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs.meta index 77f259df..77f259df 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs index efd0d409..efd0d409 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs.meta index 9cef3a3f..9cef3a3f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs index 7ed72724..7ed72724 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs.meta index 8d6fe583..8d6fe583 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs index 38dd4052..38dd4052 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs.meta index ca618e77..ca618e77 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master.meta index e014e2d5..e014e2d5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs index 7aa08d96..7aa08d96 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs.meta index 6839c0e6..6839c0e6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs index 542b586f..542b586f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs.meta index 0997164e..0997164e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs index a7e89707..a7e89707 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs.meta index 3f245aaf..3f245aaf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs index cd3efae7..cd3efae7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs.meta index ccd630e4..ccd630e4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs index d1391d95..d1391d95 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs.meta index 812475f8..812475f8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs index 989ace5f..989ace5f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs.meta index 95ea7b51..95ea7b51 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs index 5245c9f4..5245c9f4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs.meta index 2c5d759e..2c5d759e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs index 2280c9f0..2280c9f0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs.meta index 69c24b06..69c24b06 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs index 11a3ee49..11a3ee49 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs.meta index de6b426c..de6b426c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs index 915f173c..915f173c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs.meta index 92e4d819..92e4d819 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs index 6d006a96..6d006a96 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs.meta index 2336aa83..2336aa83 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs index a253a5a8..a253a5a8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs.meta index c5aa5505..c5aa5505 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs index de297c2e..de297c2e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs.meta index 15ea8d35..15ea8d35 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs index baa49631..baa49631 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs.meta index 7ece5125..7ece5125 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs index 42cf0b5f..42cf0b5f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs.meta index bd87bd97..bd87bd97 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs index e25ad54a..e25ad54a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs.meta index 8929a454..8929a454 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs index 5a05605e..5a05605e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs.meta index 9ecd8080..9ecd8080 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs index d431cbb8..d431cbb8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs.meta index d2debabc..d2debabc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs index 5e4ec937..5e4ec937 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs.meta index 8a8a9339..8a8a9339 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs index d6fce5fd..d6fce5fd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs.meta index 2b16420a..2b16420a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs index 38137434..38137434 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs.meta index bb79b681..bb79b681 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs index 1fffc290..1fffc290 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs.meta index 79cae85e..79cae85e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs index 34c8e548..34c8e548 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs.meta index e94a1528..e94a1528 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs index c049d6d7..c049d6d7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs.meta index 96f19245..96f19245 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs index 9fd57e8a..9fd57e8a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs.meta index 0515f8ca..0515f8ca 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs index b613f0f1..b613f0f1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs.meta index 6dc55180..6dc55180 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs index 751317d1..751317d1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs.meta index 9580ad09..9580ad09 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TerrainDrawInstancedHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs index 38d38f09..38d38f09 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs.meta index c4400a8a..c4400a8a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs index d6e34adf..d6e34adf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs.meta index ddf906c5..ddf906c5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs index d09b8c04..d09b8c04 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs.meta index edee7bf1..edee7bf1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc.meta index ae40b7c9..ae40b7c9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs index 6318614b..6318614b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs.meta index bd513529..bd513529 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs index 340ae384..340ae384 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs.meta index 34381d11..34381d11 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs index 4c792b7f..4c792b7f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs.meta index bf377187..bf377187 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs index 64cc8ebe..64cc8ebe 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs.meta index c442e367..c442e367 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs index 7cb2a329..7cb2a329 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs.meta index 54876f82..54876f82 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs index 7a5b54f2..7a5b54f2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs.meta index 9b80adde..9b80adde 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs index 21589b00..21589b00 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs.meta index bcfcd292..bcfcd292 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs index 0193bbc9..0193bbc9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs.meta index 490856d4..490856d4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LinearDepthNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs index af6325bc..af6325bc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs.meta index 25231848..25231848 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs index 41a14788..41a14788 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs.meta index 568be07a..568be07a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs index 15bf0313..15bf0313 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs.meta index 9cda9e54..9cda9e54 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs index ab6df692..ab6df692 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs.meta index 378c2048..378c2048 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs index b9b0a6c2..b9b0a6c2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs.meta index f5af5b8d..f5af5b8d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs index 735bcd9a..735bcd9a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs.meta index 102a6f19..102a6f19 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs index ae3d4107..ae3d4107 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs.meta index 246aa75c..246aa75c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs index ec839517..ec839517 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs.meta index 5049f92b..5049f92b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs index baa91b53..baa91b53 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs.meta index 54b20752..54b20752 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation.meta index 3dcf03fc..3dcf03fc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs index 48de5fbe..48de5fbe 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs.meta index 40b45c87..40b45c87 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs index 5781e115..5781e115 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs.meta index 5a714ba2..5a714ba2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs index ccc57813..ccc57813 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs.meta index 8ad85ca4..8ad85ca4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs index 1095df44..1095df44 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs.meta index c2e6a9f5..c2e6a9f5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs index 2ef31bf2..2ef31bf2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs.meta index 1faefae2..1faefae2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs index dc5fc1b0..dc5fc1b0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs.meta index 744bfd0c..744bfd0c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs index 4bcc5005..4bcc5005 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs.meta index ab597cb9..ab597cb9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs index 91e441ea..91e441ea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs.meta index c7a076f4..c7a076f4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs index d68d8eb1..d68d8eb1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs.meta index dccb7b31..dccb7b31 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs index 944ce812..944ce812 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs.meta index 9f7511e1..9f7511e1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs index 81219dd4..81219dd4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs.meta index f60220a5..f60220a5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators.meta index 6d6fbea5..6d6fbea5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs index 32fff2c9..32fff2c9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta index 74fdc7aa..74fdc7aa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs index 936e1d19..936e1d19 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta index 0e1aa0ab..0e1aa0ab 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs index 70f9fb73..70f9fb73 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta index 9109fe76..9109fe76 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs index c36c599a..c36c599a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta index a382707b..a382707b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs index 18adcbd9..18adcbd9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta index 50ca8f58..50ca8f58 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs index 6767231e..6767231e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta index aba35895..aba35895 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs index fe15a01e..fe15a01e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta index dd3c8f70..dd3c8f70 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs index 606cb822..606cb822 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta index 0d24e6e4..0d24e6e4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs index 3ed727cd..3ed727cd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta index fd1be0b3..fd1be0b3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs index a7f799f9..a7f799f9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta index 132f1bfa..132f1bfa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs index 24b6205f..24b6205f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta index 46ec8178..46ec8178 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs index 354db0d2..354db0d2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta index 61758de7..61758de7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs index 53b8821d..53b8821d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta index d83171e8..d83171e8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs index 604a341b..604a341b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta index d32275f6..d32275f6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs index 97afc8ba..97afc8ba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta index 93e8abe4..93e8abe4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs index d48f775d..d48f775d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta index 16d62ceb..16d62ceb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs index 8e3a6dbc..8e3a6dbc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta index 3d28c02d..3d28c02d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs index 892ae533..892ae533 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta index a84594ff..a84594ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs index b94d5610..b94d5610 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta index edea0de0..edea0de0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs index 29bded7b..29bded7b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta index f5989769..f5989769 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs index 41f14b3f..41f14b3f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta index f97901e5..f97901e5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs index 5fe190e6..5fe190e6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta index bd8bbdb0..bd8bbdb0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs index 698e3701..698e3701 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta index c4d07b80..c4d07b80 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs index 62c54dcb..62c54dcb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta index 004f9c6c..004f9c6c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs index 893521dc..893521dc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta index 51d0b9e5..51d0b9e5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs index 178fc545..178fc545 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta index bc47ad0f..bc47ad0f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs index c67f26b4..c67f26b4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta index c13dd4f4..c13dd4f4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs index 1ec7199d..1ec7199d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta index 22b8eec4..22b8eec4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs index 35914c34..35914c34 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta index e9ae3c31..e9ae3c31 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs index 614a82a2..614a82a2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta index 9511991b..9511991b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs index ff7d7863..ff7d7863 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta index 7aab4f70..7aab4f70 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs index 9cb64e97..9cb64e97 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta index 597824ca..597824ca 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs index 00c174dc..00c174dc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta index 83f5922e..83f5922e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs index 140a1173..140a1173 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta index 8bec377b..8bec377b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs index 10792114..10792114 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta index ff94c53d..ff94c53d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs index 82357b67..82357b67 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta index bedc464e..bedc464e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs index 659c86cd..659c86cd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta index e124e47a..e124e47a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs index 19f478ff..19f478ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta index f90ec876..f90ec876 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs index 1488cb1c..1488cb1c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta index 2b7f085f..2b7f085f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs index ba59e2ca..ba59e2ca 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta index 58b705a4..58b705a4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs index 95b1dd8f..95b1dd8f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta index 9b3740db..9b3740db 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs index ed91f4d4..ed91f4d4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta index e199e9cf..e199e9cf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs index 0d79fe81..0d79fe81 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta index 4a508a82..4a508a82 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs index 7445a10d..7445a10d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta index 49bd4b82..49bd4b82 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs index 90f83dcf..90f83dcf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta index 1a1d0ff6..1a1d0ff6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs index 4726b848..4726b848 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta index 77efda87..77efda87 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs index 6d0d363b..6d0d363b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta index 24e23e66..24e23e66 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs index 4af0cba4..4af0cba4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta index 751db40f..751db40f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs index f38a192a..f38a192a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta index 292ae67c..292ae67c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs index 09d86cb0..09d86cb0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta index 98387ebd..98387ebd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs index e35c1b25..e35c1b25 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta index 164b7c59..164b7c59 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs index ab1a1b86..ab1a1b86 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta index 52155547..52155547 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs index 1b77ed5f..1b77ed5f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta index e255ee66..e255ee66 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs index 409937ea..409937ea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta index e78333f8..e78333f8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs index e9f88faf..e9f88faf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta index e2a2ef7f..e2a2ef7f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs index c4c7e325..c4c7e325 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta index 3169b4e9..3169b4e9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs index 6e83e512..6e83e512 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta index 1df556ee..1df556ee 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs index f190b0c8..f190b0c8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta index 9b873107..9b873107 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs index f5610899..f5610899 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta index f0328b05..f0328b05 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs index 179413d5..179413d5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs.meta index c3a66c87..c3a66c87 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ParentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs index 8bd85dc4..8bd85dc4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs.meta index 8dc50376..8dc50376 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/ReordenatorNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP.meta index 11d8b84b..11d8b84b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs index 7a67f480..7a67f480 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs.meta index e988a134..e988a134 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/BakedGINode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs index b1721938..b1721938 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs.meta index a322f3bb..a322f3bb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SRP/MaterialQualityNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs index 1e8c6d49..1e8c6d49 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs.meta index 92146032..92146032 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes.meta index 4f6f807b..4f6f807b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs index 463528fd..463528fd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs.meta index c3660959..c3660959 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs index 0cafeb3c..0cafeb3c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs.meta index 98e759a8..98e759a8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleDivideOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs index fdb3c8ce..fdb3c8ce 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs.meta index fe8023a1..fe8023a1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMaxOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs index 4b24eb3c..4b24eb3c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs.meta index a92e3e5f..a92e3e5f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs index 4a41a775..4a41a775 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs.meta index 0283ca77..0283ca77 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMultiplyOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs index 64da4fdf..64da4fdf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs.meta index 528ea33f..528ea33f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs index eaabab20..eaabab20 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs.meta index a550f19a..a550f19a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleSubtractOpNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs.meta index 4487ca30..4487ca30 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs index e4223e1b..e4223e1b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs.meta index 8f36faf6..8f36faf6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ColorInputsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs index 3e2a5117..3e2a5117 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs.meta index 5a57543d..5a57543d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/GrabScreenPosition.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs index 785e39fa..785e39fa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs.meta index 91b6b542..91b6b542 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/LocalVertexPosNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs index 60a7f230..60a7f230 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs.meta index 2012d503..2012d503 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenColorNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs index d08d1c80..d08d1c80 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs.meta index 95f77777..95f77777 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs index 6acaa57f..6acaa57f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs.meta index 60d2abbd..60d2abbd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs index e0f094b0..e0f094b0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs.meta index 92a1e5b1..92a1e5b1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/SurfaceShaderINParentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs index 2659320f..2659320f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs.meta index 1e6fa013..1e6fa013 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/TexelSizeNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs index b259d89f..b259d89f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs.meta index eae8ca56..eae8ca56 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/UVCoordsParentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs index e60a359f..e60a359f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs.meta index 32985728..32985728 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ViewDirInputsCoordNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs index d179cddb..d179cddb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs.meta index da99f65c..da99f65c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalInputsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs index 861ee6d2..861ee6d2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs.meta index 7646e491..7646e491 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldNormalVector.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs index 15c0b29f..15c0b29f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs.meta index 91f10c87..91f10c87 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldPosInputsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs index 99b49780..99b49780 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs.meta index 8e4e079d..8e4e079d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflInputsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs index 30953218..30953218 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs.meta index eb2bf472..eb2bf472 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/WorldReflectionVector.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures.meta index 263b4f74..263b4f74 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs index 6c063c65..6c063c65 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs.meta index b92fa344..b92fa344 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs index fc1744f5..fc1744f5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs.meta index 62736ab3..62736ab3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/HeightMapBlendNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs index e20c8c05..e20c8c05 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs.meta index e05e46eb..e05e46eb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/PannerNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs index 18aa7781..18aa7781 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs.meta index b031237a..b031237a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/RotatorNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs index 5cf0833c..5cf0833c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs.meta index 87957e47..87957e47 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SamplerNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs index cc93bf0e..cc93bf0e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs.meta index 02886b0f..02886b0f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/SubstanceSamplerNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs index 3735c3ad..3735c3ad 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs.meta index cf165fe3..cf165fe3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCFlipBookUVAnimation.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs index 3d778d9c..3d778d9c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs.meta index fc01dd0a..fc01dd0a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TFHCPixelate.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs index fc7b1801..fc7b1801 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs.meta index be9e1184..be9e1184 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureCoordinatesNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs index 6f3e1016..6f3e1016 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs.meta index 721cc6df..721cc6df 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TexturePropertyNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs index c35e550d..c35e550d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs.meta index be1ce29d..be1ce29d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/TextureTransformNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs index 364cfcca..364cfcca 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs.meta index 270e519f..270e519f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs index 339cdc24..339cdc24 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs.meta index f2719119..f2719119 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/VirtualTextureObject.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs index 4b6dc9af..4b6dc9af 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs.meta index f320dc17..f320dc17 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/UndoParentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex.meta index 9c22229c..9c22229c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs index 0cb8787a..0cb8787a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta index 7b2c540b..7b2c540b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs index 828a4993..828a4993 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta index 1c5ff97a..1c5ff97a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs index 0cea1618..0cea1618 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta index b8990fe9..b8990fe9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs index b5fc4b5f..b5fc4b5f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta index 62b8c9d6..62b8c9d6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs index 6dd1b8d3..6dd1b8d3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta index 7103bef2..7103bef2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs index cec8fb39..cec8fb39 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta index 60f49a8e..60f49a8e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs index a71ed207..a71ed207 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta index 9ff223e8..9ff223e8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs index f9beb05c..f9beb05c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta index c07ffb6c..c07ffb6c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs index da6d25ff..da6d25ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta index 2ce6f77a..2ce6f77a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta index 89948ec8..89948ec8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs index c49df07f..c49df07f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta index 18016c1b..18016c1b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs index 48c5db07..48c5db07 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta index 20d4dd27..20d4dd27 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs index f4905bf1..f4905bf1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta index 2c936ef7..2c936ef7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs index be14febc..be14febc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta index 0799224c..0799224c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs index 5297ac7d..5297ac7d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta index 68529273..68529273 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs index 832b02a2..832b02a2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta index 54fd39ff..54fd39ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs index 70a7d7b5..70a7d7b5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta index b990b9a0..b990b9a0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs index 53ef5763..53ef5763 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta index ac1eee78..ac1eee78 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs index 9fa8cffd..9fa8cffd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta index 66737ecd..66737ecd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs index b4e6064f..b4e6064f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta index d3f0bbf2..d3f0bbf2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs index 844675f4..844675f4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta index 0131f745..0131f745 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs index e6fd5c67..e6fd5c67 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs.meta index 745f6389..745f6389 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/PreMadeShaders.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates.meta index d2ecd461..d2ecd461 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs index fb4d7569..fb4d7569 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs.meta index 3194a2ab..3194a2ab 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDefinesHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs index 31c03b59..31c03b59 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs.meta index 43fdc898..43fdc898 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalDirectivesHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs index 7d58666b..7d58666b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs.meta index 9a454744..9a454744 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalIncludesHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs index da765cca..da765cca 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs.meta index 6d0983fe..6d0983fe 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalParentHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs index 3c08f1a0..3c08f1a0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs.meta index 4abd0233..4abd0233 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateAdditionalPragmasHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs index ea717e62..ea717e62 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs.meta index 612a5536..612a5536 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCodeSnippetBase.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs index 31739972..31739972 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs.meta index 8cb1fbbb..8cb1fbbb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateColorMaskModule.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs index fed77dc0..fed77dc0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs.meta index 7b3fa309..7b3fa309 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateCullModeModule.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs index f3c7b895..f3c7b895 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs.meta index 2002009f..2002009f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs index bc772311..bc772311 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs.meta index 9386f5fa..9386f5fa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs index b7c3fd02..b7c3fd02 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs.meta index 49aee2ac..49aee2ac 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataParent.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs index 0ce4a1c1..0ce4a1c1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs.meta index a559fe74..a559fe74 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDepthModule.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs index 68d5f9f3..68d5f9f3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs.meta index 8e3e69fc..8e3e69fc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateFragmentDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs index d5fc6583..d5fc6583 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs.meta index 8cbfe8cd..8cbfe8cd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateHelperFunctions.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs index a9d242d0..a9d242d0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs.meta index 887ff5a8..887ff5a8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateIdManager.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs index 6e5da580..6e5da580 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs.meta index cf31bc9b..cf31bc9b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateInterpData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs index 3cde2f03..3cde2f03 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs.meta index 267c3527..267c3527 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs index 85898210..85898210 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs.meta index f7453d99..f7453d99 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateLocalVarsNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs index 6d6c1de9..6d6c1de9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs.meta index b17058f3..b17058f3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMasterNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs index 920dc274..920dc274 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs.meta index 69a390bc..69a390bc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs index 147fee0b..147fee0b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs.meta index 95ebce97..95ebce97 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs index cb28c2f3..cb28c2f3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs.meta index a0a1d88c..a0a1d88c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModuleParent.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs index 5cbc9a7b..5cbc9a7b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs.meta index 64714772..64714772 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateModulesData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs index 5086b55f..5086b55f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs.meta index 00e2dee2..00e2dee2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPass.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs index 92ce5c77..92ce5c77 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs.meta index a96d88d0..a96d88d0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassMasterNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs index e8aeadf8..e8aeadf8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs.meta index 4aafb59d..4aafb59d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMultiPassSwitchNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs index 1bfc8aa9..1bfc8aa9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs.meta index 134dcd6c..134dcd6c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateNodeParent.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs index afebbc85..afebbc85 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs.meta index 55c0596b..55c0596b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs index affbd406..affbd406 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs.meta index 151a9abc..151a9abc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsDefinesContainer.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs index 04c11872..04c11872 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs.meta index a9c15d28..a9c15d28 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsPort.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs index 559f3a44..559f3a44 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs.meta index b3f17647..b3f17647 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUI.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs index 06d346b3..06d346b3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs.meta index 077260b0..077260b0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateOptionsUIHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs index 22ea92f4..22ea92f4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs.meta index e36dee49..e36dee49 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs index e85a92d3..e85a92d3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs.meta index 2f45a9d5..2f45a9d5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePassSelectorHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs index e9ee8c71..e9ee8c71 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs.meta index 3598b89a..3598b89a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePostProcessor.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs index 6f42c6f9..6f42c6f9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs.meta index 8ae726ee..8ae726ee 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs index e1de14b2..e1de14b2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs.meta index 9afc9c9f..9afc9c9f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs index 2b67f816..2b67f816 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs.meta index 411f0535..411f0535 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs index 40266c37..40266c37 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs.meta index 825090da..825090da 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderPropertyNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs index 6dc3f834..6dc3f834 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs.meta index 41a78861..41a78861 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateSubShader.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs index fcf38910..fcf38910 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs.meta index b5888f75..b5888f75 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateTagsModule.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs index 3b82e046..3b82e046 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs.meta index d4575340..d4575340 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexData.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs index 65645cc3..65645cc3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs.meta index e697d689..e697d689 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs index 93af8a36..93af8a36 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs.meta index b4eeb76e..b4eeb76e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesBlendModule.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs index 456cc4df..456cc4df 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs.meta index b49d0694..b49d0694 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesManager.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs index 6be80ea4..6be80ea4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs.meta index 552dbaf7..552dbaf7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatesStencilBufferModule.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils.meta index f81a149d..f81a149d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs index e009c04f..e009c04f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs.meta index 581a6221..581a6221 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPPSHelperTool.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs index 9336c150..9336c150 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs.meta index 67f628aa..67f628aa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEPackageManagerHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs index c11cf8ba..c11cf8ba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs.meta index b9441e35..b9441e35 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASEStartScreen.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs index e33afdcb..e33afdcb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs.meta index 7a01b4f3..7a01b4f3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ASETextureArrayCreator.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs index d34f6c50..d34f6c50 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs.meta index c587b4c4..c587b4c4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomMaterialInspector.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs index 439f777e..439f777e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs.meta index 06851759..06851759 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomShaderInspector.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs index b43ee4e2..b43ee4e2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs.meta index 7149ec03..7149ec03 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/CustomTexture2DArrayInspector.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs index 7b9c67c6..7b9c67c6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs.meta index 73d074df..73d074df 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/EditorVariablesManager.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs index 9923fc13..9923fc13 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs.meta index 190ac10d..190ac10d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GeneratorUtils.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs index 3a699c60..3a699c60 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs.meta index 13853703..13853703 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/GenericMessage.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs index 30385506..30385506 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs.meta index 08f17515..08f17515 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/IOUtils.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs index 55113c61..55113c61 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs.meta index 7c5e45d6..7c5e45d6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InlineProperty.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs index b5540b2f..b5540b2f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs.meta index daaec410..daaec410 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs index 0f2ca737..0f2ca737 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs.meta index acdf7593..acdf7593 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/NodeExporterUtils.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs index 2688b549..2688b549 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs.meta index 33cf46b5..33cf46b5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/Preferences.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs index f803ac20..f803ac20 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs.meta index 82258692..82258692 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/RectExtension.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs index 8be253c4..8be253c4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs.meta index 896ea53e..896ea53e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/SamplerStateAutoGenerator.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs index 3e48aa82..3e48aa82 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs.meta index d08579e5..d08579e5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/ShortcutsManager.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs index 1d888355..1d888355 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs.meta index 3d598296..3d598296 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/TipsWindow.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs index a525fd7c..a525fd7c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs.meta index 91858515..91858515 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UIUtils.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs index d7b35d30..d7b35d30 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs.meta index e4ad8c01..e4ad8c01 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UndoUtils.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs index 9e92fe2d..9e92fe2d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs.meta index 6e110525..6e110525 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/UpperLeftWidgetHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs index 7b8972b4..7b8972b4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs.meta index 4b589194..4b589194 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowHelper.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs index 3a57b9b7..3a57b9b7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs.meta index 8200f79f..8200f79f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/WindowsUtil.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Version.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version.meta index c5ba7b81..c5ba7b81 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Version.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Version/About.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/About.cs index a1477515..a1477515 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Version/About.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/About.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Version/About.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/About.cs.meta index 1f8de1d8..1f8de1d8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Version/About.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/About.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs index d8eba2dc..d8eba2dc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs.meta index f5edff80..f5edff80 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Version/VersionInfo.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires.meta index 04d01cf2..04d01cf2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs index ab8011ff..ab8011ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs.meta index 0f466abc..0f466abc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/GLDraw.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs index 385887e3..385887e3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs.meta index 421ab30b..421ab30b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/InputPort.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs index 3050aa85..3050aa85 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs.meta index 9825de10..9825de10 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/OutputPort.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs index 6753ff02..6753ff02 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs.meta index df5640c3..df5640c3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs index 326bc871..326bc871 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs.meta index d70ad881..d70ad881 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WirePort.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs index fb2b3472..fb2b3472 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs.meta index dee7f4d9..dee7f4d9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireReference.cs.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources.meta index 82d54d77..82d54d77 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins.meta index 18ce2da9..18ce2da9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin index 58289c64..58289c64 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin.meta index 16018856..16018856 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/GUISkins/MainSkin.guiskin.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes.meta index 09c8ef6f..09c8ef6f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png Binary files differindex ca6e05cf..ca6e05cf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png.meta index c2e4d986..c2e4d986 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/Bezier1X2AA.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png Binary files differindex b97bfdb5..b97bfdb5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png.meta index 5d712f10..5d712f10 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png Binary files differindex 0d8878a2..0d8878a2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png.meta index a7520562..a7520562 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/GPUInstancingIconON.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png Binary files differindex fa98d798..fa98d798 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png.meta index ba762b4b..ba762b4b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/LinkIcon.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png Binary files differindex eb9426fd..eb9426fd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png.meta index 50b756ff..50b756ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png Binary files differindex 7dc8d157..7dc8d157 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png.meta index 8d64d38d..8d64d38d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/MasterNodeIconON.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png Binary files differindex 573cc117..573cc117 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png.meta index cc8e0617..cc8e0617 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Nodes/TextureReferenceBg.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews.meta index 5bdab963..5bdab963 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr Binary files differindex 90154e84..90154e84 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr.meta index fd585500..fd585500 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/IndirectSpecularPreview.exr.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader index 077ef3a9..077ef3a9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader.meta index 03bf6e56..03bf6e56 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/LinearPreviews.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader index a06859d0..a06859d0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader.meta index 8cb6d6a6..8cb6d6a6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ACosOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader index 8273b040..8273b040 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader.meta index 69d34bac..69d34bac 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ASinOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader index f15dbcd1..f15dbcd1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader.meta index fc57c1ad..fc57c1ad 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATan2OpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader index acc5cdba..acc5cdba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader.meta index 178006ab..178006ab 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ATanOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader index ecff53d0..ecff53d0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader.meta index 43b75957..43b75957 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AbsOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader index f91228b2..f91228b2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader.meta index fc3d21e6..fc3d21e6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader index 0d1c0182..0d1c0182 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader.meta index fac57de2..fac57de2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendNormalsNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader index 80665118..80665118 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader.meta index 37d0722b..37d0722b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BlendOpsNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader index e6306b59..e6306b59 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader.meta index 05a23744..05a23744 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_BreakToComponentsNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader index 7065d1e4..7065d1e4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader.meta index e278da28..e278da28 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CeilOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader index df9318ec..df9318ec 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader.meta index aedd754d..aedd754d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClampOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader index 47bd6e09..47bd6e09 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader.meta index 637c32a4..637c32a4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Clip.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader index 59f55435..59f55435 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader.meta index 7de7975e..7de7975e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ClipPlanes.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader index 4663c496..4663c496 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader.meta index 27cfeaf0..27cfeaf0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader index c27833a2..c27833a2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader.meta index 66ba194e..66ba194e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ColorSpaceDouble.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader index 7a3009bb..7a3009bb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader.meta index 9e2ee0ea..9e2ee0ea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader index b607639b..b607639b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader.meta index a019f585..a019f585 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader index 175ae3ba..175ae3ba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader.meta index 983e7e46..983e7e46 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComputeScreenPos.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader index 1121f0d0..1121f0d0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader.meta index 2a79ade7..2a79ade7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ConditionalIfNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader index 7db02403..7db02403 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader.meta index 85cde2f1..85cde2f1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader index 8e591b68..8e591b68 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader.meta index 4a17551b..4a17551b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CosTime.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader index 8bdcf409..8bdcf409 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader.meta index cb2b2fe8..cb2b2fe8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CoshOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader index 6b50b149..6b50b149 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader.meta index 8a06c644..8a06c644 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_CrossProductOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader index d6fd37ba..d6fd37ba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader.meta index 80e1431a..80e1431a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdxOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader index cfffd11c..cfffd11c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader.meta index ec2c4efd..ec2c4efd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DdyOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader index 41ee539c..41ee539c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader.meta index 6f6d8ac8..6f6d8ac8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader index e7494660..e7494660 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader.meta index a1237f67..a1237f67 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGBAHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader index e60788ce..e60788ce 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader.meta index c6e62f26..c6e62f26 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeFloatRGHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader index b0629e6e..b0629e6e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader.meta index e0806a2d..e0806a2d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeLightmapHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader index cf7c62fd..cf7c62fd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader.meta index 409d139d..409d139d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeViewNormalStereoHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader index 9e91f8c8..9e91f8c8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader.meta index 67fd1f3b..67fd1f3b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DegreesOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader index 092d1f9b..092d1f9b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader.meta index c39cf8da..c39cf8da 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DeltaTime.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader index 1bc967fa..1bc967fa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader.meta index 97fe8c09..97fe8c09 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader index 9d2f4077..9d2f4077 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader.meta index 46286ed7..46286ed7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DiffuseAndSpecularFromMetallic.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader index 0ba2dfdf..0ba2dfdf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader.meta index 6ca677b7..6ca677b7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DistanceOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader index a467eed3..a467eed3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader.meta index d506912f..d506912f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DotProductOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader index d7e7b160..d7e7b160 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader.meta index ebe42e4d..ebe42e4d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader index 80e3070f..80e3070f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader.meta index 416d650e..416d650e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGBAHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader index f3b8ff14..f3b8ff14 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader.meta index 8b064ebd..8b064ebd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeFloatRGHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader index d23d09fa..d23d09fa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader.meta index 1db2cbf3..1db2cbf3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_EncodeViewNormalStereoHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader index 36ab7114..36ab7114 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader.meta index b5c6d567..b5c6d567 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Exp2OpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader index 83afb73c..83afb73c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader.meta index 53b5e1ef..53b5e1ef 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ExpOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader index d7116473..d7116473 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader.meta index c251ea4f..c251ea4f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FWidthOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader index 9cb44282..9cb44282 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader.meta index 9239bc98..9239bc98 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FaceVariableNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader index ad11b597..ad11b597 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader.meta index 11687b4f..11687b4f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FloorOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader index 2149b14d..2149b14d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader.meta index 8bbfee68..8bbfee68 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FmodOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader index b2b5b937..b2b5b937 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader.meta index 40a27fe2..40a27fe2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogAndAmbientColors.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader index c2914ce9..c2914ce9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader.meta index bef96887..bef96887 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FogParams.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader index d85eaf69..d85eaf69 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader.meta index 4de2ceeb..4de2ceeb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FractNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader index 256a4d66..256a4d66 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader.meta index c98c0fe3..c98c0fe3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FresnelNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader index 898706af..898706af 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader.meta index e2cf164b..e2cf164b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader index e8b7c4a8..e8b7c4a8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader.meta index 7209bcd2..7209bcd2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader index 5fa7d2d1..5fa7d2d1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader.meta index 689efb66..689efb66 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionOutputNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader index 585f4038..585f4038 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader.meta index 9ebe8def..9ebe8def 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GammaToLinearNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader index f9398ac0..f9398ac0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader.meta index 513bcad1..513bcad1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GetLocalVarNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader index 28aebf55..28aebf55 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader.meta index 5082a60c..5082a60c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GradientSample.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader index 2f604607..2f604607 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader.meta index 329b7091..329b7091 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_GrayscaleNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader index 3bb972a6..3bb972a6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader.meta index 952938e0..952938e0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HSVToRGBNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader index f15f92e6..f15f92e6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader.meta index 35ffff5c..35ffff5c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader index 65695576..65695576 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader.meta index 59f74619..59f74619 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectDiffuseLight.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader index 6c48d9e6..6c48d9e6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader.meta index 44a99df2..44a99df2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IndirectSpecularLight.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader index 828da9fa..828da9fa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader.meta index acd68c49..acd68c49 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_InstanceIDNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader index 5e1b367d..5e1b367d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader.meta index 6854db4a..6854db4a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_IntNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader index b855246b..b855246b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader.meta index 9fee1f6c..9fee1f6c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LODFadeNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader index bf562c30..bf562c30 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader.meta index 81f601e3..81f601e3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LayeredBlendNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader index 213607da..213607da 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader.meta index 641415af..641415af 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LengthOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader index 3b95b837..3b95b837 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader.meta index 07b4fbcc..07b4fbcc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LerpOp.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader index a3fc3842..a3fc3842 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader.meta index 7f133af6..7f133af6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader index ad3d5ebd..ad3d5ebd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader.meta index fcd86897..fcd86897 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightColorNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader index 0bcf7794..0bcf7794 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader.meta index 754a2f47..754a2f47 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearDepthNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader index b2468804..b2468804 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader.meta index 2c413a8e..2c413a8e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LinearToGammaNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader index 6259c6cc..6259c6cc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader.meta index 981dbc50..981dbc50 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log10OpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader index 44dabdb9..44dabdb9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader.meta index a8a3888d..a8a3888d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Log2OpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader index b95abb03..b95abb03 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader.meta index 317db1f7..317db1f7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LogOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader index a56bbe32..a56bbe32 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader.meta index a3039712..a3039712 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LuminanceNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader index 9d94ffbc..9d94ffbc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader.meta index 8cff94e0..8cff94e0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NegateNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader index b129cccb..b129cccb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader.meta index 4a020c31..4a020c31 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NodeMasking.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader index a8b92866..a8b92866 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader.meta index d92bbfc3..d92bbfc3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NoiseGeneratorNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader index 8fce5f63..8fce5f63 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader.meta index 9ec1526f..9ec1526f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader index fdcc64f1..fdcc64f1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader.meta index 98ea8d36..98ea8d36 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalizeNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader index 4aa3e889..4aa3e889 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader.meta index a1d64ecc..a1d64ecc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceLightDirHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader index 3535052d..3535052d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader.meta index 4c8fc971..4c8fc971 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjSpaceViewDirHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader index 445c6274..445c6274 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader.meta index 3c410d62..3c410d62 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader index b85a4103..b85a4103 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader.meta index 929708b9..929708b9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToClipPos.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader index 6acf81a9..6acf81a9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader.meta index 94537742..94537742 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToViewPos.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader index 57050b8b..57050b8b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader.meta index 9aa0dd96..9aa0dd96 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectToWorldTransfNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader index 6c290ee1..6c290ee1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader.meta index 84d6766d..84d6766d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OneMinusNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader index 119867b4..119867b4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader.meta index b619a3a8..b619a3a8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_OrthoParams.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader index be63723a..be63723a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader.meta index d3b5057f..d3b5057f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader index 5ea1a1bb..5ea1a1bb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader.meta index 35dfe966..35dfe966 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxMappingNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader index 0db961ad..0db961ad 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader.meta index 5c74486d..5c74486d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader index 000e8c04..000e8c04 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader.meta index a3cac8ce..a3cac8ce 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PiNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader index 15f3ad94..15f3ad94 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader.meta index b86aa1a6..b86aa1a6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosVertexDataNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader index 099d105c..099d105c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader.meta index e652f83e..e652f83e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader index 721fe1d1..721fe1d1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader.meta index 205e0379..205e0379 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PowerNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader index 30dc0ca9..30dc0ca9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader.meta index f2438c30..f2438c30 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PrimitiveIDVariableNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader index 835f8865..835f8865 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader.meta index acd54338..acd54338 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ProjectionParams.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader index 510fb753..510fb753 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader.meta index 87cdb899..87cdb899 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RGBToHSVNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader index 48c8343d..48c8343d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader.meta index aa740942..aa740942 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RadiansOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader index 62a378ed..62a378ed 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader.meta index 35db24d8..35db24d8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader index c9f2a559..c9f2a559 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader.meta index 48ebfd45..48ebfd45 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ReflectOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader index 0aee3cf1..0aee3cf1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader.meta index 47b5f3d3..47b5f3d3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RefractOpVec.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader index 8538155e..8538155e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader.meta index af9e1bed..af9e1bed 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RegisterLocalVarNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader index 598f22bd..598f22bd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader.meta index 29421efd..29421efd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RelayNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader index 59c2d434..59c2d434 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader.meta index c9a283ee..c9a283ee 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader index 85226ad2..85226ad2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader.meta index 21a0a034..21a0a034 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RoundOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader index b15f1ebc..b15f1ebc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader.meta index 077ff4f7..077ff4f7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RsqrtOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader index ca573ce4..ca573ce4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader.meta index c212b3bd..c212b3bd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader index 53af8e0a..53af8e0a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader.meta index 9dc04ea1..9dc04ea1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SaturateNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader index fadf9919..fadf9919 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader.meta index 6bb63824..6bb63824 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleAndOffsetNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader index 4a8f15cb..4a8f15cb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader.meta index 1f8ba8e7..1f8ba8e7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScaleNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader index 65e42baf..65e42baf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader.meta index 697cc330..697cc330 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenParams.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader index 4c0338c4..4c0338c4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader.meta index f6c791da..f6c791da 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader index 23dc3b3f..23dc3b3f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader.meta index 73b03f3b..73b03f3b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ShadeVertexLights.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader index 45da74aa..45da74aa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader.meta index 6a6b6fdd..6a6b6fdd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SignOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader index e8965d92..e8965d92 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader.meta index acd038b4..acd038b4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader index 96fa3b1b..96fa3b1b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader.meta index 5c780fe9..5c780fe9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleContrastNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader index 5f414cd8..5f414cd8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader.meta index 582a69b2..582a69b2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleDivideOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader index f9739070..f9739070 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader.meta index 9575af56..9575af56 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMaxOp.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader index 183d0dd6..183d0dd6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader.meta index 0f2a2665..0f2a2665 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMinNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader index 5bd25e3e..5bd25e3e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader.meta index 721b5dfc..721b5dfc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleMultiplyOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader index b62c655f..b62c655f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader.meta index 1cf624d8..1cf624d8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleRemainderNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader index 7282f978..7282f978 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader.meta index 89565019..89565019 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleSubtractOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader index 428eea6c..428eea6c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader.meta index 2fa56549..2fa56549 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleTimeNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader index 8cc3d4ab..8cc3d4ab 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader.meta index 29f7167c..29f7167c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimplifiedFModOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader index 0645bf41..0645bf41 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader.meta index bf7ab483..bf7ab483 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader index 443f807f..443f807f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader.meta index 2cbb3c16..2cbb3c16 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinTimeNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader index b1c09847..b1c09847 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader.meta index e9890543..e9890543 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SinhOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader index bcfb8763..bcfb8763 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader.meta index 817fd470..817fd470 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader index b45f3251..b45f3251 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader.meta index a5ab372b..a5ab372b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SqrtOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader index 4931a07c..4931a07c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader.meta index 306b9811..306b9811 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader index 86fdf066..86fdf066 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader.meta index a23d36dc..a23d36dc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StepOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader index 86a2adcc..86a2adcc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader.meta index 322d7848..322d7848 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SubstanceSamplerNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader index 4f3b670d..4f3b670d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader.meta index 700d2e68..700d2e68 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SummedBlendNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader index 0f8176c3..0f8176c3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader.meta index 1dbf813d..1dbf813d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader index d7978725..d7978725 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader.meta index 8319d2a0..8319d2a0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader index 9433c797..9433c797 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader.meta index 0fdc1114..0fdc1114 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwizzleNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader index 83bf4a8f..83bf4a8f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader.meta index 730c9a8a..730c9a8a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareEqual.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader index 3c5d9349..3c5d9349 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader.meta index bd60bd3a..bd60bd3a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreater.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader index 9da87b1f..9da87b1f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader.meta index 0b28956f..0b28956f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareGreaterEqual.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader index e5eb1987..e5eb1987 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader.meta index 6cca1105..6cca1105 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLessNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader index be9b7f0e..be9b7f0e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader.meta index 471968d7..471968d7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareLowerEqual.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader index b40f85e5..b40f85e5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader.meta index 44e64f91..44e64f91 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareNotEqual.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader index 516727f2..516727f2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader.meta index 65b4bf68..65b4bf68 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader index a3778980..a3778980 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader.meta index 9f796804..9f796804 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCFlipBookUVAnimation.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader index fb605cb2..fb605cb2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader.meta index 5d187167..5d187167 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader index f9d3d8a6..f9d3d8a6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader.meta index bfaaa63c..bfaaa63c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCPixelateUV.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader index bf10c8a1..bf10c8a1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader.meta index 8ebceb4a..8ebceb4a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader index 475be371..475be371 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader.meta index f7a22d2c..f7a22d2c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader index c84d7f2f..c84d7f2f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader.meta index 15b2740c..15b2740c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentSignVertexDataNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader index e465eaf2..e465eaf2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader.meta index f3c7c387..f3c7c387 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TangentVertexDataNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader index f4c54f82..f4c54f82 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader.meta index b3565b6b..b3565b6b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TanhOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader index 4bd66c51..4bd66c51 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader.meta index e46f21a7..e46f21a7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TauNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader index 9285b9b8..9285b9b8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader.meta index 4a4090d5..4a4090d5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TemplateShaderProperty.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader index e03aca73..e03aca73 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader.meta index 01ddea9f..01ddea9f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexCoordVertexDataNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader index b3e43ff4..b3e43ff4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader.meta index b4773e81..b4773e81 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexelSize.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader index b1f48be2..b1f48be2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader.meta index 92979229..92979229 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Texture2D.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader index 9b9c8bec..9b9c8bec 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader.meta index 936540b3..936540b3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader index aaa78e0b..aaa78e0b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader.meta index 656fedd4..656fedd4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureCoordinatesNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader index 28079d64..28079d64 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader.meta index c2ac2c0e..c2ac2c0e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TexturePropertyNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader index 55adec1b..55adec1b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader.meta index 6d5bc4e4..6d5bc4e4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureTransform.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader index 7a5fc9ef..7a5fc9ef 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader.meta index 43a36984..43a36984 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TimeNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader index e9d0eec4..e9d0eec4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader.meta index a6c388c0..a6c388c0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ToggleSwitchNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader index b5fc2b69..b5fc2b69 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader.meta index d990502b..d990502b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TriplanarNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader index 31b23c11..31b23c11 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader.meta index 40189d21..40189d21 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TruncOpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader index 72e2fcf6..72e2fcf6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader.meta index 7cf87f1e..7cf87f1e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_UnpackScaleNormalNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader index 4edf77fe..4edf77fe 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader.meta index b9e7d39e..b9e7d39e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector2Node.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader index 299f3adb..299f3adb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader.meta index 677eadca..677eadca 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector3Node.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader index 044be7a4..044be7a4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader.meta index e90efaf2..e90efaf2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Vector4Node.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader index f54cf44b..f54cf44b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader.meta index ec27e263..ec27e263 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexBinormalNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader index 99b62ca8..99b62ca8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader.meta index 0ac109c2..0ac109c2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexColorNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader index a3ef76f5..a3ef76f5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader.meta index e7ac67a5..e7ac67a5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader index 3769192e..3769192e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader.meta index 93c49b13..93c49b13 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexTangentNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader index 7bf6d619..7bf6d619 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader.meta index 6fdc1d17..6fdc1d17 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ViewDirInputsCoordNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader index 81543702..81543702 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader.meta index 420e71ca..420e71ca 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VoronoiNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader index e0a46b51..e0a46b51 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader.meta index 9738a46c..9738a46c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WeightedBlendNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader index 7d040599..7d040599 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader.meta index 255c3362..255c3362 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WireNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader index 7a6983b8..7a6983b8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader.meta index dfc9ffac..dfc9ffac 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldNormalVector.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader index c36df0f5..c36df0f5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader.meta index 713d2ac0..713d2ac0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldPosInputsNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader index e3cfb4e2..e3cfb4e2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader.meta index 44034b50..44034b50 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldReflectionVector.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader index 9f04ac18..9f04ac18 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader.meta index 78177cec..78177cec 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceCameraPos.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader index 742e4928..742e4928 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader.meta index 10ed2757..10ed2757 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightDirHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader index 3bb5ef16..3bb5ef16 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader.meta index f9fa58c7..f9fa58c7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceLightPosNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader index e90bacb6..e90bacb6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader.meta index edeada69..edeada69 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldSpaceViewDirHlpNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader index d3ff2a76..d3ff2a76 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader.meta index 069ac0b0..069ac0b0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldToObjectTransfNode.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader index 92726760..92726760 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader.meta index b6b2479d..b6b2479d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_WorldTransformParams.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader index 9f817b1e..9f817b1e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader.meta index c7caf5ec..c7caf5ec 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ZBufferParams.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader index 408050d1..408050d1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader.meta index 8f6ce0ae..8f6ce0ae 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions.meta index 96c839a5..96c839a5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset index 56013f75..56013f75 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset.meta index 3cd0009a..3cd0009a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bacteria.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset index f4eae3e1..f4eae3e1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset.meta index bfca1245..bfca1245 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bidirectional Parallax Mapping.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset index 567173c3..567173c3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset.meta index ddcbca91..ddcbca91 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Half Vector.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset index d5779fb4..d5779fb4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset.meta index af90b623..af90b623 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Blinn-Phong Light.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset index 5ae17466..5ae17466 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset.meta index ec6b34ed..ec6b34ed 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BlinnPhongLightWrap.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset index 2de5098f..2de5098f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset.meta index ab3c8b13..ab3c8b13 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/BoxMask.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset index 123cc594..123cc594 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset.meta index a3829133..a3829133 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Bricks Pattern.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset index c3a6f654..c3a6f654 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset.meta index bc0c9912..bc0c9912 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Checkerboard.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset index c2303208..c2303208 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset.meta index 363f1041..363f1041 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Color Mask.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset index 286a8b8f..286a8b8f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset.meta index 799467fd..799467fd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ComputeFilterWidth.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset index a7250c5f..a7250c5f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset.meta index c1fa681d..c1fa681d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/ConstantBiasScale.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset index ab1673a5..ab1673a5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset.meta index d33591f0..d33591f0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/CotangentFrame.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset index ad111c80..ad111c80 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset.meta index 7cd33340..7cd33340 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset index 54f3072a..54f3072a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset.meta index b33de370..b33de370 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Decode Directional Lighmap.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset index 3a739110..3a739110 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset.meta index 89b545c4..89b545c4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Derive Tangent Basis.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset index 785378ce..785378ce 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset.meta index 4f4f8d9c..4f4f8d9c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Detail Albedo.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset index aee150d2..aee150d2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset.meta index dad79058..dad79058 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Dots Pattern.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset index 4891837c..4891837c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset.meta index 4899a58d..4899a58d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset index 58671c7b..58671c7b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset.meta index 29497bee..29497bee 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchHDColorPyramid.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset index 330da53d..330da53d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset.meta index af3eb8d8..af3eb8d8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/FetchLightmapValue.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset index 7c8153f7..7c8153f7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset.meta index c24f34ab..c24f34ab 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flipbook.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset index 1e3c7086..1e3c7086 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset.meta index 1bf29973..1bf29973 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Flow.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset index 308763cf..308763cf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset.meta index e85e4e6a..e85e4e6a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Four Splats First Pass Terrain.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset index 6ed5ad43..6ed5ad43 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset.meta index 393f3621..393f3621 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Grid.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset index f28ec2cc..f28ec2cc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset.meta index 568356ef..568356ef 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Half Lambert Term.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset index 8158f318..8158f318 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset.meta index a7845b24..a7845b24 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Height-based Blending.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset index 1b94b606..1b94b606 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset.meta index 112fc8da..112fc8da 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Herringbone.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset index 98614937..98614937 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset.meta index 27875ae1..27875ae1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Hex Lattice.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset index ffacb655..ffacb655 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset.meta index 3fc5c8b4..3fc5c8b4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Houndstooth.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset index 8c80dc84..8c80dc84 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset.meta index 7f71a942..7f71a942 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Inverse Lerp.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset index 7b85d322..7b85d322 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset.meta index 3a348fbe..3a348fbe 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Lerp White To.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset index 8a4ee248..8a4ee248 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset.meta index 03d02503..03d02503 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Midtones Control.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset index e9b8ffa0..e9b8ffa0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset.meta index 30059cb3..30059cb3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Noise Sine Wave.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset index 90bc02d3..90bc02d3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset.meta index ae29d031..ae29d031 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Non Stereo Screen Pos.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset index 07a2d40c..07a2d40c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset.meta index d8ae7da1..d8ae7da1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Normal From Height.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset index 65a41ca7..65a41ca7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset.meta index a0802e32..a0802e32 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/NormalCreate.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset index a4365063..a4365063 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset.meta index 16594f7e..16594f7e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormal.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset index 15f7c85e..15f7c85e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset.meta index 48842442..48842442 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PerturbNormalHQ.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset index 4e53b3ff..4e53b3ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset.meta index f75fc94d..f75fc94d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polar Coordinates.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset index 59fcbf09..59fcbf09 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset.meta index 0621162b..0621162b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Polygon.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset index f7e8a703..f7e8a703 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset.meta index 6f9cd75c..6f9cd75c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/PreparePerturbNormalHQ.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset index eac209de..eac209de 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset.meta index ae5f48f8..ae5f48f8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Radial Shear.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset index ee087508..ee087508 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset.meta index 4c5e3c31..4c5e3c31 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/RadialUVDistortion.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset index e13bf2b9..e13bf2b9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset.meta index bfb6cb3a..bfb6cb3a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Random Range.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset index a8887e4a..a8887e4a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset.meta index 1ff88bc9..1ff88bc9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Reconstruct World Position From Depth.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset index ce3fc580..ce3fc580 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset.meta index d2858541..d2858541 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rectangle.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset index 243f7756..243f7756 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset.meta index 53b47d9c..53b47d9c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Replace Color.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset index 9d384bb0..9d384bb0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset.meta index 01c3ee86..01c3ee86 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rounded Rectangle.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset index a8a58bea..a8a58bea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset.meta index 75b7d2b8..75b7d2b8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset index 7a9db0d5..7a9db0d5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset.meta index 9e62bed5..9e62bed5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Sawtooth Wave.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset index 08743491..08743491 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset.meta index 03b42509..03b42509 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Simple HUE.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset index 1abe4b07..1abe4b07 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset.meta index 55598e8c..55598e8c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Smooth Wave.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset index 4c661d76..4c661d76 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset.meta index 5356f25e..5356f25e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SphereMask.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset index 7edede37..7edede37 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset.meta index dfd44fea..dfd44fea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spherize.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset index b6720059..b6720059 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset.meta index fd02fa28..fd02fa28 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Spiral.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset index e5b03740..e5b03740 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset.meta index 802bda62..802bda62 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Square Wave.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset index 411acb05..411acb05 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset.meta index 1947ed7c..1947ed7c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Step Antialiasing.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset index 8887616b..8887616b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset.meta index 207a1c4c..207a1c4c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stripes.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset index e8449e7e..e8449e7e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset.meta index 5a1b542b..5a1b542b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SubstanceBlendMetallic.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset index 57b2ea06..57b2ea06 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset.meta index 3b9d084c..3b9d084c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Animate Vertex.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset index 4d107c3d..4d107c3d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset.meta index 642905a6..642905a6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Terrain Wind Value.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset index 4df8a72e..4df8a72e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset.meta index 706bce34..706bce34 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Triangle Wave.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset index af05af9a..af05af9a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset.meta index 6bad17b7..6bad17b7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Truchet.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset index c651418e..c651418e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset.meta index c1d44ba7..c1d44ba7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Twirl.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset index 6902d2fb..6902d2fb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset.meta index fcf96ccf..fcf96ccf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/UI-Sprite Effect Layer.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset index 7a06b52a..7a06b52a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset.meta index 38536667..38536667 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Whirl.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset index eaa142d6..eaa142d6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset.meta index 79e99a92..79e99a92 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Zig Zag.asset.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary.meta index 11a87f3b..11a87f3b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt index b3bd7975..b3bd7975 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt.meta index 92684e74..92684e74 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderLibrary/ShaderLibrary.txt.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders.meta index 5fce785d..5fce785d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader index a0a93f4c..a0a93f4c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader.meta index 1a85ab1c..1a85ab1c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader index 7638151f..7638151f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader.meta index 528ef296..528ef296 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Shaders/Unlit-ColoredAlpha.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates.meta index f5784b72..f5784b72 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage Binary files differindex 41ce47b3..41ce47b3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage.meta index 0ca30b9d..0ca30b9d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/CustomRTTemplates.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage Binary files differindex 0fc50bfa..0fc50bfa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage.meta index f46c626f..f46c626f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/HDSRPTemplates.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage Binary files differindex 131fb679..131fb679 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage.meta index 89ca7fea..89ca7fea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/LWSRPTemplates.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy.meta index 55a974ea..55a974ea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader index cac22d89..cac22d89 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader.meta index 05481633..05481633 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/DefaultUnlit.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader index b0eab5dd..b0eab5dd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader.meta index aab11e92..aab11e92 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/MultiPassUnlit.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader index c501235e..c501235e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader.meta index 8880a98e..8880a98e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Particle Alpha Blend.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader index e862731a..e862731a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader.meta index 010915cf..010915cf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/PostProcess.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader index 89b5eac5..89b5eac5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader.meta index 560e691d..560e691d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader index 7fa34ee5..7fa34ee5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader.meta index 0d8bdf79..0d8bdf79 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UIDefault.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader index 6f6ba830..6f6ba830 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader.meta index 0c928b0a..0c928b0a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Unlit.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader index 562ad4e1..562ad4e1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader.meta index 38c7e305..38c7e305 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/UnlitLightmap.shader.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage Binary files differindex 9f38ece8..9f38ece8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage.meta index d2aa6b0f..d2aa6b0f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/PPStackTemplates.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy).meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy).meta index 1d7537c6..1d7537c6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy).meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy).meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage Binary files differindex bf432af5..bf432af5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage.meta index 36f907ad..36f907ad 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 3xx (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage Binary files differindex 5e8f93ce..5e8f93ce 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage.meta index 723e586d..723e586d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 4xx (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage Binary files differindex 4e4e509f..4e4e509f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage.meta index e1e2fdf1..e1e2fdf1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 572 (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage Binary files differindex 9aee1ad5..9aee1ad5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage.meta index 70832901..70832901 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 5xx (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage Binary files differindex 484784d4..484784d4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage.meta index 152e7efa..152e7efa 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/HDSRPTemplates 6xx (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage Binary files differindex 8ec17ecd..8ec17ecd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage.meta index e46ecb35..e46ecb35 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 3xx (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage Binary files differindex 1db1be92..1db1be92 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage.meta index 5dc90742..5dc90742 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/LWSRPTemplates 4xx (Legacy).unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt index e2c4956c..e2c4956c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt.meta index 0357e65a..0357e65a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/SRP (Legacy)/README.txt.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage Binary files differindex 51088c72..51088c72 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage.meta index cc3f5dd0..cc3f5dd0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Templates/USRPTemplates.unitypackage.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures.meta index f2b28c6b..f2b28c6b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png Binary files differindex 55b5017b..55b5017b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png.meta index 1caa32d3..1caa32d3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/About.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png Binary files differindex d8f46d38..d8f46d38 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png.meta index 0ca0e8c6..0ca0e8c6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/Icon64.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png Binary files differindex bc9d9b91..bc9d9b91 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png.meta index 47736ae0..47736ae0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/black.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png Binary files differindex 3d77530c..3d77530c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png.meta index bf20fa3d..bf20fa3d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/blue.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png Binary files differindex ce71188c..ce71188c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png.meta index 723b4604..723b4604 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/flat.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png Binary files differindex 2128cfbf..2128cfbf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png.meta index be190367..be190367 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/green.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png Binary files differindex 4c317fd3..4c317fd3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png.meta index 43efb49a..43efb49a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/grey.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png Binary files differindex 47fd9a48..47fd9a48 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png.meta index d3d0d164..d3d0d164 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/red.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png Binary files differindex 393b83bf..393b83bf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png.meta index d361ab0e..d361ab0e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Textures/white.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI.meta index a5bdca46..a5bdca46 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons.meta index 2652961c..2652961c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png Binary files differindex 996a7146..996a7146 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png.meta index 35967810..35967810 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/AddToList.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png Binary files differindex fa6b9dcf..fa6b9dcf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png.meta index 8c8f28fb..8c8f28fb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Checkmark.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png Binary files differindex af81db4e..af81db4e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png.meta index 10bde391..10bde391 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_OFF_Dark.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png Binary files differindex da7b0662..da7b0662 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png.meta index 17e618a7..17e618a7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CircularToggle_ON_Dark.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png Binary files differindex 18a8f62d..18a8f62d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png.meta index 6dc17c9d..6dc17c9d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png Binary files differindex f3d4d94d..f3d4d94d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png.meta index 9a6ba5e5..9a6ba5e5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupOFFNew.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png Binary files differindex b5f6667d..b5f6667d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png.meta index 616afa0c..616afa0c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupON.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png Binary files differindex 53ae18c8..53ae18c8 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png.meta index 6d1f63fb..6d1f63fb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CleanupONNew.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png Binary files differindex ce67536d..ce67536d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png.meta index 554a30f5..554a30f5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconActive.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png Binary files differindex 256c479f..256c479f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png.meta index 9aa4918a..9aa4918a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpAddIconNormal.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png Binary files differindex 7a45197d..7a45197d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png.meta index 3034b681..3034b681 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconActive.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png Binary files differindex 03274002..03274002 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png.meta index ca972800..ca972800 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/CustomExpRemoveIconNormal.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png Binary files differindex b3b1dd91..b3b1dd91 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png.meta index 924177ee..924177ee 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FitView.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png Binary files differindex ae4dd158..ae4dd158 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png.meta index 78dc8da3..78dc8da3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/FocusNode.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png Binary files differindex 6c55f1ad..6c55f1ad 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png.meta index dfb1fdeb..dfb1fdeb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png Binary files differindex 46b80b3f..46b80b3f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png.meta index e499d502..e499d502 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Help2.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png Binary files differindex 3bf7e28d..3bf7e28d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png.meta index 8923ad77..8923ad77 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png Binary files differindex 2c5ee35f..2c5ee35f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png.meta index 67db3ecc..67db3ecc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ItemCleanupON.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png Binary files differindex 465a0088..465a0088 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png.meta index 7df33cbe..7df33cbe 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Library.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png Binary files differindex 52c92d4b..52c92d4b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png.meta index b29c03ea..b29c03ea 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png Binary files differindex d792d288..d792d288 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png.meta index 57c55032..57c55032 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LiveON.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png Binary files differindex 524e87a7..524e87a7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png.meta index b146db2b..b146db2b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/LivePending.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png Binary files differindex 27d01c54..27d01c54 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png.meta index 2d1168d6..2d1168d6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MaximizeWindow.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png Binary files differindex 78d327e1..78d327e1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png.meta index 2c2774b6..2c2774b6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOff.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png Binary files differindex bc019a8c..bc019a8c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png.meta index 473f5258..473f5258 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOffHover.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png Binary files differindex 4aec22d4..4aec22d4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png.meta index a3bc748a..a3bc748a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOn.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png Binary files differindex af773f42..af773f42 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png.meta index c12a3d35..c12a3d35 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotLeftOnHover.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png Binary files differindex 94c1cadc..94c1cadc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png.meta index a010f2f0..a010f2f0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOff.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png Binary files differindex 2b1e15c3..2b1e15c3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png.meta index 77daf752..77daf752 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOffHover.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png Binary files differindex 08a870bc..08a870bc 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png.meta index b4400606..b4400606 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOn.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png Binary files differindex 315747b4..315747b4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png.meta index 8ec7c944..8ec7c944 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotMidOnHover.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png Binary files differindex 1517b42c..1517b42c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png.meta index 7a358ff1..7a358ff1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOff.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png Binary files differindex 9f7e57c3..9f7e57c3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png.meta index 4e68ae39..4e68ae39 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOffHover.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png Binary files differindex 265ae072..265ae072 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png.meta index bcdde129..bcdde129 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOn.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png Binary files differindex e6368471..e6368471 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png.meta index 9044f162..9044f162 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MiniBotRightOnHover.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png Binary files differindex bbb09217..bbb09217 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png.meta index 20aa6ede..20aa6ede 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/MinimizeWindow.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png Binary files differindex 8dc9857a..8dc9857a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png.meta index 4dd27096..4dd27096 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/New.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png Binary files differindex 0d1ba829..0d1ba829 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png.meta index e7503e36..e7503e36 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Open.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png Binary files differindex 19b5b31f..19b5b31f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png.meta index ff29cce9..ff29cce9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenListedShader.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG Binary files differindex f93eae3f..f93eae3f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG.meta index 5258ce31..5258ce31 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeOFF.PNG.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG Binary files differindex 21394dbf..21394dbf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG.meta index 338ef2da..338ef2da 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/OpenSourceCodeON.PNG.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png Binary files differindex 9295dcb4..9295dcb4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png.meta index 6b30fb15..6b30fb15 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/Options.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png Binary files differindex 8d9c0bd7..8d9c0bd7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png.meta index 6aff920d..6aff920d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/RemoveFromList.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png Binary files differindex 89cb506c..89cb506c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png.meta index 2c9ee1c5..2c9ee1c5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ResetInspectorIcon.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png Binary files differindex 99b45585..99b45585 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png.meta index 4327db03..4327db03 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png Binary files differindex d98884cd..d98884cd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png.meta index 94e941ce..94e941ce 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SaveON.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png Binary files differindex b0eef875..b0eef875 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png.meta index fb719f49..fb719f49 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SelectionAsTemplate.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png Binary files differindex 80640b38..80640b38 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png.meta index e2982cfb..e2982cfb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png Binary files differindex ceb781ff..ceb781ff 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png.meta index ac50fe70..ac50fe70 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShaderSelectON.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png Binary files differindex 82805ea6..82805ea6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png.meta index def19ac4..def19ac4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/ShareOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png Binary files differindex f995de6e..f995de6e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png.meta index fd71d590..fd71d590 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/SliderHoriz.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png Binary files differindex b38c88e4..b38c88e4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png.meta index b41d15f3..b41d15f3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TakeScreenshotOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png Binary files differindex 427fb75b..427fb75b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png.meta index f20de9f4..f20de9f4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/TransparentPixel.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png Binary files differindex 48557860..48557860 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png.meta index f16fd175..f16fd175 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png Binary files differindex ffc3484a..ffc3484a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png.meta index 54e51757..54e51757 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateOutdated.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png Binary files differindex a60c4351..a60c4351 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png.meta index db066db9..db066db9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Buttons/UpdateUpToDated.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas.meta index 9cfcde5a..9cfcde5a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png Binary files differindex 961d196a..961d196a 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png.meta index 80bf31b3..80bf31b3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/CircleBackground.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png Binary files differindex b71a7046..b71a7046 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png.meta index 211cf275..211cf275 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Grid128.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png Binary files differindex 4f94e411..4f94e411 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png.meta index f0ef6b03..f0ef6b03 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 2.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png Binary files differindex ef9865ba..ef9865ba 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png.meta index fb6886d0..fb6886d0 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 3.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png Binary files differindex 9e913665..9e913665 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png.meta index a8c3128f..a8c3128f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex 4.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png Binary files differindex 69c7e0d9..69c7e0d9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png.meta index 832ec725..832ec725 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/LineTex.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png Binary files differindex 2f696ad4..2f696ad4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png.meta index 4173ef49..4173ef49 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MainCanvasTitleBg.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png Binary files differindex e73d6b0c..e73d6b0c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png.meta index 2db05097..2db05097 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Material.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG Binary files differindex 95efd603..95efd603 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG.meta index afabc46c..afabc46c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIcon.PNG.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png Binary files differindex ebb35892..ebb35892 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png.meta index 38d362eb..38d362eb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/MaterialModeIconOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png Binary files differindex 8e841e41..8e841e41 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png.meta index 83a3c4e1..83a3c4e1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/SelectionBox.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png Binary files differindex 4dd6cb38..4dd6cb38 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png.meta index 14d9a6f9..14d9a6f9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/Shader.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png Binary files differindex 20927720..20927720 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png.meta index 320e52ad..320e52ad 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunction.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png Binary files differindex 2d133914..2d133914 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png.meta index ef16bf9d..ef16bf9d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionIcon.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png Binary files differindex a7724e96..a7724e96 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png.meta index 6b790d71..6b790d71 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIcon.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png Binary files differindex 53128586..53128586 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png.meta index 9735d2b7..9735d2b7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderFunctionModeIconOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG Binary files differindex fe8ea72f..fe8ea72f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG.meta index 1e94d8f2..1e94d8f2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIcon.PNG.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png Binary files differindex f0282e45..f0282e45 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png.meta index aa63312d..aa63312d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeIconOFF.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png Binary files differindex a2ac1b08..a2ac1b08 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png.meta index d7ffa717..d7ffa717 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/ShaderModeMatIcon.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png Binary files differindex c43bb103..c43bb103 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png.meta index 3a4635f9..3a4635f9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Canvas/TransparentOverlay.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes.meta index bc11f3dd..bc11f3dd 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png Binary files differindex 8c81b522..8c81b522 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png.meta index 1c13e097..1c13e097 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBase.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png Binary files differindex 3e25124e..3e25124e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png.meta index ee8cd749..ee8cd749 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseLeft.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png Binary files differindex 2ddfe241..2ddfe241 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png.meta index d9fa5ac3..d9fa5ac3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalBaseSquare.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png Binary files differindex 66d50c61..66d50c61 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png.meta index 2e78ec1d..2e78ec1d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/BlueNormalHeader.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png Binary files differindex a5d9baa5..a5d9baa5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png.meta index 15a665b3..15a665b3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ButtonBackground.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png Binary files differindex a960d704..a960d704 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png.meta index b40c1024..b40c1024 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentNodeBase.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png Binary files differindex c4034d01..c4034d01 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png.meta index 3feafe25..3feafe25 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIcon.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png Binary files differindex bf96dc94..bf96dc94 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png.meta index cb3575db..cb3575db 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/CommentaryResizeIconInv.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png Binary files differindex 393b83bf..393b83bf 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png.meta index 86eb5644..86eb5644 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/FlatBackground.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png Binary files differindex 38fe4e6d..38fe4e6d 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png.meta index 76350fc1..76350fc1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButton.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png Binary files differindex 67cce687..67cce687 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png.meta index 8e8e14d6..8e8e14d6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphButtonActive.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png Binary files differindex 89ea7dd2..89ea7dd2 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png.meta index 400f36b9..400f36b9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GraphPopup.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png Binary files differindex a1f1ca7b..a1f1ca7b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png.meta index fab11a77..fab11a77 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeader.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png Binary files differindex a150e5bb..a150e5bb 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png.meta index 328f79c3..328f79c3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/GrayNormalHeaderSquare.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png Binary files differindex 77a8e4b9..77a8e4b9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png.meta index 28815f65..28815f65 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NoPreview.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png Binary files differindex abb8c702..abb8c702 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png.meta index 891c14b5..891c14b5 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelected.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png Binary files differindex 7db90362..7db90362 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png.meta index 326cfc61..326cfc61 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/NodeSelectedSquare.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png Binary files differindex 7d594455..7d594455 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png.meta index 13ecffbe..13ecffbe 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/ObjectPickerBackgroundOutline.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png Binary files differindex 8c826a96..8c826a96 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png.meta index 4d05be2c..4d05be2c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PopupPicker.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png Binary files differindex e336ea4e..e336ea4e 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png.meta index 97da0a2c..97da0a2c 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOff.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png Binary files differindex 0b8ed9d3..0b8ed9d3 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png.meta index 704441e9..704441e9 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PreviewOn.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png Binary files differindex f8bbfe61..f8bbfe61 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png.meta index 60b4b85b..60b4b85b 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/PropertyPicker.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png Binary files differindex 29e767a7..29e767a7 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png.meta index f016d54f..f016d54f 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/SliderButton.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png Binary files differindex dcd640db..dcd640db 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png.meta index b16ea8b6..b16ea8b6 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortOutline.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png Binary files differindex b755f5e4..b755f5e4 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png.meta index 9ead42d1..9ead42d1 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WhitePortSolid.png.meta diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png Binary files differindex 9dd1e738..9dd1e738 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png.meta index 44efba85..44efba85 100644 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/UI/Nodes/WireNodeSelection.png.meta diff --git a/Assets/AmplifyShaderEditor/Readme.txt b/Assets/ThirdParty/AmplifyShaderEditor/Readme.txt index 9ee10645..9ee10645 100644 --- a/Assets/AmplifyShaderEditor/Readme.txt +++ b/Assets/ThirdParty/AmplifyShaderEditor/Readme.txt diff --git a/Assets/AmplifyShaderEditor/Readme.txt.meta b/Assets/ThirdParty/AmplifyShaderEditor/Readme.txt.meta index 9e4e00b5..9e4e00b5 100644 --- a/Assets/AmplifyShaderEditor/Readme.txt.meta +++ b/Assets/ThirdParty/AmplifyShaderEditor/Readme.txt.meta diff --git a/Assets/MaterializeFX.meta b/Assets/ThirdParty/MaterializeFX.meta index 73ff22ae..20d2dc87 100644 --- a/Assets/MaterializeFX.meta +++ b/Assets/ThirdParty/MaterializeFX.meta @@ -1,8 +1,6 @@ fileFormatVersion: 2 -guid: 9b32dc4cae0ac554c86e232ba495b0ce +guid: 543b001aaaa77b849b1f941259007bc0 folderAsset: yes -timeCreated: 1527585370 -licenseType: Pro DefaultImporter: externalObjects: {} userData: diff --git a/Assets/MaterializeFX/MaterializationFX.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX.meta index 38042b8b..38042b8b 100644 --- a/Assets/MaterializeFX/MaterializationFX.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX.meta diff --git a/Assets/MaterializeFX/MaterializationFX/MaterializationFX.unity b/Assets/ThirdParty/MaterializeFX/MaterializationFX/MaterializationFX.unity index b54152a4..b54152a4 100644 --- a/Assets/MaterializeFX/MaterializationFX/MaterializationFX.unity +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/MaterializationFX.unity diff --git a/Assets/MaterializeFX/MaterializationFX/MaterializationFX.unity.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/MaterializationFX.unity.meta index b95db8c2..b95db8c2 100644 --- a/Assets/MaterializeFX/MaterializationFX/MaterializationFX.unity.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/MaterializationFX.unity.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials.meta index 32b357d1..32b357d1 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat index b3f61198..b3f61198 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat.meta index 7adb0ebf..7adb0ebf 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaBlack.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat index 624c5163..624c5163 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat.meta index 5b2bb590..5b2bb590 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/BetaWhite.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat index 96603eb2..96603eb2 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat.meta index d306949b..d306949b 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/DragonDemo.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat index 9cbc4f3d..9cbc4f3d 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat.meta index 46b93d9f..46b93d9f 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifyByAnimation.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat index a72c6bd7..a72c6bd7 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat.meta index aedb1879..aedb1879 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoLocal_ModifySelfObject.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat index 2f7e49bd..2f7e49bd 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat.meta index 1bf90519..1bf90519 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyByAnimation.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat index acfce7c0..acfce7c0 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat.meta index e606cdf5..e606cdf5 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectBlack.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat index 2447c4f4..2447c4f4 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat.meta index c8749d29..c8749d29 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifySelfObjectWhite.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat index 9aceed3d..9aceed3d 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat.meta index dafe4301..dafe4301 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxSingleAlbedoWorld_ModifyTargetObject.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat index 687f8e1e..687f8e1e 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat.meta index c87ceeb4..c87ceeb4 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoLocal_ModifyByAnimation.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat index d5b03ca1..d5b03ca1 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat.meta index 605c59dd..605c59dd 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyByAnimation.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat index 3fb15d04..3fb15d04 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat.meta index 039ba8fb..039ba8fb 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorldInvert_ModifyTargetObject.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat index dcd24788..dcd24788 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat.meta index 9fea99da..9fea99da 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyByAnimation.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat index 1808a35e..1808a35e 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat.meta index 78440177..78440177 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectBlack.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat index 248bec1f..248bec1f 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat.meta index d2a86b8c..d2a86b8c 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifySelfObjectWhite.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat index 821000b1..821000b1 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat.meta index d16deabc..d16deabc 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/MfxTwoAlbedoWorld_ModifyTargetObject.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/Shared.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared.meta index 4b0944f0..4b0944f0 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/Shared.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat index b3f61198..b3f61198 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat.meta index ff0d228d..ff0d228d 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaBlack.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat index 624c5163..624c5163 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat.meta index 13bc8bbb..13bc8bbb 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/BetaWhite.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat index 52c679ef..52c679ef 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat.meta index 419f9ee3..419f9ee3 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/Shared/CalibrationFloor.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat index 88d2afcf..88d2afcf 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat.meta index 67cc2b20..67cc2b20 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/TreeDemo.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/defaultMat.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/defaultMat.mat index 813798cd..813798cd 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/defaultMat.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/defaultMat.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Materials/defaultMat.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/defaultMat.mat.meta index fe889c64..fe889c64 100644 --- a/Assets/MaterializeFX/MaterializationFX/Materials/defaultMat.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Materials/defaultMat.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Models.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models.meta index 37276d58..37276d58 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Materials.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials.meta index b5221e60..b5221e60 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Materials.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat index 805499ea..805499ea 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat.meta index bb678a67..bb678a67 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/Beta_Joints_MAT.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat index 7641187c..7641187c 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat.meta index bb44d2dd..bb44d2dd 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/No Name.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat index 851edb10..851edb10 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta index 966f7c2a..966f7c2a 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Walking.controller b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.controller index eedd187c..eedd187c 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Walking.controller +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.controller diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Walking.controller.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.controller.meta index e7cd9ccd..e7cd9ccd 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Walking.controller.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.controller.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Walking.fbx b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.fbx Binary files differindex aa30b4f8..aa30b4f8 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Walking.fbx +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.fbx diff --git a/Assets/MaterializeFX/MaterializationFX/Models/Walking.fbx.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.fbx.meta index 8e966d2b..8e966d2b 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/Walking.fbx.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/Walking.fbx.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Models/headlow.fbx b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/headlow.fbx Binary files differindex e9b28cfb..e9b28cfb 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/headlow.fbx +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/headlow.fbx diff --git a/Assets/MaterializeFX/MaterializationFX/Models/headlow.fbx.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/headlow.fbx.meta index ac2c1670..ac2c1670 100644 --- a/Assets/MaterializeFX/MaterializationFX/Models/headlow.fbx.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Models/headlow.fbx.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Post-Processing Profile.asset b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Post-Processing Profile.asset index a5bd70c1..a5bd70c1 100644 --- a/Assets/MaterializeFX/MaterializationFX/Post-Processing Profile.asset +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Post-Processing Profile.asset diff --git a/Assets/MaterializeFX/MaterializationFX/Post-Processing Profile.asset.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Post-Processing Profile.asset.meta index c199e495..c199e495 100644 --- a/Assets/MaterializeFX/MaterializationFX/Post-Processing Profile.asset.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Post-Processing Profile.asset.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs.meta index 73feda08..73feda08 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab index 2f7e3f26..2f7e3f26 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab.meta index 5377f3a5..5377f3a5 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/DemoExamples.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/Environment.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment.meta index f9d761b7..f9d761b7 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/Environment.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab index b1835fc6..b1835fc6 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab.meta index 7f936364..7f936364 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/Environment/SceneElements.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab index 7c031b5b..7c031b5b 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab.meta index f463d55a..f463d55a 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifyByAnimation.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab index 44602060..44602060 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab.meta index 9806a6ce..9806a6ce 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoLocal_ModifySelfObject.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab index 0b4e956b..0b4e956b 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab.meta index 7d3a362a..7d3a362a 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyByAnimation.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab index b79291c7..b79291c7 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab.meta index a397ce9b..a397ce9b 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifySelfObject.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab index c9db68e1..c9db68e1 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab.meta index e4dabcf1..e4dabcf1 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxSingleAlbedoWorld_ModifyTargetObject 1.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab index 1426ced6..1426ced6 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab.meta index 379fd31d..379fd31d 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoLocal_ModifyByAnimation.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab index 87ab584b..87ab584b 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab.meta index 65d08211..65d08211 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyByAnimation.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab index 3ce79c38..3ce79c38 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab.meta index f160894e..f160894e 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorldInvert_ModifyTargetObject.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab index c38bef6e..c38bef6e 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab.meta index b802397a..b802397a 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyByAnimation.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab index 2ca65ddc..2ca65ddc 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab.meta index 72ebe491..72ebe491 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifySelfObject.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab index f2b99242..f2b99242 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab diff --git a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab.meta index 06889746..06889746 100644 --- a/Assets/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Prefabs/MfxTwoAlbedoWorld_ModifyTargetObject.prefab.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Readme.pdf b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.pdf Binary files differindex 0a83bffd..0a83bffd 100644 --- a/Assets/MaterializeFX/MaterializationFX/Readme.pdf +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.pdf diff --git a/Assets/MaterializeFX/MaterializationFX/Readme.pdf.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.pdf.meta index a88549c6..a88549c6 100644 --- a/Assets/MaterializeFX/MaterializationFX/Readme.pdf.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.pdf.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Readme.txt b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.txt index ec03966d..ec03966d 100644 --- a/Assets/MaterializeFX/MaterializationFX/Readme.txt +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.txt diff --git a/Assets/MaterializeFX/MaterializationFX/Readme.txt.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.txt.meta index 79c239b4..79c239b4 100644 --- a/Assets/MaterializeFX/MaterializationFX/Readme.txt.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Readme.txt.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts.meta index a1f13798..a1f13798 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/MfxController.cs b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/MfxController.cs index bcdbe868..bcdbe868 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/MfxController.cs +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/MfxController.cs diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/MfxController.cs.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/MfxController.cs.meta index 6cfce05c..6cfce05c 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/MfxController.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/MfxController.cs.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs index 47b1832a..47b1832a 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs.meta index fd65ac14..fd65ac14 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils.meta index a237fefa..a237fefa 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs index c2b02251..c2b02251 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs.meta index e16f13ce..e16f13ce 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs index 73316f82..73316f82 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs.meta index ad1526f5..ad1526f5 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoPrefabController.cs.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs index 052f76c3..052f76c3 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs.meta index b03686a7..b03686a7 100644 --- a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/MouseOrbitController.cs.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Shaders.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders.meta index cc8b5396..cc8b5396 100644 --- a/Assets/MaterializeFX/MaterializationFX/Shaders.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader index e9004157..e9004157 100644 --- a/Assets/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader diff --git a/Assets/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader.meta index 9e336fa9..9e336fa9 100644 --- a/Assets/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_SingleAlbedo.shader.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader index 80cefd67..80cefd67 100644 --- a/Assets/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader diff --git a/Assets/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader.meta index a31d0768..a31d0768 100644 --- a/Assets/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Shaders/MFX_TwoAlbedo.shader.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures.meta index f59a882e..f59a882e 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga Binary files differindex b97ad69d..b97ad69d 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga.meta index 42b63151..42b63151 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntNormals.tga.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/BurntWood.png b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntWood.png Binary files differindex 2d144a92..2d144a92 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/BurntWood.png +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntWood.png diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/BurntWood.png.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntWood.png.meta index e399b8e9..e399b8e9 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/BurntWood.png.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/BurntWood.png.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/GlowPattern.png b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/GlowPattern.png Binary files differindex eb62740b..eb62740b 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/GlowPattern.png +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/GlowPattern.png diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/GlowPattern.png.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/GlowPattern.png.meta index e8d39272..e8d39272 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/GlowPattern.png.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/GlowPattern.png.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png Binary files differindex 9faabd49..9faabd49 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png.meta index c5f89ed4..c5f89ed4 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/NoiseAndGrain.png.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png Binary files differindex 867a042f..867a042f 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png.meta index a0a3a158..a0a3a158 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_1.png.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png Binary files differindex 597b307e..597b307e 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png.meta index aa38baf8..aa38baf8 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/PerlinNoise_2.png.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/RandomVectors.png b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/RandomVectors.png Binary files differindex a601a2e9..a601a2e9 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/RandomVectors.png +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/RandomVectors.png diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/RandomVectors.png.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/RandomVectors.png.meta index e16801e7..e16801e7 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/RandomVectors.png.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/RandomVectors.png.meta diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/WoodEmission.png b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/WoodEmission.png Binary files differindex deb37c37..deb37c37 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/WoodEmission.png +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/WoodEmission.png diff --git a/Assets/MaterializeFX/MaterializationFX/Textures/WoodEmission.png.meta b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/WoodEmission.png.meta index 48436e31..48436e31 100644 --- a/Assets/MaterializeFX/MaterializationFX/Textures/WoodEmission.png.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Textures/WoodEmission.png.meta diff --git a/Assets/MaterializeFX/MaterializeFX Replace Materials.unity b/Assets/ThirdParty/MaterializeFX/MaterializeFX Replace Materials.unity index 9d08feb9..9d08feb9 100644 --- a/Assets/MaterializeFX/MaterializeFX Replace Materials.unity +++ b/Assets/ThirdParty/MaterializeFX/MaterializeFX Replace Materials.unity diff --git a/Assets/MaterializeFX/MaterializeFX Replace Materials.unity.meta b/Assets/ThirdParty/MaterializeFX/MaterializeFX Replace Materials.unity.meta index 08ebd5cf..08ebd5cf 100644 --- a/Assets/MaterializeFX/MaterializeFX Replace Materials.unity.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializeFX Replace Materials.unity.meta diff --git a/Assets/MaterializeFX/MaterializeFX.unity b/Assets/ThirdParty/MaterializeFX/MaterializeFX.unity index 45143e75..45143e75 100644 --- a/Assets/MaterializeFX/MaterializeFX.unity +++ b/Assets/ThirdParty/MaterializeFX/MaterializeFX.unity diff --git a/Assets/MaterializeFX/MaterializeFX.unity.meta b/Assets/ThirdParty/MaterializeFX/MaterializeFX.unity.meta index a4271c3c..a4271c3c 100644 --- a/Assets/MaterializeFX/MaterializeFX.unity.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializeFX.unity.meta diff --git a/Assets/MaterializeFX/MaterializeFX_Profiles.meta b/Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles.meta index 40ac27dc..40ac27dc 100644 --- a/Assets/MaterializeFX/MaterializeFX_Profiles.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles.meta diff --git a/Assets/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset b/Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset index 35a12849..35a12849 100644 --- a/Assets/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset +++ b/Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset diff --git a/Assets/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset.meta b/Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset.meta index b263654a..b263654a 100644 --- a/Assets/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset.meta +++ b/Assets/ThirdParty/MaterializeFX/MaterializeFX_Profiles/GameObject Profile.asset.meta diff --git a/Assets/MaterializeFX/Materials.meta b/Assets/ThirdParty/MaterializeFX/Materials.meta index 6836da61..6836da61 100644 --- a/Assets/MaterializeFX/Materials.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials.meta diff --git a/Assets/MaterializeFX/Materials/Shared.meta b/Assets/ThirdParty/MaterializeFX/Materials/Shared.meta index 50d1f41e..50d1f41e 100644 --- a/Assets/MaterializeFX/Materials/Shared.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Shared.meta diff --git a/Assets/MaterializeFX/Materials/Shared/BetaBlack.mat b/Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaBlack.mat index 87dbfc49..87dbfc49 100644 --- a/Assets/MaterializeFX/Materials/Shared/BetaBlack.mat +++ b/Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaBlack.mat diff --git a/Assets/MaterializeFX/Materials/Shared/BetaBlack.mat.meta b/Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaBlack.mat.meta index 318e7752..318e7752 100644 --- a/Assets/MaterializeFX/Materials/Shared/BetaBlack.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaBlack.mat.meta diff --git a/Assets/MaterializeFX/Materials/Shared/BetaWhite.mat b/Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaWhite.mat index 4cd0ee4e..4cd0ee4e 100644 --- a/Assets/MaterializeFX/Materials/Shared/BetaWhite.mat +++ b/Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaWhite.mat diff --git a/Assets/MaterializeFX/Materials/Shared/BetaWhite.mat.meta b/Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaWhite.mat.meta index 851b456f..851b456f 100644 --- a/Assets/MaterializeFX/Materials/Shared/BetaWhite.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Shared/BetaWhite.mat.meta diff --git a/Assets/MaterializeFX/Materials/Shared/CalibrationFloor.mat b/Assets/ThirdParty/MaterializeFX/Materials/Shared/CalibrationFloor.mat index c9b8587a..c9b8587a 100644 --- a/Assets/MaterializeFX/Materials/Shared/CalibrationFloor.mat +++ b/Assets/ThirdParty/MaterializeFX/Materials/Shared/CalibrationFloor.mat diff --git a/Assets/MaterializeFX/Materials/Shared/CalibrationFloor.mat.meta b/Assets/ThirdParty/MaterializeFX/Materials/Shared/CalibrationFloor.mat.meta index eea602f3..eea602f3 100644 --- a/Assets/MaterializeFX/Materials/Shared/CalibrationFloor.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Shared/CalibrationFloor.mat.meta diff --git a/Assets/MaterializeFX/Materials/Standart.meta b/Assets/ThirdParty/MaterializeFX/Materials/Standart.meta index d2b5c0e9..d2b5c0e9 100644 --- a/Assets/MaterializeFX/Materials/Standart.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart.meta diff --git a/Assets/MaterializeFX/Materials/Standart/Uber.meta b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber.meta index 7c166fe5..7c166fe5 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber.meta diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat index b85a0c42..b85a0c42 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat.meta b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat.meta index d985ece8..d985ece8 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated Tempate.mat.meta diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat index e38d4864..e38d4864 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat.meta b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat.meta index 320c7b67..320c7b67 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_Animated.mat.meta diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat index 23a45570..23a45570 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat.meta b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat.meta index ebfb0076..ebfb0076 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance.mat.meta diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat index ccde271f..ccde271f 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat.meta b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat.meta index 364353ca..364353ca 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_BasedOnDistance_Template.mat.meta diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat index fa247f27..fa247f27 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat diff --git a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat.meta b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat.meta index cf5a788f..cf5a788f 100644 --- a/Assets/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Materials/Standart/Uber/MfxUber_ReplaceMaterials_Template.mat.meta diff --git a/Assets/MaterializeFX/Meshes.meta b/Assets/ThirdParty/MaterializeFX/Meshes.meta index 36fdeeff..36fdeeff 100644 --- a/Assets/MaterializeFX/Meshes.meta +++ b/Assets/ThirdParty/MaterializeFX/Meshes.meta diff --git a/Assets/MaterializeFX/Meshes/Materials.meta b/Assets/ThirdParty/MaterializeFX/Meshes/Materials.meta index 7a41dfcb..7a41dfcb 100644 --- a/Assets/MaterializeFX/Meshes/Materials.meta +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Materials.meta diff --git a/Assets/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat index f1bd9482..f1bd9482 100644 --- a/Assets/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat diff --git a/Assets/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat.meta b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat.meta index 9ec967fa..9ec967fa 100644 --- a/Assets/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/Beta_Joints_MAT.mat.meta diff --git a/Assets/MaterializeFX/Meshes/Materials/No Name.mat b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/No Name.mat index b5f61032..b5f61032 100644 --- a/Assets/MaterializeFX/Meshes/Materials/No Name.mat +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/No Name.mat diff --git a/Assets/MaterializeFX/Meshes/Materials/No Name.mat.meta b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/No Name.mat.meta index 5bf1c604..5bf1c604 100644 --- a/Assets/MaterializeFX/Meshes/Materials/No Name.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/No Name.mat.meta diff --git a/Assets/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat index f6ecc509..f6ecc509 100644 --- a/Assets/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat diff --git a/Assets/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta index 45a493f8..45a493f8 100644 --- a/Assets/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Materials/asdf1_Beta_HighLimbsGeoSG2.mat.meta diff --git a/Assets/MaterializeFX/Meshes/Walking.controller b/Assets/ThirdParty/MaterializeFX/Meshes/Walking.controller index 838e3950..838e3950 100644 --- a/Assets/MaterializeFX/Meshes/Walking.controller +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Walking.controller diff --git a/Assets/MaterializeFX/Meshes/Walking.controller.meta b/Assets/ThirdParty/MaterializeFX/Meshes/Walking.controller.meta index 80c41dd6..80c41dd6 100644 --- a/Assets/MaterializeFX/Meshes/Walking.controller.meta +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Walking.controller.meta diff --git a/Assets/MaterializeFX/Meshes/Walking.fbx b/Assets/ThirdParty/MaterializeFX/Meshes/Walking.fbx Binary files differindex aa30b4f8..aa30b4f8 100644 --- a/Assets/MaterializeFX/Meshes/Walking.fbx +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Walking.fbx diff --git a/Assets/MaterializeFX/Meshes/Walking.fbx.meta b/Assets/ThirdParty/MaterializeFX/Meshes/Walking.fbx.meta index 9ef9077e..9ef9077e 100644 --- a/Assets/MaterializeFX/Meshes/Walking.fbx.meta +++ b/Assets/ThirdParty/MaterializeFX/Meshes/Walking.fbx.meta diff --git a/Assets/MaterializeFX/Meshes/headlow.fbx b/Assets/ThirdParty/MaterializeFX/Meshes/headlow.fbx Binary files differindex e9b28cfb..e9b28cfb 100644 --- a/Assets/MaterializeFX/Meshes/headlow.fbx +++ b/Assets/ThirdParty/MaterializeFX/Meshes/headlow.fbx diff --git a/Assets/MaterializeFX/Meshes/headlow.fbx.meta b/Assets/ThirdParty/MaterializeFX/Meshes/headlow.fbx.meta index a8d9d569..a8d9d569 100644 --- a/Assets/MaterializeFX/Meshes/headlow.fbx.meta +++ b/Assets/ThirdParty/MaterializeFX/Meshes/headlow.fbx.meta diff --git a/Assets/MaterializeFX/Post-Processing Profile.asset b/Assets/ThirdParty/MaterializeFX/Post-Processing Profile.asset index d3b89991..d3b89991 100644 --- a/Assets/MaterializeFX/Post-Processing Profile.asset +++ b/Assets/ThirdParty/MaterializeFX/Post-Processing Profile.asset diff --git a/Assets/MaterializeFX/Post-Processing Profile.asset.meta b/Assets/ThirdParty/MaterializeFX/Post-Processing Profile.asset.meta index 75949c8a..75949c8a 100644 --- a/Assets/MaterializeFX/Post-Processing Profile.asset.meta +++ b/Assets/ThirdParty/MaterializeFX/Post-Processing Profile.asset.meta diff --git a/Assets/MaterializeFX/Prefabs.meta b/Assets/ThirdParty/MaterializeFX/Prefabs.meta index 7f2cea62..7f2cea62 100644 --- a/Assets/MaterializeFX/Prefabs.meta +++ b/Assets/ThirdParty/MaterializeFX/Prefabs.meta diff --git a/Assets/MaterializeFX/Prefabs/Environment.meta b/Assets/ThirdParty/MaterializeFX/Prefabs/Environment.meta index 9a396aa4..9a396aa4 100644 --- a/Assets/MaterializeFX/Prefabs/Environment.meta +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Environment.meta diff --git a/Assets/MaterializeFX/Prefabs/Environment/SceneElements.prefab b/Assets/ThirdParty/MaterializeFX/Prefabs/Environment/SceneElements.prefab index de1f34de..de1f34de 100644 --- a/Assets/MaterializeFX/Prefabs/Environment/SceneElements.prefab +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Environment/SceneElements.prefab diff --git a/Assets/MaterializeFX/Prefabs/Environment/SceneElements.prefab.meta b/Assets/ThirdParty/MaterializeFX/Prefabs/Environment/SceneElements.prefab.meta index f7c3be50..f7c3be50 100644 --- a/Assets/MaterializeFX/Prefabs/Environment/SceneElements.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Environment/SceneElements.prefab.meta diff --git a/Assets/MaterializeFX/Prefabs/Uber.meta b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber.meta index 7a910247..7a910247 100644 --- a/Assets/MaterializeFX/Prefabs/Uber.meta +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber.meta diff --git a/Assets/MaterializeFX/Prefabs/Uber/Animated.prefab b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/Animated.prefab index 5ed47dc3..5ed47dc3 100644 --- a/Assets/MaterializeFX/Prefabs/Uber/Animated.prefab +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/Animated.prefab diff --git a/Assets/MaterializeFX/Prefabs/Uber/Animated.prefab.meta b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/Animated.prefab.meta index 84087c17..84087c17 100644 --- a/Assets/MaterializeFX/Prefabs/Uber/Animated.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/Animated.prefab.meta diff --git a/Assets/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab index 8e61db82..8e61db82 100644 --- a/Assets/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab diff --git a/Assets/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab.meta b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab.meta index 032999c6..032999c6 100644 --- a/Assets/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/BasedOnDistance.prefab.meta diff --git a/Assets/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab index 48a0218e..48a0218e 100644 --- a/Assets/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab diff --git a/Assets/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab.meta b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab.meta index 27568a1a..27568a1a 100644 --- a/Assets/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab.meta +++ b/Assets/ThirdParty/MaterializeFX/Prefabs/Uber/ReplaceMaterials.prefab.meta diff --git a/Assets/MaterializeFX/README.txt b/Assets/ThirdParty/MaterializeFX/README.txt index 8f2ad3e7..8f2ad3e7 100644 --- a/Assets/MaterializeFX/README.txt +++ b/Assets/ThirdParty/MaterializeFX/README.txt diff --git a/Assets/MaterializeFX/README.txt.meta b/Assets/ThirdParty/MaterializeFX/README.txt.meta index 67d96f4f..67d96f4f 100644 --- a/Assets/MaterializeFX/README.txt.meta +++ b/Assets/ThirdParty/MaterializeFX/README.txt.meta diff --git a/Assets/MaterializeFX/Scripts.meta b/Assets/ThirdParty/MaterializeFX/Scripts.meta index f081edbd..f081edbd 100644 --- a/Assets/MaterializeFX/Scripts.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts.meta diff --git a/Assets/MaterializeFX/Scripts/MfxController.cs b/Assets/ThirdParty/MaterializeFX/Scripts/MfxController.cs index 35aaa3e7..35aaa3e7 100644 --- a/Assets/MaterializeFX/Scripts/MfxController.cs +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxController.cs diff --git a/Assets/MaterializeFX/Scripts/MfxController.cs.meta b/Assets/ThirdParty/MaterializeFX/Scripts/MfxController.cs.meta index 745714e7..745714e7 100644 --- a/Assets/MaterializeFX/Scripts/MfxController.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxController.cs.meta diff --git a/Assets/MaterializeFX/Scripts/MfxControllerEditor.cs b/Assets/ThirdParty/MaterializeFX/Scripts/MfxControllerEditor.cs index 50ad9e50..50ad9e50 100644 --- a/Assets/MaterializeFX/Scripts/MfxControllerEditor.cs +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxControllerEditor.cs diff --git a/Assets/MaterializeFX/Scripts/MfxControllerEditor.cs.meta b/Assets/ThirdParty/MaterializeFX/Scripts/MfxControllerEditor.cs.meta index b1197458..b1197458 100644 --- a/Assets/MaterializeFX/Scripts/MfxControllerEditor.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxControllerEditor.cs.meta diff --git a/Assets/MaterializeFX/Scripts/MfxMaterialUtil.cs b/Assets/ThirdParty/MaterializeFX/Scripts/MfxMaterialUtil.cs index f8957a4a..f8957a4a 100644 --- a/Assets/MaterializeFX/Scripts/MfxMaterialUtil.cs +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxMaterialUtil.cs diff --git a/Assets/MaterializeFX/Scripts/MfxMaterialUtil.cs.meta b/Assets/ThirdParty/MaterializeFX/Scripts/MfxMaterialUtil.cs.meta index 2f0f7080..2f0f7080 100644 --- a/Assets/MaterializeFX/Scripts/MfxMaterialUtil.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxMaterialUtil.cs.meta diff --git a/Assets/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs b/Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs index c828afd4..c828afd4 100644 --- a/Assets/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs diff --git a/Assets/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs.meta b/Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs.meta index e01fe665..e01fe665 100644 --- a/Assets/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs.meta diff --git a/Assets/MaterializeFX/Scripts/MfxShaderType.cs b/Assets/ThirdParty/MaterializeFX/Scripts/MfxShaderType.cs index 20eabb4b..20eabb4b 100644 --- a/Assets/MaterializeFX/Scripts/MfxShaderType.cs +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxShaderType.cs diff --git a/Assets/MaterializeFX/Scripts/MfxShaderType.cs.meta b/Assets/ThirdParty/MaterializeFX/Scripts/MfxShaderType.cs.meta index e9ae3a4f..e9ae3a4f 100644 --- a/Assets/MaterializeFX/Scripts/MfxShaderType.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxShaderType.cs.meta diff --git a/Assets/MaterializeFX/Scripts/Utils.meta b/Assets/ThirdParty/MaterializeFX/Scripts/Utils.meta index 55b23d62..55b23d62 100644 --- a/Assets/MaterializeFX/Scripts/Utils.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/Utils.meta diff --git a/Assets/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs index f5b2c26f..f5b2c26f 100644 --- a/Assets/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs +++ b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs diff --git a/Assets/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs.meta b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs.meta index 73ac01ca..73ac01ca 100644 --- a/Assets/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs.meta diff --git a/Assets/MaterializeFX/Scripts/Utils/DemoPrefabController.cs b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoPrefabController.cs index d1c108bb..d1c108bb 100644 --- a/Assets/MaterializeFX/Scripts/Utils/DemoPrefabController.cs +++ b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoPrefabController.cs diff --git a/Assets/MaterializeFX/Scripts/Utils/DemoPrefabController.cs.meta b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoPrefabController.cs.meta index 5f29197f..5f29197f 100644 --- a/Assets/MaterializeFX/Scripts/Utils/DemoPrefabController.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoPrefabController.cs.meta diff --git a/Assets/MaterializeFX/Scripts/Utils/MouseOrbitController.cs b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs index e2f91048..e2f91048 100644 --- a/Assets/MaterializeFX/Scripts/Utils/MouseOrbitController.cs +++ b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs diff --git a/Assets/MaterializeFX/Scripts/Utils/MouseOrbitController.cs.meta b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs.meta index b6ac3ab0..b6ac3ab0 100644 --- a/Assets/MaterializeFX/Scripts/Utils/MouseOrbitController.cs.meta +++ b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/MouseOrbitController.cs.meta diff --git a/Assets/MaterializeFX/Shaders.meta b/Assets/ThirdParty/MaterializeFX/Shaders.meta index c9d27ba4..c9d27ba4 100644 --- a/Assets/MaterializeFX/Shaders.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders.meta diff --git a/Assets/MaterializeFX/Shaders/ASE.meta b/Assets/ThirdParty/MaterializeFX/Shaders/ASE.meta index 9aac5972..9aac5972 100644 --- a/Assets/MaterializeFX/Shaders/ASE.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/ASE.meta diff --git a/Assets/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader b/Assets/ThirdParty/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader index 1a35e463..1a35e463 100644 --- a/Assets/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader +++ b/Assets/ThirdParty/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader diff --git a/Assets/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader.meta b/Assets/ThirdParty/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader.meta index 39ceeb04..39ceeb04 100644 --- a/Assets/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/ASE/MFX_ASE_Uber_Standart.shader.meta diff --git a/Assets/MaterializeFX/Shaders/Standart.meta b/Assets/ThirdParty/MaterializeFX/Shaders/Standart.meta index b94f6183..b94f6183 100644 --- a/Assets/MaterializeFX/Shaders/Standart.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart.meta diff --git a/Assets/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader index d0e35318..d0e35318 100644 --- a/Assets/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader diff --git a/Assets/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader.meta b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader.meta index 40bd2df3..40bd2df3 100644 --- a/Assets/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/MFX_Uber_Standard.shader.meta diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc index 1db6fa6c..1db6fa6c 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc.meta b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc.meta index bbc1fb55..bbc1fb55 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCore.cginc.meta diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc index 23af035c..23af035c 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc.meta b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc.meta index f8ede908..f8ede908 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForward.cginc.meta diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc index 66751d27..66751d27 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc.meta b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc.meta index 08c3faf9..08c3faf9 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardCoreForwardSimple.cginc.meta diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc index 3c206a64..3c206a64 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc.meta b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc.meta index 54eb16f5..54eb16f5 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardInput.cginc.meta diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc index 37ce2a5b..37ce2a5b 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc.meta b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc.meta index c0959554..c0959554 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardMeta.cginc.meta diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc index 0f716cc3..0f716cc3 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc diff --git a/Assets/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc.meta b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc.meta index db93af3a..db93af3a 100644 --- a/Assets/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/Standart/UnityStandardShadow.cginc.meta diff --git a/Assets/MaterializeFX/Shaders/cginc.meta b/Assets/ThirdParty/MaterializeFX/Shaders/cginc.meta index b2c783da..b2c783da 100644 --- a/Assets/MaterializeFX/Shaders/cginc.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/cginc.meta diff --git a/Assets/MaterializeFX/Shaders/cginc/MFX.cginc b/Assets/ThirdParty/MaterializeFX/Shaders/cginc/MFX.cginc index ae62a6c7..ae62a6c7 100644 --- a/Assets/MaterializeFX/Shaders/cginc/MFX.cginc +++ b/Assets/ThirdParty/MaterializeFX/Shaders/cginc/MFX.cginc diff --git a/Assets/MaterializeFX/Shaders/cginc/MFX.cginc.meta b/Assets/ThirdParty/MaterializeFX/Shaders/cginc/MFX.cginc.meta index 68fb322c..68fb322c 100644 --- a/Assets/MaterializeFX/Shaders/cginc/MFX.cginc.meta +++ b/Assets/ThirdParty/MaterializeFX/Shaders/cginc/MFX.cginc.meta diff --git a/Assets/MaterializeFX/Textures.meta b/Assets/ThirdParty/MaterializeFX/Textures.meta index a9a7b165..a9a7b165 100644 --- a/Assets/MaterializeFX/Textures.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures.meta diff --git a/Assets/MaterializeFX/Textures/BurntNormals.tga b/Assets/ThirdParty/MaterializeFX/Textures/BurntNormals.tga Binary files differindex b97ad69d..b97ad69d 100644 --- a/Assets/MaterializeFX/Textures/BurntNormals.tga +++ b/Assets/ThirdParty/MaterializeFX/Textures/BurntNormals.tga diff --git a/Assets/MaterializeFX/Textures/BurntNormals.tga.meta b/Assets/ThirdParty/MaterializeFX/Textures/BurntNormals.tga.meta index 46659743..46659743 100644 --- a/Assets/MaterializeFX/Textures/BurntNormals.tga.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/BurntNormals.tga.meta diff --git a/Assets/MaterializeFX/Textures/BurntWood.png b/Assets/ThirdParty/MaterializeFX/Textures/BurntWood.png Binary files differindex 2d144a92..2d144a92 100644 --- a/Assets/MaterializeFX/Textures/BurntWood.png +++ b/Assets/ThirdParty/MaterializeFX/Textures/BurntWood.png diff --git a/Assets/MaterializeFX/Textures/BurntWood.png.meta b/Assets/ThirdParty/MaterializeFX/Textures/BurntWood.png.meta index 47d7a175..47d7a175 100644 --- a/Assets/MaterializeFX/Textures/BurntWood.png.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/BurntWood.png.meta diff --git a/Assets/MaterializeFX/Textures/CalibrationFloorDiffuse.tif b/Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorDiffuse.tif Binary files differindex a28967c5..a28967c5 100644 --- a/Assets/MaterializeFX/Textures/CalibrationFloorDiffuse.tif +++ b/Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorDiffuse.tif diff --git a/Assets/MaterializeFX/Textures/CalibrationFloorDiffuse.tif.meta b/Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorDiffuse.tif.meta index 998fb00f..998fb00f 100644 --- a/Assets/MaterializeFX/Textures/CalibrationFloorDiffuse.tif.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorDiffuse.tif.meta diff --git a/Assets/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif b/Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif Binary files differindex bf1e94eb..bf1e94eb 100644 --- a/Assets/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif +++ b/Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif diff --git a/Assets/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif.meta b/Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif.meta index 66a2e58a..66a2e58a 100644 --- a/Assets/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/CalibrationFloorSpecularGloss.tif.meta diff --git a/Assets/MaterializeFX/Textures/DotsPattern.png b/Assets/ThirdParty/MaterializeFX/Textures/DotsPattern.png Binary files differindex 6436c5d9..6436c5d9 100644 --- a/Assets/MaterializeFX/Textures/DotsPattern.png +++ b/Assets/ThirdParty/MaterializeFX/Textures/DotsPattern.png diff --git a/Assets/MaterializeFX/Textures/DotsPattern.png.meta b/Assets/ThirdParty/MaterializeFX/Textures/DotsPattern.png.meta index 363ccbdc..363ccbdc 100644 --- a/Assets/MaterializeFX/Textures/DotsPattern.png.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/DotsPattern.png.meta diff --git a/Assets/MaterializeFX/Textures/GlowPattern.png b/Assets/ThirdParty/MaterializeFX/Textures/GlowPattern.png Binary files differindex eb62740b..eb62740b 100644 --- a/Assets/MaterializeFX/Textures/GlowPattern.png +++ b/Assets/ThirdParty/MaterializeFX/Textures/GlowPattern.png diff --git a/Assets/MaterializeFX/Textures/GlowPattern.png.meta b/Assets/ThirdParty/MaterializeFX/Textures/GlowPattern.png.meta index 37aea1d0..37aea1d0 100644 --- a/Assets/MaterializeFX/Textures/GlowPattern.png.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/GlowPattern.png.meta diff --git a/Assets/MaterializeFX/Textures/NoiseAndGrain.png b/Assets/ThirdParty/MaterializeFX/Textures/NoiseAndGrain.png Binary files differindex 9faabd49..9faabd49 100644 --- a/Assets/MaterializeFX/Textures/NoiseAndGrain.png +++ b/Assets/ThirdParty/MaterializeFX/Textures/NoiseAndGrain.png diff --git a/Assets/MaterializeFX/Textures/NoiseAndGrain.png.meta b/Assets/ThirdParty/MaterializeFX/Textures/NoiseAndGrain.png.meta index b50b88e9..b50b88e9 100644 --- a/Assets/MaterializeFX/Textures/NoiseAndGrain.png.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/NoiseAndGrain.png.meta diff --git a/Assets/MaterializeFX/Textures/PerlinNoise_1.png b/Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_1.png Binary files differindex 867a042f..867a042f 100644 --- a/Assets/MaterializeFX/Textures/PerlinNoise_1.png +++ b/Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_1.png diff --git a/Assets/MaterializeFX/Textures/PerlinNoise_1.png.meta b/Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_1.png.meta index 905e959d..905e959d 100644 --- a/Assets/MaterializeFX/Textures/PerlinNoise_1.png.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_1.png.meta diff --git a/Assets/MaterializeFX/Textures/PerlinNoise_2.png b/Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_2.png Binary files differindex 597b307e..597b307e 100644 --- a/Assets/MaterializeFX/Textures/PerlinNoise_2.png +++ b/Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_2.png diff --git a/Assets/MaterializeFX/Textures/PerlinNoise_2.png.meta b/Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_2.png.meta index c8f96b4a..c8f96b4a 100644 --- a/Assets/MaterializeFX/Textures/PerlinNoise_2.png.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/PerlinNoise_2.png.meta diff --git a/Assets/MaterializeFX/Textures/RandomVectors.png b/Assets/ThirdParty/MaterializeFX/Textures/RandomVectors.png Binary files differindex a601a2e9..a601a2e9 100644 --- a/Assets/MaterializeFX/Textures/RandomVectors.png +++ b/Assets/ThirdParty/MaterializeFX/Textures/RandomVectors.png diff --git a/Assets/MaterializeFX/Textures/RandomVectors.png.meta b/Assets/ThirdParty/MaterializeFX/Textures/RandomVectors.png.meta index 06c7c63e..06c7c63e 100644 --- a/Assets/MaterializeFX/Textures/RandomVectors.png.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/RandomVectors.png.meta diff --git a/Assets/MaterializeFX/Textures/Tile_H.jpg b/Assets/ThirdParty/MaterializeFX/Textures/Tile_H.jpg Binary files differindex ca4b2a0a..ca4b2a0a 100644 --- a/Assets/MaterializeFX/Textures/Tile_H.jpg +++ b/Assets/ThirdParty/MaterializeFX/Textures/Tile_H.jpg diff --git a/Assets/MaterializeFX/Textures/Tile_H.jpg.meta b/Assets/ThirdParty/MaterializeFX/Textures/Tile_H.jpg.meta index 3462c7e7..3462c7e7 100644 --- a/Assets/MaterializeFX/Textures/Tile_H.jpg.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/Tile_H.jpg.meta diff --git a/Assets/MaterializeFX/Textures/WoodEmission.png b/Assets/ThirdParty/MaterializeFX/Textures/WoodEmission.png Binary files differindex deb37c37..deb37c37 100644 --- a/Assets/MaterializeFX/Textures/WoodEmission.png +++ b/Assets/ThirdParty/MaterializeFX/Textures/WoodEmission.png diff --git a/Assets/MaterializeFX/Textures/WoodEmission.png.meta b/Assets/ThirdParty/MaterializeFX/Textures/WoodEmission.png.meta index 52543ff4..52543ff4 100644 --- a/Assets/MaterializeFX/Textures/WoodEmission.png.meta +++ b/Assets/ThirdParty/MaterializeFX/Textures/WoodEmission.png.meta diff --git a/Assets/U3D素材基地.url b/Assets/U3D素材基地.url deleted file mode 100644 index 7b01f33d..00000000 --- a/Assets/U3D素材基地.url +++ /dev/null @@ -1,2 +0,0 @@ -[InternetShortcut]
-URL=http://cgacme.com/
diff --git a/Assets/all 2.unity b/Assets/all 2.unity new file mode 100644 index 00000000..d2aacfde --- /dev/null +++ b/Assets/all 2.unity @@ -0,0 +1,131570 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.3773585, g: 0.29013884, b: 0.29013884, a: 1} + m_FogMode: 3 + m_FogDensity: 0.46 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 11 + m_GIWorkflowMode: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1.16 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_LightmapEditorSettings: + serializedVersion: 10 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 1 + m_BakeBackend: 0 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVRBounces: 2 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringMode: 0 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ShowResolutionOverlay: 1 + m_LightingDataAsset: {fileID: 0} + m_UseShadowmask: 0 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &137087 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 137088} + m_Layer: 0 + m_Name: jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &137088 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 137087} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.396443, y: 0.1183029, z: 0.02830874} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &141027 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100256, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 141028} + m_Layer: 0 + m_Name: tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &141028 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400256, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 141027} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.001, y: 0.1372, z: 0.33339998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &436976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100314, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 436977} + m_Layer: 0 + m_Name: dingpeng02_a01_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &436977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400314, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 436976} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.73709995, y: 0.1012, z: -0.006} + m_LocalScale: {x: 0.6288397, y: 0.6116115, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &694822 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 694823} + - component: {fileID: 694825} + - component: {fileID: 694824} + m_Layer: 0 + m_Name: 0027_Grass01_d_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &694823 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 694822} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &694824 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 694822} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &694825 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 694822} + m_Mesh: {fileID: 4300054, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1689297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1689298} + - component: {fileID: 1689300} + - component: {fileID: 1689299} + m_Layer: 0 + m_Name: 0061_daoluzhijia01_f_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1689298 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1689297} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1689299 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1689297} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8d8e798d0feebdf4dbcafa2c3a58f633, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1689300 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1689297} + m_Mesh: {fileID: 4300118, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2227068 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100254, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2227069} + m_Layer: 0 + m_Name: shitou08_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2227069 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400254, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2227068} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.1018, y: 0.31059998, z: 0.0953} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2545534 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2545535} + - component: {fileID: 2545537} + - component: {fileID: 2545536} + m_Layer: 0 + m_Name: 0031_boss_jiazi_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2545535 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2545534} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2545536 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2545534} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9471944d1e6921b4f8ad119231484032, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2545537 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2545534} + m_Mesh: {fileID: 4300062, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &2950100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2950101} + - component: {fileID: 2950103} + - component: {fileID: 2950102} + m_Layer: 0 + m_Name: 0013_Boss_ground_a_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2950101 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2950100} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2950102 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2950100} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2950103 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2950100} + m_Mesh: {fileID: 4300026, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &3404663 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3404664} + m_Layer: 0 + m_Name: PJtaizi_a_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3404664 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3404663} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.086100005, y: 0.035899993, z: -0.0174} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3878671 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3878672} + - component: {fileID: 3878674} + - component: {fileID: 3878673} + m_Layer: 0 + m_Name: 0017_wall02_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3878672 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3878671} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &3878673 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3878671} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &3878674 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3878671} + m_Mesh: {fileID: 4300034, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &4520466 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100314, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4520467} + m_Layer: 0 + m_Name: zhaopai01_c_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4520467 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400314, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4520466} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.1257, y: 0.022599999, z: 0.0179} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4787441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4787442} + - component: {fileID: 4787444} + - component: {fileID: 4787443} + m_Layer: 0 + m_Name: 0001_DiaoLong_01_c_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4787442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4787441} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &4787443 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4787441} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2188cc08b53c44a41969d34496723905, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &4787444 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4787441} + m_Mesh: {fileID: 4300002, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &4816020 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4816021} + m_Layer: 0 + m_Name: chuanzhuang_01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4816021 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4816020} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.236, y: 0.055, z: -0.0072000027} + m_LocalScale: {x: 0.4933759, y: 0.4933758, z: 0.4933758} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6409395 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6409396} + m_Layer: 0 + m_Name: wall04_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6409396 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6409395} + m_LocalRotation: {x: -0.5183163, y: 0.30053595, z: -0.19381163, w: 0.77682906} + m_LocalPosition: {x: 0.2545, y: 0.016900001, z: 0.1844} + m_LocalScale: {x: 0.6, y: 0.59999996, z: 0.6} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &10347418 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100240, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 10347419} + m_Layer: 0 + m_Name: TengM04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &10347419 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400240, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 10347418} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.262, y: 0.2427, z: 0.045999996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &11222758 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 11222759} + - component: {fileID: 11222761} + - component: {fileID: 11222760} + m_Layer: 0 + m_Name: 0011_rope01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &11222759 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 11222758} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &11222760 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 11222758} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aa987b03c7f4315468f00cf0950244c5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &11222761 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 11222758} + m_Mesh: {fileID: 4300022, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &11530168 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 11530169} + - component: {fileID: 11530171} + - component: {fileID: 11530170} + m_Layer: 0 + m_Name: 0031_louti01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &11530169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 11530168} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &11530170 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 11530168} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5cbfa4d7efbcc4644af299165b32a764, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &11530171 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 11530168} + m_Mesh: {fileID: 4300062, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &13838941 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 13838942} + - component: {fileID: 13838944} + - component: {fileID: 13838943} + m_Layer: 0 + m_Name: 0062_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &13838942 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 13838941} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &13838943 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 13838941} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &13838944 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 13838941} + m_Mesh: {fileID: 4300196, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &16150225 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 16150226} + - component: {fileID: 16150228} + - component: {fileID: 16150227} + m_Layer: 0 + m_Name: 0012_wall07_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &16150226 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 16150225} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &16150227 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 16150225} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &16150228 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 16150225} + m_Mesh: {fileID: 4300024, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &16223374 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100234, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 16223375} + m_Layer: 0 + m_Name: shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &16223375 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400234, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 16223374} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.22959998, y: 0.26799998, z: 0.11399999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &16297245 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 16297246} + - component: {fileID: 16297248} + - component: {fileID: 16297247} + m_Layer: 0 + m_Name: 0016_tengm02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &16297246 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 16297245} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &16297247 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 16297245} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &16297248 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 16297245} + m_Mesh: {fileID: 4300032, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &17208527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 17208528} + m_Layer: 0 + m_Name: stonegroup_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &17208528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 17208527} + m_LocalRotation: {x: 0.000000066579034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.068804644, y: -0.048465, z: 0.052856073} + m_LocalScale: {x: 1, y: 0.5075812, z: 1} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &18749503 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 18749504} + - component: {fileID: 18749506} + - component: {fileID: 18749505} + m_Layer: 0 + m_Name: 0002_zhaopai01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &18749504 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 18749503} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &18749505 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 18749503} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &18749506 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 18749503} + m_Mesh: {fileID: 4300004, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &22090696 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 22090697} + - component: {fileID: 22090699} + - component: {fileID: 22090698} + m_Layer: 0 + m_Name: 0037_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &22090697 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 22090696} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &22090698 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 22090696} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e07ab9a38e650a64eb406ef06de6687a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &22090699 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 22090696} + m_Mesh: {fileID: 4300064, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &22102520 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100286, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 22102521} + m_Layer: 0 + m_Name: deng01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &22102521 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400286, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 22102520} + m_LocalRotation: {x: 0.98198175, y: 0.1889759, z: 1.1571437e-17, w: 6.0129036e-17} + m_LocalPosition: {x: 1.2572, y: 0.1192, z: 0.0378} + m_LocalScale: {x: 0.774798, y: 0.77479786, z: 0.463981} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &22332939 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 22332940} + - component: {fileID: 22332942} + - component: {fileID: 22332941} + m_Layer: 0 + m_Name: 0083_Road03_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &22332940 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 22332939} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 83 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &22332941 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300166, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 22332939} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c23a27876c3bc624f8202f629d1f752d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &22332942 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300166, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 22332939} + m_Mesh: {fileID: 4300166, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &23732440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 23732441} + - component: {fileID: 23732443} + - component: {fileID: 23732442} + m_Layer: 0 + m_Name: 0026_tiaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &23732441 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 23732440} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23732442 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 23732440} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 25be68d21cb60754e9aa38da50b1e1d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &23732443 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 23732440} + m_Mesh: {fileID: 4300052, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &24447179 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 24447180} + - component: {fileID: 24447182} + - component: {fileID: 24447181} + m_Layer: 0 + m_Name: 0021_zhiwu01_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &24447180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 24447179} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &24447181 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 24447179} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ec51799b3dc65964abd2ea5f04c2ebb7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &24447182 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 24447179} + m_Mesh: {fileID: 4300042, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &24455365 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 24455366} + - component: {fileID: 24455368} + - component: {fileID: 24455367} + m_Layer: 0 + m_Name: 0096_guandao01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &24455366 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 24455365} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 96 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &24455367 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300192, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 24455365} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e1be48b61c984a34da36c79ace90b312, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &24455368 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300192, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 24455365} + m_Mesh: {fileID: 4300182, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &25319224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 25319225} + m_Layer: 0 + m_Name: RedYG06_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &25319225 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 25319224} + m_LocalRotation: {x: -0.643647, y: 0.29277724, z: 0.29277724, w: 0.643647} + m_LocalPosition: {x: -0.041736983, y: 0.0036197198, z: -0.020266209} + m_LocalScale: {x: 0.6099769, y: 0.609977, z: 0.609977} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &26096758 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 26096759} + - component: {fileID: 26096761} + - component: {fileID: 26096760} + m_Layer: 0 + m_Name: 0008_zhiwu01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &26096759 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26096758} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &26096760 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26096758} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3f06914fb72e3c54cadf601755816abd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &26096761 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26096758} + m_Mesh: {fileID: 4300016, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &26331179 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 26331180} + - component: {fileID: 26331182} + - component: {fileID: 26331181} + m_Layer: 0 + m_Name: 0003_tianhuaban02_d_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &26331180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26331179} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &26331181 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26331179} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &26331182 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26331179} + m_Mesh: {fileID: 4300006, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &30375819 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 30375820} + m_Layer: 0 + m_Name: Huoxing_001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &30375820 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 30375819} + m_LocalRotation: {x: 0.53826994, y: 0.49875528, z: 0.27177414, w: 0.62261343} + m_LocalPosition: {x: -0.008899995, y: 0.008200004, z: 0.035300005} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002} + m_Children: [] + m_Father: {fileID: 1827851138} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &31137936 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100206, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 31137937} + - component: {fileID: 31137939} + - component: {fileID: 31137938} + m_Layer: 0 + m_Name: 0103_hedanguan01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &31137937 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400206, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 31137936} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 103 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &31137938 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300206, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 31137936} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0fc6378e1c3c8eb43ae2ab97c8134241, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &31137939 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300206, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 31137936} + m_Mesh: {fileID: 4300196, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &31798266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100292, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 31798267} + m_Layer: 0 + m_Name: zhiwu06_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &31798267 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400292, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 31798266} + m_LocalRotation: {x: -0.76396656, y: 0.15734538, z: -0.0125877885, w: 0.62565094} + m_LocalPosition: {x: -0.0967, y: 0.18530001, z: -0.034} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &33174811 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 33174812} + - component: {fileID: 33174814} + - component: {fileID: 33174813} + m_Layer: 0 + m_Name: 0060_tiaoban01_A_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &33174812 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 33174811} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &33174813 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 33174811} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ddb5c545b6b362f4e83b15ae0266f835, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33174814 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 33174811} + m_Mesh: {fileID: 4300120, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &33963178 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 33963179} + - component: {fileID: 33963181} + - component: {fileID: 33963180} + m_Layer: 0 + m_Name: 0043_shitou07_a05_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &33963179 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 33963178} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &33963180 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 33963178} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c654511a33d2840be085ff56dfc327, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33963181 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 33963178} + m_Mesh: {fileID: 4300082, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &34091775 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 34091776} + - component: {fileID: 34091778} + - component: {fileID: 34091777} + m_Layer: 0 + m_Name: 0005_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &34091776 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34091775} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &34091777 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34091775} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &34091778 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34091775} + m_Mesh: {fileID: 4300110, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &34139160 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 34139161} + - component: {fileID: 34139163} + - component: {fileID: 34139162} + m_Layer: 0 + m_Name: 0063_Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &34139161 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34139160} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &34139162 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34139160} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b157fa68ac849974a8e0748b835042d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &34139163 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34139160} + m_Mesh: {fileID: 4300126, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &35038021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 35038022} + - component: {fileID: 35038024} + - component: {fileID: 35038023} + m_Layer: 0 + m_Name: 0008_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &35038022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 35038021} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &35038023 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 35038021} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &35038024 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 35038021} + m_Mesh: {fileID: 4300016, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &35461828 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 35461829} + - component: {fileID: 35461831} + - component: {fileID: 35461830} + m_Layer: 0 + m_Name: 0021_PJtaizi_a_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &35461829 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 35461828} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &35461830 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 35461828} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9491644c000abca41b5296d51479b858, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &35461831 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 35461828} + m_Mesh: {fileID: 4300042, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &36751794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100206, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 36751795} + m_Layer: 0 + m_Name: zhaopai01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &36751795 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400206, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 36751794} + m_LocalRotation: {x: 0, y: -0.28279606, z: -0, w: 0.9591801} + m_LocalPosition: {x: 0.2341, y: 0.0243, z: 0.0603} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &37701572 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 37701573} + - component: {fileID: 37701575} + - component: {fileID: 37701574} + m_Layer: 0 + m_Name: 0014_guandao01_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &37701573 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 37701572} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &37701574 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 37701572} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a5d158f7b5756547a57e5043450cc21, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &37701575 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 37701572} + m_Mesh: {fileID: 4300028, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &37752064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100264, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 37752065} + m_Layer: 0 + m_Name: PJtaizi03_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &37752065 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400264, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 37752064} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.42619997, y: 0.0555, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &38633292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 38633293} + - component: {fileID: 38633295} + - component: {fileID: 38633294} + m_Layer: 0 + m_Name: 0070_hulanjia01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &38633293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 38633292} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 70 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &38633294 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300140, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 38633292} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a050b27111de8b1489eab5757f5683da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &38633295 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300140, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 38633292} + m_Mesh: {fileID: 4300040, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &39208330 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 39208331} + - component: {fileID: 39208333} + - component: {fileID: 39208332} + m_Layer: 0 + m_Name: 0051_dimian02_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &39208331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 39208330} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &39208332 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 39208330} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53226e0e576e60e48ace4407faeaf975, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &39208333 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 39208330} + m_Mesh: {fileID: 4300094, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &39546967 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 39546968} + m_Layer: 0 + m_Name: xiaowujian04_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &39546968 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 39546967} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: -0.51664543, y: 0.1566, z: -0.6857603} + m_LocalScale: {x: 0.93362737, y: 0.71667165, z: 1.175532} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &40048442 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 40048443} + - component: {fileID: 40048445} + - component: {fileID: 40048444} + m_Layer: 0 + m_Name: 0087_Sky02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &40048443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 40048442} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 87 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &40048444 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300174, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 40048442} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b47be1490cd3f1544b149d057df51b6d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &40048445 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300174, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 40048442} + m_Mesh: {fileID: 4300174, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &41451369 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 41451370} + - component: {fileID: 41451372} + - component: {fileID: 41451371} + m_Layer: 0 + m_Name: 0019_House01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &41451370 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 41451369} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &41451371 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 41451369} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43424c7ea81f292498d0386a15368029, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &41451372 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 41451369} + m_Mesh: {fileID: 4300038, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1001 &42765557 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} + propertyPath: m_LocalPosition.x + value: 33 + objectReference: {fileID: 0} + - target: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} + propertyPath: m_RootOrder + value: 9 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &44577626 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 44577627} + - component: {fileID: 44577629} + - component: {fileID: 44577628} + m_Layer: 0 + m_Name: 0046_boli01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &44577627 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 44577626} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &44577628 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 44577626} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c0d9953e7d434d45a350a4125d4d6d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &44577629 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 44577626} + m_Mesh: {fileID: 4300088, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &45238193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 45238194} + - component: {fileID: 45238196} + - component: {fileID: 45238195} + m_Layer: 0 + m_Name: 0029_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &45238194 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 45238193} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &45238195 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 45238193} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &45238196 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 45238193} + m_Mesh: {fileID: 4300058, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &45249730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100408, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 45249731} + m_Layer: 0 + m_Name: Nlg02_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &45249731 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400408, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 45249730} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.56549996, y: 0.0514, z: 0.061999995} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &46958450 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 46958451} + m_Layer: 0 + m_Name: stardoor01_a_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &46958451 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 46958450} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.297, y: 0.054, z: 0.826} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &47275352 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 47275353} + - component: {fileID: 47275355} + - component: {fileID: 47275354} + m_Layer: 0 + m_Name: 0054_zhiwu03_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &47275353 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 47275352} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &47275354 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 47275352} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c1a6bc8283f1b546acaf83507b573a5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &47275355 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 47275352} + m_Mesh: {fileID: 4300104, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &49504395 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 49504396} + - component: {fileID: 49504398} + - component: {fileID: 49504397} + m_Layer: 0 + m_Name: 0001_taizi01_a05_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &49504396 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 49504395} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &49504397 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 49504395} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e3c3f74ef6af93949aca1ae38c64383e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &49504398 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 49504395} + m_Mesh: {fileID: 4300002, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &50254915 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 50254916} + - component: {fileID: 50254918} + - component: {fileID: 50254917} + m_Layer: 0 + m_Name: 0018_guanzi01_J_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &50254916 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 50254915} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &50254917 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 50254915} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 96a8749db11545c41a6bdf6933c01533, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &50254918 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 50254915} + m_Mesh: {fileID: 4300036, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &51933399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100254, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 51933400} + m_Layer: 0 + m_Name: tree03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &51933400 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400254, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 51933399} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.4727, y: 0.3073, z: 0.074999996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &52722779 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 52722780} + - component: {fileID: 52722782} + - component: {fileID: 52722781} + m_Layer: 0 + m_Name: 0037_jianzhu03_b_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &52722780 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 52722779} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &52722781 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 52722779} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2877ecaa4d48794faee067917fa0f30, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &52722782 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 52722779} + m_Mesh: {fileID: 4300066, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &53384738 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100230, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 53384739} + m_Layer: 0 + m_Name: qiang_02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &53384739 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400230, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 53384738} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.047259998, y: 0.12247999, z: -0.28975} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &53811080 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 53811081} + - component: {fileID: 53811083} + - component: {fileID: 53811082} + m_Layer: 0 + m_Name: 0033_tietong01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &53811081 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 53811080} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &53811082 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 53811080} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e6f73a0b33b344348a2a74b5a80e30ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &53811083 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 53811080} + m_Mesh: {fileID: 4300062, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &57552916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 57552917} + - component: {fileID: 57552919} + - component: {fileID: 57552918} + m_Layer: 0 + m_Name: 0008_sky_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &57552917 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57552916} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &57552918 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57552916} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2ea34c3fba98fab4aae59b5cd9e535ca, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &57552919 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57552916} + m_Mesh: {fileID: 4300016, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &58006051 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100274, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 58006052} + m_Layer: 0 + m_Name: wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &58006052 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400274, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 58006051} + m_LocalRotation: {x: -0.5717945, y: -0.415994, z: -0.41599408, w: 0.5717945} + m_LocalPosition: {x: -0.537, y: 0.283, z: 0.33279997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &58904454 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 58904455} + - component: {fileID: 58904457} + - component: {fileID: 58904456} + m_Layer: 0 + m_Name: 0063_jianzhu03_d02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &58904455 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 58904454} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &58904456 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 58904454} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &58904457 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 58904454} + m_Mesh: {fileID: 4300116, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &59028052 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 59028053} + m_Layer: 0 + m_Name: glass01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &59028053 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59028052} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.694, y: 0.025999999, z: 0.352} + m_LocalScale: {x: 1.930958, y: 1.930954, z: 1.930954} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &60454876 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100218, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 60454877} + m_Layer: 0 + m_Name: men01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &60454877 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400218, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 60454876} + m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.27917168, y: 0.20399989, z: 0.07586111} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &61083169 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 61083170} + - component: {fileID: 61083172} + - component: {fileID: 61083171} + m_Layer: 0 + m_Name: 0058_hloe01_b_xl_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &61083170 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 61083169} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &61083171 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 61083169} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 262be9058ee69f946af580d51a481c89, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &61083172 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 61083169} + m_Mesh: {fileID: 4300116, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &61599345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 61599346} + m_Layer: 0 + m_Name: Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &61599346 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 61599345} + m_LocalRotation: {x: -0.70312774, y: -0.027135104, z: 0.026673233, w: 0.7100448} + m_LocalPosition: {x: 0.3487, y: 0.022499999, z: -0.053} + m_LocalScale: {x: 0.79999995, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &62448890 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 62448891} + - component: {fileID: 62448893} + - component: {fileID: 62448892} + m_Layer: 0 + m_Name: 0023_MNET04_JXL_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &62448891 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 62448890} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &62448892 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 62448890} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9751f3e050fe1af4a97192f142c8eebe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &62448893 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 62448890} + m_Mesh: {fileID: 4300046, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &64857736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 64857737} + - component: {fileID: 64857739} + - component: {fileID: 64857738} + m_Layer: 0 + m_Name: 0040_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &64857737 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64857736} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &64857738 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64857736} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &64857739 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64857736} + m_Mesh: {fileID: 4300080, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &64867430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 64867431} + - component: {fileID: 64867433} + - component: {fileID: 64867432} + m_Layer: 0 + m_Name: 0080_deng01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &64867431 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64867430} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 80 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &64867432 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300160, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64867430} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f6b9b882b07a774cb5736ca33af01d2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &64867433 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300160, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64867430} + m_Mesh: {fileID: 4300150, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &65839953 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 65839954} + m_Layer: 0 + m_Name: JiZhangX_all_MPVP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &65839954 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 65839953} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 1.5006, y: 0.111, z: 0.584} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &66283579 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 66283580} + - component: {fileID: 66283582} + - component: {fileID: 66283581} + m_Layer: 0 + m_Name: 0030_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &66283580 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 66283579} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &66283581 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 66283579} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &66283582 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 66283579} + m_Mesh: {fileID: 4300264, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &68067657 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 68067658} + m_Layer: 0 + m_Name: 0ill_Tank_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &68067658 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 68067657} + m_LocalRotation: {x: -0.024821766, y: 0.706671, z: 0.706671, w: 0.024821766} + m_LocalPosition: {x: -0.16831481, y: 0.14339998, z: -0.60145295} + m_LocalScale: {x: 1.000088, y: 1.000088, z: 1} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &70848954 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 70848955} + m_Layer: 0 + m_Name: zhiwu02_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &70848955 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 70848954} + m_LocalRotation: {x: -0.6359862, y: 0.112278454, z: 0.09424884, w: 0.7576492} + m_LocalPosition: {x: 2.4129999, y: 0.32209998, z: 0.111999996} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &73852387 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 73852388} + - component: {fileID: 73852390} + - component: {fileID: 73852389} + m_Layer: 0 + m_Name: 0088_Grass01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &73852388 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 73852387} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 88 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &73852389 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300176, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 73852387} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 41b4ed78f67842445b158bb6e80d334a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &73852390 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300176, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 73852387} + m_Mesh: {fileID: 4300176, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &73859133 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 73859134} + - component: {fileID: 73859136} + - component: {fileID: 73859135} + m_Layer: 0 + m_Name: 0046_tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &73859134 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 73859133} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &73859135 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 73859133} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 815a103e0af69c34f8e8aa8223fa6e90, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &73859136 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 73859133} + m_Mesh: {fileID: 4300092, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &73944439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 73944440} + m_Layer: 0 + m_Name: BackGround + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &73944440 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 73944439} + m_LocalRotation: {x: 0.008726535, y: 0, z: -0, w: 0.9999619} + m_LocalPosition: {x: -0.0242, y: 0.054299995, z: -0.14999999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1405890058} + m_Father: {fileID: 2112548904} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &75680651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 75680652} + m_Layer: 0 + m_Name: PJtaizi03_f01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &75680652 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 75680651} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.24704, y: 0.0076099997, z: 0.02176} + m_LocalScale: {x: 1, y: 1.422578, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &76092343 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100300, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 76092344} + m_Layer: 0 + m_Name: dimian01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &76092344 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400300, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76092343} + m_LocalRotation: {x: 0.991721, y: 0.12841162, z: -0.0000000028065261, w: -0.000000021674758} + m_LocalPosition: {x: 0.5054, y: 0.0511, z: -0.0012999999} + m_LocalScale: {x: -2.1499999, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &76301652 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 76301653} + - component: {fileID: 76301655} + - component: {fileID: 76301654} + m_Layer: 0 + m_Name: 0038_jianzhu03_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &76301653 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76301652} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &76301654 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76301652} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1ec2a4105801888488ba69df8c412926, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &76301655 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76301652} + m_Mesh: {fileID: 4300068, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &76814747 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 76814748} + - component: {fileID: 76814750} + - component: {fileID: 76814749} + m_Layer: 0 + m_Name: 0029_Boss_ground01_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &76814748 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76814747} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &76814749 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76814747} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &76814750 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76814747} + m_Mesh: {fileID: 4300058, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &76957508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 76957509} + m_Layer: 0 + m_Name: BackGround + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &76957509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76957508} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.115, y: 0.055999998, z: 0.060999997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1705865381} + m_Father: {fileID: 1895539440} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &78370546 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 78370547} + m_Layer: 0 + m_Name: Road05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &78370547 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 78370546} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.30969998, y: 0.032, z: 0.002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &80784307 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 80784308} + m_Layer: 0 + m_Name: door01_break_b01_lw_CON001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &80784308 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 80784307} + m_LocalRotation: {x: -0.000000027478253, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0.0048660007, z: -7.15255e-11} + m_LocalScale: {x: 0.9999997, y: 1.0000012, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &81180178 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 81180179} + - component: {fileID: 81180181} + - component: {fileID: 81180180} + m_Layer: 0 + m_Name: 0011_tianhuaban02_c_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &81180179 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 81180178} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &81180180 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 81180178} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &81180181 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 81180178} + m_Mesh: {fileID: 4300022, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &82555687 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 82555688} + - component: {fileID: 82555690} + - component: {fileID: 82555689} + m_Layer: 0 + m_Name: 0017_junche01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &82555688 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 82555687} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &82555689 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 82555687} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9e3edcf38d60b144796adbd84875d42f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &82555690 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 82555687} + m_Mesh: {fileID: 4300034, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &83358066 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 83358067} + - component: {fileID: 83358069} + - component: {fileID: 83358068} + m_Layer: 0 + m_Name: 0000_door03_bwj04_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &83358067 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 83358066} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &83358068 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 83358066} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ee2c8bb9418b9e04aa2a56e81b5a0777, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &83358069 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 83358066} + m_Mesh: {fileID: 4300000, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &84129044 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 84129045} + - component: {fileID: 84129047} + - component: {fileID: 84129046} + m_Layer: 0 + m_Name: 0080_canche01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &84129045 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84129044} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 80 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &84129046 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300160, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84129044} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 10a240162747c634c951be9a748eb85f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &84129047 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300160, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84129044} + m_Mesh: {fileID: 4300160, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &84918464 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 84918465} + - component: {fileID: 84918467} + - component: {fileID: 84918466} + m_Layer: 0 + m_Name: 0043_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &84918465 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84918464} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &84918466 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84918464} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &84918467 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84918464} + m_Mesh: {fileID: 4300160, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &85424080 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 85424081} + - component: {fileID: 85424083} + - component: {fileID: 85424082} + m_Layer: 0 + m_Name: 0049_shitou06_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &85424081 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 85424080} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &85424082 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 85424080} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c8aadd78b47b8c4398de1fc56595a8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &85424083 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 85424080} + m_Mesh: {fileID: 4300094, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &86484060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 86484061} + - component: {fileID: 86484063} + - component: {fileID: 86484062} + m_Layer: 0 + m_Name: 0005_shimen01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &86484061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 86484060} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &86484062 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 86484060} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e604935172563d046acfdd1e0becc48a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &86484063 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 86484060} + m_Mesh: {fileID: 4300010, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &86878596 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100264, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 86878597} + m_Layer: 0 + m_Name: xiaowujian02_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &86878597 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400264, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 86878596} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.21450001, y: -0.0788, z: -0.4356} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &87163677 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100372, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 87163678} + m_Layer: 0 + m_Name: lendongshi03_a02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &87163678 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400372, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 87163677} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.1266999, y: 0.059899997, z: 0.1096} + m_LocalScale: {x: 0.7674799, y: 0.76748, z: 0.76748} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &87464317 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 87464318} + - component: {fileID: 87464320} + - component: {fileID: 87464319} + m_Layer: 0 + m_Name: 0020_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &87464318 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 87464317} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &87464319 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 87464317} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &87464320 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 87464317} + m_Mesh: {fileID: 4300138, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &87505987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 87505988} + - component: {fileID: 87505990} + - component: {fileID: 87505989} + m_Layer: 0 + m_Name: 0032_TongDao_01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &87505988 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 87505987} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &87505989 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 87505987} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d89c4cd30dd8f994f9c3bceeeb144c66, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &87505990 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 87505987} + m_Mesh: {fileID: 4300064, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &88086609 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 88086610} + - component: {fileID: 88086612} + - component: {fileID: 88086611} + m_Layer: 0 + m_Name: 0069_dimian03_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &88086610 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 88086609} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 69 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &88086611 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300138, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 88086609} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ed3df20821799924dabf86e0f67f5712, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &88086612 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300138, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 88086609} + m_Mesh: {fileID: 4300138, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &88370885 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 88370886} + m_Layer: 0 + m_Name: Glass002_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &88370886 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 88370885} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.74441, y: 0.16804, z: 0.2722} + m_LocalScale: {x: -1.024142, y: -1.024142, z: -1.024142} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &89425230 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 89425231} + - component: {fileID: 89425233} + - component: {fileID: 89425232} + m_Layer: 0 + m_Name: 0053_shuteng01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &89425231 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89425230} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &89425232 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89425230} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ba3820e8cb232c94bbd08e8744f5a1d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &89425233 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89425230} + m_Mesh: {fileID: 4300102, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &89720561 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 89720562} + - component: {fileID: 89720564} + - component: {fileID: 89720563} + m_Layer: 0 + m_Name: 0028_Road01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &89720562 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89720561} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &89720563 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89720561} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7084f70bf79c68b4e8fb08f595384b6b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &89720564 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89720561} + m_Mesh: {fileID: 4300056, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &90512763 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 90512764} + - component: {fileID: 90512766} + - component: {fileID: 90512765} + m_Layer: 0 + m_Name: 0043_lingjian03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &90512764 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 90512763} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &90512765 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 90512763} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &90512766 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 90512763} + m_Mesh: {fileID: 4300082, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &90937568 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 90937569} + - component: {fileID: 90937571} + - component: {fileID: 90937570} + m_Layer: 0 + m_Name: 0099_shitou04_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &90937569 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 90937568} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 99 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &90937570 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300198, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 90937568} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c6328242d12ec0646b4fed6a567e7e77, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &90937571 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300198, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 90937568} + m_Mesh: {fileID: 4300080, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &91322716 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 91322717} + - component: {fileID: 91322719} + - component: {fileID: 91322718} + m_Layer: 0 + m_Name: 0073_cao01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &91322717 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 91322716} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 73 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &91322718 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300146, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 91322716} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b4785aec53155954b9ac7449ee2c7a8d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &91322719 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300146, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 91322716} + m_Mesh: {fileID: 4300146, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &91334266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 91334267} + - component: {fileID: 91334269} + - component: {fileID: 91334268} + m_Layer: 0 + m_Name: 0022_stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &91334267 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 91334266} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &91334268 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 91334266} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 602c1ffae6268084c877b5c2c3285a82, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &91334269 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 91334266} + m_Mesh: {fileID: 4300044, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &91496535 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100226, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 91496536} + m_Layer: 0 + m_Name: zhiwu03_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &91496536 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400226, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 91496535} + m_LocalRotation: {x: -0.47312918, y: 0.22943167, z: 0.1100794, w: 0.84344083} + m_LocalPosition: {x: 0.18893999, y: 0.25961, z: 0.05756} + m_LocalScale: {x: 0.39058498, y: 0.390585, z: 0.390585} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &92621490 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 92621491} + - component: {fileID: 92621493} + - component: {fileID: 92621492} + m_Layer: 0 + m_Name: 0012_xianlan_e_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &92621491 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 92621490} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &92621492 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 92621490} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &92621493 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 92621490} + m_Mesh: {fileID: 4300024, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1001 &96839185 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} + propertyPath: m_LocalPosition.x + value: 54.53 + objectReference: {fileID: 0} + - target: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} + propertyPath: m_RootOrder + value: 15 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &96938590 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100260, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 96938591} + m_Layer: 0 + m_Name: wall01_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &96938591 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400260, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 96938590} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.4697, y: 0.2083, z: 0.059} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &98537493 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100280, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 98537494} + m_Layer: 0 + m_Name: computer02_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &98537494 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400280, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 98537493} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.626, y: 0.037136, z: 0.18991} + m_LocalScale: {x: 0.8217157, y: 0.8217158, z: 0.8217158} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &100014693 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 100014694} + - component: {fileID: 100014696} + - component: {fileID: 100014695} + m_Layer: 0 + m_Name: 0041_zhiwu04_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &100014694 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100014693} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &100014695 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100014693} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: cbf79cbfed552dc4083f6d5affda4fc2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &100014696 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100014693} + m_Mesh: {fileID: 4300082, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &100632137 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100312, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 100632138} + m_Layer: 0 + m_Name: zhaopai01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &100632138 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400312, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100632137} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.04598, y: 0.013559999, z: 0.01832} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &101996840 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 101996841} + m_Layer: 0 + m_Name: Boss_ground02_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &101996841 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 101996840} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: -0.041400004, y: 0.024399998, z: -0.0265} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &102971072 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 102971073} + - component: {fileID: 102971075} + - component: {fileID: 102971074} + m_Layer: 0 + m_Name: 0034_shuteng01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &102971073 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 102971072} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &102971074 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 102971072} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ba3820e8cb232c94bbd08e8744f5a1d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &102971075 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 102971072} + m_Mesh: {fileID: 4300064, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &108165695 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 108165696} + m_Layer: 0 + m_Name: Grass01_d_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &108165696 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 108165695} + m_LocalRotation: {x: -0.7056486, y: -0.024754984, z: 0.018273987, w: 0.70789355} + m_LocalPosition: {x: 0.3366, y: 0.0383, z: 0.0324} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &108753322 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 108753323} + - component: {fileID: 108753325} + - component: {fileID: 108753324} + m_Layer: 0 + m_Name: 0062_luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &108753323 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 108753322} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &108753324 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 108753322} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &108753325 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 108753322} + m_Mesh: {fileID: 4300124, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &111229209 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 111229210} + m_Layer: 0 + m_Name: door01_break_b07_lw_CON001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &111229210 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111229209} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0.0048660007, z: -7.15255e-11} + m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &111329222 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100344, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 111329223} + m_Layer: 0 + m_Name: jianzhu02_c01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &111329223 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400344, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111329222} + m_LocalRotation: {x: 0.00000008146035, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.514, y: 0.0507, z: 0.0464} + m_LocalScale: {x: 1.389995, y: 1.42344, z: 1.389996} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &111605002 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 111605003} + m_Layer: 0 + m_Name: wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &111605003 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111605002} + m_LocalRotation: {x: -0.0019550005, y: 0.7071041, z: -0.7071041, w: -0.0019550005} + m_LocalPosition: {x: -0.16599998, y: 0.0891, z: 0.0032} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1790884504} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &111720671 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 111720672} + - component: {fileID: 111720674} + - component: {fileID: 111720673} + m_Layer: 0 + m_Name: 0056_windows01_a_SYS_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &111720672 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111720671} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &111720673 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111720671} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1e9af1ad38d19d74a8e2200fcad0866d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &111720674 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111720671} + m_Mesh: {fileID: 4300108, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &112025788 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 112025789} + m_Layer: 0 + m_Name: lingjian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &112025789 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 112025788} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.6781, y: 0.0525, z: 0.0343} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &112700181 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100298, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 112700182} + m_Layer: 0 + m_Name: stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &112700182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400298, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 112700181} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.502, y: 0.0109, z: -0.030299999} + m_LocalScale: {x: 0.3687144, y: 0.3687145, z: 0.3687145} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &115739833 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 115739834} + - component: {fileID: 115739836} + - component: {fileID: 115739835} + m_Layer: 0 + m_Name: 0058_RedYG05_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &115739834 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 115739833} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &115739835 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 115739833} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fff0f1567d99dfb4f972d0777c4a9389, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &115739836 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 115739833} + m_Mesh: {fileID: 4300108, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1001 &118683186 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} + propertyPath: m_LocalPosition.x + value: 76.34 + objectReference: {fileID: 0} + - target: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} + propertyPath: m_RootOrder + value: 19 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &119090860 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 119090861} + - component: {fileID: 119090863} + - component: {fileID: 119090862} + m_Layer: 0 + m_Name: 0002_zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &119090861 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119090860} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &119090862 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119090860} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &119090863 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119090860} + m_Mesh: {fileID: 4300004, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &119978066 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 119978067} + - component: {fileID: 119978069} + - component: {fileID: 119978068} + m_Layer: 0 + m_Name: 0005_zhuzi04_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &119978067 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119978066} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &119978068 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119978066} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &119978069 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119978066} + m_Mesh: {fileID: 4300010, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &121395219 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 121395220} + - component: {fileID: 121395222} + - component: {fileID: 121395221} + m_Layer: 0 + m_Name: 0075_zhaopai01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &121395220 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 121395219} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 75 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &121395221 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300150, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 121395219} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &121395222 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300150, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 121395219} + m_Mesh: {fileID: 4300150, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &121720417 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 121720418} + - component: {fileID: 121720420} + - component: {fileID: 121720419} + m_Layer: 0 + m_Name: 0017_zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &121720418 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 121720417} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &121720419 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 121720417} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &121720420 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 121720417} + m_Mesh: {fileID: 4300034, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &122115146 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 122115147} + - component: {fileID: 122115149} + - component: {fileID: 122115148} + m_Layer: 0 + m_Name: 0011_Road05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &122115147 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 122115146} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &122115148 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 122115146} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &122115149 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 122115146} + m_Mesh: {fileID: 4300022, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &123270579 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100392, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 123270580} + m_Layer: 0 + m_Name: Lightcone03_windows01_RH 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &123270580 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400392, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 123270579} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.52808994, y: 0.07971, z: 0.04631} + m_LocalScale: {x: 1.469328, y: 1.469327, z: 1.469328} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &124755906 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 124755907} + m_Layer: 0 + m_Name: shitou07_a05_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &124755907 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 124755906} + m_LocalRotation: {x: 0.16387703, y: -0.6717192, z: -0.11810604, w: 0.7127332} + m_LocalPosition: {x: 0.1361, y: 0.3083, z: 0.033499997} + m_LocalScale: {x: 0.44547302, y: 0.44547302, z: 0.445473} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &125121670 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100228, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 125121671} + m_Layer: 0 + m_Name: qiangmian01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &125121671 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400228, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 125121670} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.4590126, y: 0.20399989, z: 0.1514656} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &126511674 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 126511675} + m_Layer: 0 + m_Name: tree01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &126511675 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 126511674} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.1024, y: 0.1361, z: 0.060999997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &126896466 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 126896467} + - component: {fileID: 126896469} + - component: {fileID: 126896468} + m_Layer: 0 + m_Name: 0023_xiangzi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &126896467 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 126896466} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &126896468 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 126896466} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8dd5bcdb868e27d47a80f600f11dffc3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &126896469 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 126896466} + m_Mesh: {fileID: 4300046, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &127379385 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 127379386} + m_Layer: 0 + m_Name: luntai02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &127379386 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 127379385} + m_LocalRotation: {x: -0.70368826, y: 0.06944723, z: 0.06944714, w: 0.70368814} + m_LocalPosition: {x: 1.5641, y: 0.062699996, z: 0.098699994} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &129689521 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 129689522} + m_Layer: 0 + m_Name: yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &129689522 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 129689521} + m_LocalRotation: {x: -3.2000448e-17, y: 0.9183579, z: -3.2000448e-17, w: 0.3957509} + m_LocalPosition: {x: 0.1842, y: 0.2039, z: 0.0428} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &130230945 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100310, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 130230946} + m_Layer: 0 + m_Name: dimian02_b01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &130230946 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400310, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 130230945} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.73489994, y: 0.0517, z: -0.010199999} + m_LocalScale: {x: 1.0471, y: 1, z: 1.153441} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &132006477 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 132006478} + - component: {fileID: 132006480} + - component: {fileID: 132006479} + m_Layer: 0 + m_Name: 0023_floor_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &132006478 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 132006477} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &132006479 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 132006477} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 92afad1051b72064bbbeb61751b38d2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &132006480 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 132006477} + m_Mesh: {fileID: 4300046, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &134459604 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100212, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 134459605} + m_Layer: 0 + m_Name: stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &134459605 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400212, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 134459604} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.46199998, y: -0.034, z: 0.103} + m_LocalScale: {x: 1.072, y: 1.072, z: 1.072} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &135920353 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 135920354} + m_Layer: 0 + m_Name: tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &135920354 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 135920353} + m_LocalRotation: {x: -0.6986373, y: 0.06967681, z: -0.10089804, w: 0.70489055} + m_LocalPosition: {x: -0.0888, y: 0.0358, z: 0.29909998} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &136704180 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100246, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 136704181} + m_Layer: 0 + m_Name: shengjiangji01_b_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &136704181 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400246, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 136704180} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.1305, y: 0.0817, z: -0.2676} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &137386212 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 137386213} + m_Layer: 0 + m_Name: Boss_ground03_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &137386213 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 137386212} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: -0.010200004, y: 0.023399996, z: -0.028299998} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &137769698 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 137769699} + - component: {fileID: 137769701} + - component: {fileID: 137769700} + m_Layer: 0 + m_Name: 0004_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &137769699 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 137769698} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &137769700 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 137769698} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &137769701 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 137769698} + m_Mesh: {fileID: 4300058, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &137780757 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 137780758} + - component: {fileID: 137780760} + - component: {fileID: 137780759} + m_Layer: 0 + m_Name: 0054_0_jixie01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &137780758 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 137780757} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &137780759 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 137780757} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d5f5a710f2530884fb8bc5ae3f6712f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &137780760 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 137780757} + m_Mesh: {fileID: 4300108, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &138600474 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 138600475} + - component: {fileID: 138600477} + - component: {fileID: 138600476} + m_Layer: 0 + m_Name: 0042_wall07_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &138600475 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 138600474} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &138600476 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 138600474} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &138600477 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 138600474} + m_Mesh: {fileID: 4300084, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &139232665 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 139232666} + - component: {fileID: 139232668} + - component: {fileID: 139232667} + m_Layer: 0 + m_Name: 0064_shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &139232666 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 139232665} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &139232667 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300128, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 139232665} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3d36e9a82f778984b8ccfafd2ec9af0f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &139232668 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300128, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 139232665} + m_Mesh: {fileID: 4300124, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &139965177 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100258, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 139965178} + m_Layer: 0 + m_Name: tieban01_b_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &139965178 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400258, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 139965177} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2994, y: 0.0017999982, z: -0.4288} + m_LocalScale: {x: 1.031169, y: 0.715452, z: 0.715452} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &143896679 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100212, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 143896680} + m_Layer: 0 + m_Name: Lightcone02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &143896680 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400212, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 143896679} + m_LocalRotation: {x: 0, y: 0, z: -0.25376496, w: 0.9672659} + m_LocalPosition: {x: -0.3557, y: 0.37, z: 0.003} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &146308303 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 146308304} + - component: {fileID: 146308306} + - component: {fileID: 146308305} + m_Layer: 0 + m_Name: 0043_zhiwu01_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &146308304 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146308303} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &146308305 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146308303} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ec51799b3dc65964abd2ea5f04c2ebb7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &146308306 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146308303} + m_Mesh: {fileID: 4300086, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &146547188 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100248, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 146547189} + - component: {fileID: 146547191} + - component: {fileID: 146547190} + m_Layer: 0 + m_Name: 0124_dingpeng02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &146547189 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400248, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146547188} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 124 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &146547190 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300248, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146547188} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &146547191 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300248, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146547188} + m_Mesh: {fileID: 4300238, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &148861292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 148861293} + - component: {fileID: 148861295} + - component: {fileID: 148861294} + m_Layer: 0 + m_Name: 0038_xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &148861293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 148861292} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &148861294 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 148861292} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c951e5b050fa39e4cb6966bdcbb9ca41, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &148861295 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 148861292} + m_Mesh: {fileID: 4300072, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &149549931 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 149549932} + m_Layer: 0 + m_Name: dianti_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &149549932 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149549931} + m_LocalRotation: {x: 1.6221031e-24, y: 1.7063e-40, z: -0, w: 1} + m_LocalPosition: {x: -0.007515942, y: 0.0006843662, z: 0.000265491} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 300237852} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &149872038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 149872039} + - component: {fileID: 149872041} + - component: {fileID: 149872040} + m_Layer: 0 + m_Name: 0079_jiantou01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &149872039 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149872038} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 79 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &149872040 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300158, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149872038} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad893005331aca044b748654bc1bcff1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &149872041 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300158, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149872038} + m_Mesh: {fileID: 4300150, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1001 &150190030 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} + propertyPath: m_LocalPosition.x + value: 6.48 + objectReference: {fileID: 0} + - target: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &150424550 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 150424551} + - component: {fileID: 150424553} + - component: {fileID: 150424552} + m_Layer: 0 + m_Name: 0023_hulan001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &150424551 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 150424550} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &150424552 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 150424550} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: cf8febc08ff53a045b857ce3a42008da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &150424553 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 150424550} + m_Mesh: {fileID: 4300046, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &151462527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 151462528} + m_Layer: 0 + m_Name: qiang_men01_b_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &151462528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 151462527} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.06844, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &151646585 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 151646586} + - component: {fileID: 151646588} + - component: {fileID: 151646587} + m_Layer: 0 + m_Name: 0024_shitou08_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &151646586 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 151646585} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &151646587 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 151646585} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46b55b03f1ce72e4db7ab9570231dbbd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &151646588 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 151646585} + m_Mesh: {fileID: 4300048, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &154239015 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 154239016} + - component: {fileID: 154239018} + - component: {fileID: 154239017} + m_Layer: 0 + m_Name: 0008_xiaowujian02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &154239016 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154239015} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &154239017 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154239015} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &154239018 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154239015} + m_Mesh: {fileID: 4300016, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &154889595 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 154889596} + - component: {fileID: 154889598} + - component: {fileID: 154889597} + m_Layer: 0 + m_Name: 0067_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &154889596 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154889595} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 67 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &154889597 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300134, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154889595} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &154889598 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300134, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154889595} + m_Mesh: {fileID: 4300126, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &155367410 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 155367411} + - component: {fileID: 155367413} + - component: {fileID: 155367412} + m_Layer: 0 + m_Name: 0001_zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &155367411 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 155367410} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &155367412 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 155367410} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &155367413 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 155367410} + m_Mesh: {fileID: 4300002, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &158599028 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 158599029} + - component: {fileID: 158599031} + - component: {fileID: 158599030} + m_Layer: 0 + m_Name: 0101_jianzhu02_c02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &158599029 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 158599028} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 101 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &158599030 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300202, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 158599028} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a7a6f101d8c8f24590f70f2def3e82f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &158599031 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300202, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 158599028} + m_Mesh: {fileID: 4300192, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &159805436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 159805437} + - component: {fileID: 159805439} + - component: {fileID: 159805438} + m_Layer: 0 + m_Name: 0023_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &159805437 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 159805436} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &159805438 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 159805436} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 94e7d2174184edc4d8ad3128a509279f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &159805439 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 159805436} + m_Mesh: {fileID: 4300038, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &160080436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 160080437} + - component: {fileID: 160080439} + - component: {fileID: 160080438} + m_Layer: 0 + m_Name: 0061_qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &160080437 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 160080436} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &160080438 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 160080436} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: be1160ce5c2626845b9b7ce72c0c0fe0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &160080439 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 160080436} + m_Mesh: {fileID: 4300114, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &161307483 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 161307484} + - component: {fileID: 161307486} + - component: {fileID: 161307485} + m_Layer: 0 + m_Name: 0009_PJtaizi03_f01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &161307484 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 161307483} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &161307485 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 161307483} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &161307486 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 161307483} + m_Mesh: {fileID: 4300018, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &163788845 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 163788846} + - component: {fileID: 163788848} + - component: {fileID: 163788847} + m_Layer: 0 + m_Name: 0005_Boss_GangJia02_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &163788846 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 163788845} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &163788847 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 163788845} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 270d6e572ec8b744684f7180927631ab, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &163788848 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 163788845} + m_Mesh: {fileID: 4300010, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &164255991 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 164255992} + - component: {fileID: 164255994} + - component: {fileID: 164255993} + m_Layer: 0 + m_Name: 0016_Sky02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &164255992 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164255991} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &164255993 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164255991} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b47be1490cd3f1544b149d057df51b6d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &164255994 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164255991} + m_Mesh: {fileID: 4300032, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &164422739 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 164422740} + m_Layer: 0 + m_Name: Boss_ground_low_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &164422740 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164422739} + m_LocalRotation: {x: -0, y: 4.5863277e-24, z: 5.5245992e-24, w: 1} + m_LocalPosition: {x: 0.08429999, y: -0.058199994, z: -0.0056999996} + m_LocalScale: {x: 1.000001, y: 0.8309284, z: 0.8643683} + m_Children: [] + m_Father: {fileID: 1442909584} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &165691274 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 165691275} + - component: {fileID: 165691277} + - component: {fileID: 165691276} + m_Layer: 0 + m_Name: 0011_wall04_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &165691275 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 165691274} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &165691276 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 165691274} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &165691277 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 165691274} + m_Mesh: {fileID: 4300022, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &169191455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 169191456} + - component: {fileID: 169191458} + - component: {fileID: 169191457} + m_Layer: 0 + m_Name: 0029_shitou07_a03_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &169191456 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 169191455} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &169191457 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 169191455} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0c1b56a58c82f2b439e1350218610ef3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &169191458 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 169191455} + m_Mesh: {fileID: 4300058, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &171711994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 171711995} + - component: {fileID: 171711997} + - component: {fileID: 171711996} + m_Layer: 0 + m_Name: 0059_TengM04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &171711995 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 171711994} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &171711996 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 171711994} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &171711997 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 171711994} + m_Mesh: {fileID: 4300118, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &171928800 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 171928801} + m_Layer: 0 + m_Name: dimian_a01_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &171928801 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 171928800} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0011999999, y: 0.00029999999, z: -0.048199996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &172674558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 172674559} + - component: {fileID: 172674561} + - component: {fileID: 172674560} + m_Layer: 0 + m_Name: 0035_men02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &172674559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 172674558} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &172674560 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 172674558} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0f92acce5f2d8c045aba818cf8d393a4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &172674561 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 172674558} + m_Mesh: {fileID: 4300058, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &172738692 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100280, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 172738693} + m_Layer: 0 + m_Name: shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &172738693 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400280, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 172738692} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.49759996, y: 0.1197, z: 0.0796} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &177319413 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 177319414} + - component: {fileID: 177319416} + - component: {fileID: 177319415} + m_Layer: 0 + m_Name: 0035_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &177319414 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 177319413} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &177319415 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 177319413} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ac5815f0009072444b513c24c5bf124f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &177319416 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 177319413} + m_Mesh: {fileID: 4300060, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &179921319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 179921320} + - component: {fileID: 179921322} + - component: {fileID: 179921321} + m_Layer: 0 + m_Name: 0054_qiao01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &179921320 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179921319} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &179921321 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179921319} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3877c792ffa856d42845f5543886e5b6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &179921322 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179921319} + m_Mesh: {fileID: 4300104, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &181197110 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 181197111} + m_Layer: 0 + m_Name: dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &181197111 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 181197110} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.5658, y: 0.1183, z: 0.439} + m_LocalScale: {x: 2.263831, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &183942157 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 183942158} + - component: {fileID: 183942160} + - component: {fileID: 183942159} + m_Layer: 0 + m_Name: 0035_Oxygen01_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &183942158 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 183942157} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &183942159 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 183942157} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ce07c10e3ae254747b5264462567c56b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &183942160 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 183942157} + m_Mesh: {fileID: 4300020, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &184341057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 184341058} + - component: {fileID: 184341060} + - component: {fileID: 184341059} + m_Layer: 0 + m_Name: 0010_PJtaizidizuo01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &184341058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 184341057} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &184341059 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 184341057} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &184341060 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 184341057} + m_Mesh: {fileID: 4300020, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &184361841 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100266, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 184361842} + m_Layer: 0 + m_Name: xiangzi04_d_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &184361842 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400266, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 184361841} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0672, y: 0.21049999, z: 0.0034999999} + m_LocalScale: {x: 0.9676725, y: 1.123954, z: 1.123954} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &184864642 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100262, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 184864643} + m_Layer: 0 + m_Name: PJtaizi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &184864643 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400262, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 184864642} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0034, y: 0.0075, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1483990015} + m_Father: {fileID: 1460697575} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &185582893 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 185582894} + - component: {fileID: 185582896} + - component: {fileID: 185582895} + m_Layer: 0 + m_Name: 0033_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &185582894 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 185582893} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &185582895 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 185582893} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &185582896 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 185582893} + m_Mesh: {fileID: 4300140, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &186665203 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 186665204} + - component: {fileID: 186665206} + - component: {fileID: 186665205} + m_Layer: 0 + m_Name: 0018_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &186665204 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 186665203} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &186665205 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 186665203} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &186665206 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 186665203} + m_Mesh: {fileID: 4300036, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &186962804 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 186962805} + m_Layer: 0 + m_Name: blood02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &186962805 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 186962804} + m_LocalRotation: {x: -0.6902015, y: -0.15369423, z: 0.15369421, w: 0.6902015} + m_LocalPosition: {x: 0.4998, y: 0.0409, z: 0.0275} + m_LocalScale: {x: 1.527247, y: 1.527248, z: 1.527248} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &188013964 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 188013965} + - component: {fileID: 188013967} + - component: {fileID: 188013966} + m_Layer: 0 + m_Name: 0030_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &188013965 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188013964} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &188013966 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188013964} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &188013967 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188013964} + m_Mesh: {fileID: 4300132, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &190609223 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 190609224} + - component: {fileID: 190609226} + - component: {fileID: 190609225} + m_Layer: 0 + m_Name: 0006_Lightcone01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &190609224 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 190609223} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &190609225 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 190609223} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &190609226 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 190609223} + m_Mesh: {fileID: 4300012, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &190966480 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 190966481} + - component: {fileID: 190966483} + - component: {fileID: 190966482} + m_Layer: 0 + m_Name: 0086_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &190966481 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 190966480} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 86 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &190966482 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300172, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 190966480} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &190966483 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300172, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 190966480} + m_Mesh: {fileID: 4300200, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &192182894 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 192182895} + - component: {fileID: 192182897} + - component: {fileID: 192182896} + m_Layer: 0 + m_Name: 0030_Lightcone01_i_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &192182895 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 192182894} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &192182896 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 192182894} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &192182897 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 192182894} + m_Mesh: {fileID: 4300052, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &192630045 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100402, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 192630046} + m_Layer: 0 + m_Name: men02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &192630046 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400402, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 192630045} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0293, y: -0.0016, z: 0.0299} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &193112139 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 193112140} + - component: {fileID: 193112142} + - component: {fileID: 193112141} + m_Layer: 0 + m_Name: 0052_Road02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &193112140 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 193112139} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &193112141 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 193112139} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7968d53947fc01f4e98748ec71c75f83, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &193112142 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 193112139} + m_Mesh: {fileID: 4300104, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &197150266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 197150267} + m_Layer: 0 + m_Name: Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &197150267 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 197150266} + m_LocalRotation: {x: 0.303019, y: 0.0000000028057712, z: 0.000000010314425, w: 0.9529846} + m_LocalPosition: {x: 0.14955458, y: 0.00017401244, z: -0.0014753514} + m_LocalScale: {x: 1.5, y: 1.5000001, z: 1.5000001} + m_Children: [] + m_Father: {fileID: 486663718} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &197285184 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 197285185} + m_Layer: 0 + m_Name: daoluzhijia01_d_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &197285185 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 197285184} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.22809999, y: 0.28079998, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &197354398 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 197354399} + m_Layer: 0 + m_Name: tengm02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &197354399 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 197354398} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 0.28, y: 0.0241, z: 0.0432} + m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &198034826 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 198034827} + m_Layer: 0 + m_Name: tianhuaban01_b_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &198034827 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 198034826} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.22, y: 0.0002999997, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &198360541 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 198360542} + - component: {fileID: 198360544} + - component: {fileID: 198360543} + m_Layer: 0 + m_Name: 0015_louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &198360542 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 198360541} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &198360543 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 198360541} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8ecfb9f2df6e8744a867a18ffa930bbe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &198360544 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 198360541} + m_Mesh: {fileID: 4300030, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &199587382 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 199587383} + m_Layer: 0 + m_Name: shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &199587383 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199587382} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.5652, y: -0.0025, z: 0.13399999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &199792580 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 199792581} + - component: {fileID: 199792583} + - component: {fileID: 199792582} + m_Layer: 0 + m_Name: 0021_zhiwu03_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &199792581 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199792580} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &199792582 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199792580} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ec16f8bb95db9184c99e98e7a16c099a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &199792583 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199792580} + m_Mesh: {fileID: 4300042, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &199887920 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 199887921} + - component: {fileID: 199887923} + - component: {fileID: 199887922} + m_Layer: 0 + m_Name: 0084_luzhang01_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &199887921 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199887920} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 84 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &199887922 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300168, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199887920} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &199887923 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300168, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199887920} + m_Mesh: {fileID: 4300068, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &200086829 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 200086830} + m_Layer: 0 + m_Name: Boss_GangJia01_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &200086830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 200086829} + m_LocalRotation: {x: 0.00000006616489, y: -0.0000000044149178, z: 0.04595076, w: 0.9989437} + m_LocalPosition: {x: 0.0775, y: 0.0854, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1517313327} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &200370309 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100274, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 200370310} + m_Layer: 0 + m_Name: zhaopai01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &200370310 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400274, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 200370309} + m_LocalRotation: {x: 0.21716762, y: -0.16686077, z: 0.097994685, w: 0.9567616} + m_LocalPosition: {x: 0.09819999, y: 0.25620002, z: 0.08399999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &201230211 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 201230212} + m_Layer: 0 + m_Name: jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &201230212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 201230211} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.4422, y: 0.1258, z: 0.0446} + m_LocalScale: {x: 1.104526, y: 1, z: 1.528555} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &201412242 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 201412243} + - component: {fileID: 201412245} + - component: {fileID: 201412244} + m_Layer: 0 + m_Name: 0053_qiao01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &201412243 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 201412242} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &201412244 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 201412242} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3877c792ffa856d42845f5543886e5b6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &201412245 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 201412242} + m_Mesh: {fileID: 4300102, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &202075829 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 202075830} + - component: {fileID: 202075832} + - component: {fileID: 202075831} + m_Layer: 0 + m_Name: 0001_qiang_men01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &202075830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 202075829} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &202075831 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 202075829} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad893005331aca044b748654bc1bcff1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &202075832 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 202075829} + m_Mesh: {fileID: 4300002, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &203896238 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 203896239} + - component: {fileID: 203896241} + - component: {fileID: 203896240} + m_Layer: 0 + m_Name: 0032_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &203896239 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203896238} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &203896240 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203896238} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &203896241 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203896238} + m_Mesh: {fileID: 4300268, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &205591249 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100252, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 205591250} + - component: {fileID: 205591252} + - component: {fileID: 205591251} + m_Layer: 0 + m_Name: 0126_dingpeng02_a02_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &205591250 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400252, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 205591249} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 126 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &205591251 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300252, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 205591249} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &205591252 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300252, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 205591249} + m_Mesh: {fileID: 4300242, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &207255745 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 207255746} + - component: {fileID: 207255748} + - component: {fileID: 207255747} + m_Layer: 0 + m_Name: 0014_Lightcone01_c_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &207255746 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 207255745} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &207255747 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 207255745} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &207255748 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 207255745} + m_Mesh: {fileID: 4300028, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &208230516 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 208230517} + m_Layer: 0 + m_Name: scenes + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &208230517 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 208230516} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.17180459, y: 0.047465, z: -0.020856079} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1322750635} + - {fileID: 1651519706} + - {fileID: 455917247} + - {fileID: 1611867637} + - {fileID: 1756612380} + - {fileID: 1010599623} + - {fileID: 1749989652} + - {fileID: 17208528} + - {fileID: 1057593307} + - {fileID: 443559002} + - {fileID: 1239225517} + - {fileID: 1712018108} + - {fileID: 705324714} + - {fileID: 527174276} + - {fileID: 2033841022} + m_Father: {fileID: 1206605209} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &208424136 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 208424137} + - component: {fileID: 208424139} + - component: {fileID: 208424138} + m_Layer: 0 + m_Name: 0069_shitou06_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &208424137 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 208424136} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 69 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &208424138 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300138, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 208424136} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c8aadd78b47b8c4398de1fc56595a8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &208424139 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300138, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 208424136} + m_Mesh: {fileID: 4300038, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &208606644 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 208606645} + m_Layer: 0 + m_Name: door01_break_b_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &208606645 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 208606644} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0000016041678, y: 0.007675373, z: -0.0009889922} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &209033666 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 209033667} + - component: {fileID: 209033669} + - component: {fileID: 209033668} + m_Layer: 0 + m_Name: 0021_jianzhu03_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &209033667 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209033666} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &209033668 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209033666} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &209033669 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209033666} + m_Mesh: {fileID: 4300030, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &209232079 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100338, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 209232080} + m_Layer: 0 + m_Name: guanzi01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &209232080 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400338, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209232079} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 1.1804, y: 0.027, z: 0.1529} + m_LocalScale: {x: -0.6458579, y: -0.6458581, z: -0.6458581} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &209341217 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 209341218} + - component: {fileID: 209341220} + - component: {fileID: 209341219} + m_Layer: 0 + m_Name: 0006_zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &209341218 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209341217} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &209341219 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209341217} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &209341220 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209341217} + m_Mesh: {fileID: 4300012, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &209411528 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 209411529} + - component: {fileID: 209411531} + - component: {fileID: 209411530} + m_Layer: 0 + m_Name: 0005_dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &209411529 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209411528} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &209411530 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209411528} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &209411531 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209411528} + m_Mesh: {fileID: 4300006, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &209494570 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100236, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 209494571} + m_Layer: 0 + m_Name: zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &209494571 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400236, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 209494570} + m_LocalRotation: {x: -0.5933489, y: -0.30095103, z: 0.144564, w: 0.7324389} + m_LocalPosition: {x: 0.1694, y: 0.36589998, z: 0.0436} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &210196327 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 210196328} + - component: {fileID: 210196330} + - component: {fileID: 210196329} + m_Layer: 0 + m_Name: 0050_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &210196328 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 210196327} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &210196329 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 210196327} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &210196330 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 210196327} + m_Mesh: {fileID: 4300172, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &211458266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100466, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 211458267} + m_Layer: 0 + m_Name: zhuzi_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &211458267 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400466, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 211458266} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 1.0627999, y: 0.060399998, z: 0.32709998} + m_LocalScale: {x: 2.158301, y: 2.158301, z: 1.859177} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 88 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &212990362 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 212990363} + - component: {fileID: 212990365} + - component: {fileID: 212990364} + m_Layer: 0 + m_Name: 0009_shimen01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &212990363 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 212990362} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &212990364 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 212990362} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c2592edc5eb8144478beb239e0867669, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &212990365 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 212990362} + m_Mesh: {fileID: 4300018, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &213810921 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 213810922} + - component: {fileID: 213810924} + - component: {fileID: 213810923} + m_Layer: 0 + m_Name: 0046_toutiemen_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &213810922 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 213810921} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &213810923 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 213810921} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff6442769926d8744af52dc48b807dc4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &213810924 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 213810921} + m_Mesh: {fileID: 4300082, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &214188902 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 214188903} + - component: {fileID: 214188905} + - component: {fileID: 214188904} + m_Layer: 0 + m_Name: 0008_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &214188903 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 214188902} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &214188904 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 214188902} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &214188905 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 214188902} + m_Mesh: {fileID: 4300016, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &216662346 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 216662347} + m_Layer: 0 + m_Name: ground03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &216662347 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 216662346} + m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 1.428, y: 0.054, z: 0.65199995} + m_LocalScale: {x: -2.358422, y: -2.49343, z: -1} + m_Children: [] + m_Father: {fileID: 1813002579} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &217193082 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 217193083} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &217193083 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 217193082} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 456254775} + m_Father: {fileID: 538466433} + m_RootOrder: 82 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &217474508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100296, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 217474509} + m_Layer: 0 + m_Name: zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &217474509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400296, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 217474508} + m_LocalRotation: {x: 0.05826212, y: 0.56443906, z: 0.7621947, w: 0.31156588} + m_LocalPosition: {x: 0.148, y: 0.2034, z: 0.056799997} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &220179807 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 220179808} + m_Layer: 0 + m_Name: Lightcone01_g_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &220179808 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 220179807} + m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: 1.370043, y: 0.18910289, z: -0.0071912566} + m_LocalScale: {x: 1.22, y: 1.22, z: 1.22} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &224961270 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 224961271} + - component: {fileID: 224961273} + - component: {fileID: 224961272} + m_Layer: 0 + m_Name: 0020_TengM02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &224961271 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224961270} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &224961272 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224961270} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &224961273 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224961270} + m_Mesh: {fileID: 4300040, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &225226100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 225226101} + - component: {fileID: 225226103} + - component: {fileID: 225226102} + m_Layer: 0 + m_Name: 0020_Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &225226101 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 225226100} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &225226102 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 225226100} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4e02173b7a6adca499b4372b37a993ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &225226103 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 225226100} + m_Mesh: {fileID: 4300040, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &226107041 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 226107042} + m_Layer: 0 + m_Name: wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &226107042 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 226107041} + m_LocalRotation: {x: -0.68096673, y: -0.0115693575, z: -0.09167489, w: 0.7264614} + m_LocalPosition: {x: 0.085, y: 0.0112, z: 0.1171} + m_LocalScale: {x: 0.8834972, y: 0.8834972, z: 0.88349724} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &226509837 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 226509838} + - component: {fileID: 226509840} + - component: {fileID: 226509839} + m_Layer: 0 + m_Name: 0039_qiangmian01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &226509838 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 226509837} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &226509839 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 226509837} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e350dc7e5c3b994dacea7177806cc4d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &226509840 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 226509837} + m_Mesh: {fileID: 4300078, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &226798788 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100220, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 226798789} + m_Layer: 0 + m_Name: PJtaizi03_d02_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &226798789 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400220, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 226798788} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.017, y: 0.2631, z: 0.0008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &226942181 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 226942182} + m_Layer: 0 + m_Name: Spiale01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &226942182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 226942181} + m_LocalRotation: {x: 4.3297806e-17, y: 0.7071068, z: -0.7071068, w: -4.3297806e-17} + m_LocalPosition: {x: 0.2954, y: -0.14299999, z: 0.49710003} + m_LocalScale: {x: -8.691708, y: -8.691695, z: -8.691696} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &227572184 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100394, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 227572185} + m_Layer: 0 + m_Name: lingjian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &227572185 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400394, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 227572184} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0557, y: 0.0299, z: 0.0276} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &228358773 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 228358774} + - component: {fileID: 228358776} + - component: {fileID: 228358775} + m_Layer: 0 + m_Name: 0035_Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &228358774 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 228358773} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &228358775 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 228358773} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4e02173b7a6adca499b4372b37a993ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &228358776 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 228358773} + m_Mesh: {fileID: 4300070, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &229567348 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100238, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 229567349} + m_Layer: 0 + m_Name: TengM03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &229567349 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400238, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 229567348} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.22299999, y: 0.2417, z: 0.045999996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &229807375 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 229807376} + - component: {fileID: 229807378} + - component: {fileID: 229807377} + m_Layer: 0 + m_Name: 0028_Road02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &229807376 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 229807375} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &229807377 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 229807375} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7968d53947fc01f4e98748ec71c75f83, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &229807378 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 229807375} + m_Mesh: {fileID: 4300056, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &229816581 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 229816582} + m_Layer: 0 + m_Name: SYS_TV_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &229816582 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 229816581} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.1618, y: 0.059000004, z: -0.0376} + m_LocalScale: {x: 1.220522, y: 1.220522, z: 1.220522} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &229862889 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100238, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 229862890} + m_Layer: 0 + m_Name: qiangti03_a_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &229862890 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400238, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 229862889} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.23699999, y: 0.014299998, z: -0.044999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &230590971 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 230590972} + - component: {fileID: 230590974} + - component: {fileID: 230590973} + m_Layer: 0 + m_Name: 0035_dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &230590972 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 230590971} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &230590973 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 230590971} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d34983ce64e93604c8593e8c7c807639, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &230590974 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 230590971} + m_Mesh: {fileID: 4300066, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &234510713 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 234510714} + - component: {fileID: 234510716} + - component: {fileID: 234510715} + m_Layer: 0 + m_Name: 0053_tree01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &234510714 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 234510713} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &234510715 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 234510713} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb4bbf722fd757a478920e3341622884, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &234510716 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 234510713} + m_Mesh: {fileID: 4300106, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &234897732 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 234897733} + m_Layer: 0 + m_Name: zhuzi05_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &234897733 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 234897732} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.4516, y: 0.3157, z: 0.094} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &234928124 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 234928125} + - component: {fileID: 234928127} + - component: {fileID: 234928126} + m_Layer: 0 + m_Name: 0064_Floor01_a_01_ZHB_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &234928125 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 234928124} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &234928126 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300128, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 234928124} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f709a3b4b6cd045419ecfbb4a9296447, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &234928127 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300128, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 234928124} + m_Mesh: {fileID: 4300120, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &235756328 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100268, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 235756329} + m_Layer: 0 + m_Name: PJtaizi03_d02_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &235756329 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400268, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 235756328} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.2954, y: 0.1076, z: 0.0008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &236941105 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 236941106} + - component: {fileID: 236941108} + - component: {fileID: 236941107} + m_Layer: 0 + m_Name: 0039_Sky06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &236941106 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 236941105} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &236941107 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 236941105} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d8d2b2e76a5b71048b2d8a820f4ae2d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &236941108 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 236941105} + m_Mesh: {fileID: 4300078, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &237925508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 237925509} + - component: {fileID: 237925511} + - component: {fileID: 237925510} + m_Layer: 0 + m_Name: 0050_jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &237925509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 237925508} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &237925510 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 237925508} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d635d73c7429d0449a560e14c968dd91, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &237925511 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 237925508} + m_Mesh: {fileID: 4300096, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &239094206 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 239094207} + m_Layer: 0 + m_Name: dimian02_b01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &239094207 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 239094206} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.4045, y: -0.0023, z: 0.0421} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &240050329 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 240050330} + - component: {fileID: 240050332} + - component: {fileID: 240050331} + m_Layer: 0 + m_Name: 0017_taizi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &240050330 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240050329} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &240050331 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240050329} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &240050332 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240050329} + m_Mesh: {fileID: 4300030, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &241101317 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 241101318} + - component: {fileID: 241101320} + - component: {fileID: 241101319} + m_Layer: 0 + m_Name: 0012_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &241101318 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 241101317} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &241101319 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 241101317} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &241101320 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 241101317} + m_Mesh: {fileID: 4300074, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &242018776 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 242018777} + - component: {fileID: 242018779} + - component: {fileID: 242018778} + m_Layer: 0 + m_Name: 0008_qiangti02_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &242018777 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 242018776} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &242018778 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 242018776} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 058842034699dab40ad4d25e58beca33, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &242018779 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 242018776} + m_Mesh: {fileID: 4300016, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &243221602 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 243221603} + - component: {fileID: 243221605} + - component: {fileID: 243221604} + m_Layer: 0 + m_Name: 0018_Boss_ground03_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &243221603 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 243221602} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &243221604 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 243221602} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &243221605 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 243221602} + m_Mesh: {fileID: 4300036, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &245079118 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 245079119} + - component: {fileID: 245079121} + - component: {fileID: 245079120} + m_Layer: 0 + m_Name: 0041_Wall02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &245079119 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245079118} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &245079120 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245079118} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff7755ef2eb8a4e49ad54c52048814c4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &245079121 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245079118} + m_Mesh: {fileID: 4300082, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &245806529 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 245806530} + - component: {fileID: 245806532} + - component: {fileID: 245806531} + m_Layer: 0 + m_Name: 0015_zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &245806530 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245806529} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &245806531 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245806529} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &245806532 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 245806529} + m_Mesh: {fileID: 4300030, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &247331672 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 247331673} + - component: {fileID: 247331675} + - component: {fileID: 247331674} + m_Layer: 0 + m_Name: 0041_TengM03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &247331673 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 247331672} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &247331674 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 247331672} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &247331675 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 247331672} + m_Mesh: {fileID: 4300082, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &247824226 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 247824227} + - component: {fileID: 247824229} + - component: {fileID: 247824228} + m_Layer: 0 + m_Name: 0028_Number01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &247824227 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 247824226} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &247824228 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 247824226} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff6442769926d8744af52dc48b807dc4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &247824229 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 247824226} + m_Mesh: {fileID: 4300056, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &247925077 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100238, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 247925078} + m_Layer: 0 + m_Name: langan01_a_SD002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &247925078 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400238, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 247925077} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.4252, y: 0.0555, z: 0.0189} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &249012720 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 249012721} + - component: {fileID: 249012723} + - component: {fileID: 249012722} + m_Layer: 0 + m_Name: 0006_luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &249012721 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 249012720} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &249012722 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 249012720} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &249012723 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 249012720} + m_Mesh: {fileID: 4300012, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &249311794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 249311795} + - component: {fileID: 249311797} + - component: {fileID: 249311796} + m_Layer: 0 + m_Name: 0086_zhiwu03_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &249311795 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 249311794} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 86 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &249311796 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300172, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 249311794} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ecabfc1667a82e74b9c5172daa634fb8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &249311797 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300172, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 249311794} + m_Mesh: {fileID: 4300172, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &249522161 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100414, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 249522162} + m_Layer: 0 + m_Name: pipe01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &249522162 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400414, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 249522161} + m_LocalRotation: {x: 0.48495236, y: 0.28545785, z: -0.5090255, w: 0.6513279} + m_LocalPosition: {x: 1.1037999, y: 0.0984, z: 0.1335} + m_LocalScale: {x: 2.346074, y: 2.346075, z: 2.346074} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &250128794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 250128795} + - component: {fileID: 250128797} + - component: {fileID: 250128796} + m_Layer: 0 + m_Name: 0056_0_jixie01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &250128795 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250128794} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &250128796 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250128794} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d5f5a710f2530884fb8bc5ae3f6712f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &250128797 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250128794} + m_Mesh: {fileID: 4300112, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &250483213 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 250483214} + - component: {fileID: 250483216} + - component: {fileID: 250483215} + m_Layer: 0 + m_Name: 0001_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &250483214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250483213} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &250483215 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250483213} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 40b37ecb01f55d3489544b7bac69d831, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &250483216 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250483213} + m_Mesh: {fileID: 4300126, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &250835436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 250835437} + - component: {fileID: 250835439} + - component: {fileID: 250835438} + m_Layer: 0 + m_Name: 0014_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &250835437 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250835436} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &250835438 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250835436} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &250835439 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250835436} + m_Mesh: {fileID: 4300126, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &250949898 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 250949899} + - component: {fileID: 250949901} + - component: {fileID: 250949900} + m_Layer: 0 + m_Name: 0058_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &250949899 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250949898} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &250949900 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250949898} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &250949901 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250949898} + m_Mesh: {fileID: 4300188, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &251030330 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100462, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 251030331} + m_Layer: 0 + m_Name: xiaowujian01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &251030331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400462, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 251030330} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.2547, y: 0.0669, z: 0.0584} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 86 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &251426795 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 251426796} + - component: {fileID: 251426798} + - component: {fileID: 251426797} + m_Layer: 0 + m_Name: 0004_floor_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &251426796 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 251426795} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &251426797 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 251426795} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 441710472e7886d4e9ec9b41a640fcce, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &251426798 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 251426795} + m_Mesh: {fileID: 4300008, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &251686416 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 251686417} + m_Layer: 0 + m_Name: Bone002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &251686417 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 251686416} + m_LocalRotation: {x: 0.99990225, y: -0.013985087, z: 0.0000003053578, w: -0.0000017400187} + m_LocalPosition: {x: 0.0012078312, y: -0.00004455212, z: 0.00030850814} + m_LocalScale: {x: 0.99999994, y: 1.000001, z: 0.9999999} + m_Children: + - {fileID: 2108992888} + m_Father: {fileID: 439933839} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &252074879 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 252074880} + - component: {fileID: 252074882} + - component: {fileID: 252074881} + m_Layer: 0 + m_Name: 0041_broken_ground01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &252074880 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 252074879} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &252074881 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 252074879} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d37c6a4ed37a00c429abbc632a39bf96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &252074882 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 252074879} + m_Mesh: {fileID: 4300082, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &253600694 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100352, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 253600695} + m_Layer: 0 + m_Name: jianzhu03_d01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &253600695 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400352, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 253600694} + m_LocalRotation: {x: 0.000000057601163, y: 0.7071068, z: -0.000000057601163, w: 0.7071068} + m_LocalPosition: {x: 0.6983, y: 0.10479999, z: 0.0481} + m_LocalScale: {x: 0.9321833, y: 0.6, z: 0.6147307} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &253659559 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 253659560} + - component: {fileID: 253659562} + - component: {fileID: 253659561} + m_Layer: 0 + m_Name: 0046_xiaowujian04_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &253659560 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 253659559} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &253659561 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 253659559} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 58aaa283c20605a4892c60b6976fd292, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &253659562 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 253659559} + m_Mesh: {fileID: 4300092, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &254104273 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 254104274} + - component: {fileID: 254104276} + - component: {fileID: 254104275} + m_Layer: 0 + m_Name: 0038_dianti_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &254104274 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254104273} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &254104275 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254104273} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e07ab9a38e650a64eb406ef06de6687a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &254104276 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254104273} + m_Mesh: {fileID: 4300066, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &254536331 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 254536332} + - component: {fileID: 254536334} + - component: {fileID: 254536333} + m_Layer: 0 + m_Name: 0006_beijing_shu03_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &254536332 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254536331} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &254536333 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254536331} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff5f4d512e779b54fae9fcc4afb2f375, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &254536334 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254536331} + m_Mesh: {fileID: 4300012, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &254572449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100234, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 254572450} + m_Layer: 0 + m_Name: zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &254572450 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400234, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254572449} + m_LocalRotation: {x: -0.42287815, y: 0.27033308, z: 0.049977012, w: 0.86347926} + m_LocalPosition: {x: 0.152, y: 0.3421, z: 0.045700002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &255222558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 255222559} + m_Layer: 0 + m_Name: jianzhu03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &255222559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 255222558} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.6142, y: 0.0179, z: 0.1645} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &255995946 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100226, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 255995947} + m_Layer: 0 + m_Name: hulanjia01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &255995947 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400226, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 255995946} + m_LocalRotation: {x: 0, y: -0.20166568, z: -0, w: 0.97945446} + m_LocalPosition: {x: 0.44772997, y: 0.0385, z: 0.0158} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &256163521 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100258, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 256163522} + m_Layer: 0 + m_Name: luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &256163522 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400258, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 256163521} + m_LocalRotation: {x: 0, y: -0.18703859, z: -0, w: 0.98235255} + m_LocalPosition: {x: 0.49129, y: 0.05535, z: 0.01719} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &257957710 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 257957711} + - component: {fileID: 257957713} + - component: {fileID: 257957712} + m_Layer: 0 + m_Name: 0053_xiangzi_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &257957711 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 257957710} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &257957712 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 257957710} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb78655ca69c72c47bc96fec94f6f18c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &257957713 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 257957710} + m_Mesh: {fileID: 4300106, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &259893961 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 259893962} + - component: {fileID: 259893964} + - component: {fileID: 259893963} + m_Layer: 0 + m_Name: 0012_gaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &259893962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 259893961} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &259893963 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 259893961} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d89c4cd30dd8f994f9c3bceeeb144c66, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &259893964 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 259893961} + m_Mesh: {fileID: 4300024, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &260927951 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 260927952} + - component: {fileID: 260927954} + - component: {fileID: 260927953} + m_Layer: 0 + m_Name: 0076_dianti02_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &260927952 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 260927951} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 76 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &260927953 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300152, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 260927951} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e1ac78be03ff744fbd0363786f522eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &260927954 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300152, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 260927951} + m_Mesh: {fileID: 4300144, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &261370194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100206, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 261370195} + m_Layer: 0 + m_Name: jixie01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &261370195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400206, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261370194} + m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.111163594, y: 0.23732619, z: 0.09252017} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &261445511 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 261445512} + - component: {fileID: 261445514} + - component: {fileID: 261445513} + m_Layer: 0 + m_Name: 0045_xiaowujian04_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &261445512 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261445511} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &261445513 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261445511} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &261445514 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261445511} + m_Mesh: {fileID: 4300090, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &262514171 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 262514172} + m_Layer: 0 + m_Name: Qijiangtai_01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &262514172 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 262514171} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.1591, y: 0.0074, z: 0.0775} + m_LocalScale: {x: 1.245498, y: 1.245498, z: 1.245498} + m_Children: + - {fileID: 1525289384} + m_Father: {fileID: 1691472201} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &262753683 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 262753684} + - component: {fileID: 262753686} + - component: {fileID: 262753685} + m_Layer: 0 + m_Name: 0034_zhuzi05_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &262753684 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 262753683} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &262753685 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 262753683} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ada69fc36516d4a48bed64ec0ba0c35f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &262753686 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 262753683} + m_Mesh: {fileID: 4300068, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &262851631 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 262851632} + m_Layer: 0 + m_Name: 0_jixie01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &262851632 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 262851631} + m_LocalRotation: {x: -0.000000244381, y: 0.000000087422755, z: 2.136446e-14, w: 1} + m_LocalPosition: {x: -0.13883, y: 0.204, z: 0.097569995} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &263295940 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 263295941} + - component: {fileID: 263295943} + - component: {fileID: 263295942} + m_Layer: 0 + m_Name: 0029_Number013_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &263295941 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 263295940} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &263295942 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 263295940} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &263295943 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 263295940} + m_Mesh: {fileID: 4300058, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &264382715 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 264382716} + - component: {fileID: 264382718} + - component: {fileID: 264382717} + m_Layer: 0 + m_Name: 0024_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &264382716 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264382715} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &264382717 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264382715} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &264382718 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264382715} + m_Mesh: {fileID: 4300090, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &264424328 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 264424329} + - component: {fileID: 264424331} + - component: {fileID: 264424330} + m_Layer: 0 + m_Name: 0026_louti01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &264424329 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264424328} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &264424330 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264424328} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d46a53acd75499428a60efdbe2b0b42, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &264424331 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264424328} + m_Mesh: {fileID: 4300052, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &266756789 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 266756790} + - component: {fileID: 266756792} + - component: {fileID: 266756791} + m_Layer: 0 + m_Name: 0036_wall07_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &266756790 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 266756789} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &266756791 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 266756789} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &266756792 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 266756789} + m_Mesh: {fileID: 4300072, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &269519508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 269519509} + - component: {fileID: 269519511} + - component: {fileID: 269519510} + m_Layer: 0 + m_Name: 0045_Door01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &269519509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 269519508} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &269519510 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 269519508} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff6442769926d8744af52dc48b807dc4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &269519511 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 269519508} + m_Mesh: {fileID: 4300080, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &269822264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 269822265} + - component: {fileID: 269822267} + - component: {fileID: 269822266} + m_Layer: 0 + m_Name: 0029_Door01_a_lw_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &269822265 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 269822264} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &269822266 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 269822264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4c6cb2f18bab5604492bf77398daae8b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &269822267 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 269822264} + m_Mesh: {fileID: 4300010, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &270360374 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 270360375} + m_Layer: 0 + m_Name: Sky02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &270360375 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270360374} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 1.635, y: 0.608, z: 0.305} + m_LocalScale: {x: 0.85, y: 0.8499999, z: 0.8499999} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &271249879 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 271249880} + - component: {fileID: 271249882} + - component: {fileID: 271249881} + m_Layer: 0 + m_Name: 0049_tree02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &271249880 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 271249879} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &271249881 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 271249879} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2683797c4055f0a42ac1fb7bced005ea, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &271249882 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 271249879} + m_Mesh: {fileID: 4300098, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &271501737 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 271501738} + m_Layer: 0 + m_Name: daoluzhijia01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &271501738 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 271501737} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.0711, y: 0.204, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &272546551 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 272546552} + m_Layer: 0 + m_Name: box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &272546552 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 272546551} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.6658, y: 0.13489999, z: 0.074099995} + m_LocalScale: {x: 0.847574, y: 0.847574, z: 0.847574} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &273962458 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 273962459} + m_Layer: 0 + m_Name: gaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &273962459 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 273962458} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.89879996, y: 0.0808, z: 0.1063} + m_LocalScale: {x: 1.248749, y: 1.255794, z: 1.218136} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &274196972 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 274196973} + - component: {fileID: 274196975} + - component: {fileID: 274196974} + m_Layer: 0 + m_Name: 0016_men01_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &274196973 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 274196972} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &274196974 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 274196972} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0f72f393138e7a14391611f77d54a6a3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &274196975 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 274196972} + m_Mesh: {fileID: 4300032, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &274660865 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 274660866} + - component: {fileID: 274660868} + - component: {fileID: 274660867} + m_Layer: 0 + m_Name: 0045_zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &274660866 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 274660865} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &274660867 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 274660865} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &274660868 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 274660865} + m_Mesh: {fileID: 4300086, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &275009072 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 275009073} + - component: {fileID: 275009075} + - component: {fileID: 275009074} + m_Layer: 0 + m_Name: 0038_tree02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &275009073 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 275009072} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &275009074 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 275009072} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2683797c4055f0a42ac1fb7bced005ea, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &275009075 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 275009072} + m_Mesh: {fileID: 4300076, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &275104639 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 275104640} + m_Layer: 0 + m_Name: scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &275104640 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 275104639} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 186962805} + - {fileID: 1755525332} + - {fileID: 1318138320} + - {fileID: 546397094} + - {fileID: 629219977} + - {fileID: 59028053} + - {fileID: 962946840} + - {fileID: 88370886} + - {fileID: 1136924153} + - {fileID: 643959987} + - {fileID: 1781177987} + - {fileID: 2111636054} + - {fileID: 316059433} + - {fileID: 1000510526} + - {fileID: 1545078441} + - {fileID: 1860773118} + - {fileID: 1758966703} + - {fileID: 1651719525} + - {fileID: 2133090993} + - {fileID: 1260866845} + - {fileID: 1958748484} + - {fileID: 929914652} + - {fileID: 2135832308} + - {fileID: 1576395736} + - {fileID: 1769243397} + - {fileID: 1412780454} + - {fileID: 944946656} + - {fileID: 891540337} + - {fileID: 866763152} + - {fileID: 1710331149} + - {fileID: 1304770448} + - {fileID: 1867346749} + - {fileID: 1813882573} + - {fileID: 1197238067} + m_Father: {fileID: 356540920} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &277445902 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 277445903} + - component: {fileID: 277445905} + - component: {fileID: 277445904} + m_Layer: 0 + m_Name: 0001_wall03_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &277445903 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 277445902} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &277445904 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 277445902} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c0ec0020d4162964c950f6b56ce7e270, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &277445905 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 277445902} + m_Mesh: {fileID: 4300002, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &277899803 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 277899804} + - component: {fileID: 277899806} + - component: {fileID: 277899805} + m_Layer: 0 + m_Name: 0003_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &277899804 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 277899803} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &277899805 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 277899803} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &277899806 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 277899803} + m_Mesh: {fileID: 4300056, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &278961173 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 278961174} + - component: {fileID: 278961176} + - component: {fileID: 278961175} + m_Layer: 0 + m_Name: 0001_stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &278961174 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 278961173} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &278961175 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 278961173} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 602c1ffae6268084c877b5c2c3285a82, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &278961176 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 278961173} + m_Mesh: {fileID: 4300002, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &279274116 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100366, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 279274117} + m_Layer: 0 + m_Name: langan04_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &279274117 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400366, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 279274116} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.32212, y: -0.0025999998, z: 0.114199996} + m_LocalScale: {x: 0.938359, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &281148891 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 281148892} + - component: {fileID: 281148894} + - component: {fileID: 281148893} + m_Layer: 0 + m_Name: 0063_shitou02_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &281148892 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 281148891} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &281148893 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 281148891} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4687de0f7cdf5a1428e249f98b237ef0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &281148894 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 281148891} + m_Mesh: {fileID: 4300122, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &283116283 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 283116284} + - component: {fileID: 283116286} + - component: {fileID: 283116285} + m_Layer: 0 + m_Name: 0009_zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &283116284 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283116283} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &283116285 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283116283} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &283116286 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283116283} + m_Mesh: {fileID: 4300018, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &283441867 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 283441868} + - component: {fileID: 283441870} + - component: {fileID: 283441869} + m_Layer: 0 + m_Name: 0001_dimian01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &283441868 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283441867} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &283441869 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283441867} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a493d0eb2136a634e860296e49fedcd2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &283441870 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283441867} + m_Mesh: {fileID: 4300002, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &283493167 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 283493168} + - component: {fileID: 283493170} + - component: {fileID: 283493169} + m_Layer: 0 + m_Name: 0017_tengm01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &283493168 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283493167} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &283493169 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283493167} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &283493170 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 283493167} + m_Mesh: {fileID: 4300034, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1001 &283593419 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} + propertyPath: m_LocalPosition.x + value: 63.06 + objectReference: {fileID: 0} + - target: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} + propertyPath: m_RootOrder + value: 17 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &284946379 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100216, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 284946380} + m_Layer: 0 + m_Name: Lightcone01_g_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &284946380 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400216, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 284946379} + m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: -0.15565531, y: -0.01051105, z: -0.394655} + m_LocalScale: {x: 1.22, y: 1.22, z: 1.22} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &285178744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 285178745} + m_Layer: 0 + m_Name: Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &285178745 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 285178744} + m_LocalRotation: {x: -0.7046404, y: -0.05900829, z: -0.05900829, w: 0.7046404} + m_LocalPosition: {x: 0.185, y: -0.0094, z: 0.14479999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &287884176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 287884177} + - component: {fileID: 287884179} + - component: {fileID: 287884178} + m_Layer: 0 + m_Name: 0013_guandao01_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &287884177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287884176} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &287884178 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287884176} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a5d158f7b5756547a57e5043450cc21, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &287884179 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287884176} + m_Mesh: {fileID: 4300026, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &287909216 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 287909217} + - component: {fileID: 287909219} + - component: {fileID: 287909218} + m_Layer: 0 + m_Name: 0044_dimian02_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &287909217 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287909216} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &287909218 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287909216} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d34983ce64e93604c8593e8c7c807639, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &287909219 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287909216} + m_Mesh: {fileID: 4300088, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &288042838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 288042839} + - component: {fileID: 288042841} + - component: {fileID: 288042840} + m_Layer: 0 + m_Name: 0049_zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &288042839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 288042838} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &288042840 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 288042838} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &288042841 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 288042838} + m_Mesh: {fileID: 4300094, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &288987651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 288987652} + m_Layer: 0 + m_Name: Bip001 R Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &288987652 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 288987651} + m_LocalRotation: {x: 0.6057262, y: 0.10614376, z: 0.7843404, w: 0.08148299} + m_LocalPosition: {x: 0.0065347007, y: 0.0015462775, z: -0.013476123} + m_LocalScale: {x: 1, y: 0.9999998, z: 0.9999999} + m_Children: + - {fileID: 2056197623} + m_Father: {fileID: 626477841} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &289040197 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100214, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 289040198} + m_Layer: 0 + m_Name: zhuzi04_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &289040198 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400214, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 289040197} + m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} + m_LocalPosition: {x: 0.172, y: -0.0023, z: 0.020899998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &289879780 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 289879781} + m_Layer: 0 + m_Name: jianzhu03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &289879781 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 289879780} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.6711, y: 0.1182, z: 0.46384996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &291368607 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 291368608} + - component: {fileID: 291368610} + - component: {fileID: 291368609} + m_Layer: 0 + m_Name: 0024_plane01_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &291368608 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 291368607} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &291368609 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 291368607} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0ec829f050304d94b8843cb8950f68dc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &291368610 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 291368607} + m_Mesh: {fileID: 4300048, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &292739856 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 292739857} + - component: {fileID: 292739859} + - component: {fileID: 292739858} + m_Layer: 0 + m_Name: 0038_dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &292739857 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292739856} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &292739858 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292739856} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d34983ce64e93604c8593e8c7c807639, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &292739859 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292739856} + m_Mesh: {fileID: 4300072, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &294279157 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 294279158} + m_Layer: 0 + m_Name: Grass04_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &294279158 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 294279157} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.44169998, y: 0.035, z: 0.13} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &294358962 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 294358963} + - component: {fileID: 294358965} + - component: {fileID: 294358964} + m_Layer: 0 + m_Name: 0030_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &294358963 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 294358962} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &294358964 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 294358962} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 049bb132947ca1b448f33b78c65113ba, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &294358965 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 294358962} + m_Mesh: {fileID: 4300060, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &295741548 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 295741549} + - component: {fileID: 295741551} + - component: {fileID: 295741550} + m_Layer: 0 + m_Name: 0080_youx02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &295741549 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 295741548} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 80 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &295741550 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300160, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 295741548} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b596ff8583464ef429f169ecb657b07b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &295741551 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300160, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 295741548} + m_Mesh: {fileID: 4300160, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &296381021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 296381022} + - component: {fileID: 296381024} + - component: {fileID: 296381023} + m_Layer: 0 + m_Name: 0039_jianzhu02_a02_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &296381022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 296381021} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &296381023 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 296381021} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1ec2a4105801888488ba69df8c412926, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &296381024 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 296381021} + m_Mesh: {fileID: 4300070, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &300237851 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 300237852} + m_Layer: 0 + m_Name: Dianti_ENEMY_RH_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &300237852 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 300237851} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -0.2952553, y: -0.038631048, z: -0.39785498} + m_LocalScale: {x: 1, y: 1, z: 0.9} + m_Children: + - {fileID: 1227584802} + - {fileID: 840055799} + - {fileID: 149549932} + - {fileID: 525200668} + - {fileID: 1793769947} + m_Father: {fileID: 456254775} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &302013725 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 302013726} + - component: {fileID: 302013728} + - component: {fileID: 302013727} + m_Layer: 0 + m_Name: 0026_Boss_ground05_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &302013726 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 302013725} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &302013727 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 302013725} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &302013728 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 302013725} + m_Mesh: {fileID: 4300052, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &303148287 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 303148288} + - component: {fileID: 303148290} + - component: {fileID: 303148289} + m_Layer: 0 + m_Name: 0023_jianzhu03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &303148288 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303148287} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &303148289 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303148287} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &303148290 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303148287} + m_Mesh: {fileID: 4300034, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &305667774 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 305667775} + - component: {fileID: 305667777} + - component: {fileID: 305667776} + m_Layer: 0 + m_Name: 0005_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &305667775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 305667774} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &305667776 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 305667774} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &305667777 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 305667774} + m_Mesh: {fileID: 4300010, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &308443511 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 308443512} + m_Layer: 0 + m_Name: qiangmian01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &308443512 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 308443511} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.145, y: -0.01, z: 0.040999997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &310660246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 310660247} + - component: {fileID: 310660249} + - component: {fileID: 310660248} + m_Layer: 0 + m_Name: 0020_Boss_ground_SM_010 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &310660247 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310660246} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &310660248 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310660246} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &310660249 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310660246} + m_Mesh: {fileID: 4300040, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &310990573 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 310990574} + - component: {fileID: 310990576} + - component: {fileID: 310990575} + m_Layer: 0 + m_Name: 0015_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &310990574 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310990573} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &310990575 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310990573} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &310990576 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310990573} + m_Mesh: {fileID: 4300078, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &313420519 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 313420520} + - component: {fileID: 313420522} + - component: {fileID: 313420521} + m_Layer: 0 + m_Name: 0062_Buiding02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &313420520 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313420519} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &313420521 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313420519} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 923f02194e641df43aa90ec6dde3c3d1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &313420522 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313420519} + m_Mesh: {fileID: 4300124, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &315344596 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100272, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 315344597} + m_Layer: 0 + m_Name: wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &315344597 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400272, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 315344596} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.39529997, y: 0.2343, z: 0.24700001} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &316059432 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 316059433} + m_Layer: 0 + m_Name: hulan002_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &316059433 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 316059432} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.4558, y: 0.125, z: 0.172} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &317761299 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 317761300} + - component: {fileID: 317761302} + - component: {fileID: 317761301} + m_Layer: 0 + m_Name: 0028_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &317761300 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 317761299} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &317761301 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 317761299} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &317761302 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 317761299} + m_Mesh: {fileID: 4300098, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &319663057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 319663058} + m_Layer: 0 + m_Name: guanzi_002_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &319663058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 319663057} + m_LocalRotation: {x: 0, y: -0.37198204, z: -0, w: 0.92823994} + m_LocalPosition: {x: -0.4132, y: -0.15699999, z: 0.459} + m_LocalScale: {x: 1.886759, y: 1.886759, z: 1.886759} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &320365918 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100244, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 320365919} + m_Layer: 0 + m_Name: shitou07_a02_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &320365919 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400244, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 320365918} + m_LocalRotation: {x: 0.42823932, y: 0.55792534, z: -0.54670596, w: 0.45435998} + m_LocalPosition: {x: -0.091400005, y: 0.2037, z: 0.1435} + m_LocalScale: {x: 0.8602838, y: 0.86028385, z: 0.8602837} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &321689994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 321689995} + - component: {fileID: 321689997} + - component: {fileID: 321689996} + m_Layer: 0 + m_Name: 0008_Stone02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &321689995 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321689994} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &321689996 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321689994} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e604935172563d046acfdd1e0becc48a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &321689997 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321689994} + m_Mesh: {fileID: 4300016, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &323448612 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 323448613} + - component: {fileID: 323448615} + - component: {fileID: 323448614} + m_Layer: 0 + m_Name: 0008_qiang_men01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &323448613 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 323448612} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &323448614 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 323448612} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a6028a7131e2fe54cb7d33741d6c1e5b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &323448615 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 323448612} + m_Mesh: {fileID: 4300016, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &324705033 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 324705034} + - component: {fileID: 324705036} + - component: {fileID: 324705035} + m_Layer: 0 + m_Name: 0020_daoluzhijia01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &324705034 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 324705033} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &324705035 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 324705033} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ca077164eb3a2cc4ab0344117191fbb7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &324705036 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 324705033} + m_Mesh: {fileID: 4300040, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &324839259 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100252, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 324839260} + m_Layer: 0 + m_Name: Lightcone_dideng02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &324839260 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400252, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 324839259} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.070699975, y: 0.012007999, z: 0.000030000208} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1093063745} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &325158624 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 325158625} + - component: {fileID: 325158627} + - component: {fileID: 325158626} + m_Layer: 0 + m_Name: 0047_0ill_Tank_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &325158625 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325158624} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &325158626 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325158624} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46955e9b6d3691a44865967997be110c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &325158627 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325158624} + m_Mesh: {fileID: 4300040, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &325533477 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 325533478} + - component: {fileID: 325533480} + - component: {fileID: 325533479} + m_Layer: 0 + m_Name: 0073_zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &325533478 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325533477} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 73 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &325533479 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300146, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325533477} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &325533480 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300146, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325533477} + m_Mesh: {fileID: 4300046, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &325713114 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 325713115} + - component: {fileID: 325713117} + - component: {fileID: 325713116} + m_Layer: 0 + m_Name: 0007_PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &325713115 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325713114} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &325713116 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325713114} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &325713117 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325713114} + m_Mesh: {fileID: 4300014, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &326231414 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 326231415} + m_Layer: 0 + m_Name: Number03_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &326231415 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 326231414} + m_LocalRotation: {x: -0.34986988, y: 0.6144844, z: 0.6144844, w: -0.34986988} + m_LocalPosition: {x: 0.115700096, y: -0.0218, z: 0.3031002} + m_LocalScale: {x: 4.294834, y: 4.294832, z: 4.2948318} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &328312021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100256, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 328312022} + m_Layer: 0 + m_Name: luzhang01_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &328312022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400256, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 328312021} + m_LocalRotation: {x: 0.000000021124992, y: -0.25641412, z: 0.0000000056041087, w: 0.96656704} + m_LocalPosition: {x: -0.027049998, y: 0.0074299998, z: 0.011419999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &328522822 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 328522823} + m_Layer: 0 + m_Name: broken_ground01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &328522823 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 328522822} + m_LocalRotation: {x: 0.000000021855694, y: 4.5863277e-24, z: 5.524599e-24, w: 1} + m_LocalPosition: {x: -0.027900001, y: -0.018000001, z: 0.0049} + m_LocalScale: {x: 1.090944, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1442909584} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &330188184 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100358, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 330188185} + m_Layer: 0 + m_Name: jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &330188185 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400358, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 330188184} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.6264, y: 0.125, z: 0.2087} + m_LocalScale: {x: 1.014143, y: 0.2, z: 1.336168} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &331838339 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 331838340} + - component: {fileID: 331838342} + - component: {fileID: 331838341} + m_Layer: 0 + m_Name: 0025_Number01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &331838340 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 331838339} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &331838341 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 331838339} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &331838342 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 331838339} + m_Mesh: {fileID: 4300050, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &332103958 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 332103959} + m_Layer: 0 + m_Name: zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &332103959 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 332103958} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.36424, y: -0.0008599999, z: 0.0069099995} + m_LocalScale: {x: 0.8839751, y: 0.8839746, z: 0.8839746} + m_Children: + - {fileID: 1033435869} + - {fileID: 1386022674} + m_Father: {fileID: 1691472201} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &333999595 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 333999596} + m_Layer: 0 + m_Name: tietong01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &333999596 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 333999595} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.23719999, y: 0.0093, z: 0.0468} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &335319574 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 335319575} + m_Layer: 0 + m_Name: dimian02_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &335319575 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 335319574} + m_LocalRotation: {x: 0.000000021855692, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 1.4251, y: 0.054, z: 0.086} + m_LocalScale: {x: 1.359422, y: 1.872125, z: 1.88716} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &336248200 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100274, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 336248201} + m_Layer: 0 + m_Name: PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &336248201 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400274, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 336248200} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.1166, y: 0.007979999, z: 0.044099998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &337506289 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 337506290} + - component: {fileID: 337506292} + - component: {fileID: 337506291} + m_Layer: 0 + m_Name: 0006_qiangti02_a_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &337506290 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 337506289} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &337506291 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 337506289} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 058842034699dab40ad4d25e58beca33, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &337506292 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 337506289} + m_Mesh: {fileID: 4300012, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &337862705 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100286, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 337862706} + m_Layer: 0 + m_Name: zhiwu02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &337862706 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400286, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 337862705} + m_LocalRotation: {x: -0.70451665, y: -0.036827028, z: 0.033084866, w: 0.70795864} + m_LocalPosition: {x: -0.37240002, y: 0.2011, z: -0.0607} + m_LocalScale: {x: 2, y: 2, z: 2} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &338378796 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 338378797} + - component: {fileID: 338378799} + - component: {fileID: 338378798} + m_Layer: 0 + m_Name: 0040_qiangmian01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &338378797 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 338378796} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &338378798 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 338378796} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e350dc7e5c3b994dacea7177806cc4d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &338378799 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 338378796} + m_Mesh: {fileID: 4300080, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &339365100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 339365101} + - component: {fileID: 339365103} + - component: {fileID: 339365102} + m_Layer: 0 + m_Name: 0029_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &339365101 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 339365100} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &339365102 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 339365100} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 049bb132947ca1b448f33b78c65113ba, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &339365103 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 339365100} + m_Mesh: {fileID: 4300058, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &341013605 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 341013606} + - component: {fileID: 341013608} + - component: {fileID: 341013607} + m_Layer: 0 + m_Name: 0100_jianzhu02_c01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &341013606 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 341013605} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 100 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &341013607 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300200, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 341013605} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a7a6f101d8c8f24590f70f2def3e82f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &341013608 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300200, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 341013605} + m_Mesh: {fileID: 4300190, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &342444592 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 342444593} + - component: {fileID: 342444595} + - component: {fileID: 342444594} + m_Layer: 0 + m_Name: 0046_zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &342444593 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 342444592} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &342444594 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 342444592} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &342444595 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 342444592} + m_Mesh: {fileID: 4300088, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &343596814 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 343596815} + - component: {fileID: 343596817} + - component: {fileID: 343596816} + m_Layer: 0 + m_Name: 0010_xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &343596815 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 343596814} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &343596816 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 343596814} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c951e5b050fa39e4cb6966bdcbb9ca41, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &343596817 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 343596814} + m_Mesh: {fileID: 4300020, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &344947391 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100214, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 344947392} + - component: {fileID: 344947394} + - component: {fileID: 344947393} + m_Layer: 0 + m_Name: 0107_beijing05_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &344947392 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400214, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 344947391} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: -0.487} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 107 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &344947393 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300214, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 344947391} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4e600926c14224c4a997e306ba688214, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &344947394 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300214, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 344947391} + m_Mesh: {fileID: 4300096, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &345396970 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 345396971} + - component: {fileID: 345396973} + - component: {fileID: 345396972} + m_Layer: 0 + m_Name: 0012_machine01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &345396971 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 345396970} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &345396972 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 345396970} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 187e62eb79c226e48898fcfbbcc9c9eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &345396973 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 345396970} + m_Mesh: {fileID: 4300024, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &346079391 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 346079392} + m_Layer: 0 + m_Name: jiantou01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &346079392 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 346079391} + m_LocalRotation: {x: 0.7071068, y: 4.32978e-17, z: 0.7071067, w: -4.3297806e-17} + m_LocalPosition: {x: 0.036099985, y: 0.010299997, z: -0.048100013} + m_LocalScale: {x: 3.906275, y: 3.906273, z: 3.906273} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &347218079 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 347218080} + - component: {fileID: 347218082} + - component: {fileID: 347218081} + m_Layer: 0 + m_Name: 0015_PJtaizidizuo01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &347218080 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347218079} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &347218081 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347218079} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &347218082 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347218079} + m_Mesh: {fileID: 4300030, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &349815147 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 349815148} + m_Layer: 0 + m_Name: 44out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &349815148 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 349815147} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 76.34, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 627371498} + - {fileID: 4787442} + - {fileID: 1456319260} + - {fileID: 1153555265} + - {fileID: 1113657055} + - {fileID: 1806037107} + - {fileID: 432450494} + - {fileID: 1659049179} + - {fileID: 154239016} + - {fileID: 627296825} + - {fileID: 484722247} + - {fileID: 2146810898} + - {fileID: 259893962} + - {fileID: 1926142447} + - {fileID: 1946668819} + - {fileID: 1882961331} + - {fileID: 650965830} + - {fileID: 82555688} + - {fileID: 1935983473} + - {fileID: 990580699} + - {fileID: 578493269} + - {fileID: 687151994} + - {fileID: 625396693} + - {fileID: 62448891} + - {fileID: 1314964000} + - {fileID: 1659412802} + - {fileID: 1212503525} + - {fileID: 543743333} + - {fileID: 2032987295} + - {fileID: 1376706431} + - {fileID: 1994028247} + - {fileID: 755818643} + - {fileID: 1307137907} + m_Father: {fileID: 0} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &350251406 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 350251407} + - component: {fileID: 350251409} + - component: {fileID: 350251408} + m_Layer: 0 + m_Name: 0033_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &350251407 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 350251406} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &350251408 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 350251406} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &350251409 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 350251406} + m_Mesh: {fileID: 4300066, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &352108423 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 352108424} + m_Layer: 0 + m_Name: Grass01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &352108424 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 352108423} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.0967, y: 0.16959998, z: 0.21} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &352650460 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100242, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 352650461} + m_Layer: 0 + m_Name: TengM05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &352650461 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400242, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 352650460} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.32979998, y: 0.23200001, z: 0.047} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &354671981 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 354671982} + m_Layer: 0 + m_Name: tiaoban01_A_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &354671982 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 354671981} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.1754, y: 0.033699997, z: 0.0086} + m_LocalScale: {x: 1.48, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &355328945 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100232, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 355328946} + - component: {fileID: 355328948} + - component: {fileID: 355328947} + m_Layer: 0 + m_Name: 0116_qiang_01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &355328946 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400232, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 355328945} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 116 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &355328947 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300232, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 355328945} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c8b385515ebd926479eec058b34cec1b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &355328948 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300232, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 355328945} + m_Mesh: {fileID: 4300222, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &356184817 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100234, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 356184818} + - component: {fileID: 356184820} + - component: {fileID: 356184819} + m_Layer: 0 + m_Name: 0117_qiang_01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &356184818 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400234, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356184817} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 117 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &356184819 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300234, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356184817} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b1ee7d1e68cc83f4594b75334a71ecb8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &356184820 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300234, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356184817} + m_Mesh: {fileID: 4300224, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &356441072 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 356441073} + - component: {fileID: 356441075} + - component: {fileID: 356441074} + m_Layer: 0 + m_Name: 0016_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &356441073 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356441072} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &356441074 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356441072} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &356441075 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356441072} + m_Mesh: {fileID: 4300080, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &356540919 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 356540920} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &356540920 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356540919} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 275104640} + m_Father: {fileID: 919405965} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &356893131 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 356893132} + m_Layer: 0 + m_Name: windows01_a_SYS_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &356893132 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356893131} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2511, y: 0.007700005, z: 0.1612} + m_LocalScale: {x: 1.049106, y: 1.341462, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &357403989 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100264, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 357403990} + - component: {fileID: 357403992} + - component: {fileID: 357403991} + m_Layer: 0 + m_Name: 0132_xiaowujian01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &357403990 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400264, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 357403989} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 132 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &357403991 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300264, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 357403989} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 29baed01fcbee7943ae2dea657681152, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &357403992 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300264, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 357403989} + m_Mesh: {fileID: 4300254, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &358615987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 358615988} + - component: {fileID: 358615990} + - component: {fileID: 358615989} + m_Layer: 0 + m_Name: 0027_tree01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &358615988 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 358615987} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &358615989 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 358615987} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e2c85664a68cfc6479dd7e141f4210ac, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &358615990 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 358615987} + m_Mesh: {fileID: 4300054, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1001 &360079851 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} + propertyPath: m_LocalPosition.x + value: 58.19 + objectReference: {fileID: 0} + - target: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} + propertyPath: m_RootOrder + value: 16 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &361284586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 361284587} + - component: {fileID: 361284589} + - component: {fileID: 361284588} + m_Layer: 0 + m_Name: 0008_Walk02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &361284587 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 361284586} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &361284588 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 361284586} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1b93e1b895daf664f823c1cb4aa271ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &361284589 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 361284586} + m_Mesh: {fileID: 4300016, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &363040887 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100236, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 363040888} + m_Layer: 0 + m_Name: qiangti02_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &363040888 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400236, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 363040887} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.23550001, y: 0.1118, z: -0.048199996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &363654790 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100418, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 363654791} + m_Layer: 0 + m_Name: pipe01_e_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &363654791 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400418, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 363654790} + m_LocalRotation: {x: 2.721378e-18, y: -0.7289793, z: -2.721378e-18, w: 0.6845358} + m_LocalPosition: {x: 0.8788, y: 0.09939999, z: -0.022699999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &364913416 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 364913417} + m_Layer: 0 + m_Name: shanye01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &364913417 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364913416} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.29510027, y: -0.1435, z: 0.5990005} + m_LocalScale: {x: 2.370765, y: 2.370765, z: 2.370764} + m_Children: + - {fileID: 532658023} + m_Father: {fileID: 1142230351} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &365680247 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 365680248} + - component: {fileID: 365680250} + - component: {fileID: 365680249} + m_Layer: 0 + m_Name: 0033_dingpeng02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &365680248 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 365680247} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &365680249 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 365680247} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &365680250 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 365680247} + m_Mesh: {fileID: 4300054, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &366996422 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 366996423} + m_Layer: 0 + m_Name: Bip001 R Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &366996423 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 366996422} + m_LocalRotation: {x: -0.50378424, y: 0.114279844, z: -0.5526088, w: 0.65403754} + m_LocalPosition: {x: -0.01617928, y: 7.2333994e-10, z: -0.0000000019961617} + m_LocalScale: {x: 1, y: 1, z: 0.9999998} + m_Children: + - {fileID: 1287441862} + - {fileID: 1030462537} + m_Father: {fileID: 907391983} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &367348375 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} + propertyPath: m_LocalPosition.x + value: 37.45 + objectReference: {fileID: 0} + - target: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} + propertyPath: m_RootOrder + value: 10 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &368719536 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 368719537} + - component: {fileID: 368719539} + - component: {fileID: 368719538} + m_Layer: 0 + m_Name: 0049_jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &368719537 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 368719536} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &368719538 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 368719536} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d635d73c7429d0449a560e14c968dd91, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &368719539 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 368719536} + m_Mesh: {fileID: 4300094, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &370993098 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100304, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 370993099} + m_Layer: 0 + m_Name: yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &370993099 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400304, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 370993098} + m_LocalRotation: {x: 0.000000021287626, y: -0.22651283, z: -0.000000004950598, w: 0.9740082} + m_LocalPosition: {x: 0.3255468, y: 0.0555, z: 0.03686019} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &375148677 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 375148678} + - component: {fileID: 375148680} + - component: {fileID: 375148679} + m_Layer: 0 + m_Name: 0049_dimian02_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &375148678 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 375148677} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &375148679 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 375148677} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &375148680 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 375148677} + m_Mesh: {fileID: 4300090, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &376267438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 376267439} + - component: {fileID: 376267441} + - component: {fileID: 376267440} + m_Layer: 0 + m_Name: 0056_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &376267439 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 376267438} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &376267440 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 376267438} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &376267441 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 376267438} + m_Mesh: {fileID: 4300184, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &376774943 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 376774944} + m_Layer: 0 + m_Name: dimian + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &376774944 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 376774943} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.072799996, y: 0.0642, z: -0.0558} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 635553012} + m_Father: {fileID: 1142230351} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &377201594 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 377201595} + - component: {fileID: 377201597} + - component: {fileID: 377201596} + m_Layer: 0 + m_Name: 0068_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &377201595 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 377201594} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 68 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &377201596 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300136, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 377201594} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &377201597 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300136, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 377201594} + m_Mesh: {fileID: 4300136, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &378536556 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 378536557} + m_Layer: 0 + m_Name: qiangmian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &378536557 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 378536556} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.6803, y: 0.1182, z: 0.078299984} + m_LocalScale: {x: 1, y: 0.609967, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &378834701 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 378834702} + m_Layer: 0 + m_Name: Light_big002_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &378834702 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 378834701} + m_LocalRotation: {x: 0.07351597, y: 0.7032747, z: 0.70327485, w: -0.07351596} + m_LocalPosition: {x: -0.45549998, y: 0.0025999998, z: 0.2295} + m_LocalScale: {x: 0.8094628, y: 0.8094628, z: 0.8094628} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &380926760 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100270, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 380926761} + - component: {fileID: 380926763} + - component: {fileID: 380926762} + m_Layer: 0 + m_Name: 0135_floor01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &380926761 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400270, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 380926760} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 135 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &380926762 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300270, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 380926760} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5cbfa4d7efbcc4644af299165b32a764, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &380926763 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300270, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 380926760} + m_Mesh: {fileID: 4300260, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &382348779 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 382348780} + - component: {fileID: 382348782} + - component: {fileID: 382348781} + m_Layer: 0 + m_Name: 0052_zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &382348780 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 382348779} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &382348781 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 382348779} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &382348782 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 382348779} + m_Mesh: {fileID: 4300100, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &382781306 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100410, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 382781307} + m_Layer: 0 + m_Name: NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &382781307 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400410, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 382781306} + m_LocalRotation: {x: 1.6068249e-24, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.0025384834, y: -0.09134616, z: 0.026461536} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1259799898} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &383105713 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 383105714} + - component: {fileID: 383105716} + - component: {fileID: 383105715} + m_Layer: 0 + m_Name: 0044_deng02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &383105714 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383105713} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &383105715 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383105713} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f6b9b882b07a774cb5736ca33af01d2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &383105716 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383105713} + m_Mesh: {fileID: 4300080, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &383466883 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 383466884} + - component: {fileID: 383466886} + - component: {fileID: 383466885} + m_Layer: 0 + m_Name: 0006_jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &383466884 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383466883} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &383466885 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383466883} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &383466886 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383466883} + m_Mesh: {fileID: 4300012, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &384245483 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 384245484} + - component: {fileID: 384245486} + - component: {fileID: 384245485} + m_Layer: 0 + m_Name: 0064_Buiding02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &384245484 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 384245483} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &384245485 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300128, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 384245483} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 506a8589bda054a45948fd1bd1a96ec7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &384245486 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300128, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 384245483} + m_Mesh: {fileID: 4300128, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &384640639 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 384640640} + - component: {fileID: 384640642} + - component: {fileID: 384640641} + m_Layer: 0 + m_Name: 0005_Walk03_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &384640640 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 384640639} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &384640641 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 384640639} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1b93e1b895daf664f823c1cb4aa271ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &384640642 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 384640639} + m_Mesh: {fileID: 4300010, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &385196543 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100206, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 385196544} + m_Layer: 0 + m_Name: shitou07_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &385196544 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400206, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 385196543} + m_LocalRotation: {x: 0.9980827, y: -0.06189482, z: 0.0000000013527538, w: -0.000000021813788} + m_LocalPosition: {x: 0.26075158, y: -0.04199447, z: 0.2640304} + m_LocalScale: {x: -0.73, y: -0.73, z: -0.73} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &387221380 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 387221381} + - component: {fileID: 387221383} + - component: {fileID: 387221382} + m_Layer: 0 + m_Name: 0066_jianzhu03_d_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &387221381 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 387221380} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &387221382 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300132, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 387221380} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &387221383 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300132, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 387221380} + m_Mesh: {fileID: 4300122, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &389462091 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 389462092} + - component: {fileID: 389462094} + - component: {fileID: 389462093} + m_Layer: 0 + m_Name: 0029_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &389462092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 389462091} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &389462093 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 389462091} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ac5815f0009072444b513c24c5bf124f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &389462094 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 389462091} + m_Mesh: {fileID: 4300058, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &390246774 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 390246775} + - component: {fileID: 390246777} + - component: {fileID: 390246776} + m_Layer: 0 + m_Name: 0046_gongjixiang01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &390246775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390246774} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &390246776 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390246774} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19a471a31338a6d41a14e284ca472946, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &390246777 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390246774} + m_Mesh: {fileID: 4300092, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &390558932 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 390558933} + - component: {fileID: 390558935} + - component: {fileID: 390558934} + m_Layer: 0 + m_Name: 0060_gongjixiang01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &390558933 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390558932} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &390558934 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390558932} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d66c7f73e2090b48b2176716cacf153, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &390558935 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390558932} + m_Mesh: {fileID: 4300120, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &391090004 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 391090005} + m_Layer: 0 + m_Name: tianhuaban02_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &391090005 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 391090004} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.14500359, y: -0.01311504, z: -0.03800586} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &396032686 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 396032687} + - component: {fileID: 396032689} + - component: {fileID: 396032688} + m_Layer: 0 + m_Name: 0022_Sky02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &396032687 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 396032686} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &396032688 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 396032686} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b47be1490cd3f1544b149d057df51b6d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &396032689 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 396032686} + m_Mesh: {fileID: 4300044, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &397491441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 397491442} + - component: {fileID: 397491444} + - component: {fileID: 397491443} + m_Layer: 0 + m_Name: 0024_SYS_background_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &397491442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397491441} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &397491443 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397491441} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e7fe3da8029f9fb459cd74bc6d554d97, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &397491444 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397491441} + m_Mesh: {fileID: 4300048, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &397501022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 397501023} + - component: {fileID: 397501025} + - component: {fileID: 397501024} + m_Layer: 0 + m_Name: 0001_men03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &397501023 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397501022} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &397501024 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397501022} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &397501025 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397501022} + m_Mesh: {fileID: 4300002, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &397598179 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 397598180} + - component: {fileID: 397598182} + - component: {fileID: 397598181} + m_Layer: 0 + m_Name: 0044_0ill_Tank_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &397598180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397598179} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &397598181 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397598179} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 844262d14fa494a4fa0b314cdabfa4d4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &397598182 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397598179} + m_Mesh: {fileID: 4300088, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &398644389 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 398644390} + m_Layer: 0 + m_Name: dimian01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &398644390 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 398644389} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.156, y: 0.204, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &401778825 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 401778826} + - component: {fileID: 401778828} + - component: {fileID: 401778827} + m_Layer: 0 + m_Name: 0037_xiangzi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &401778826 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401778825} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &401778827 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401778825} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c951e5b050fa39e4cb6966bdcbb9ca41, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &401778828 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401778825} + m_Mesh: {fileID: 4300074, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &401810051 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 401810052} + - component: {fileID: 401810054} + - component: {fileID: 401810053} + m_Layer: 0 + m_Name: 0000_shimen01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &401810052 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401810051} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &401810053 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401810051} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &401810054 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401810051} + m_Mesh: {fileID: 4300000, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &403190487 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 403190488} + - component: {fileID: 403190490} + - component: {fileID: 403190489} + m_Layer: 0 + m_Name: 0055_shitou06_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &403190488 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 403190487} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &403190489 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 403190487} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c8aadd78b47b8c4398de1fc56595a8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &403190490 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 403190487} + m_Mesh: {fileID: 4300106, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &403879461 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 403879462} + m_Layer: 0 + m_Name: qiangmian01_e_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &403879462 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 403879461} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.69821, y: 0.018, z: -0.035} + m_LocalScale: {x: 0.5009789, y: 0.8, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &404345133 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 404345134} + m_Layer: 0 + m_Name: guandao01_a_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &404345134 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404345133} + m_LocalRotation: {x: -6.123234e-17, y: 1, z: 6.123234e-17, w: 6.123234e-17} + m_LocalPosition: {x: -0.04535335, y: 0.009438124, z: -0.35057968} + m_LocalScale: {x: 1.2899679, y: 1.1354259, z: 1.2899679} + m_Children: [] + m_Father: {fileID: 1101884949} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &404725239 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 404725240} + m_Layer: 0 + m_Name: Bideng_03_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &404725240 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404725239} + m_LocalRotation: {x: 0.7071068, y: -4.3297806e-17, z: 0.7071068, w: 4.3297806e-17} + m_LocalPosition: {x: 1.68097, y: 0.16589999, z: -0.00029999999} + m_LocalScale: {x: -1.344142, y: -1.344142, z: -2.613792} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &404903490 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 404903491} + - component: {fileID: 404903493} + - component: {fileID: 404903492} + m_Layer: 0 + m_Name: 0028_box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &404903491 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404903490} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &404903492 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404903490} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c5080c544128b54eb1548bbbaa55822, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &404903493 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404903490} + m_Mesh: {fileID: 4300048, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &405282747 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 405282748} + - component: {fileID: 405282750} + - component: {fileID: 405282749} + m_Layer: 0 + m_Name: 0007_Floor01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &405282748 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 405282747} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &405282749 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 405282747} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e604935172563d046acfdd1e0becc48a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &405282750 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 405282747} + m_Mesh: {fileID: 4300014, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &405357274 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 405357275} + m_Layer: 0 + m_Name: tianhuaban01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &405357275 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 405357274} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.145, y: -0.01, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &406637484 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 406637485} + - component: {fileID: 406637487} + - component: {fileID: 406637486} + m_Layer: 0 + m_Name: 0016_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &406637485 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 406637484} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &406637486 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 406637484} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &406637487 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 406637484} + m_Mesh: {fileID: 4300070, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &407667172 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 407667173} + - component: {fileID: 407667175} + - component: {fileID: 407667174} + m_Layer: 0 + m_Name: 0000_Sky03_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &407667173 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 407667172} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &407667174 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 407667172} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 497a3529bf5b0ef42af3c971edd24965, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &407667175 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 407667172} + m_Mesh: {fileID: 4300000, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &408105463 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 408105464} + - component: {fileID: 408105466} + - component: {fileID: 408105465} + m_Layer: 0 + m_Name: 0090_computer03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &408105464 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 408105463} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 90 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &408105465 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300180, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 408105463} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a533863517686d44997d34bf21977db8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &408105466 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300180, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 408105463} + m_Mesh: {fileID: 4300170, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &408732722 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 408732723} + m_Layer: 0 + m_Name: TengM01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &408732723 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 408732722} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 2.4386, y: 0.3473, z: 0.0958} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &410545967 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 410545968} + - component: {fileID: 410545970} + - component: {fileID: 410545969} + m_Layer: 0 + m_Name: 0010_Walk02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &410545968 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 410545967} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &410545969 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 410545967} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 70996c49368d67b45ba4c3c91257bcfe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &410545970 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 410545967} + m_Mesh: {fileID: 4300020, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &412552842 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 412552843} + - component: {fileID: 412552845} + - component: {fileID: 412552844} + m_Layer: 0 + m_Name: 0086_dimian01_e02_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &412552843 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412552842} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 86 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &412552844 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300172, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412552842} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 44fbaf7b5321f824a965e8170d7ce582, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &412552845 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300172, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412552842} + m_Mesh: {fileID: 4300162, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &415519623 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 415519624} + - component: {fileID: 415519626} + - component: {fileID: 415519625} + m_Layer: 0 + m_Name: 0034_wall04_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &415519624 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 415519623} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &415519625 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 415519623} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &415519626 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 415519623} + m_Mesh: {fileID: 4300068, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &416061279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 416061280} + m_Layer: 0 + m_Name: louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &416061280 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 416061279} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 0.2866, y: -0.0036000002, z: 0.042399995} + m_LocalScale: {x: -1, y: -1, z: -0.8} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &417640712 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 417640713} + - component: {fileID: 417640715} + - component: {fileID: 417640714} + m_Layer: 0 + m_Name: 0001_zhuzi03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &417640713 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 417640712} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &417640714 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 417640712} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &417640715 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 417640712} + m_Mesh: {fileID: 4300002, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &418319872 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 418319873} + - component: {fileID: 418319875} + - component: {fileID: 418319874} + m_Layer: 0 + m_Name: 0007_door02_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &418319873 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 418319872} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &418319874 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 418319872} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a6028a7131e2fe54cb7d33741d6c1e5b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &418319875 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 418319872} + m_Mesh: {fileID: 4300014, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &420833464 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100422, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 420833465} + m_Layer: 0 + m_Name: pipe01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &420833465 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400422, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 420833464} + m_LocalRotation: {x: -0.64034534, y: 0.18745725, z: 0.23549451, w: 0.7066541} + m_LocalPosition: {x: 0.9869999, y: 0.1033, z: -0.058000002} + m_LocalScale: {x: 0.8334121, y: 0.833412, z: 1.5} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 67 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &420875274 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 420875275} + - component: {fileID: 420875277} + - component: {fileID: 420875276} + m_Layer: 0 + m_Name: 0004_pipe01_c_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &420875275 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 420875274} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &420875276 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 420875274} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &420875277 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 420875274} + m_Mesh: {fileID: 4300008, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &422477251 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100288, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 422477252} + m_Layer: 0 + m_Name: deng02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &422477252 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400288, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 422477251} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.7396, y: 0.0968, z: -0.0081} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &423393838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 423393839} + - component: {fileID: 423393841} + - component: {fileID: 423393840} + m_Layer: 0 + m_Name: 0049_zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &423393839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 423393838} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &423393840 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 423393838} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19904dafdf6ee984296f6fc1387e30d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &423393841 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 423393838} + m_Mesh: {fileID: 4300098, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &423548252 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 423548253} + m_Layer: 0 + m_Name: Nlg01_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &423548253 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 423548252} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 1.4635, y: 0.1179, z: 0.3832} + m_LocalScale: {x: 2.6, y: 2.6, z: 2.6} + m_Children: + - {fileID: 544625001} + m_Father: {fileID: 1691847206} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &425147010 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 425147011} + m_Layer: 0 + m_Name: Boss_GangJia02_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &425147011 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 425147010} + m_LocalRotation: {x: 1.1102232e-16, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.075600006, y: 0.021800002, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1517313327} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &427163453 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 427163454} + - component: {fileID: 427163456} + - component: {fileID: 427163455} + m_Layer: 0 + m_Name: 0045_boli01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &427163454 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427163453} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &427163455 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427163453} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c0d9953e7d434d45a350a4125d4d6d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &427163456 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427163453} + m_Mesh: {fileID: 4300086, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &430867251 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 430867252} + - component: {fileID: 430867254} + - component: {fileID: 430867253} + m_Layer: 0 + m_Name: 0038_wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &430867252 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 430867251} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &430867253 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 430867251} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &430867254 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 430867251} + m_Mesh: {fileID: 4300076, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &432283603 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 432283604} + m_Layer: 0 + m_Name: tree01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &432283604 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 432283603} + m_LocalRotation: {x: -0.70322686, y: -0.029557286, z: 0.020261843, w: 0.71006185} + m_LocalPosition: {x: 0.3241, y: 0.0301, z: 0.2484} + m_LocalScale: {x: 0.6999999, y: 0.69999987, z: 0.6999999} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &432450493 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 432450494} + - component: {fileID: 432450496} + - component: {fileID: 432450495} + m_Layer: 0 + m_Name: 0006_Lightcone01_d_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &432450494 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 432450493} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &432450495 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 432450493} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &432450496 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 432450493} + m_Mesh: {fileID: 4300012, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &432466381 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 432466382} + - component: {fileID: 432466384} + - component: {fileID: 432466383} + m_Layer: 0 + m_Name: 0008_PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &432466382 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 432466381} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &432466383 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 432466381} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &432466384 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 432466381} + m_Mesh: {fileID: 4300016, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &435643554 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 435643555} + - component: {fileID: 435643557} + - component: {fileID: 435643556} + m_Layer: 0 + m_Name: 0056_TengM02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &435643555 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 435643554} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &435643556 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 435643554} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &435643557 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 435643554} + m_Mesh: {fileID: 4300112, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &436685965 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 436685966} + m_Layer: 0 + m_Name: dimian02_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &436685966 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 436685965} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.349, y: -0.0583, z: -0.3922} + m_LocalScale: {x: 1.292821, y: 1, z: 1.153441} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &438088804 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 438088805} + m_Layer: 0 + m_Name: Nlg01_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &438088805 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 438088804} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.1311, y: 0.01450001, z: 0.1877} + m_LocalScale: {x: 2.8, y: 2.8, z: 2.8} + m_Children: + - {fileID: 1241473385} + - {fileID: 456553757} + m_Father: {fileID: 697904551} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &438261103 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 438261104} + m_Layer: 0 + m_Name: gongjixiang01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &438261104 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 438261103} + m_LocalRotation: {x: 0, y: 0.6120837, z: -0, w: 0.790793} + m_LocalPosition: {x: 0.1907, y: 0.0179, z: -0.048899997} + m_LocalScale: {x: 0.38453132, y: 0.3845313, z: 0.38453132} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &439175907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 439175908} + m_Layer: 0 + m_Name: scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &439175908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 439175907} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1664134594} + - {fileID: 1337889454} + - {fileID: 716911422} + - {fileID: 1296910899} + - {fileID: 1753089563} + - {fileID: 1323911227} + - {fileID: 1150116224} + - {fileID: 1418351874} + - {fileID: 2000422310} + - {fileID: 270360375} + - {fileID: 1879490883} + - {fileID: 1592528423} + - {fileID: 408732723} + - {fileID: 1462463829} + - {fileID: 1749225246} + - {fileID: 1850267584} + - {fileID: 828896291} + - {fileID: 1921175990} + - {fileID: 1767064023} + - {fileID: 1717990496} + - {fileID: 634524982} + - {fileID: 1079698310} + - {fileID: 70848955} + - {fileID: 1000327515} + - {fileID: 1242363660} + - {fileID: 1416330676} + - {fileID: 234897733} + m_Father: {fileID: 1257190682} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &439577441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 439577442} + m_Layer: 0 + m_Name: jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &439577442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 439577441} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0012999999, y: 0.018, z: 0.035} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &439874857 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100438, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 439874858} + m_Layer: 0 + m_Name: springboard01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &439874858 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400438, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 439874857} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 0.751, y: 0.008, z: 0.0216} + m_LocalScale: {x: -2.058523, y: -2.058523, z: -2.058523} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 74 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &439933838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 439933839} + m_Layer: 0 + m_Name: Bip001 Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &439933839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 439933838} + m_LocalRotation: {x: 0.0063168914, y: -0.0053851246, z: 0.0759321, w: 0.9970785} + m_LocalPosition: {x: -0.0040734466, y: 0.000000005634089, z: -0.0000000027154492} + m_LocalScale: {x: 0.99999976, y: 0.99999976, z: 1} + m_Children: + - {fileID: 251686417} + m_Father: {fileID: 626477841} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &440017449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 440017450} + - component: {fileID: 440017452} + - component: {fileID: 440017451} + m_Layer: 0 + m_Name: 0065_qiangti03_a_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &440017450 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 440017449} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &440017451 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300130, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 440017449} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 51d2345416d2ac24999240107a8ee593, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &440017452 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300130, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 440017449} + m_Mesh: {fileID: 4300122, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &441429886 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 441429887} + - component: {fileID: 441429889} + - component: {fileID: 441429888} + m_Layer: 0 + m_Name: 0030_shitou07_a04_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &441429887 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 441429886} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &441429888 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 441429886} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0c1b56a58c82f2b439e1350218610ef3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &441429889 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 441429886} + m_Mesh: {fileID: 4300060, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &442711556 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 442711557} + - component: {fileID: 442711559} + - component: {fileID: 442711558} + m_Layer: 0 + m_Name: 0045_Floor_StoneA_06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &442711557 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 442711556} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &442711558 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 442711556} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f94536097505e4f42a48c1f5f824db34, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &442711559 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 442711556} + m_Mesh: {fileID: 4300086, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &442768523 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 442768524} + m_Layer: 0 + m_Name: door01_break_b04_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &442768524 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 442768523} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0.0048660007, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &443559001 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 443559002} + m_Layer: 0 + m_Name: xiaowujian04_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &443559002 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 443559001} + m_LocalRotation: {x: -0.704689, y: -0.019721001, z: 0.022912998, w: 0.70887196} + m_LocalPosition: {x: 0.039400004, y: -0.038, z: 0.071499996} + m_LocalScale: {x: 0.8100001, y: 0.81000006, z: 0.8100001} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &446045818 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100382, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 446045819} + m_Layer: 0 + m_Name: Lightcone01_g_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &446045819 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400382, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446045818} + m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: 0.5299, y: 0.106, z: 0.0116} + m_LocalScale: {x: 1.22, y: 1.22, z: 1.22} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &446075733 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 446075734} + m_Layer: 0 + m_Name: Sky06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &446075734 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446075733} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.03, y: -0.173, z: 0.9969999} + m_LocalScale: {x: -44, y: -78, z: -88} + m_Children: [] + m_Father: {fileID: 1322750635} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &449767471 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 449767472} + - component: {fileID: 449767474} + - component: {fileID: 449767473} + m_Layer: 0 + m_Name: 0061_Nlg01_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &449767472 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 449767471} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &449767473 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 449767471} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ebc58ca234c19cd418800778f7562afb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &449767474 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 449767471} + m_Mesh: {fileID: 4300112, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &451569464 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 451569465} + m_Layer: 0 + m_Name: Boss_ground_a_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &451569465 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 451569464} + m_LocalRotation: {x: -3.67261e-40, y: -1.012928e-22, z: -1.5328061e-22, w: 1} + m_LocalPosition: {x: -0.18992071, y: 0.11009999, z: -0.69546115} + m_LocalScale: {x: 1.0000443, y: 1.25917, z: 1.0000443} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &452774791 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 452774792} + - component: {fileID: 452774794} + - component: {fileID: 452774793} + m_Layer: 0 + m_Name: 0059_qiang_02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &452774792 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 452774791} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &452774793 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 452774791} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b1ee7d1e68cc83f4594b75334a71ecb8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &452774794 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 452774791} + m_Mesh: {fileID: 4300110, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &453082922 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 453082923} + m_Layer: 0 + m_Name: hloe01_b_xl_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &453082923 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 453082922} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.207, y: -0.024, z: -0.0278} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &453426412 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 453426413} + - component: {fileID: 453426415} + - component: {fileID: 453426414} + m_Layer: 0 + m_Name: 0084_Road03_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &453426413 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 453426412} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 84 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &453426414 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300168, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 453426412} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 975cfa268e158304dbb13e118924ce50, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &453426415 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300168, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 453426412} + m_Mesh: {fileID: 4300168, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &454527064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 454527065} + - component: {fileID: 454527067} + - component: {fileID: 454527066} + m_Layer: 0 + m_Name: 0011_ground04_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &454527065 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 454527064} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &454527066 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 454527064} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e736e0422d66a884585bb99e2a26e83c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &454527067 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 454527064} + m_Mesh: {fileID: 4300022, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &455219398 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 455219399} + m_Layer: 0 + m_Name: Lightcone01_e_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &455219399 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455219398} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0272, y: 0.050300002, z: 0.0348} + m_LocalScale: {x: 1.177975, y: 0.683348, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &455770795 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 455770796} + m_Layer: 0 + m_Name: TengM03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &455770796 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455770795} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.1717, y: 0.0177, z: 0.0199} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &455917246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 455917247} + m_Layer: 0 + m_Name: beijing_shu03_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &455917247 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455917246} + m_LocalRotation: {x: 0.9724161, y: -0.23016994, z: -0.016923942, w: 0.033798784} + m_LocalPosition: {x: 0.034400005, y: -0.0476, z: 0.14959998} + m_LocalScale: {x: -0.4323696, y: -0.4323696, z: -0.4323696} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &455917428 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 455917429} + - component: {fileID: 455917431} + - component: {fileID: 455917430} + m_Layer: 0 + m_Name: 0068_computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &455917429 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455917428} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 68 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &455917430 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300136, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455917428} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d9206068175cb14c8457a81e3584e91, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &455917431 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300136, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455917428} + m_Mesh: {fileID: 4300128, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &456254774 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100244, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 456254775} + m_Layer: 0 + m_Name: scense + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &456254775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400244, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 456254774} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2363553, y: 0.05833105, z: 0.390555} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1966846580} + - {fileID: 1012027988} + - {fileID: 700951662} + - {fileID: 2021256890} + - {fileID: 300237852} + - {fileID: 436685966} + - {fileID: 785463301} + - {fileID: 1021018431} + - {fileID: 1528679426} + - {fileID: 2109434874} + - {fileID: 1101884949} + - {fileID: 346079392} + - {fileID: 1388531376} + - {fileID: 908900802} + - {fileID: 1722305336} + - {fileID: 2014274720} + - {fileID: 798420018} + - {fileID: 1740092316} + - {fileID: 284946380} + - {fileID: 695151102} + - {fileID: 1009038562} + - {fileID: 1744294253} + - {fileID: 1355449150} + - {fileID: 1485943190} + - {fileID: 1112506797} + - {fileID: 53384739} + - {fileID: 1122395921} + - {fileID: 456912525} + - {fileID: 363040888} + - {fileID: 229862890} + - {fileID: 800259793} + - {fileID: 1257422066} + - {fileID: 136704181} + - {fileID: 465170045} + - {fileID: 1790458193} + - {fileID: 1914528225} + - {fileID: 691728162} + - {fileID: 793726944} + - {fileID: 139965178} + - {fileID: 509316945} + - {fileID: 1615188545} + - {fileID: 86878597} + m_Father: {fileID: 217193083} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &456553756 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 456553757} + m_Layer: 0 + m_Name: shenghuarenjianying01_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &456553757 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 456553756} + m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.000000001977597, y: 0.0000000012708562, z: 0.004579999} + m_LocalScale: {x: 0.79999995, y: 0.79999995, z: 0.79999995} + m_Children: [] + m_Father: {fileID: 438088805} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &456912524 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100234, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 456912525} + m_Layer: 0 + m_Name: qiangti02_a_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &456912525 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400234, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 456912524} + m_LocalRotation: {x: -0.70014036, y: 0, z: -0, w: 0.71400523} + m_LocalPosition: {x: 0.23729996, y: 0.33650002, z: -0.1402} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &456919163 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100432, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 456919164} + m_Layer: 0 + m_Name: rope02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &456919164 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400432, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 456919163} + m_LocalRotation: {x: -0.6826709, y: -0.1842837, z: -0.14584307, w: 0.69190305} + m_LocalPosition: {x: 0.9683, y: 0.0753, z: -0.0167} + m_LocalScale: {x: 0.5916206, y: 0.43789643, z: 0.4378965} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 72 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &457286355 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 457286356} + - component: {fileID: 457286358} + - component: {fileID: 457286357} + m_Layer: 0 + m_Name: 0047_zhiwu01_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &457286356 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 457286355} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &457286357 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 457286355} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &457286358 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 457286355} + m_Mesh: {fileID: 4300094, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &457540641 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100210, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 457540642} + m_Layer: 0 + m_Name: zhaopai01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &457540642 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400210, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 457540641} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.45931, y: 0.0135, z: 0.0183} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &458811350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 458811351} + m_Layer: 0 + m_Name: Door01_a_lw_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &458811351 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 458811350} + m_LocalRotation: {x: 4.3297806e-17, y: 0.7071068, z: -0.7071068, w: -4.3297806e-17} + m_LocalPosition: {x: -0.03079998, y: -0.0025, z: -0.047999997} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &462628232 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 462628233} + m_Layer: 0 + m_Name: qiangmian01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &462628233 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 462628232} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.11630699, y: 0.15576969, z: 0.45130378} + m_LocalScale: {x: 2.000563, y: 2.000564, z: 2.000564} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &465170044 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100248, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 465170045} + m_Layer: 0 + m_Name: SYS_TV_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &465170045 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400248, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 465170044} + m_LocalRotation: {x: 6.123234e-17, y: 1, z: 6.123234e-17, w: 3.7493994e-33} + m_LocalPosition: {x: -0.28599998, y: -0.0506, z: -0.36159998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &465540727 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 465540728} + - component: {fileID: 465540730} + - component: {fileID: 465540729} + m_Layer: 0 + m_Name: 0037_shabao02_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &465540728 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 465540727} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &465540729 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 465540727} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3a9f000df1a47984cb50a02b33e204b4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &465540730 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 465540727} + m_Mesh: {fileID: 4300024, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &465727268 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 465727269} + m_Layer: 0 + m_Name: zhiwu01_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &465727269 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 465727268} + m_LocalRotation: {x: -0.70699906, y: 0.024678, z: -0.012340999, w: 0.706676} + m_LocalPosition: {x: 0.3781, y: 0.041699998, z: 0.0546} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &465901692 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100300, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 465901693} + m_Layer: 0 + m_Name: tietong01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &465901693 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400300, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 465901692} + m_LocalRotation: {x: 0.000000021605814, y: 0.15078308, z: -0.00000000329547, w: 0.9885669} + m_LocalPosition: {x: 0.0719, y: 0.0094, z: 0.05603} + m_LocalScale: {x: 0.70000005, y: 0.7, z: 0.70000005} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &467808085 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100342, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 467808086} + m_Layer: 0 + m_Name: jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &467808086 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400342, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 467808085} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0046, y: -0.0016, z: 0.028299998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &468747089 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 468747090} + - component: {fileID: 468747092} + - component: {fileID: 468747091} + m_Layer: 0 + m_Name: 0007_lamp01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &468747090 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468747089} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &468747091 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468747089} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31ea4f567dac06d49acfd1e61994da9d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &468747092 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468747089} + m_Mesh: {fileID: 4300014, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &469407057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 469407058} + - component: {fileID: 469407060} + - component: {fileID: 469407059} + m_Layer: 0 + m_Name: 0067_jianzhu03_d01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &469407058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469407057} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 67 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &469407059 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300134, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469407057} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &469407060 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300134, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469407057} + m_Mesh: {fileID: 4300124, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &469498229 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 469498230} + - component: {fileID: 469498232} + - component: {fileID: 469498231} + m_Layer: 0 + m_Name: 0006_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &469498230 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469498229} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &469498231 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469498229} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &469498232 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469498229} + m_Mesh: {fileID: 4300062, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &471215299 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 471215300} + - component: {fileID: 471215302} + - component: {fileID: 471215301} + m_Layer: 0 + m_Name: 0034_Lightcone01_windows_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &471215300 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 471215299} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &471215301 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 471215299} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a045ed4c39c7cab45a4473856b0906a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &471215302 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 471215299} + m_Mesh: {fileID: 4300058, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &471513249 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 471513250} + - component: {fileID: 471513252} + - component: {fileID: 471513251} + m_Layer: 0 + m_Name: 0019_guangmu01_b_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &471513250 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 471513249} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &471513251 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 471513249} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46fd7280a1890de45af11c44e368122a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &471513252 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 471513249} + m_Mesh: {fileID: 4300038, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &472364943 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 472364944} + - component: {fileID: 472364946} + - component: {fileID: 472364945} + m_Layer: 0 + m_Name: 0039_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &472364944 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 472364943} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &472364945 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 472364943} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &472364946 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 472364943} + m_Mesh: {fileID: 4300152, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &472725976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 472725977} + - component: {fileID: 472725979} + - component: {fileID: 472725978} + m_Layer: 0 + m_Name: 0016_jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &472725977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 472725976} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &472725978 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 472725976} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d635d73c7429d0449a560e14c968dd91, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &472725979 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 472725976} + m_Mesh: {fileID: 4300032, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &474889896 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100212, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 474889897} + - component: {fileID: 474889899} + - component: {fileID: 474889898} + m_Layer: 0 + m_Name: 0106_shuteng01_c_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &474889897 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400212, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 474889896} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 106 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &474889898 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300212, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 474889896} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ba3820e8cb232c94bbd08e8744f5a1d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &474889899 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300212, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 474889896} + m_Mesh: {fileID: 4300094, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &475695308 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 475695309} + - component: {fileID: 475695311} + - component: {fileID: 475695310} + m_Layer: 0 + m_Name: 0030_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &475695309 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 475695308} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &475695310 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 475695308} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 994d0bdb990d9bc489049570f29bcecb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &475695311 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 475695308} + m_Mesh: {fileID: 4300060, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &475889562 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 475889563} + m_Layer: 0 + m_Name: CAVE01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &475889563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 475889562} + m_LocalRotation: {x: 0.000000030908627, y: 0.7071068, z: 0.7071068, w: -0.000000030908627} + m_LocalPosition: {x: 0.018600006, y: 0.0856, z: 0.0059} + m_LocalScale: {x: 2.534148, y: 2.515368, z: 2.268401} + m_Children: [] + m_Father: {fileID: 1790884504} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &476461598 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 476461599} + - component: {fileID: 476461601} + - component: {fileID: 476461600} + m_Layer: 0 + m_Name: 0046_Floor_StoneA_06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &476461599 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 476461598} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &476461600 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 476461598} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c0e3c7f40e6ce1f439b8cd68b0463bf1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &476461601 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 476461598} + m_Mesh: {fileID: 4300088, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &477247243 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 477247244} + - component: {fileID: 477247246} + - component: {fileID: 477247245} + m_Layer: 0 + m_Name: 0040_jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &477247244 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 477247243} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &477247245 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 477247243} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &477247246 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 477247243} + m_Mesh: {fileID: 4300076, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &478358884 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 478358885} + - component: {fileID: 478358887} + - component: {fileID: 478358886} + m_Layer: 0 + m_Name: 0023_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &478358885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 478358884} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &478358886 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 478358884} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &478358887 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 478358884} + m_Mesh: {fileID: 4300046, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &479086291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100210, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 479086292} + - component: {fileID: 479086294} + - component: {fileID: 479086293} + m_Layer: 0 + m_Name: 0105_qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &479086292 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400210, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 479086291} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 105 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &479086293 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300210, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 479086291} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: be1160ce5c2626845b9b7ce72c0c0fe0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &479086294 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300210, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 479086291} + m_Mesh: {fileID: 4300200, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &479558602 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 479558603} + - component: {fileID: 479558605} + - component: {fileID: 479558604} + m_Layer: 0 + m_Name: 0012_SYS_floorwj01_603 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &479558603 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 479558602} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &479558604 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 479558602} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &479558605 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 479558602} + m_Mesh: {fileID: 4300024, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &480347812 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 480347813} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &480347813 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 480347812} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -0.070999995, z: 0.226} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1178397458} + m_Father: {fileID: 1022960462} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &480947962 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 480947963} + - component: {fileID: 480947965} + - component: {fileID: 480947964} + m_Layer: 0 + m_Name: 0010_shimen01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &480947963 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 480947962} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &480947964 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 480947962} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c2592edc5eb8144478beb239e0867669, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &480947965 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 480947962} + m_Mesh: {fileID: 4300020, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &481159351 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 481159352} + - component: {fileID: 481159354} + - component: {fileID: 481159353} + m_Layer: 0 + m_Name: 0000_taizi01_a01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &481159352 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 481159351} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &481159353 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 481159351} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e3c3f74ef6af93949aca1ae38c64383e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &481159354 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 481159351} + m_Mesh: {fileID: 4300000, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &484146911 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 484146912} + m_Layer: 0 + m_Name: Boss_GangJia_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &484146912 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 484146911} + m_LocalRotation: {x: 1.1102232e-16, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.051400002, y: 0, z: -0.0001999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1517313327} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &484722246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 484722247} + - component: {fileID: 484722249} + - component: {fileID: 484722248} + m_Layer: 0 + m_Name: 0010_xiaowujian02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &484722247 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 484722246} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &484722248 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 484722246} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 58aaa283c20605a4892c60b6976fd292, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &484722249 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 484722246} + m_Mesh: {fileID: 4300020, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &485119224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 485119225} + m_Layer: 0 + m_Name: wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &485119225 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 485119224} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.49199998, y: 0.096, z: 0.221} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &485312360 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 485312361} + - component: {fileID: 485312363} + - component: {fileID: 485312362} + m_Layer: 0 + m_Name: 0018_door001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &485312361 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 485312360} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &485312362 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 485312360} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b9dcf922f22e62449ae7127e9050da56, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &485312363 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 485312360} + m_Mesh: {fileID: 4300024, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &485465985 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100208, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 485465986} + m_Layer: 0 + m_Name: zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &485465986 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400208, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 485465985} + m_LocalRotation: {x: 0.20031361, y: 0.8398166, z: 0.24906017, w: 0.438807} + m_LocalPosition: {x: 0.2992, y: 0.0409, z: 0.1475} + m_LocalScale: {x: 1.232221, y: 1.232221, z: 1.232221} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &486663717 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100212, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 486663718} + m_Layer: 0 + m_Name: zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &486663718 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400212, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 486663717} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.36946997, y: 0.01843, z: 0.01896} + m_LocalScale: {x: 0.535858, y: 0.535858, z: 0.535858} + m_Children: + - {fileID: 197150267} + m_Father: {fileID: 1694406823} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &488827032 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 488827033} + - component: {fileID: 488827035} + - component: {fileID: 488827034} + m_Layer: 0 + m_Name: 0041_qiangmian01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &488827033 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488827032} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &488827034 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488827032} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e350dc7e5c3b994dacea7177806cc4d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &488827035 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488827032} + m_Mesh: {fileID: 4300082, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &489618409 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 489618410} + m_Layer: 0 + m_Name: bridge + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &489618410 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 489618409} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.3778999, y: 0.16679999, z: 0.2119} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1556059746} + - {fileID: 1905240022} + m_Father: {fileID: 1895539440} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &491283065 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 491283066} + m_Layer: 0 + m_Name: firebox002_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &491283066 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491283065} + m_LocalRotation: {x: -0.52698845, y: 0.4714692, z: 0.47146937, w: 0.52698827} + m_LocalPosition: {x: 1.3016, y: 0.059, z: 0.23309998} + m_LocalScale: {x: 2.1820831, y: 2.1820831, z: 2.182083} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &491428354 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 491428355} + - component: {fileID: 491428357} + - component: {fileID: 491428356} + m_Layer: 0 + m_Name: 0010_zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &491428355 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491428354} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &491428356 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491428354} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &491428357 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491428354} + m_Mesh: {fileID: 4300020, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &491635989 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 491635990} + - component: {fileID: 491635992} + - component: {fileID: 491635991} + m_Layer: 0 + m_Name: 0044_Wall01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &491635990 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491635989} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &491635991 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491635989} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 89e687213de503741871c2a1e9e76b07, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &491635992 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491635989} + m_Mesh: {fileID: 4300088, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &492600051 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 492600052} + - component: {fileID: 492600054} + - component: {fileID: 492600053} + m_Layer: 0 + m_Name: 0036_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &492600052 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 492600051} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &492600053 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 492600051} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &492600054 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 492600051} + m_Mesh: {fileID: 4300146, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &493554514 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 493554515} + - component: {fileID: 493554517} + - component: {fileID: 493554516} + m_Layer: 0 + m_Name: 0026_Road05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &493554515 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 493554514} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &493554516 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 493554514} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 975cfa268e158304dbb13e118924ce50, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &493554517 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 493554514} + m_Mesh: {fileID: 4300052, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &493869703 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 493869704} + - component: {fileID: 493869706} + - component: {fileID: 493869705} + m_Layer: 0 + m_Name: 0018_Floor_StoneA_06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &493869704 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 493869703} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &493869705 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 493869703} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f94536097505e4f42a48c1f5f824db34, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &493869706 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 493869703} + m_Mesh: {fileID: 4300036, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &494140971 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 494140972} + - component: {fileID: 494140974} + - component: {fileID: 494140973} + m_Layer: 0 + m_Name: 0015_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &494140972 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 494140971} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &494140973 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 494140971} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &494140974 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 494140971} + m_Mesh: {fileID: 4300068, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &494869423 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 494869424} + m_Layer: 0 + m_Name: Lightcone01_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &494869424 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 494869423} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.1742, y: 0.0552, z: 0.79950005} + m_LocalScale: {x: 4.5, y: 4.500002, z: 4.500003} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &495019438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 495019439} + m_Layer: 0 + m_Name: Yanwu_002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &495019439 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 495019438} + m_LocalRotation: {x: 0.6624119, y: 0.19170521, z: 0.58330804, w: 0.42919847} + m_LocalPosition: {x: 0.0001000024, y: 0.007700005, z: 0.0362} + m_LocalScale: {x: 1, y: 1, z: 1.0000002} + m_Children: [] + m_Father: {fileID: 1827851138} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &496017179 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, type: 3} + propertyPath: m_LocalPosition.x + value: 10.24 + objectReference: {fileID: 0} + - target: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &501360213 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 501360214} + - component: {fileID: 501360216} + - component: {fileID: 501360215} + m_Layer: 0 + m_Name: 0026_shengjiangji01_b_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &501360214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 501360213} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &501360215 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 501360213} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 147614e5d2f63694fb63377e623e0dec, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &501360216 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 501360213} + m_Mesh: {fileID: 4300044, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &502937905 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 502937906} + - component: {fileID: 502937908} + - component: {fileID: 502937907} + m_Layer: 0 + m_Name: 0016_xiaowujian02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &502937906 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 502937905} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &502937907 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 502937905} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 58aaa283c20605a4892c60b6976fd292, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &502937908 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 502937905} + m_Mesh: {fileID: 4300032, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &504371820 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 504371821} + - component: {fileID: 504371823} + - component: {fileID: 504371822} + m_Layer: 0 + m_Name: 0073_qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &504371821 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 504371820} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 73 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &504371822 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300146, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 504371820} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: be1160ce5c2626845b9b7ce72c0c0fe0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &504371823 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300146, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 504371820} + m_Mesh: {fileID: 4300138, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &504515566 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 504515567} + - component: {fileID: 504515569} + - component: {fileID: 504515568} + m_Layer: 0 + m_Name: 0075_dianti_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &504515567 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 504515566} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 75 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &504515568 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300150, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 504515566} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e1ac78be03ff744fbd0363786f522eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &504515569 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300150, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 504515566} + m_Mesh: {fileID: 4300142, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1001 &506224677 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} + propertyPath: m_LocalPosition.x + value: 89.63 + objectReference: {fileID: 0} + - target: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} + propertyPath: m_RootOrder + value: 21 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &508872681 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 508872682} + - component: {fileID: 508872684} + - component: {fileID: 508872683} + m_Layer: 0 + m_Name: 0003_lendongshi03_a02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &508872682 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 508872681} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &508872683 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 508872681} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 603f2221195f74f48b31dff7e8302ed4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &508872684 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 508872681} + m_Mesh: {fileID: 4300002, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &509316944 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100260, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 509316945} + m_Layer: 0 + m_Name: wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &509316945 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400260, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 509316944} + m_LocalRotation: {x: -0.000000030908627, y: 0.7071068, z: -0.7071068, w: -0.000000030908627} + m_LocalPosition: {x: -0.2957553, y: -0.024731051, z: -0.398055} + m_LocalScale: {x: -1, y: -1, z: -0.9} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &509963677 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 509963678} + m_Layer: 0 + m_Name: Pipeline01a_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &509963678 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 509963677} + m_LocalRotation: {x: 0.9999969, y: -0.000000043711793, z: -0.0024868979, w: -1.0870704e-10} + m_LocalPosition: {x: -0.030999985, y: -0.012299999, z: 0.0058000037} + m_LocalScale: {x: 1.8641579, y: 1.864158, z: 1.8641579} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &510545508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100218, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 510545509} + - component: {fileID: 510545511} + - component: {fileID: 510545510} + m_Layer: 0 + m_Name: 0109_dianti01_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &510545509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400218, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 510545508} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 109 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &510545510 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300218, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 510545508} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e1ac78be03ff744fbd0363786f522eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &510545511 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300218, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 510545508} + m_Mesh: {fileID: 4300208, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &512646003 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100298, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 512646004} + m_Layer: 0 + m_Name: zhuzi04_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &512646004 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400298, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 512646003} + m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} + m_LocalPosition: {x: -0.003, y: 0.1909, z: 0.0292} + m_LocalScale: {x: 1.25, y: 1.25, z: 1.25} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &513422608 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100236, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 513422609} + m_Layer: 0 + m_Name: shitou02_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &513422609 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400236, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 513422608} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.0687, y: 0.19999999, z: 0.107099995} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &513568690 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 513568691} + m_Layer: 0 + m_Name: daoluzhijia01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &513568691 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 513568690} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.144, y: 0.204, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &516110237 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100426, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 516110238} + m_Layer: 0 + m_Name: qiangmian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &516110238 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400426, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 516110237} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.3161, y: 0.0887, z: 0.0223} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 69 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &516278702 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 516278703} + - component: {fileID: 516278705} + - component: {fileID: 516278704} + m_Layer: 0 + m_Name: 0027_Lightcone01_k_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &516278703 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 516278702} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &516278704 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 516278702} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &516278705 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 516278702} + m_Mesh: {fileID: 4300042, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &517179550 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 517179551} + - component: {fileID: 517179553} + - component: {fileID: 517179552} + m_Layer: 0 + m_Name: 0037_taizi03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &517179551 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 517179550} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &517179552 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 517179550} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f9b23193e58e1ec40ba8823031a3e6ad, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &517179553 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 517179550} + m_Mesh: {fileID: 4300074, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &518262740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 518262741} + - component: {fileID: 518262743} + - component: {fileID: 518262742} + m_Layer: 0 + m_Name: 0027_light02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &518262741 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 518262740} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &518262742 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 518262740} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d46a53acd75499428a60efdbe2b0b42, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &518262743 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 518262740} + m_Mesh: {fileID: 4300054, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &518775831 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100248, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 518775832} + m_Layer: 0 + m_Name: tree01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &518775832 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400248, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 518775831} + m_LocalRotation: {x: -0.7070462, y: -0.009255742, z: -0.009255742, w: 0.7070462} + m_LocalPosition: {x: -0.4877, y: 0.24629998, z: 0.073} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &519746176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 519746177} + - component: {fileID: 519746179} + - component: {fileID: 519746178} + m_Layer: 0 + m_Name: 0076_lendongshi01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &519746177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 519746176} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 76 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &519746178 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300152, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 519746176} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 214497e90430b2649a0e26c55057e7a4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &519746179 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300152, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 519746176} + m_Mesh: {fileID: 4300142, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &520209090 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 520209091} + - component: {fileID: 520209093} + - component: {fileID: 520209092} + m_Layer: 0 + m_Name: 0002_Road02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &520209091 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 520209090} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &520209092 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 520209090} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &520209093 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 520209090} + m_Mesh: {fileID: 4300004, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &521177301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 521177302} + m_Layer: 0 + m_Name: wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &521177302 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 521177301} + m_LocalRotation: {x: -0.63339394, y: -0.31434396, z: -0.314344, w: 0.63339394} + m_LocalPosition: {x: -0.101, y: 0.096, z: 0.32} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &521493837 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 521493838} + - component: {fileID: 521493840} + - component: {fileID: 521493839} + m_Layer: 0 + m_Name: 0058_huojiadi01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &521493838 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 521493837} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &521493839 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 521493837} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c4f2931b1df5bc4a826760dab9169f5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &521493840 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 521493837} + m_Mesh: {fileID: 4300112, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &523400009 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 523400010} + - component: {fileID: 523400012} + - component: {fileID: 523400011} + m_Layer: 0 + m_Name: 0079_zhaopai01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &523400010 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 523400009} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 79 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &523400011 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300158, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 523400009} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &523400012 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300158, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 523400009} + m_Mesh: {fileID: 4300058, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &525200667 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100210, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 525200668} + m_Layer: 0 + m_Name: Light_L + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &525200668 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400210, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 525200667} + m_LocalRotation: {x: -0.7071068, y: -1.6653359e-24, z: 1.6653359e-24, w: 0.7071068} + m_LocalPosition: {x: -3.330669e-18, y: 0.0041000033, z: 0.02} + m_LocalScale: {x: 401.4432, y: 219.79951, z: 3.162746} + m_Children: [] + m_Father: {fileID: 300237852} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &527174275 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 527174276} + m_Layer: 0 + m_Name: zhiwu01_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &527174276 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 527174275} + m_LocalRotation: {x: -0.54066485, y: -0.21060751, z: 0.2476363, w: 0.7758881} + m_LocalPosition: {x: -0.2418, y: -0.0508, z: 0.0050999997} + m_LocalScale: {x: 0.7964849, y: 0.7964852, z: 0.79648507} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &527944018 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 527944019} + - component: {fileID: 527944021} + - component: {fileID: 527944020} + m_Layer: 0 + m_Name: 0041_luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &527944019 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 527944018} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &527944020 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 527944018} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &527944021 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 527944018} + m_Mesh: {fileID: 4300078, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &528046884 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100236, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 528046885} + - component: {fileID: 528046887} + - component: {fileID: 528046886} + m_Layer: 0 + m_Name: 0118_qiangmian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &528046885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400236, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 528046884} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 118 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &528046886 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300236, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 528046884} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4bbe03537096455459a24241c337ef47, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &528046887 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300236, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 528046884} + m_Mesh: {fileID: 4300226, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &528964284 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 528964285} + m_Layer: 0 + m_Name: Buiding03_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &528964285 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 528964284} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.22999999, y: 0.145, z: 0.454} + m_LocalScale: {x: 0.35, y: 0.35, z: 0.35} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &529148301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 529148302} + m_Layer: 0 + m_Name: taizi01_a01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &529148302 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 529148301} + m_LocalRotation: {x: 6.123234e-17, y: 1, z: 6.123234e-17, w: 3.7493994e-33} + m_LocalPosition: {x: 0.2505703, y: 0.0165, z: -0.044299707} + m_LocalScale: {x: 0.9799997, y: 0.642849, z: 0.7291068} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &530863325 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 530863326} + - component: {fileID: 530863328} + - component: {fileID: 530863327} + m_Layer: 0 + m_Name: 0023_door01_break_b04_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &530863326 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 530863325} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &530863327 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 530863325} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09f3a2108c1bba44aa2b78bde68316a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &530863328 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 530863325} + m_Mesh: {fileID: 4300046, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &531612633 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 531612634} + m_Layer: 0 + m_Name: Bip001 Pelvis + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &531612634 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 531612633} + m_LocalRotation: {x: -0.49999964, y: 0.50000036, z: 0.49999964, w: 0.50000036} + m_LocalPosition: {x: 0.0000000016365641, y: -0.000000006514941, z: -1.5340308e-10} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: + - {fileID: 750127844} + m_Father: {fileID: 1162080698} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &532658022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 532658023} + m_Layer: 0 + m_Name: Spiale01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &532658023 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 532658022} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.000000004191403, y: 9.688432e-10, z: -6.4294e-10} + m_LocalScale: {x: 3.6703725, y: 3.6703696, z: 3.6703691} + m_Children: [] + m_Father: {fileID: 364913417} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &533378662 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 533378663} + m_Layer: 0 + m_Name: daoluzhijia02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &533378663 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 533378662} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.1558, y: 0.36889997, z: -0.0116} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &535101353 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 535101354} + - component: {fileID: 535101356} + - component: {fileID: 535101355} + m_Layer: 0 + m_Name: 0040_Lightcone01_d_lk_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &535101354 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 535101353} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &535101355 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 535101353} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: de3cff0739c883d4f911dc3a7dbbbeb1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &535101356 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 535101353} + m_Mesh: {fileID: 4300030, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &536639591 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 536639592} + - component: {fileID: 536639594} + - component: {fileID: 536639593} + m_Layer: 0 + m_Name: 0005_Lightcone01_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &536639592 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536639591} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &536639593 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536639591} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &536639594 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536639591} + m_Mesh: {fileID: 4300010, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &536928225 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100208, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 536928226} + m_Layer: 0 + m_Name: shitou08_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &536928226 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400208, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536928225} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2043, y: 0.3725, z: -0.015399999} + m_LocalScale: {x: 0.538864, y: 0.538864, z: 0.538864} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &537072838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 537072839} + - component: {fileID: 537072841} + - component: {fileID: 537072840} + m_Layer: 0 + m_Name: 0032_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &537072839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 537072838} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &537072840 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 537072838} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &537072841 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 537072838} + m_Mesh: {fileID: 4300064, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &537442809 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100316, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 537442810} + m_Layer: 0 + m_Name: dingpeng02_a02_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &537442810 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400316, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 537442809} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.38459998, y: 0.0864, z: 0.015499999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &538220901 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 538220902} + - component: {fileID: 538220904} + - component: {fileID: 538220903} + m_Layer: 0 + m_Name: 0042_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &538220902 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 538220901} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &538220903 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 538220901} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &538220904 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 538220901} + m_Mesh: {fileID: 4300158, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &538466432 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 538466433} + m_Layer: 0 + m_Name: 40out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &538466433 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 538466432} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 54.53, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 895342288} + - {fileID: 1272575462} + - {fileID: 847510002} + - {fileID: 26331180} + - {fileID: 1865730923} + - {fileID: 1592584102} + - {fileID: 337506290} + - {fileID: 956460563} + - {fileID: 242018777} + - {fileID: 1688310208} + - {fileID: 679250834} + - {fileID: 454527065} + - {fileID: 1826375110} + - {fileID: 287884177} + - {fileID: 37701573} + - {fileID: 558717481} + - {fileID: 1353183054} + - {fileID: 1541907455} + - {fileID: 753477253} + - {fileID: 1866321997} + - {fileID: 1316000845} + - {fileID: 638922411} + - {fileID: 1730404757} + - {fileID: 159805437} + - {fileID: 1838654466} + - {fileID: 829820898} + - {fileID: 501360214} + - {fileID: 1222859509} + - {fileID: 404903491} + - {fileID: 2099582967} + - {fileID: 192182895} + - {fileID: 993046120} + - {fileID: 804128992} + - {fileID: 1479041503} + - {fileID: 1271220180} + - {fileID: 799295826} + - {fileID: 1041784965} + - {fileID: 52722780} + - {fileID: 76301653} + - {fileID: 296381022} + - {fileID: 1069611273} + - {fileID: 1567966087} + - {fileID: 1140084073} + - {fileID: 1670925071} + - {fileID: 383105714} + - {fileID: 907947597} + - {fileID: 663919732} + - {fileID: 1120127821} + - {fileID: 556845802} + - {fileID: 375148678} + - {fileID: 1217226958} + - {fileID: 39208331} + - {fileID: 968094461} + - {fileID: 671380139} + - {fileID: 1467835388} + - {fileID: 1267515507} + - {fileID: 1438966090} + - {fileID: 1841887499} + - {fileID: 115739834} + - {fileID: 452774792} + - {fileID: 1252240692} + - {fileID: 1866650928} + - {fileID: 650486164} + - {fileID: 1872466077} + - {fileID: 716849450} + - {fileID: 440017450} + - {fileID: 620395348} + - {fileID: 154889596} + - {fileID: 455917429} + - {fileID: 639630688} + - {fileID: 1428314397} + - {fileID: 1169038839} + - {fileID: 1112303571} + - {fileID: 504371821} + - {fileID: 1429211579} + - {fileID: 504515567} + - {fileID: 260927952} + - {fileID: 2146414750} + - {fileID: 2065674257} + - {fileID: 149872039} + - {fileID: 2117701235} + - {fileID: 1386418208} + - {fileID: 217193083} + m_Father: {fileID: 0} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &538659922 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 538659923} + - component: {fileID: 538659925} + - component: {fileID: 538659924} + m_Layer: 0 + m_Name: 0075_springboard01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &538659923 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 538659922} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 75 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &538659924 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300150, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 538659922} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4b72dd68bdc7c3148b5031f935fb0d55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &538659925 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300150, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 538659922} + m_Mesh: {fileID: 4300140, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &539473766 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 539473767} + - component: {fileID: 539473769} + - component: {fileID: 539473768} + m_Layer: 0 + m_Name: 0060_daoluzhijia01_d_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &539473767 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 539473766} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &539473768 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 539473766} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8d8e798d0feebdf4dbcafa2c3a58f633, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &539473769 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 539473766} + m_Mesh: {fileID: 4300116, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &540350747 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 540350748} + m_Layer: 0 + m_Name: xiaowujian02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &540350748 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540350747} + m_LocalRotation: {x: -0.39574286, y: -0.4278909, z: -0.21616893, w: 0.78330576} + m_LocalPosition: {x: 1.3289999, y: 0.06299999, z: 0.2227} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &541391449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100212, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 541391450} + m_Layer: 0 + m_Name: zhuzi03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &541391450 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400212, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 541391449} + m_LocalRotation: {x: -0.58139765, y: 0.10448733, z: -0.10224425, w: 0.8003782} + m_LocalPosition: {x: 0.2869, y: -0.0139999995, z: -0.049999997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &541582332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 541582333} + - component: {fileID: 541582335} + - component: {fileID: 541582334} + m_Layer: 0 + m_Name: 0046_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &541582333 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 541582332} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &541582334 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 541582332} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &541582335 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 541582332} + m_Mesh: {fileID: 4300166, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &542102061 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 542102062} + m_Layer: 0 + m_Name: boss_jiazi_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &542102062 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 542102061} + m_LocalRotation: {x: -1.5302492e-16, y: 0.68006074, z: -4.0932547e-16, w: 0.7331558} + m_LocalPosition: {x: -0.068105996, y: 0.18049999, z: -0.74496555} + m_LocalScale: {x: 1.0000443, y: 1, z: 1.0000443} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &542158032 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 542158033} + - component: {fileID: 542158035} + - component: {fileID: 542158034} + m_Layer: 0 + m_Name: 0018_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &542158033 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 542158032} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &542158034 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 542158032} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &542158035 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 542158032} + m_Mesh: {fileID: 4300084, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &543497479 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100278, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 543497480} + m_Layer: 0 + m_Name: box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &543497480 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400278, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 543497479} + m_LocalRotation: {x: 0, y: -0.65203184, z: -0, w: 0.7581916} + m_LocalPosition: {x: 0.3003, y: -0.0025999998, z: 0.1327} + m_LocalScale: {x: 0.60965097, y: 0.609651, z: 0.6096512} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &543743332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 543743333} + - component: {fileID: 543743335} + - component: {fileID: 543743334} + m_Layer: 0 + m_Name: 0027_dimian02_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &543743333 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 543743332} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &543743334 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 543743332} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3280bcca4be454e48ad46891d7afb2b9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &543743335 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 543743332} + m_Mesh: {fileID: 4300054, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &544625000 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 544625001} + m_Layer: 0 + m_Name: NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &544625001 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544625000} + m_LocalRotation: {x: 1.6068249e-24, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.076653846, y: 0.09411538, z: 5.552402e-10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 423548253} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &544943608 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100288, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 544943609} + m_Layer: 0 + m_Name: zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &544943609 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400288, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544943608} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.0883, y: 0.1943, z: -0.029000001} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &545897223 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 545897224} + - component: {fileID: 545897226} + - component: {fileID: 545897225} + m_Layer: 0 + m_Name: 0021_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &545897224 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545897223} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &545897225 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545897223} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &545897226 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545897223} + m_Mesh: {fileID: 4300042, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &545982298 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 545982299} + - component: {fileID: 545982301} + - component: {fileID: 545982300} + m_Layer: 0 + m_Name: 0040_tree03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &545982299 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545982298} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &545982300 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545982298} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2683797c4055f0a42ac1fb7bced005ea, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &545982301 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545982298} + m_Mesh: {fileID: 4300080, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &546331182 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 546331183} + m_Layer: 0 + m_Name: shitou02_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &546331183 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546331182} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.10569999, y: 0.3059, z: 0.111} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &546397093 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 546397094} + m_Layer: 0 + m_Name: door001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &546397094 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546397093} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.84679997, y: 0.063, z: 0.005} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &546632383 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 546632384} + - component: {fileID: 546632386} + - component: {fileID: 546632385} + m_Layer: 0 + m_Name: 0029_Road05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &546632384 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546632383} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &546632385 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546632383} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7968d53947fc01f4e98748ec71c75f83, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &546632386 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546632383} + m_Mesh: {fileID: 4300058, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &549732565 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 549732566} + - component: {fileID: 549732568} + - component: {fileID: 549732567} + m_Layer: 0 + m_Name: 0035_wall03_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &549732566 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 549732565} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &549732567 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 549732565} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &549732568 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 549732565} + m_Mesh: {fileID: 4300070, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &552907719 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100412, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 552907720} + m_Layer: 0 + m_Name: Number013_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &552907720 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400412, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 552907719} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.557, y: 0.04, z: 0.00059999997} + m_LocalScale: {x: 1.130045, y: 1.130045, z: 1.130045} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &554157020 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 554157021} + m_Layer: 0 + m_Name: group + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &554157021 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 554157020} + m_LocalRotation: {x: -0.000000021855694, y: -2.740852e-16, z: 2.566702e-16, w: 1} + m_LocalPosition: {x: -0.34759188, y: 0.119932495, z: -0.53141075} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 993247352} + m_Father: {fileID: 1178397458} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &555902725 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 555902726} + m_Layer: 0 + m_Name: Bip001 L Finger11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &555902726 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555902725} + m_LocalRotation: {x: 0.000000010492215, y: 0.000000006116762, z: -0.62307334, w: 0.78216344} + m_LocalPosition: {x: -0.004732002, y: -2.9681432e-10, z: 5.712397e-10} + m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.99999994} + m_Children: [] + m_Father: {fileID: 820098156} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &556845801 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 556845802} + - component: {fileID: 556845804} + - component: {fileID: 556845803} + m_Layer: 0 + m_Name: 0048_dimian02_abian_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &556845802 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 556845801} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &556845803 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 556845801} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &556845804 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 556845801} + m_Mesh: {fileID: 4300088, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &556932232 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 556932233} + - component: {fileID: 556932235} + - component: {fileID: 556932234} + m_Layer: 0 + m_Name: 0008_PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &556932233 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 556932232} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &556932234 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 556932232} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &556932235 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 556932232} + m_Mesh: {fileID: 4300016, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &557756284 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 557756285} + - component: {fileID: 557756287} + - component: {fileID: 557756286} + m_Layer: 0 + m_Name: 0027_shitou07_a05_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &557756285 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 557756284} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &557756286 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 557756284} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0c1b56a58c82f2b439e1350218610ef3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &557756287 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 557756284} + m_Mesh: {fileID: 4300054, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &558717480 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 558717481} + - component: {fileID: 558717483} + - component: {fileID: 558717482} + m_Layer: 0 + m_Name: 0015_guandao01_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &558717481 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 558717480} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &558717482 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 558717480} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a5d158f7b5756547a57e5043450cc21, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &558717483 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 558717480} + m_Mesh: {fileID: 4300156, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &559397976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 559397977} + m_Layer: 0 + m_Name: qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &559397977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 559397976} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.66629994, y: -0.032, z: 0.0602} + m_LocalScale: {x: 0.5003548, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &560142877 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100230, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 560142878} + m_Layer: 0 + m_Name: hulanjia01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &560142878 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400230, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 560142877} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.5168, y: 0.0555, z: 0.015} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &561514904 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 561514905} + m_Layer: 0 + m_Name: tree01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &561514905 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 561514904} + m_LocalRotation: {x: -0.70322686, y: -0.029557286, z: 0.020261843, w: 0.71006185} + m_LocalPosition: {x: 0.3136, y: 0.0092, z: 0.2692} + m_LocalScale: {x: 0.6999999, y: 0.69999987, z: 0.6999999} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &561632637 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 561632638} + - component: {fileID: 561632640} + - component: {fileID: 561632639} + m_Layer: 0 + m_Name: 0034_zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &561632638 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 561632637} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &561632639 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 561632637} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &561632640 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 561632637} + m_Mesh: {fileID: 4300068, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &562728698 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 562728699} + - component: {fileID: 562728701} + - component: {fileID: 562728700} + m_Layer: 0 + m_Name: 0033_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &562728699 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 562728698} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &562728700 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 562728698} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &562728701 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 562728698} + m_Mesh: {fileID: 4300270, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &564325043 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 564325044} + - component: {fileID: 564325046} + - component: {fileID: 564325045} + m_Layer: 0 + m_Name: 0031_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &564325044 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 564325043} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &564325045 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 564325043} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &564325046 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 564325043} + m_Mesh: {fileID: 4300138, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &564943194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 564943195} + - component: {fileID: 564943197} + - component: {fileID: 564943196} + m_Layer: 0 + m_Name: 0004_Boss_GangJia00_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &564943195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 564943194} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &564943196 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 564943194} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 270d6e572ec8b744684f7180927631ab, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &564943197 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 564943194} + m_Mesh: {fileID: 4300008, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &565022972 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100206, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 565022973} + m_Layer: 0 + m_Name: Road02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &565022973 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400206, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 565022972} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.054899998, y: 0.1916, z: 0.006} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &566206385 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 566206386} + - component: {fileID: 566206388} + - component: {fileID: 566206387} + m_Layer: 0 + m_Name: 0083_zhaopai01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &566206386 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 566206385} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 83 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &566206387 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300166, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 566206385} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &566206388 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300166, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 566206385} + m_Mesh: {fileID: 4300066, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &567086559 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100290, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 567086560} + m_Layer: 0 + m_Name: zhiwu03_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &567086560 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400290, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 567086559} + m_LocalRotation: {x: -0.81093836, y: -0.042195972, z: -0.1395481, w: 0.56667876} + m_LocalPosition: {x: -0.27069998, y: 0.2043, z: 0.049999997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &567113050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 567113051} + m_Layer: 0 + m_Name: qiao01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &567113051 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 567113050} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.221, y: 0.0185, z: -0.095} + m_LocalScale: {x: 1.525142, y: 1.47, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &568823966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 568823967} + - component: {fileID: 568823969} + - component: {fileID: 568823968} + m_Layer: 0 + m_Name: 0022_zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &568823967 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 568823966} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &568823968 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 568823966} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19904dafdf6ee984296f6fc1387e30d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &568823969 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 568823966} + m_Mesh: {fileID: 4300044, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &570765701 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 570765702} + - component: {fileID: 570765704} + - component: {fileID: 570765703} + m_Layer: 0 + m_Name: 0070_shuteng02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &570765702 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 570765701} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 70 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &570765703 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300140, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 570765701} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fca5ee02d39a0cd438ffa3c1d22b7400, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &570765704 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300140, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 570765701} + m_Mesh: {fileID: 4300140, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &573480336 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 573480337} + - component: {fileID: 573480339} + - component: {fileID: 573480338} + m_Layer: 0 + m_Name: 0024_taizi01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &573480337 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 573480336} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &573480338 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 573480336} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &573480339 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 573480336} + m_Mesh: {fileID: 4300044, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &574330361 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 574330362} + - component: {fileID: 574330364} + - component: {fileID: 574330363} + m_Layer: 0 + m_Name: 0032_firebox002_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &574330362 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 574330361} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &574330363 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 574330361} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09382a07a266a524c9ec1f4b832808a8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &574330364 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 574330361} + m_Mesh: {fileID: 4300064, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &576845359 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 576845360} + - component: {fileID: 576845362} + - component: {fileID: 576845361} + m_Layer: 0 + m_Name: 0033_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &576845360 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 576845359} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &576845361 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 576845359} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &576845362 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 576845359} + m_Mesh: {fileID: 4300066, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &577921398 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 577921399} + - component: {fileID: 577921401} + - component: {fileID: 577921400} + m_Layer: 0 + m_Name: 0005_Lightcone01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &577921399 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 577921398} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &577921400 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 577921398} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &577921401 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 577921398} + m_Mesh: {fileID: 4300010, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &578493268 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 578493269} + - component: {fileID: 578493271} + - component: {fileID: 578493270} + m_Layer: 0 + m_Name: 0020_ground03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &578493269 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 578493268} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &578493270 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 578493268} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d17d5c135afc9f040b03f313e924aff4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &578493271 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 578493268} + m_Mesh: {fileID: 4300040, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &579807727 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 579807728} + - component: {fileID: 579807730} + - component: {fileID: 579807729} + m_Layer: 0 + m_Name: 0054_dimian02_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &579807728 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579807727} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &579807729 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579807727} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53226e0e576e60e48ace4407faeaf975, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &579807730 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579807727} + m_Mesh: {fileID: 4300098, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &580037105 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 580037106} + - component: {fileID: 580037108} + - component: {fileID: 580037107} + m_Layer: 0 + m_Name: 0006_lamp01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &580037106 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 580037105} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &580037107 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 580037105} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a1edccc5387a13845b4d8ad565e300ec, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &580037108 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 580037105} + m_Mesh: {fileID: 4300012, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &584409277 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 584409278} + - component: {fileID: 584409280} + - component: {fileID: 584409279} + m_Layer: 0 + m_Name: 0024_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &584409278 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 584409277} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &584409279 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 584409277} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &584409280 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 584409277} + m_Mesh: {fileID: 4300048, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &585084526 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 585084527} + - component: {fileID: 585084529} + - component: {fileID: 585084528} + m_Layer: 0 + m_Name: 0014_xiaowujian02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &585084527 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585084526} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &585084528 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585084526} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &585084529 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585084526} + m_Mesh: {fileID: 4300028, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &585849358 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 585849359} + - component: {fileID: 585849361} + - component: {fileID: 585849360} + m_Layer: 0 + m_Name: 0002_qiang_men01_b_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &585849359 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585849358} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &585849360 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585849358} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad893005331aca044b748654bc1bcff1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &585849361 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585849358} + m_Mesh: {fileID: 4300004, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &587405218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 587405219} + - component: {fileID: 587405221} + - component: {fileID: 587405220} + m_Layer: 0 + m_Name: 0051_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &587405219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587405218} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &587405220 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587405218} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &587405221 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587405218} + m_Mesh: {fileID: 4300174, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &587724107 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100210, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 587724108} + m_Layer: 0 + m_Name: zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &587724108 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400210, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587724107} + m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} + m_LocalPosition: {x: 0.122099996, y: 0.0072000003, z: 0.1406} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &589309269 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 589309270} + - component: {fileID: 589309272} + - component: {fileID: 589309271} + m_Layer: 0 + m_Name: 0076_louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &589309270 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 589309269} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 76 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &589309271 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300152, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 589309269} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8ecfb9f2df6e8744a867a18ffa930bbe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &589309272 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300152, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 589309269} + m_Mesh: {fileID: 4300152, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &590071080 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 590071081} + - component: {fileID: 590071083} + - component: {fileID: 590071082} + m_Layer: 0 + m_Name: 0015_xianlan_c_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &590071081 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 590071080} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &590071082 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 590071080} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &590071083 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 590071080} + m_Mesh: {fileID: 4300030, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &593393541 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100276, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 593393542} + m_Layer: 0 + m_Name: beijinglangan01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &593393542 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400276, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 593393541} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.0439, y: -0.1147, z: 0.31059998} + m_LocalScale: {x: 1.540748, y: 1.330994, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &595369052 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 595369053} + - component: {fileID: 595369055} + - component: {fileID: 595369054} + m_Layer: 0 + m_Name: 0035_qiangmian01_e_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &595369053 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 595369052} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &595369054 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 595369052} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4bbe03537096455459a24241c337ef47, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &595369055 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 595369052} + m_Mesh: {fileID: 4300066, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &596205026 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 596205027} + - component: {fileID: 596205029} + - component: {fileID: 596205028} + m_Layer: 0 + m_Name: 0034_boli01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &596205027 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 596205026} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &596205028 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 596205026} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c0d9953e7d434d45a350a4125d4d6d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &596205029 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 596205026} + m_Mesh: {fileID: 4300056, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &596593913 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100238, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 596593914} + m_Layer: 0 + m_Name: zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &596593914 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400238, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 596593913} + m_LocalRotation: {x: -0.13641798, y: -0.18929492, z: 0.03355899, w: 0.9718186} + m_LocalPosition: {x: 0.1693, y: 0.3114, z: 0.032899998} + m_LocalScale: {x: 0.8204851, y: 0.820485, z: 0.820485} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &599019107 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 599019108} + - component: {fileID: 599019110} + - component: {fileID: 599019109} + m_Layer: 0 + m_Name: 0014_wall03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &599019108 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 599019107} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &599019109 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 599019107} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &599019110 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 599019107} + m_Mesh: {fileID: 4300028, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &600899120 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 600899121} + - component: {fileID: 600899123} + - component: {fileID: 600899122} + m_Layer: 0 + m_Name: 0011_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &600899121 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 600899120} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &600899122 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 600899120} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &600899123 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 600899120} + m_Mesh: {fileID: 4300120, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &601898343 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100216, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 601898344} + - component: {fileID: 601898346} + - component: {fileID: 601898345} + m_Layer: 0 + m_Name: 0108_shitou02_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &601898344 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400216, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 601898343} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 108 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &601898345 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300216, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 601898343} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4687de0f7cdf5a1428e249f98b237ef0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &601898346 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300216, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 601898343} + m_Mesh: {fileID: 4300098, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &603212080 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 603212081} + m_Layer: 0 + m_Name: door01_break_b05_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &603212081 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 603212080} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0.0048660007, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 1.0000012, z: 0.99999946} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &603532054 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100234, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 603532055} + m_Layer: 0 + m_Name: langan01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &603532055 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400234, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 603532054} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0037999998, y: 0.0075, z: 0.0189} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &603956623 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 603956624} + - component: {fileID: 603956626} + - component: {fileID: 603956625} + m_Layer: 0 + m_Name: 0021_door01_break_b02_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &603956624 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 603956623} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &603956625 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 603956623} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09f3a2108c1bba44aa2b78bde68316a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &603956626 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 603956623} + m_Mesh: {fileID: 4300042, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &604506110 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 604506111} + - component: {fileID: 604506113} + - component: {fileID: 604506112} + m_Layer: 0 + m_Name: 0047_Floor_StoneA_06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &604506111 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 604506110} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &604506112 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 604506110} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e7b4e4c7c409ae1439807b8240f82789, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &604506113 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 604506110} + m_Mesh: {fileID: 4300090, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &605087999 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 605088000} + - component: {fileID: 605088002} + - component: {fileID: 605088001} + m_Layer: 0 + m_Name: 0054_tree01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &605088000 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 605087999} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &605088001 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 605087999} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e2c85664a68cfc6479dd7e141f4210ac, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &605088002 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 605087999} + m_Mesh: {fileID: 4300108, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &605496292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 605496293} + m_Layer: 0 + m_Name: door01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &605496293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 605496292} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.1449936, y: -0.0100450395, z: 0.03879414} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &605601921 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 605601922} + - component: {fileID: 605601924} + - component: {fileID: 605601923} + m_Layer: 0 + m_Name: 0020_Floor_StoneA_06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &605601922 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 605601921} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &605601923 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 605601921} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e7b4e4c7c409ae1439807b8240f82789, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &605601924 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 605601921} + m_Mesh: {fileID: 4300040, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &605954363 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 605954364} + m_Layer: 0 + m_Name: 36out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &605954364 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 605954363} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 41.75, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 899390991} + - {fileID: 1516293537} + - {fileID: 672078587} + - {fileID: 667637582} + - {fileID: 1767117091} + - {fileID: 1655716399} + - {fileID: 383466884} + - {fileID: 1940149975} + - {fileID: 981434104} + - {fileID: 1426040251} + - {fileID: 2103498011} + - {fileID: 1626541494} + - {fileID: 1664443704} + - {fileID: 1667861198} + - {fileID: 1841698415} + - {fileID: 494140972} + - {fileID: 406637485} + - {fileID: 1700300676} + - {fileID: 485312361} + - {fileID: 1701680827} + - {fileID: 861177815} + - {fileID: 209033667} + - {fileID: 910005871} + - {fileID: 303148288} + - {fileID: 1671734182} + - {fileID: 1147287886} + - {fileID: 2069128817} + - {fileID: 516278703} + - {fileID: 1957172171} + - {fileID: 895799382} + - {fileID: 1711919901} + - {fileID: 1983937736} + - {fileID: 1654827122} + - {fileID: 365680248} + - {fileID: 596205027} + - {fileID: 172674559} + - {fileID: 1211160368} + - {fileID: 1719395434} + m_Father: {fileID: 0} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &611309713 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100244, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 611309714} + m_Layer: 0 + m_Name: Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &611309714 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400244, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 611309713} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.04, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1483990015} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &611701789 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 611701790} + - component: {fileID: 611701792} + - component: {fileID: 611701791} + m_Layer: 0 + m_Name: 0050_taizi02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &611701790 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 611701789} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &611701791 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 611701789} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f9b23193e58e1ec40ba8823031a3e6ad, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &611701792 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 611701789} + m_Mesh: {fileID: 4300100, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &613846185 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 613846186} + - component: {fileID: 613846188} + - component: {fileID: 613846187} + m_Layer: 0 + m_Name: 0042_Wall01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &613846186 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 613846185} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &613846187 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 613846185} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff7755ef2eb8a4e49ad54c52048814c4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &613846188 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 613846185} + m_Mesh: {fileID: 4300084, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &614051623 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 614051624} + m_Layer: 0 + m_Name: BOSS17_BROBOT@BeginAll + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &614051624 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 614051623} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.1451, y: -0.024999999, z: 0.0391} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: + - {fileID: 1022212766} + m_Father: {fileID: 1636534631} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &616330826 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100226, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 616330827} + m_Layer: 0 + m_Name: qiangmian01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &616330827 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400226, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 616330826} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.534617, y: 0.20399989, z: 0.1514656} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &617525441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 617525442} + m_Layer: 0 + m_Name: firebox002_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &617525442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 617525441} + m_LocalRotation: {x: 0.4533895, y: 0.5426214, z: 0.5426213, w: -0.45338959} + m_LocalPosition: {x: -0.12112846, y: 0.14899999, z: -0.6610926} + m_LocalScale: {x: 1.4696923, y: 1.4972638, z: 1.318575} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &617612361 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 617612362} + - component: {fileID: 617612364} + - component: {fileID: 617612363} + m_Layer: 0 + m_Name: 0029_zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &617612362 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 617612361} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &617612363 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 617612361} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &617612364 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 617612361} + m_Mesh: {fileID: 4300058, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &618575319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 618575320} + - component: {fileID: 618575322} + - component: {fileID: 618575321} + m_Layer: 0 + m_Name: 0038_wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &618575320 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 618575319} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &618575321 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 618575319} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &618575322 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 618575319} + m_Mesh: {fileID: 4300076, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &619313235 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 619313236} + m_Layer: 0 + m_Name: hulan02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &619313236 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 619313235} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.1902, y: 0.2033, z: 0.035} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &620380893 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 620380894} + - component: {fileID: 620380896} + - component: {fileID: 620380895} + m_Layer: 0 + m_Name: 0004_tengm03_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &620380894 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 620380893} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &620380895 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 620380893} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &620380896 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 620380893} + m_Mesh: {fileID: 4300008, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &620395347 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 620395348} + - component: {fileID: 620395350} + - component: {fileID: 620395349} + m_Layer: 0 + m_Name: 0066_qiangti03_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &620395348 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 620395347} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &620395349 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300132, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 620395347} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 51d2345416d2ac24999240107a8ee593, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &620395350 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300132, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 620395347} + m_Mesh: {fileID: 4300124, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &623546089 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 623546090} + - component: {fileID: 623546092} + - component: {fileID: 623546091} + m_Layer: 0 + m_Name: 0021_qiangmian01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &623546090 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 623546089} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &623546091 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 623546089} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e350dc7e5c3b994dacea7177806cc4d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &623546092 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 623546089} + m_Mesh: {fileID: 4300006, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &624026060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100286, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 624026061} + m_Layer: 0 + m_Name: zhiwu02_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &624026061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400286, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 624026060} + m_LocalRotation: {x: -0.16868138, y: 0, z: -0, w: 0.9856706} + m_LocalPosition: {x: -0.1812, y: 0.2041041, z: 0.047658045} + m_LocalScale: {x: 0.6944077, y: 0.69440776, z: 0.69440776} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &624502915 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 624502916} + m_Layer: 0 + m_Name: louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &624502916 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 624502915} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.3074, y: -0.010399999, z: -0.107700005} + m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &625396692 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 625396693} + - component: {fileID: 625396695} + - component: {fileID: 625396694} + m_Layer: 0 + m_Name: 0022_MNET04_JXL_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &625396693 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 625396692} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &625396694 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 625396692} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 03ca79676a034674584a223f9acf9cff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &625396695 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 625396692} + m_Mesh: {fileID: 4300044, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &626477840 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 626477841} + m_Layer: 0 + m_Name: Bip001 Neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &626477841 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 626477840} + m_LocalRotation: {x: -0.0000000024368023, y: 0.0000000016810622, z: -0.000000008719965, + w: 1} + m_LocalPosition: {x: -0.013909597, y: -0.0015406631, z: -0.0000000047090074} + m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} + m_Children: + - {fileID: 439933839} + - {fileID: 1879896018} + - {fileID: 288987652} + m_Father: {fileID: 1135058967} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &627074483 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100210, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 627074484} + m_Layer: 0 + m_Name: Road04_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &627074484 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400210, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 627074483} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.2109, y: 0.19659999, z: 0.006} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &627296824 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 627296825} + - component: {fileID: 627296827} + - component: {fileID: 627296826} + m_Layer: 0 + m_Name: 0009_luntai02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &627296825 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 627296824} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &627296826 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 627296824} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &627296827 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 627296824} + m_Mesh: {fileID: 4300018, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &627371497 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 627371498} + - component: {fileID: 627371500} + - component: {fileID: 627371499} + m_Layer: 0 + m_Name: 0000_DiaoLong_01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &627371498 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 627371497} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &627371499 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 627371497} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2188cc08b53c44a41969d34496723905, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &627371500 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 627371497} + m_Mesh: {fileID: 4300000, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &628335456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 628335457} + - component: {fileID: 628335459} + - component: {fileID: 628335458} + m_Layer: 0 + m_Name: 0092_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &628335457 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 628335456} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 92 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &628335458 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300184, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 628335456} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &628335459 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300184, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 628335456} + m_Mesh: {fileID: 4300212, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &628554685 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 628554686} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &628554686 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 628554685} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2061991740} + m_Father: {fileID: 1903180215} + m_RootOrder: 83 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &628828319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100282, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 628828320} + m_Layer: 0 + m_Name: zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &628828320 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400282, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 628828319} + m_LocalRotation: {x: -0.5952988, y: -0.30056477, z: 0.14536622, w: 0.7308549} + m_LocalPosition: {x: -0.18139999, y: 0.2569, z: 0.1102} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &629219976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 629219977} + m_Layer: 0 + m_Name: floor01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &629219977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 629219976} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.45529997, y: 0.2062, z: 0.0378} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &630021055 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 630021056} + - component: {fileID: 630021058} + - component: {fileID: 630021057} + m_Layer: 0 + m_Name: 0060_shenghuarenjianying01_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &630021056 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 630021055} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &630021057 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 630021055} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5f241c3aea1350f4e81e32ba046fa9e1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &630021058 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 630021055} + m_Mesh: {fileID: 4300130, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &630359476 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 630359477} + m_Layer: 0 + m_Name: BOSS17_BROBOT01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &630359477 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 630359476} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.00035567168, y: 0.055103198, z: 0.0032979506} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1022212766} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &632446677 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100268, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 632446678} + m_Layer: 0 + m_Name: xiangzi_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &632446678 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400268, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 632446677} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.037438028, y: 0.223969, z: 0.08417492} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &634524981 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 634524982} + m_Layer: 0 + m_Name: wall03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &634524982 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 634524981} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 2.7192001, y: 0.32849997, z: -0.017} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &635097929 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 635097930} + m_Layer: 0 + m_Name: dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &635097930 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 635097929} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0029, y: 0.3101, z: 0.06} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &635240279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 635240280} + m_Layer: 0 + m_Name: cao01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &635240280 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 635240279} + m_LocalRotation: {x: 0.17387873, y: 0.22794993, z: 0.13161357, w: 0.9489378} + m_LocalPosition: {x: 0.2366, y: 0.2048, z: 0.06734} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &635553011 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 635553012} + m_Layer: 0 + m_Name: louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &635553012 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 635553011} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.4127, y: -0.0797, z: 0.005} + m_LocalScale: {x: 1.044212, y: 1.062474, z: 1.039701} + m_Children: [] + m_Father: {fileID: 376774944} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &636270111 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100320, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 636270112} + m_Layer: 0 + m_Name: door001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &636270112 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400320, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 636270111} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.0694, y: 0.0188, z: -0.0069999998} + m_LocalScale: {x: 0.674199, y: 0.805856, z: 0.674198} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &636618344 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100280, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 636618345} + m_Layer: 0 + m_Name: zhiwu01_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &636618345 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400280, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 636618344} + m_LocalRotation: {x: -0.70699906, y: 0.024677698, z: -0.012340747, w: 0.70667607} + m_LocalPosition: {x: -0.2947, y: 0.2053, z: 0.06} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &637815134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 637815135} + m_Layer: 0 + m_Name: zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &637815135 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 637815134} + m_LocalRotation: {x: -0.5903954, y: -0.35379595, z: -0.356227, w: 0.6319526} + m_LocalPosition: {x: 0.1088, y: 0.0034, z: 0.0521} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &638016650 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 638016651} + - component: {fileID: 638016653} + - component: {fileID: 638016652} + m_Layer: 0 + m_Name: 0022_door01_break_b07_lw_CON001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &638016651 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638016650} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &638016652 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638016650} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09f3a2108c1bba44aa2b78bde68316a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &638016653 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638016650} + m_Mesh: {fileID: 4300044, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &638922410 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 638922411} + - component: {fileID: 638922413} + - component: {fileID: 638922412} + m_Layer: 0 + m_Name: 0021_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &638922411 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638922410} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &638922412 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638922410} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e07ab9a38e650a64eb406ef06de6687a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &638922413 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638922410} + m_Mesh: {fileID: 4300034, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &639586965 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 639586966} + - component: {fileID: 639586968} + - component: {fileID: 639586967} + m_Layer: 0 + m_Name: 0049_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &639586966 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639586965} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &639586967 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639586965} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &639586968 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639586965} + m_Mesh: {fileID: 4300026, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &639630687 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 639630688} + - component: {fileID: 639630690} + - component: {fileID: 639630689} + m_Layer: 0 + m_Name: 0069_computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &639630688 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639630687} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 69 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &639630689 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300138, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639630687} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a533863517686d44997d34bf21977db8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &639630690 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300138, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639630687} + m_Mesh: {fileID: 4300130, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &640427827 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100460, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 640427828} + m_Layer: 0 + m_Name: xiangzi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &640427828 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400460, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 640427827} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.90999997, y: 0.0343, z: 0.015299999} + m_LocalScale: {x: 0.682079, y: 0.82, z: 0.914142} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 85 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &640776175 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 640776176} + m_Layer: 0 + m_Name: tree01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &640776176 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 640776175} + m_LocalRotation: {x: -0.7070462, y: -0.009255742, z: -0.009255742, w: 0.7070462} + m_LocalPosition: {x: -0.1064, y: 0.0701, z: 0.068} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &641565865 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100290, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 641565866} + m_Layer: 0 + m_Name: dianti01_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &641565866 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400290, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 641565865} + m_LocalRotation: {x: 1.6221031e-24, y: -1.7063e-40, z: 0, w: 1} + m_LocalPosition: {x: -0.007515942, y: 0.0004559326, z: 0.00026548747} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1771941544} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &642585437 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 642585438} + m_Layer: 0 + m_Name: dimian_a01_b_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &642585438 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 642585437} + m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.29299998, y: -0.0415, z: -0.035199996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &642845755 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100430, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 642845756} + m_Layer: 0 + m_Name: rope01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &642845756 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400430, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 642845755} + m_LocalRotation: {x: -0.71559036, y: 0.050090007, z: 0.17726153, w: 0.6737951} + m_LocalPosition: {x: 0.4588, y: 0.0938, z: -0.0215} + m_LocalScale: {x: 0.665272, y: 0.6652719, z: 0.6652709} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 71 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &643564115 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 643564116} + m_Layer: 0 + m_Name: Bip001 L Finger01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &643564116 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 643564115} + m_LocalRotation: {x: 0.000000032013112, y: -0.000000017842662, z: -0.17410815, w: 0.98472655} + m_LocalPosition: {x: -0.007395664, y: 0.0000000029508997, z: -0.00000000626754} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} + m_Children: [] + m_Father: {fileID: 1487348023} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &643959986 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 643959987} + m_Layer: 0 + m_Name: Glass004_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &643959987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 643959986} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.8479, y: 0.0659, z: 0.020599999} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &645229803 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 645229804} + - component: {fileID: 645229806} + - component: {fileID: 645229805} + m_Layer: 0 + m_Name: 0056_dimian02_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &645229804 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 645229803} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &645229805 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 645229803} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &645229806 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 645229803} + m_Mesh: {fileID: 4300102, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &647146859 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 647146860} + - component: {fileID: 647146862} + - component: {fileID: 647146861} + m_Layer: 0 + m_Name: 0047_BOSS_ Huojian_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &647146860 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 647146859} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &647146861 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 647146859} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 248f4f9172c3f7c4d8a9ead81f719fb4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &647146862 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 647146859} + m_Mesh: {fileID: 4300094, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &647558099 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 647558100} + m_Layer: 0 + m_Name: Boss_ground01_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &647558100 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 647558099} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: -0, y: -1.4347222e-10, z: 0} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &647935792 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 647935793} + - component: {fileID: 647935795} + - component: {fileID: 647935794} + m_Layer: 0 + m_Name: 0024_Boss_ground02_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &647935793 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 647935792} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &647935794 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 647935792} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &647935795 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 647935792} + m_Mesh: {fileID: 4300048, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &648017357 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 648017358} + - component: {fileID: 648017360} + - component: {fileID: 648017359} + m_Layer: 0 + m_Name: 0037_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &648017358 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648017357} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &648017359 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648017357} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &648017360 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648017357} + m_Mesh: {fileID: 4300148, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &648434074 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 648434075} + - component: {fileID: 648434077} + - component: {fileID: 648434076} + m_Layer: 0 + m_Name: 0077_dimian01_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &648434075 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648434074} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 77 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &648434076 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300154, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648434074} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb6f07169b828d047b595edd2a3703a3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &648434077 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300154, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648434074} + m_Mesh: {fileID: 4300154, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &648544291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 648544292} + - component: {fileID: 648544294} + - component: {fileID: 648544293} + m_Layer: 0 + m_Name: 0060_men02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &648544292 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648544291} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &648544293 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648544291} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0f92acce5f2d8c045aba818cf8d393a4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &648544294 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 648544291} + m_Mesh: {fileID: 4300110, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &649816194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 649816195} + - component: {fileID: 649816197} + - component: {fileID: 649816196} + m_Layer: 0 + m_Name: 0018_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &649816195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 649816194} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &649816196 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 649816194} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &649816197 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 649816194} + m_Mesh: {fileID: 4300134, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &649825417 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 649825418} + - component: {fileID: 649825420} + - component: {fileID: 649825419} + m_Layer: 0 + m_Name: 0052_computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &649825418 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 649825417} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &649825419 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 649825417} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a533863517686d44997d34bf21977db8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &649825420 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 649825417} + m_Mesh: {fileID: 4300100, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &650251593 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 650251594} + - component: {fileID: 650251596} + - component: {fileID: 650251595} + m_Layer: 0 + m_Name: 0005_beijing_shu01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &650251594 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650251593} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &650251595 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650251593} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1a10ba8977c4dd741a7bf7f33a371d1a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &650251596 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650251593} + m_Mesh: {fileID: 4300010, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &650486163 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 650486164} + - component: {fileID: 650486166} + - component: {fileID: 650486165} + m_Layer: 0 + m_Name: 0062_qiang_01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &650486164 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650486163} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &650486165 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650486163} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c8b385515ebd926479eec058b34cec1b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &650486166 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650486163} + m_Mesh: {fileID: 4300116, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &650965829 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 650965830} + - component: {fileID: 650965832} + - component: {fileID: 650965831} + m_Layer: 0 + m_Name: 0016_DiaoLong_01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &650965830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650965829} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &650965831 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650965829} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a5b4682f7787f124c9ffd5c4d3966b4b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &650965832 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 650965829} + m_Mesh: {fileID: 4300032, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &651058060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 651058061} + - component: {fileID: 651058063} + - component: {fileID: 651058062} + m_Layer: 0 + m_Name: 0042_guanzi01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &651058061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651058060} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &651058062 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651058060} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e9a17e9d4efe9f9469a031faf4e9faee, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &651058063 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651058060} + m_Mesh: {fileID: 4300074, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &651326949 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 651326950} + - component: {fileID: 651326952} + - component: {fileID: 651326951} + m_Layer: 0 + m_Name: 0031_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &651326950 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651326949} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &651326951 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651326949} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &651326952 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651326949} + m_Mesh: {fileID: 4300062, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &653583957 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 653583958} + - component: {fileID: 653583960} + - component: {fileID: 653583959} + m_Layer: 0 + m_Name: 0036_Treegroup_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &653583958 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 653583957} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &653583959 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 653583957} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 686b34bef56d5fb4b80f7d049379ebd5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &653583960 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 653583957} + m_Mesh: {fileID: 4300072, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &654235721 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 654235722} + - component: {fileID: 654235724} + - component: {fileID: 654235723} + m_Layer: 0 + m_Name: 0065_zhishibiaozhi01_b01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &654235722 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 654235721} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &654235723 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300130, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 654235721} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &654235724 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300130, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 654235721} + m_Mesh: {fileID: 4300032, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &654584684 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 654584685} + - component: {fileID: 654584687} + - component: {fileID: 654584686} + m_Layer: 0 + m_Name: 0084_xiaowujian02_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &654584685 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 654584684} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 84 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &654584686 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300168, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 654584684} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d2053ec22e43e9a4f8286e4f5a5b7984, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &654584687 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300168, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 654584684} + m_Mesh: {fileID: 4300158, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &658583076 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 658583077} + m_Layer: 0 + m_Name: beijing04_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &658583077 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 658583076} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.098, y: 0.118999995, z: 1.641} + m_LocalScale: {x: 1.046503, y: 1.046503, z: 1.046503} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &662643465 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 662643466} + - component: {fileID: 662643468} + - component: {fileID: 662643467} + m_Layer: 0 + m_Name: 0044_SYS_lideng_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &662643466 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 662643465} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &662643467 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 662643465} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0e4b46d3e281ced40a1c367943111948, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &662643468 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 662643465} + m_Mesh: {fileID: 4300078, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &663237485 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 663237486} + m_Layer: 0 + m_Name: 46out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &663237486 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 663237485} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 89.63, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 739079658} + - {fileID: 730454957} + - {fileID: 1783403298} + - {fileID: 1146044136} + - {fileID: 1001570105} + - {fileID: 650251594} + - {fileID: 254536332} + - {fileID: 1592123580} + - {fileID: 26096759} + - {fileID: 283116284} + - {fileID: 491428355} + - {fileID: 1509858748} + - {fileID: 1231457987} + - {fileID: 2035493330} + - {fileID: 585084527} + - {fileID: 1737093343} + - {fileID: 502937906} + - {fileID: 774462797} + - {fileID: 778626695} + - {fileID: 471513250} + - {fileID: 1290141793} + - {fileID: 199792581} + - {fileID: 668582256} + - {fileID: 798666404} + - {fileID: 1995877557} + - {fileID: 1360728264} + - {fileID: 1275801535} + - {fileID: 1590196669} + - {fileID: 1780831528} + - {fileID: 339365101} + - {fileID: 294358963} + - {fileID: 2026740659} + - {fileID: 1541660213} + - {fileID: 1711600573} + - {fileID: 1551394621} + - {fileID: 1335114364} + - {fileID: 653583958} + - {fileID: 1634680447} + - {fileID: 721262628} + - {fileID: 236941106} + - {fileID: 2028956298} + - {fileID: 1206605209} + m_Father: {fileID: 0} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &663919731 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 663919732} + - component: {fileID: 663919734} + - component: {fileID: 663919733} + m_Layer: 0 + m_Name: 0046_dimian02_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &663919732 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 663919731} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &663919733 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 663919731} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &663919734 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 663919731} + m_Mesh: {fileID: 4300084, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &664278392 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 664278393} + - component: {fileID: 664278395} + - component: {fileID: 664278394} + m_Layer: 0 + m_Name: 0017_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &664278393 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 664278392} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &664278394 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 664278392} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &664278395 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 664278392} + m_Mesh: {fileID: 4300132, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &665366099 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 665366100} + - component: {fileID: 665366102} + - component: {fileID: 665366101} + m_Layer: 0 + m_Name: 0011_Boss_ground04_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &665366100 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 665366099} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &665366101 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 665366099} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &665366102 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 665366099} + m_Mesh: {fileID: 4300022, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &666273091 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 666273092} + - component: {fileID: 666273094} + - component: {fileID: 666273093} + m_Layer: 0 + m_Name: 0040_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &666273092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 666273091} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &666273093 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 666273091} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c267aad5192713499b1e3aa3919d208, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &666273094 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 666273091} + m_Mesh: {fileID: 4300070, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &667448522 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 667448523} + - component: {fileID: 667448525} + - component: {fileID: 667448524} + m_Layer: 0 + m_Name: 0011_CAVE01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &667448523 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667448522} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &667448524 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667448522} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f9e093681997e4344890e741678b7c09, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &667448525 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667448522} + m_Mesh: {fileID: 4300022, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &667637581 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 667637582} + - component: {fileID: 667637584} + - component: {fileID: 667637583} + m_Layer: 0 + m_Name: 0003_qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &667637582 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667637581} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &667637583 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667637581} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: be1160ce5c2626845b9b7ce72c0c0fe0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &667637584 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 667637581} + m_Mesh: {fileID: 4300006, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &668582255 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 668582256} + - component: {fileID: 668582258} + - component: {fileID: 668582257} + m_Layer: 0 + m_Name: 0022_yeshuye_plan01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &668582256 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 668582255} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &668582257 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 668582255} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 62b79d32f2c2b0348a29a4fbc545ca87, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &668582258 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 668582255} + m_Mesh: {fileID: 4300044, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &668683501 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 668683502} + - component: {fileID: 668683504} + - component: {fileID: 668683503} + m_Layer: 0 + m_Name: 0045_tree01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &668683502 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 668683501} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &668683503 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 668683501} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb4bbf722fd757a478920e3341622884, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &668683504 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 668683501} + m_Mesh: {fileID: 4300090, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &669623061 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 669623062} + - component: {fileID: 669623064} + - component: {fileID: 669623063} + m_Layer: 0 + m_Name: 0021_jianzhu13_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &669623062 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 669623061} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &669623063 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 669623061} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 77c998d7412c40c42a043292ac3cb3c8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &669623064 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 669623061} + m_Mesh: {fileID: 4300042, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &671380138 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 671380139} + - component: {fileID: 671380141} + - component: {fileID: 671380140} + m_Layer: 0 + m_Name: 0053_Lightcone03_windows01_RH 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &671380139 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 671380138} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &671380140 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 671380138} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c7ac7812397cca245b80d5f7dce703b1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &671380141 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 671380138} + m_Mesh: {fileID: 4300098, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &672078586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 672078587} + - component: {fileID: 672078589} + - component: {fileID: 672078588} + m_Layer: 0 + m_Name: 0002_dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &672078587 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 672078586} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &672078588 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 672078586} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &672078589 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 672078586} + m_Mesh: {fileID: 4300004, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &674444804 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 674444805} + - component: {fileID: 674444807} + - component: {fileID: 674444806} + m_Layer: 0 + m_Name: 0012_Boss_ground06_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &674444805 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674444804} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &674444806 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674444804} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &674444807 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 674444804} + m_Mesh: {fileID: 4300024, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &675403336 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 675403337} + m_Layer: 0 + m_Name: Bip001 L Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &675403337 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 675403336} + m_LocalRotation: {x: 0.689115, y: -0.02329994, z: -0.32937217, w: 0.64505166} + m_LocalPosition: {x: -0.016179278, y: -0.000000004434362, z: 0.0000000017007549} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999976} + m_Children: + - {fileID: 1487348023} + - {fileID: 820098156} + m_Father: {fileID: 1760554651} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &676417613 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 676417614} + m_Layer: 0 + m_Name: beijing04_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &676417614 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 676417613} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.22999999, y: 0.13, z: 1.62} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &679250833 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 679250834} + - component: {fileID: 679250836} + - component: {fileID: 679250835} + m_Layer: 0 + m_Name: 0010_ground04_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &679250834 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 679250833} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &679250835 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 679250833} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e1dda889676574e4199e75adcc5af450, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &679250836 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 679250833} + m_Mesh: {fileID: 4300020, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &680329981 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100284, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 680329982} + m_Layer: 0 + m_Name: zhiwu02_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &680329982 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400284, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 680329981} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.42769998, y: 0.2103, z: 0.081} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &681108314 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 681108315} + - component: {fileID: 681108317} + - component: {fileID: 681108316} + m_Layer: 0 + m_Name: 0013_Lightcone01_i_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &681108315 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 681108314} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &681108316 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 681108314} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &681108317 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 681108314} + m_Mesh: {fileID: 4300026, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &682409001 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 682409002} + - component: {fileID: 682409004} + - component: {fileID: 682409003} + m_Layer: 0 + m_Name: 0031_dimian02_b01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &682409002 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 682409001} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &682409003 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 682409001} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &682409004 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 682409001} + m_Mesh: {fileID: 4300014, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &684267485 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 684267486} + - component: {fileID: 684267488} + - component: {fileID: 684267487} + m_Layer: 0 + m_Name: 0036_qiangmian01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &684267486 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 684267485} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &684267487 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 684267485} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e350dc7e5c3b994dacea7177806cc4d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &684267488 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 684267485} + m_Mesh: {fileID: 4300072, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &685048841 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 685048842} + - component: {fileID: 685048844} + - component: {fileID: 685048843} + m_Layer: 0 + m_Name: 0051_Qijiangtai_01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &685048842 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 685048841} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &685048843 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 685048841} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 56d73d19d62c6504d9e942e0d4601a70, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &685048844 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 685048841} + m_Mesh: {fileID: 4300048, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &687151993 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 687151994} + - component: {fileID: 687151996} + - component: {fileID: 687151995} + m_Layer: 0 + m_Name: 0021_MNET04_JXL_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &687151994 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 687151993} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &687151995 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 687151993} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b18f8a774e692004c9cb621462db7eca, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &687151996 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 687151993} + m_Mesh: {fileID: 4300042, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &688145986 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 688145987} + - component: {fileID: 688145989} + - component: {fileID: 688145988} + m_Layer: 0 + m_Name: 0024_xiangzi04_d_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &688145987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 688145986} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &688145988 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 688145986} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2be805ecc179be94eb1fce4d4f1ba5d1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &688145989 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 688145986} + m_Mesh: {fileID: 4300048, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &690027817 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 690027818} + - component: {fileID: 690027820} + - component: {fileID: 690027819} + m_Layer: 0 + m_Name: 0038_fangzi01_a_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &690027818 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 690027817} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &690027819 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 690027817} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d37c6a4ed37a00c429abbc632a39bf96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &690027820 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 690027817} + m_Mesh: {fileID: 4300076, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &690054605 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 690054606} + m_Layer: 0 + m_Name: fangzi01_a_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &690054606 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 690054605} + m_LocalRotation: {x: -3.9064818e-24, y: 0.7071068, z: 3.9064818e-24, w: 0.7071068} + m_LocalPosition: {x: 0.1879186, y: -0.055399988, z: -0.037869267} + m_LocalScale: {x: 1.545038, y: 1.767762, z: 1.33} + m_Children: [] + m_Father: {fileID: 1442909584} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &691515445 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 691515446} + m_Layer: 0 + m_Name: sky_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &691515446 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 691515445} + m_LocalRotation: {x: 0.000000021855694, y: 2.2062346e-31, z: -1.2106214e-16, w: 1} + m_LocalPosition: {x: 0.20899999, y: 0.175, z: 3.646} + m_LocalScale: {x: 3.663625, y: 2.714065, z: 1} + m_Children: [] + m_Father: {fileID: 1858932480} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &691728161 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100254, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 691728162} + m_Layer: 0 + m_Name: tianhuaban02_e01_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &691728162 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400254, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 691728161} + m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.27195528, y: -0.009831047, z: -0.395055} + m_LocalScale: {x: 1, y: 1, z: 0.8895697} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &692797714 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 692797715} + - component: {fileID: 692797717} + - component: {fileID: 692797716} + m_Layer: 0 + m_Name: 0025_PJtaizi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &692797715 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 692797714} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &692797716 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 692797714} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &692797717 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 692797714} + m_Mesh: {fileID: 4300050, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &693059256 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 693059257} + m_Layer: 0 + m_Name: shitou06_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &693059257 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 693059256} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.13345669, y: 0, z: 0.2862934} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &693408176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 693408177} + - component: {fileID: 693408179} + - component: {fileID: 693408178} + m_Layer: 0 + m_Name: 0017_shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &693408177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 693408176} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &693408178 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 693408176} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0453ca4a4c2ff4c4d8e77fbf96c4f878, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &693408179 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 693408176} + m_Mesh: {fileID: 4300034, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &695093565 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 695093566} + - component: {fileID: 695093568} + - component: {fileID: 695093567} + m_Layer: 0 + m_Name: 0079_youx01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &695093566 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695093565} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 79 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &695093567 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300158, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695093565} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9a75090e78182dc43b72c16f89f820c7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &695093568 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300158, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695093565} + m_Mesh: {fileID: 4300158, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &695151101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100218, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 695151102} + m_Layer: 0 + m_Name: Lightcone01_i_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &695151102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400218, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695151101} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.21460001, y: -0.0789, z: -0.4463} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &695714294 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 695714295} + - component: {fileID: 695714297} + - component: {fileID: 695714296} + m_Layer: 0 + m_Name: 0022_hulan002_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &695714295 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695714294} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &695714296 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695714294} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: cf8febc08ff53a045b857ce3a42008da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &695714297 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695714294} + m_Mesh: {fileID: 4300044, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &696859046 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 696859047} + m_Layer: 0 + m_Name: shabao02_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &696859047 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 696859046} + m_LocalRotation: {x: -0.5020467, y: -0.49794486, z: -0.49794313, w: 0.5020485} + m_LocalPosition: {x: -0.3861, y: -0.0028, z: 0.063} + m_LocalScale: {x: 0.48884398, y: 0.48884398, z: 0.424348} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &697517691 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 697517692} + m_Layer: 0 + m_Name: men03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &697517692 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 697517691} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.4619999, y: 0.1183, z: -0.0068999957} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &697904550 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 697904551} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &697904551 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 697904550} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1667445097} + - {fileID: 1057461346} + - {fileID: 1866340750} + - {fileID: 736529528} + - {fileID: 1658071177} + - {fileID: 1269112890} + - {fileID: 438261104} + - {fileID: 439577442} + - {fileID: 255222559} + - {fileID: 981483202} + - {fileID: 1333595098} + - {fileID: 201230212} + - {fileID: 777391532} + - {fileID: 455219399} + - {fileID: 112025789} + - {fileID: 1000982726} + - {fileID: 1165387530} + - {fileID: 1098227394} + - {fileID: 1505044353} + - {fileID: 438088805} + - {fileID: 1741101427} + - {fileID: 1135743015} + - {fileID: 559397977} + - {fileID: 403879462} + - {fileID: 567113051} + - {fileID: 1626537708} + - {fileID: 1566815118} + - {fileID: 1968938503} + - {fileID: 1177658752} + - {fileID: 356893132} + - {fileID: 1749457043} + - {fileID: 984650209} + m_Father: {fileID: 1516520963} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &698073344 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 698073345} + - component: {fileID: 698073347} + - component: {fileID: 698073346} + m_Layer: 0 + m_Name: 0041_wall01_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &698073345 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 698073344} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &698073346 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 698073344} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &698073347 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 698073344} + m_Mesh: {fileID: 4300082, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &700951661 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 700951662} + m_Layer: 0 + m_Name: deng01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &700951662 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 700951661} + m_LocalRotation: {x: 0.98198175, y: 0.1889759, z: 1.1571437e-17, w: 6.0129036e-17} + m_LocalPosition: {x: 0.1444, y: -0.002800002, z: -0.3172} + m_LocalScale: {x: 0.774798, y: 0.77479786, z: 0.463981} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &702890760 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 702890761} + m_Layer: 0 + m_Name: tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &702890761 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 702890760} + m_LocalRotation: {x: -0.15696818, y: 0.7079962, z: -0.071513005, w: 0.68482715} + m_LocalPosition: {x: -0.54514796, y: 0.10369999, z: -0.65895796} + m_LocalScale: {x: 0.78337276, y: 0.9308618, z: 0.7542679} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &703254912 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 703254913} + - component: {fileID: 703254915} + - component: {fileID: 703254914} + m_Layer: 0 + m_Name: 0003_pipe01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &703254913 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 703254912} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &703254914 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 703254912} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &703254915 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 703254912} + m_Mesh: {fileID: 4300006, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &703493601 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 703493602} + m_Layer: 0 + m_Name: floor_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &703493602 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 703493601} + m_LocalRotation: {x: 0.7071068, y: 4.3297806e-17, z: -0.7071068, w: 4.3297806e-17} + m_LocalPosition: {x: 0.826, y: -0.088, z: -0.33900002} + m_LocalScale: {x: -0.9326035, y: -0.9869013, z: -0.8853465} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &704083835 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 704083836} + m_Layer: 0 + m_Name: Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &704083836 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 704083835} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.0719, y: 0.2066, z: 0.2918} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &704521198 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 704521199} + - component: {fileID: 704521201} + - component: {fileID: 704521200} + m_Layer: 0 + m_Name: 0024_zhiwu02_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &704521199 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 704521198} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &704521200 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 704521198} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &704521201 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 704521198} + m_Mesh: {fileID: 4300048, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &705324713 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 705324714} + m_Layer: 0 + m_Name: zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &705324714 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 705324713} + m_LocalRotation: {x: 0.05871595, y: 0.842301, z: -0.489832, w: 0.21713166} + m_LocalPosition: {x: 0.104505405, y: -0.051244248, z: -0.0075069284} + m_LocalScale: {x: 0.7995487, y: 0.7995479, z: 0.7995488} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &707570336 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 707570337} + - component: {fileID: 707570339} + - component: {fileID: 707570338} + m_Layer: 0 + m_Name: 0038_gongjixiang01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &707570337 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 707570336} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &707570338 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 707570336} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19a471a31338a6d41a14e284ca472946, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &707570339 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 707570336} + m_Mesh: {fileID: 4300072, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &708776641 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 708776642} + m_Layer: 0 + m_Name: tiaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &708776642 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 708776641} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.1318, y: 0.09949999, z: -0.008200001} + m_LocalScale: {x: 0.6078116, y: 0.679812, z: 0.616546} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &709869213 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 709869214} + - component: {fileID: 709869216} + - component: {fileID: 709869215} + m_Layer: 0 + m_Name: 0025_Road02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &709869214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 709869213} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &709869215 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 709869213} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 975cfa268e158304dbb13e118924ce50, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &709869216 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 709869213} + m_Mesh: {fileID: 4300050, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &709886336 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 709886337} + - component: {fileID: 709886339} + - component: {fileID: 709886338} + m_Layer: 0 + m_Name: 0048_Boss_jinzit_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &709886337 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 709886336} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &709886338 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 709886336} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3a49a052d84a4e746bfb9100d44c8360, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &709886339 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 709886336} + m_Mesh: {fileID: 4300096, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &713246172 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 713246173} + - component: {fileID: 713246175} + - component: {fileID: 713246174} + m_Layer: 0 + m_Name: 0013_zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &713246173 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 713246172} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &713246174 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 713246172} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &713246175 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 713246172} + m_Mesh: {fileID: 4300026, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &713639691 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 713639692} + - component: {fileID: 713639694} + - component: {fileID: 713639693} + m_Layer: 0 + m_Name: 0014_zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &713639692 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 713639691} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &713639693 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 713639691} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &713639694 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 713639691} + m_Mesh: {fileID: 4300028, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &715245391 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 715245392} + - component: {fileID: 715245394} + - component: {fileID: 715245393} + m_Layer: 0 + m_Name: 0061_Teng02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &715245392 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 715245391} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &715245393 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 715245391} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d7fa3cf49e3386499089d46ee2528b6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &715245394 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 715245391} + m_Mesh: {fileID: 4300122, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &715449245 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 715449246} + m_Layer: 0 + m_Name: Boss_ground05_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &715449246 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 715449245} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: 0.008299999, y: 0.026399996, z: -0.029399997} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &716849449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 716849450} + - component: {fileID: 716849452} + - component: {fileID: 716849451} + m_Layer: 0 + m_Name: 0064_xiaowujian02_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &716849450 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 716849449} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &716849451 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300128, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 716849449} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d2053ec22e43e9a4f8286e4f5a5b7984, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &716849452 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300128, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 716849449} + m_Mesh: {fileID: 4300120, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &716911421 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 716911422} + m_Layer: 0 + m_Name: Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &716911422 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 716911421} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 2.3262, y: 0.2974, z: -0.0637} + m_LocalScale: {x: -0.8, y: -0.8, z: -0.8} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &717162999 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 717163000} + m_Layer: 0 + m_Name: Boss_ground07_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &717163000 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 717162999} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: 0.016899996, y: 0.026499996, z: -0.0297} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &718188156 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 718188157} + - component: {fileID: 718188159} + - component: {fileID: 718188158} + m_Layer: 0 + m_Name: 0041_men03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &718188157 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 718188156} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &718188158 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 718188156} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &718188159 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 718188156} + m_Mesh: {fileID: 4300078, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &719092929 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 719092930} + m_Layer: 0 + m_Name: 35out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &719092930 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 719092929} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 37.45, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1303496700} + - {fileID: 250483214} + - {fileID: 1147762746} + - {fileID: 508872682} + - {fileID: 1448028089} + - {fileID: 209411529} + - {fileID: 1188104609} + - {fileID: 1536164669} + - {fileID: 1063350539} + - {fileID: 867962783} + - {fileID: 1152946048} + - {fileID: 1252650498} + - {fileID: 1668120659} + - {fileID: 1480338323} + - {fileID: 985171204} + - {fileID: 956400353} + - {fileID: 1792613127} + - {fileID: 240050330} + - {fileID: 1922809941} + - {fileID: 1659913440} + - {fileID: 1558757824} + - {fileID: 750897938} + - {fileID: 1742747931} + - {fileID: 1266596869} + - {fileID: 573480337} + - {fileID: 1212121740} + - {fileID: 1776135554} + - {fileID: 1872805201} + - {fileID: 1321648523} + - {fileID: 810379050} + - {fileID: 1180961733} + - {fileID: 1286584214} + - {fileID: 1154826547} + - {fileID: 2100815469} + - {fileID: 1513490959} + - {fileID: 595369053} + - {fileID: 1385213268} + - {fileID: 1659601099} + - {fileID: 707570337} + - {fileID: 725389471} + - {fileID: 477247244} + - {fileID: 718188157} + - {fileID: 1224503883} + - {fileID: 90512764} + - {fileID: 1799583594} + - {fileID: 427163454} + - {fileID: 44577627} + - {fileID: 1104187925} + - {fileID: 1201917421} + - {fileID: 368719537} + - {fileID: 237925509} + - {fileID: 1623020253} + - {fileID: 649825418} + - {fileID: 201412243} + - {fileID: 179921320} + - {fileID: 1376808574} + - {fileID: 111720672} + - {fileID: 914781286} + - {fileID: 1449034870} + - {fileID: 1790894414} + - {fileID: 630021056} + - {fileID: 160080437} + - {fileID: 1364103437} + - {fileID: 1226727270} + - {fileID: 234928125} + - {fileID: 1620343434} + - {fileID: 1516520963} + m_Father: {fileID: 0} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &721162895 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 721162896} + - component: {fileID: 721162898} + - component: {fileID: 721162897} + m_Layer: 0 + m_Name: 0015_Glass002_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &721162896 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721162895} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &721162897 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721162895} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 89e687213de503741871c2a1e9e76b07, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &721162898 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721162895} + m_Mesh: {fileID: 4300030, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &721262627 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 721262628} + - component: {fileID: 721262630} + - component: {fileID: 721262629} + m_Layer: 0 + m_Name: 0038_xiaowujian04_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &721262628 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721262627} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &721262629 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721262627} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 58aaa283c20605a4892c60b6976fd292, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &721262630 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721262627} + m_Mesh: {fileID: 4300076, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &722896190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100230, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 722896191} + - component: {fileID: 722896193} + - component: {fileID: 722896192} + m_Layer: 0 + m_Name: 0115_lendongshi03_a02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &722896191 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400230, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 722896190} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 115 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &722896192 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300230, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 722896190} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 603f2221195f74f48b31dff7e8302ed4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &722896193 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300230, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 722896190} + m_Mesh: {fileID: 4300220, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &724842167 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 724842168} + - component: {fileID: 724842170} + - component: {fileID: 724842169} + m_Layer: 0 + m_Name: 0052_Sky02_c_xl_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &724842168 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 724842167} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &724842169 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 724842167} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 172d3a461b1bd2e43a4ce248541aa329, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &724842170 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 724842167} + m_Mesh: {fileID: 4300050, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &725389470 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 725389471} + - component: {fileID: 725389473} + - component: {fileID: 725389472} + m_Layer: 0 + m_Name: 0039_jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &725389471 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 725389470} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &725389472 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 725389470} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 320b0040125b2b84da71ae71139a65dd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &725389473 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 725389470} + m_Mesh: {fileID: 4300074, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &728616805 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 728616806} + m_Layer: 0 + m_Name: Bip001 Spine1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &728616806 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 728616805} + m_LocalRotation: {x: -0.000000036596234, y: -0.00000009998854, z: -0.10310772, w: 0.9946702} + m_LocalPosition: {x: -0.014385611, y: -0.00001120441, z: -0.0000000130077} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_Children: + - {fileID: 1135058967} + m_Father: {fileID: 750127844} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &728690264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 728690265} + - component: {fileID: 728690267} + - component: {fileID: 728690266} + m_Layer: 0 + m_Name: 0102_huojiadi01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &728690265 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 728690264} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 102 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &728690266 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300204, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 728690264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c4f2931b1df5bc4a826760dab9169f5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &728690267 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300204, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 728690264} + m_Mesh: {fileID: 4300086, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &730454956 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 730454957} + - component: {fileID: 730454959} + - component: {fileID: 730454958} + m_Layer: 0 + m_Name: 0001_stone01_a_SD_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &730454957 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 730454956} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &730454958 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 730454956} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b4ccd60598cc0240a4a9784b199a866, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &730454959 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 730454956} + m_Mesh: {fileID: 4300002, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &730787131 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 730787132} + - component: {fileID: 730787134} + - component: {fileID: 730787133} + m_Layer: 0 + m_Name: 0038_taizi03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &730787132 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 730787131} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &730787133 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 730787131} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5437e8fbcd87a05469a063ed2c751185, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &730787134 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 730787131} + m_Mesh: {fileID: 4300076, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &731337794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 731337795} + - component: {fileID: 731337797} + - component: {fileID: 731337796} + m_Layer: 0 + m_Name: 0022_TengM01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &731337795 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 731337794} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &731337796 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 731337794} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &731337797 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 731337794} + m_Mesh: {fileID: 4300044, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &732597583 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100218, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 732597584} + m_Layer: 0 + m_Name: 32out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &732597584 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 732597583} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 22.81, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1517755635} + - {fileID: 1093483310} + - {fileID: 1611441207} + - {fileID: 909572745} + - {fileID: 1037967168} + - {fileID: 34091776} + - {fileID: 968813153} + - {fileID: 1515246303} + - {fileID: 1423282855} + - {fileID: 1358507166} + - {fileID: 2113792558} + - {fileID: 600899121} + - {fileID: 1620305000} + - {fileID: 1322416686} + - {fileID: 250835437} + - {fileID: 1730736263} + - {fileID: 1928766858} + - {fileID: 664278393} + - {fileID: 649816195} + - {fileID: 1677143177} + - {fileID: 87464318} + - {fileID: 1725441891} + - {fileID: 934925040} + - {fileID: 1809897374} + - {fileID: 1456234065} + - {fileID: 805124927} + - {fileID: 1951378821} + - {fileID: 1842481394} + - {fileID: 2027321701} + - {fileID: 737879962} + - {fileID: 1683207881} + - {fileID: 1121713913} + - {fileID: 1686414061} + - {fileID: 834621060} + - {fileID: 756948882} + - {fileID: 1857033444} + - {fileID: 492600052} + - {fileID: 648017358} + - {fileID: 1126178888} + - {fileID: 472364944} + - {fileID: 1900196787} + - {fileID: 1227353724} + - {fileID: 538220902} + - {fileID: 84918465} + - {fileID: 965997254} + - {fileID: 1206135913} + - {fileID: 541582333} + - {fileID: 1146421865} + - {fileID: 1385612327} + - {fileID: 639586966} + - {fileID: 210196328} + - {fileID: 587405219} + - {fileID: 1726426048} + - {fileID: 808114870} + - {fileID: 921022232} + - {fileID: 1100629096} + - {fileID: 376267439} + - {fileID: 2031339798} + - {fileID: 250949899} + - {fileID: 1441944293} + - {fileID: 1100744334} + - {fileID: 889613767} + - {fileID: 13838942} + - {fileID: 985650235} + - {fileID: 935716371} + - {fileID: 654235722} + - {fileID: 1761096802} + - {fileID: 1961774391} + - {fileID: 2131615110} + - {fileID: 208424137} + - {fileID: 38633293} + - {fileID: 2016520547} + - {fileID: 789172063} + - {fileID: 325533478} + - {fileID: 1994377508} + - {fileID: 2081301264} + - {fileID: 1424862353} + - {fileID: 2028676173} + - {fileID: 1517980293} + - {fileID: 523400010} + - {fileID: 949608093} + - {fileID: 1674285295} + - {fileID: 1072693784} + - {fileID: 566206386} + - {fileID: 199887921} + - {fileID: 1125731158} + - {fileID: 190966481} + - {fileID: 735810285} + - {fileID: 1292048559} + - {fileID: 1932533929} + - {fileID: 992881442} + - {fileID: 1005757099} + - {fileID: 628335457} + - {fileID: 1928140195} + - {fileID: 935919322} + - {fileID: 935907982} + - {fileID: 1195473876} + - {fileID: 1992902481} + - {fileID: 1482976769} + - {fileID: 90937569} + - {fileID: 1568051341} + - {fileID: 1776268692} + - {fileID: 728690265} + - {fileID: 1880193498} + - {fileID: 831564431} + - {fileID: 1537128355} + - {fileID: 474889897} + - {fileID: 344947392} + - {fileID: 601898344} + - {fileID: 1352500681} + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &734723867 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 734723868} + - component: {fileID: 734723870} + - component: {fileID: 734723869} + m_Layer: 0 + m_Name: 0025_elevator01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &734723868 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 734723867} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &734723869 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 734723867} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e1ac78be03ff744fbd0363786f522eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &734723870 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 734723867} + m_Mesh: {fileID: 4300050, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &734937545 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 734937546} + - component: {fileID: 734937548} + - component: {fileID: 734937547} + m_Layer: 0 + m_Name: 0057_hulanjia01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &734937546 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 734937545} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &734937547 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 734937545} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a050b27111de8b1489eab5757f5683da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &734937548 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 734937545} + m_Mesh: {fileID: 4300110, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &734965371 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100242, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 734965372} + m_Layer: 0 + m_Name: Lightcone02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &734965372 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400242, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 734965371} + m_LocalRotation: {x: 0.000000021140279, y: -0.0000000055462053, z: -0.25376472, + w: 0.96726596} + m_LocalPosition: {x: 0.5482, y: 0.2183, z: 0.003} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &735810284 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 735810285} + - component: {fileID: 735810287} + - component: {fileID: 735810286} + m_Layer: 0 + m_Name: 0087_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &735810285 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 735810284} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 87 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &735810286 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300174, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 735810284} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &735810287 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300174, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 735810284} + m_Mesh: {fileID: 4300202, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &736145465 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 736145466} + - component: {fileID: 736145468} + - component: {fileID: 736145467} + m_Layer: 0 + m_Name: 0025_dimian01_e01_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &736145466 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 736145465} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &736145467 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 736145465} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 70996c49368d67b45ba4c3c91257bcfe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &736145468 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 736145465} + m_Mesh: {fileID: 4300050, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &736529527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 736529528} + m_Layer: 0 + m_Name: dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &736529528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 736529527} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.48794997, y: 0.018, z: 0.00003} + m_LocalScale: {x: 1.000001, y: 1, z: 1.126487} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &737879961 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 737879962} + - component: {fileID: 737879964} + - component: {fileID: 737879963} + m_Layer: 0 + m_Name: 0029_PJtaizi03_c_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &737879962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 737879961} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &737879963 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 737879961} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &737879964 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 737879961} + m_Mesh: {fileID: 4300012, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &738188381 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100416, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 738188382} + m_Layer: 0 + m_Name: pipe01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &738188382 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400416, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 738188381} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.5796, y: 0.051, z: 0.0368} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &738481239 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 738481240} + m_Layer: 0 + m_Name: xianlan_c_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &738481240 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 738481239} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.1449936, y: 0.069354944, z: -0.04000587} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &739079657 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 739079658} + - component: {fileID: 739079660} + - component: {fileID: 739079659} + m_Layer: 0 + m_Name: 0000_stone01_a_SD_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &739079658 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 739079657} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &739079659 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 739079657} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b4ccd60598cc0240a4a9784b199a866, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &739079660 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 739079657} + m_Mesh: {fileID: 4300000, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &740973854 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 740973855} + m_Layer: 0 + m_Name: zhiwu06_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &740973855 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 740973854} + m_LocalRotation: {x: -0.7356704, y: 0.26389152, z: 0.2112551, w: 0.5869597} + m_LocalPosition: {x: 0.34153998, y: 0.03857, z: 0.031019999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &742766330 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 742766331} + - component: {fileID: 742766333} + - component: {fileID: 742766332} + m_Layer: 0 + m_Name: 0005_pipe01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &742766331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 742766330} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &742766332 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 742766330} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &742766333 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 742766330} + m_Mesh: {fileID: 4300010, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &743191881 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 743191882} + - component: {fileID: 743191884} + - component: {fileID: 743191883} + m_Layer: 0 + m_Name: 0006_Boss_GangJia03_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &743191882 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 743191881} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &743191883 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 743191881} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 270d6e572ec8b744684f7180927631ab, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &743191884 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 743191881} + m_Mesh: {fileID: 4300012, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &744543123 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 744543124} + m_Layer: 0 + m_Name: BOSS_ Huojian_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &744543124 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 744543123} + m_LocalRotation: {x: 0.000000044723325, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.283, y: 0.22799999, z: -0.09299999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1178397458} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &748289357 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 748289358} + m_Layer: 0 + m_Name: huojiadi01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &748289358 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 748289357} + m_LocalRotation: {x: 0, y: 0.15078299, z: -0, w: 0.9885669} + m_LocalPosition: {x: 0.2418, y: 0.0091, z: 0.049099997} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &749907196 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 749907197} + - component: {fileID: 749907199} + - component: {fileID: 749907198} + m_Layer: 0 + m_Name: 0078_lendongshi01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &749907197 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 749907196} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 78 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &749907198 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300156, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 749907196} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 211948339dc15114d9856a4eb3c8d225, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &749907199 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300156, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 749907196} + m_Mesh: {fileID: 4300146, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &750127843 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 750127844} + m_Layer: 0 + m_Name: Bip001 Spine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &750127844 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750127843} + m_LocalRotation: {x: -0.0000020032778, y: 0.0000006229949, z: 0.09683657, w: 0.9953003} + m_LocalPosition: {x: -0.002104838, y: -0.0000112320895, z: 0.000000010003502} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1.0000001} + m_Children: + - {fileID: 892170573} + - {fileID: 728616806} + m_Father: {fileID: 531612634} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &750302272 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 750302273} + - component: {fileID: 750302275} + - component: {fileID: 750302274} + m_Layer: 0 + m_Name: 0028_Boss_ground03_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &750302273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750302272} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &750302274 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750302272} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &750302275 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750302272} + m_Mesh: {fileID: 4300056, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &750897937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 750897938} + - component: {fileID: 750897940} + - component: {fileID: 750897939} + m_Layer: 0 + m_Name: 0021_zhanshupingtai01_a_ZHB + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &750897938 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750897937} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &750897939 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750897937} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 11ead2a745816014db10399002b1a5ed, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &750897940 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750897937} + m_Mesh: {fileID: 4300038, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &751049313 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 751049314} + - component: {fileID: 751049316} + - component: {fileID: 751049315} + m_Layer: 0 + m_Name: 0001_xiangzi01_a_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &751049314 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 751049313} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &751049315 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 751049313} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 667c967a79e947b4c8085fd657edf57f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &751049316 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 751049313} + m_Mesh: {fileID: 4300002, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &752404949 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100246, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 752404950} + m_Layer: 0 + m_Name: tree01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &752404950 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400246, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 752404949} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.48369998, y: 0.3123, z: 0.066} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &753477252 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 753477253} + - component: {fileID: 753477255} + - component: {fileID: 753477254} + m_Layer: 0 + m_Name: 0018_guandao01_a_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &753477253 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 753477252} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &753477254 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 753477252} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a5d158f7b5756547a57e5043450cc21, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &753477255 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 753477252} + m_Mesh: {fileID: 4300162, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &754024708 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 754024709} + - component: {fileID: 754024711} + - component: {fileID: 754024710} + m_Layer: 0 + m_Name: 0024_Road02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &754024709 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 754024708} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &754024710 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 754024708} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 975cfa268e158304dbb13e118924ce50, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &754024711 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 754024708} + m_Mesh: {fileID: 4300048, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &754626352 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 754626353} + m_Layer: 0 + m_Name: Road01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &754626353 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 754626352} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.3469, y: 0.2016, z: 0.008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &755818642 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 755818643} + - component: {fileID: 755818645} + - component: {fileID: 755818644} + m_Layer: 0 + m_Name: 0031_firebox002_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &755818643 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 755818642} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &755818644 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 755818642} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09382a07a266a524c9ec1f4b832808a8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &755818645 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 755818642} + m_Mesh: {fileID: 4300062, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &756948881 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 756948882} + - component: {fileID: 756948884} + - component: {fileID: 756948883} + m_Layer: 0 + m_Name: 0034_PJtaizi03_g_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &756948882 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 756948881} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &756948883 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 756948881} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &756948884 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 756948881} + m_Mesh: {fileID: 4300022, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &757396084 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100264, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 757396085} + m_Layer: 0 + m_Name: xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &757396085 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400264, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 757396084} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.3509625, y: 0.2040179, z: -0.057027888} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &758130727 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 758130728} + m_Layer: 0 + m_Name: PJtaizidizuo01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &758130728 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 758130727} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.36029997, y: 0.18379998, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &760153206 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 760153207} + - component: {fileID: 760153209} + - component: {fileID: 760153208} + m_Layer: 0 + m_Name: 0035_zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &760153207 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 760153206} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &760153208 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 760153206} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &760153209 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 760153206} + m_Mesh: {fileID: 4300070, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &760354580 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 760354581} + - component: {fileID: 760354583} + - component: {fileID: 760354582} + m_Layer: 0 + m_Name: 0016_PJtaizidizuo01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &760354581 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 760354580} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &760354582 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 760354580} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &760354583 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 760354580} + m_Mesh: {fileID: 4300032, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &761635431 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 761635432} + m_Layer: 0 + m_Name: junche01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &761635432 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 761635431} + m_LocalRotation: {x: -0.6900898, y: -0.15419585, z: -0.15419604, w: 0.69008934} + m_LocalPosition: {x: 1.4878, y: 0.0545, z: 0.42659998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1813002579} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &763763658 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 763763659} + - component: {fileID: 763763661} + - component: {fileID: 763763660} + m_Layer: 0 + m_Name: 0008_Nlg03_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &763763659 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 763763658} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &763763660 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 763763658} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ebc58ca234c19cd418800778f7562afb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &763763661 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 763763658} + m_Mesh: {fileID: 4300016, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &766461028 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100208, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 766461029} + m_Layer: 0 + m_Name: Road03_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &766461029 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400208, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 766461028} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.269, y: 0.203, z: 0.01} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &770739643 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 770739644} + m_Layer: 0 + m_Name: toutiemen_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &770739644 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 770739643} + m_LocalRotation: {x: -0.70698303, y: -0.013233107, z: -0.0132331215, w: 0.7069829} + m_LocalPosition: {x: -0.29, y: 0.1031, z: 0.6132} + m_LocalScale: {x: 1.2334119, y: 1.100645, z: 1.288613} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &772078393 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 772078394} + m_Layer: 0 + m_Name: Road02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &772078394 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 772078393} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.22909999, y: -0.015499999, z: -0.0011} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &773123181 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 773123182} + m_Layer: 0 + m_Name: box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &773123182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 773123181} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.5704, y: -0.0044, z: -0.041499995} + m_LocalScale: {x: 0.715144, y: 0.7407154, z: 0.7538252} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &774462796 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 774462797} + - component: {fileID: 774462799} + - component: {fileID: 774462798} + m_Layer: 0 + m_Name: 0017_xiaowujian02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &774462797 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 774462796} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &774462798 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 774462796} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 58aaa283c20605a4892c60b6976fd292, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &774462799 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 774462796} + m_Mesh: {fileID: 4300034, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &776981730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 776981731} + m_Layer: 0 + m_Name: Lightcone01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &776981731 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 776981730} + m_LocalRotation: {x: -0.091728166, y: 0, z: -0, w: 0.9957841} + m_LocalPosition: {x: -0.12529999, y: 0.17099997, z: 0.12320001} + m_LocalScale: {x: 0.8114753, y: 1.274492, z: 1} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &777391531 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 777391532} + m_Layer: 0 + m_Name: lendongshi03_a02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &777391532 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 777391531} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.5341, y: 0.0551, z: 0.2189} + m_LocalScale: {x: 0.8051345, y: 0.8051344, z: 0.8051344} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &777891955 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100448, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 777891956} + m_Layer: 0 + m_Name: tiejia01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &777891956 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400448, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 777891955} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.083699994, y: 0.01, z: 0.038099997} + m_LocalScale: {x: 3.004838, y: 3.004837, z: 3.004844} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 79 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &778205363 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 778205364} + - component: {fileID: 778205366} + - component: {fileID: 778205365} + m_Layer: 0 + m_Name: 0052_dimian02_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &778205364 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778205363} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &778205365 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778205363} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53226e0e576e60e48ace4407faeaf975, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &778205366 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778205363} + m_Mesh: {fileID: 4300094, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &778595277 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 778595278} + - component: {fileID: 778595280} + - component: {fileID: 778595279} + m_Layer: 0 + m_Name: 0002_Boss_GangJia_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &778595278 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778595277} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &778595279 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778595277} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 270d6e572ec8b744684f7180927631ab, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &778595280 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778595277} + m_Mesh: {fileID: 4300004, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &778626694 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 778626695} + - component: {fileID: 778626697} + - component: {fileID: 778626696} + m_Layer: 0 + m_Name: 0018_guangmu01_b_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &778626695 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778626694} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &778626696 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778626694} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46fd7280a1890de45af11c44e368122a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &778626697 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 778626694} + m_Mesh: {fileID: 4300036, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &780532912 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 780532913} + - component: {fileID: 780532915} + - component: {fileID: 780532914} + m_Layer: 0 + m_Name: 0038_qiangmian01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &780532913 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 780532912} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &780532914 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 780532912} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e350dc7e5c3b994dacea7177806cc4d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &780532915 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 780532912} + m_Mesh: {fileID: 4300076, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &781339454 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100230, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 781339455} + m_Layer: 0 + m_Name: zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &781339455 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400230, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 781339454} + m_LocalRotation: {x: -0.24161896, y: 0.15685843, z: 0.21858056, w: 0.9323295} + m_LocalPosition: {x: 0.42299998, y: 0.00603, z: -0.020999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &783212291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100332, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 783212292} + m_Layer: 0 + m_Name: guandao01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &783212292 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400332, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783212291} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.2301999, y: 0.0802, z: 0.139} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &783659527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 783659528} + - component: {fileID: 783659530} + - component: {fileID: 783659529} + m_Layer: 0 + m_Name: 0036_Light_big002_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &783659528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783659527} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &783659529 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783659527} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f6435524b2fee9540852df4a80869645, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &783659530 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783659527} + m_Mesh: {fileID: 4300022, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &783928364 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 783928365} + m_Layer: 0 + m_Name: zhiwu03_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &783928365 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783928364} + m_LocalRotation: {x: -0.8016626, y: 0.17609595, z: 0.18813689, w: 0.5393809} + m_LocalPosition: {x: 0.403, y: 0.04, z: 0.0437} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &784096146 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 784096147} + m_Layer: 0 + m_Name: zhiwu01_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &784096147 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 784096146} + m_LocalRotation: {x: -0.69485354, y: -0.08873463, z: 0.057246126, w: 0.71135616} + m_LocalPosition: {x: 0.0598, y: 0.087, z: -0.053} + m_LocalScale: {x: 1.6, y: 1.6, z: 1.5999999} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &784161196 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 784161197} + - component: {fileID: 784161199} + - component: {fileID: 784161198} + m_Layer: 0 + m_Name: 0058_TengM01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &784161197 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 784161196} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &784161198 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 784161196} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &784161199 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 784161196} + m_Mesh: {fileID: 4300116, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &785463300 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 785463301} + m_Layer: 0 + m_Name: dimian02_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &785463301 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 785463300} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.36975533, y: -0.05913105, z: -0.316055} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &786609293 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 786609294} + m_Layer: 0 + m_Name: Grass01_d_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &786609294 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786609293} + m_LocalRotation: {x: -0.7056486, y: -0.024754984, z: 0.018273987, w: 0.70789355} + m_LocalPosition: {x: 0.3366, y: 0.0383, z: 0.0324} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &787960453 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 787960454} + m_Layer: 0 + m_Name: Lightcone01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &787960454 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 787960453} + m_LocalRotation: {x: -0, y: 0, z: 1, w: -6.123234e-17} + m_LocalPosition: {x: 0.2863003, y: -0.0594, z: 0.07200033} + m_LocalScale: {x: 2.02083, y: 0.7507874, z: 1} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &788635886 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 788635887} + m_Layer: 0 + m_Name: metalred03_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &788635887 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 788635886} + m_LocalRotation: {x: -0.006158327, y: -0.70707995, z: 0.70707995, w: 0.006158327} + m_LocalPosition: {x: -0.33902985, y: 0.15179999, z: -0.6971613} + m_LocalScale: {x: 0.8585139, y: 1.0000443, z: 0.969828} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &788921522 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 788921523} + m_Layer: 0 + m_Name: tree01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &788921523 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 788921522} + m_LocalRotation: {x: -0.7070462, y: -0.009255742, z: -0.009255742, w: 0.7070462} + m_LocalPosition: {x: -0.0765, y: 0.0701, z: 0.068} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &789172062 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 789172063} + - component: {fileID: 789172065} + - component: {fileID: 789172064} + m_Layer: 0 + m_Name: 0072_hulanjia01_a_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &789172063 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 789172062} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 72 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &789172064 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300144, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 789172062} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a050b27111de8b1489eab5757f5683da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &789172065 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300144, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 789172062} + m_Mesh: {fileID: 4300044, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &789326103 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 789326104} + - component: {fileID: 789326106} + - component: {fileID: 789326105} + m_Layer: 0 + m_Name: 0007_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &789326104 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 789326103} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &789326105 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 789326103} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &789326106 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 789326103} + m_Mesh: {fileID: 4300064, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &789836671 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100384, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 789836672} + m_Layer: 0 + m_Name: Lightcone01_h_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &789836672 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400384, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 789836671} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.6839, y: 0.1191, z: 0.057800002} + m_LocalScale: {x: 0.6457725, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &792546158 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 792546159} + - component: {fileID: 792546161} + - component: {fileID: 792546160} + m_Layer: 0 + m_Name: 0024_door01_break_b_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &792546159 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792546158} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &792546160 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792546158} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09f3a2108c1bba44aa2b78bde68316a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &792546161 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792546158} + m_Mesh: {fileID: 4300048, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &792788249 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 792788250} + - component: {fileID: 792788252} + - component: {fileID: 792788251} + m_Layer: 0 + m_Name: 0014_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &792788250 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792788249} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &792788251 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792788249} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &792788252 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792788249} + m_Mesh: {fileID: 4300076, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &793726943 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100256, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 793726944} + m_Layer: 0 + m_Name: tieban01_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &793726944 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400256, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 793726943} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: -0.019899998, y: 0.034700003, z: -0.42839998} + m_LocalScale: {x: -0.715, y: -0.715, z: -0.715} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &796025648 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 796025649} + - component: {fileID: 796025651} + - component: {fileID: 796025650} + m_Layer: 0 + m_Name: 0049_Boss_jinzit_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &796025649 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 796025648} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &796025650 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 796025648} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 84d81bf1f99644a4491569f5faad9ef8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &796025651 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 796025648} + m_Mesh: {fileID: 4300098, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &797100021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 797100022} + m_Layer: 0 + m_Name: MEN01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &797100022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 797100021} + m_LocalRotation: {x: -4.3297806e-17, y: 0.7071068, z: 0.7071068, w: -4.3297806e-17} + m_LocalPosition: {x: -0.16490002, y: 0.15509999, z: 0.008599999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1790884504} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &798390187 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 798390188} + - component: {fileID: 798390190} + - component: {fileID: 798390189} + m_Layer: 0 + m_Name: 0072_pipe01_f_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &798390188 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798390187} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 72 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &798390189 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300144, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798390187} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &798390190 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300144, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798390187} + m_Mesh: {fileID: 4300134, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &798420017 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100208, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 798420018} + m_Layer: 0 + m_Name: jiazi01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &798420018 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400208, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798420017} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 0.010044708, y: 0.06696895, z: -0.270955} + m_LocalScale: {x: -0.6702923, y: -0.6702923, z: -0.6702923} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &798666403 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 798666404} + - component: {fileID: 798666406} + - component: {fileID: 798666405} + m_Layer: 0 + m_Name: 0023_yeshuye_plan02_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &798666404 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798666403} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &798666405 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798666403} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 62b79d32f2c2b0348a29a4fbc545ca87, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &798666406 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798666403} + m_Mesh: {fileID: 4300046, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &798828271 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 798828272} + - component: {fileID: 798828274} + - component: {fileID: 798828273} + m_Layer: 0 + m_Name: 0045_zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &798828272 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798828271} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &798828273 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798828271} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &798828274 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 798828271} + m_Mesh: {fileID: 4300090, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &799295825 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 799295826} + - component: {fileID: 799295828} + - component: {fileID: 799295827} + m_Layer: 0 + m_Name: 0035_jianzhu03_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &799295826 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 799295825} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &799295827 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 799295825} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2877ecaa4d48794faee067917fa0f30, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &799295828 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 799295825} + m_Mesh: {fileID: 4300062, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &800171976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 800171977} + m_Layer: 0 + m_Name: xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &800171977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 800171976} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.213283, y: 0.0074891695, z: -0.0305356} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &800259792 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100240, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 800259793} + m_Layer: 0 + m_Name: qiangti03_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &800259793 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400240, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 800259792} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.08182678, y: -0.09750187, z: 0.006360054} + m_LocalScale: {x: 1.769612, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &800501690 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 800501691} + m_Layer: 0 + m_Name: Boss_GangJia00_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &800501691 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 800501690} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.051400002, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1517313327} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &801212360 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 801212361} + - component: {fileID: 801212363} + - component: {fileID: 801212362} + m_Layer: 0 + m_Name: 0044_langan04_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &801212361 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 801212360} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &801212362 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 801212360} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 77c998d7412c40c42a043292ac3cb3c8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &801212363 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 801212360} + m_Mesh: {fileID: 4300102, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &801421912 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100250, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 801421913} + m_Layer: 0 + m_Name: tree01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &801421913 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400250, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 801421912} + m_LocalRotation: {x: -0.6928849, y: 0.14110473, z: 0.14110474, w: 0.6928849} + m_LocalPosition: {x: 0.144, y: 0.144, z: 0.48599997} + m_LocalScale: {x: 1.04366, y: 1.04366, z: 1.04366} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &802842472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 802842473} + - component: {fileID: 802842475} + - component: {fileID: 802842474} + m_Layer: 0 + m_Name: 0092_computer03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &802842473 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802842472} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 92 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &802842474 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300184, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802842472} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 745ca8ee3bf2eec4dafcbdc588914a5a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &802842475 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300184, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802842472} + m_Mesh: {fileID: 4300174, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &804128991 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 804128992} + - component: {fileID: 804128994} + - component: {fileID: 804128993} + m_Layer: 0 + m_Name: 0032_Lightcone01_g_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &804128992 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 804128991} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &804128993 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 804128991} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &804128994 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 804128991} + m_Mesh: {fileID: 4300056, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &805124926 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 805124927} + - component: {fileID: 805124929} + - component: {fileID: 805124928} + m_Layer: 0 + m_Name: 0025_PJtaizi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &805124927 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 805124926} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &805124928 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 805124926} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &805124929 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 805124926} + m_Mesh: {fileID: 4300004, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &808114869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 808114870} + - component: {fileID: 808114872} + - component: {fileID: 808114871} + m_Layer: 0 + m_Name: 0053_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &808114870 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 808114869} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &808114871 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 808114869} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &808114872 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 808114869} + m_Mesh: {fileID: 4300178, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &809087143 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 809087144} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &809087144 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 809087143} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1358247480} + - {fileID: 108165696} + - {fileID: 294279158} + - {fileID: 890396588} + - {fileID: 453082923} + - {fileID: 285178745} + - {fileID: 2020615260} + - {fileID: 772078394} + - {fileID: 1857216673} + - {fileID: 78370547} + - {fileID: 1287048499} + - {fileID: 1103334328} + - {fileID: 197354399} + - {fileID: 455770796} + - {fileID: 1601049272} + - {fileID: 1534705302} + - {fileID: 354671982} + - {fileID: 1255646919} + - {fileID: 788921523} + - {fileID: 561514905} + - {fileID: 1572012221} + - {fileID: 1093346705} + - {fileID: 135920354} + - {fileID: 970942283} + - {fileID: 928444598} + - {fileID: 226107042} + - {fileID: 1475909619} + - {fileID: 1084141445} + - {fileID: 1774632139} + - {fileID: 1261264512} + - {fileID: 465727269} + - {fileID: 784096147} + - {fileID: 1387642410} + - {fileID: 1179069887} + - {fileID: 1281629816} + - {fileID: 485465986} + - {fileID: 587724108} + - {fileID: 541391450} + - {fileID: 289040198} + m_Father: {fileID: 1979768451} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &810379049 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 810379050} + - component: {fileID: 810379052} + - component: {fileID: 810379051} + m_Layer: 0 + m_Name: 0029_jianzhu03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &810379050 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 810379049} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &810379051 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 810379049} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &810379052 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 810379049} + m_Mesh: {fileID: 4300054, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &813059577 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 813059578} + - component: {fileID: 813059580} + - component: {fileID: 813059579} + m_Layer: 0 + m_Name: 0008_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &813059578 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 813059577} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &813059579 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 813059577} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &813059580 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 813059577} + m_Mesh: {fileID: 4300066, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &815954630 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 815954631} + - component: {fileID: 815954633} + - component: {fileID: 815954632} + m_Layer: 0 + m_Name: 0007_dianti01_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &815954631 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 815954630} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &815954632 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 815954630} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &815954633 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 815954630} + m_Mesh: {fileID: 4300014, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &817972741 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100302, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 817972742} + m_Layer: 0 + m_Name: dimian01_e01_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &817972742 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400302, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 817972741} + m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.8779, y: 0.0184, z: 0.014299999} + m_LocalScale: {x: 1, y: 1, z: 1.417807} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &820098155 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 820098156} + m_Layer: 0 + m_Name: Bip001 L Finger1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &820098156 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 820098155} + m_LocalRotation: {x: -0.00039326237, y: -0.00006215527, z: -0.1561052, w: 0.98774034} + m_LocalPosition: {x: -0.011564299, y: -0.0000000030356364, z: -3.657951e-10} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999998} + m_Children: + - {fileID: 555902726} + m_Father: {fileID: 675403337} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &826359773 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 826359774} + - component: {fileID: 826359776} + - component: {fileID: 826359775} + m_Layer: 0 + m_Name: 0022_Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &826359774 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 826359773} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &826359775 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 826359773} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4e02173b7a6adca499b4372b37a993ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &826359776 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 826359773} + m_Mesh: {fileID: 4300044, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &826604557 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 826604558} + m_Layer: 0 + m_Name: lujian_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &826604558 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 826604557} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 0.020800002, y: -0.0005, z: 0.03} + m_LocalScale: {x: -0.80978, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &827268248 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 827268249} + m_Layer: 0 + m_Name: qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &827268249 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 827268248} + m_LocalRotation: {x: -0.7023889, y: 0, z: -0, w: 0.7117934} + m_LocalPosition: {x: 1.5619999, y: 0.23299998, z: -0.0739} + m_LocalScale: {x: 2.399344, y: 1.368973, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &828815786 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 828815787} + - component: {fileID: 828815789} + - component: {fileID: 828815788} + m_Layer: 0 + m_Name: 0021_PJtaizi03_f01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &828815787 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 828815786} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &828815788 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 828815786} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &828815789 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 828815786} + m_Mesh: {fileID: 4300042, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &828896290 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 828896291} + m_Layer: 0 + m_Name: TengM05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &828896291 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 828896290} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.337, y: 0.374, z: 0.6168} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &829820897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 829820898} + - component: {fileID: 829820900} + - component: {fileID: 829820899} + m_Layer: 0 + m_Name: 0025_dianti_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &829820898 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 829820897} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &829820899 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 829820897} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c267aad5192713499b1e3aa3919d208, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &829820900 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 829820897} + m_Mesh: {fileID: 4300042, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &830659602 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 830659603} + - component: {fileID: 830659605} + - component: {fileID: 830659604} + m_Layer: 0 + m_Name: 0041_dianti_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &830659603 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 830659602} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &830659604 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 830659602} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c267aad5192713499b1e3aa3919d208, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &830659605 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 830659602} + m_Mesh: {fileID: 4300072, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &830777401 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100464, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 830777402} + m_Layer: 0 + m_Name: xiaowujian02_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &830777402 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400464, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 830777401} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0047, y: -0.022, z: -0.044999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 87 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &830822439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 830822440} + m_Layer: 0 + m_Name: Boss_jiaz01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &830822440 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 830822439} + m_LocalRotation: {x: -3.67261e-40, y: -1.012928e-22, z: -1.5328061e-22, w: 1} + m_LocalPosition: {x: -0.46104056, y: 0.10299999, z: -0.021001892} + m_LocalScale: {x: 1.0000443, y: 1.219855, z: 1.0000443} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &831564430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100208, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 831564431} + - component: {fileID: 831564433} + - component: {fileID: 831564432} + m_Layer: 0 + m_Name: 0104_shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &831564431 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400208, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 831564430} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 104 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &831564432 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300208, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 831564430} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3d36e9a82f778984b8ccfafd2ec9af0f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &831564433 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300208, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 831564430} + m_Mesh: {fileID: 4300090, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &832296199 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100404, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 832296200} + m_Layer: 0 + m_Name: men03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &832296200 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400404, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 832296199} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.6985, y: 0.0507, z: -0.0063} + m_LocalScale: {x: 1, y: 0.7, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &834621059 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 834621060} + - component: {fileID: 834621062} + - component: {fileID: 834621061} + m_Layer: 0 + m_Name: 0033_PJtaizi03_d02_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &834621060 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 834621059} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &834621061 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 834621059} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &834621062 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 834621059} + m_Mesh: {fileID: 4300020, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &835470818 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 835470819} + m_Layer: 0 + m_Name: Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &835470819 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 835470818} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.36946997, y: 0.01808169, z: 0.018970719} + m_LocalScale: {x: 0.535858, y: 0.535858, z: 0.535858} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &839946604 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 839946605} + m_Layer: 0 + m_Name: door02_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &839946605 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 839946604} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.0594, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &840055798 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 840055799} + m_Layer: 0 + m_Name: dianti02_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &840055799 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 840055798} + m_LocalRotation: {x: 1.6221031e-24, y: 1.7063e-40, z: -0, w: 1} + m_LocalPosition: {x: -0.007515942, y: 0.0001718378, z: 0.000265491} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 300237852} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &845699889 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 845699890} + - component: {fileID: 845699892} + - component: {fileID: 845699891} + m_Layer: 0 + m_Name: 0042_luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &845699890 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 845699889} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &845699891 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 845699889} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &845699892 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 845699889} + m_Mesh: {fileID: 4300080, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &846242004 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 846242005} + - component: {fileID: 846242007} + - component: {fileID: 846242006} + m_Layer: 0 + m_Name: 0003_zhuzi04_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &846242005 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846242004} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &846242006 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846242004} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &846242007 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846242004} + m_Mesh: {fileID: 4300006, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &847510001 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 847510002} + - component: {fileID: 847510004} + - component: {fileID: 847510003} + m_Layer: 0 + m_Name: 0002_tianhuaban02_d_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &847510002 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847510001} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &847510003 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847510001} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &847510004 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847510001} + m_Mesh: {fileID: 4300004, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &850034060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 850034061} + m_Layer: 0 + m_Name: Yuanjing_forest01_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &850034061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 850034060} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.39595, y: -0.055327, z: 0.549} + m_LocalScale: {x: 0.3431576, y: 0.3431576, z: 0.3431576} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &851407320 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 851407321} + - component: {fileID: 851407323} + - component: {fileID: 851407322} + m_Layer: 0 + m_Name: 0050_Road05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &851407321 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 851407320} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &851407322 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 851407320} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 975cfa268e158304dbb13e118924ce50, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &851407323 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 851407320} + m_Mesh: {fileID: 4300100, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &855499226 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 855499227} + m_Layer: 0 + m_Name: group_tiewang_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &855499227 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 855499226} + m_LocalRotation: {x: -3.67261e-40, y: -1.01292795e-22, z: -1.5328062e-22, w: 1} + m_LocalPosition: {x: -0.261723, y: 0.11179999, z: -0.6464569} + m_LocalScale: {x: 1.4798092, y: 0.780297, z: 1.0000443} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &855966058 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 855966059} + - component: {fileID: 855966061} + - component: {fileID: 855966060} + m_Layer: 0 + m_Name: 0020_SYS_floorwj02_603 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &855966059 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 855966058} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &855966060 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 855966058} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6b9c32560f432c24ca748e2ad81b143f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &855966061 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 855966058} + m_Mesh: {fileID: 4300040, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &860044527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 860044528} + - component: {fileID: 860044530} + - component: {fileID: 860044529} + m_Layer: 0 + m_Name: 0002_zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &860044528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860044527} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &860044529 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860044527} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &860044530 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860044527} + m_Mesh: {fileID: 4300004, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &861177814 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 861177815} + - component: {fileID: 861177817} + - component: {fileID: 861177816} + m_Layer: 0 + m_Name: 0020_pipe01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &861177815 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 861177814} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &861177816 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 861177814} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &861177817 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 861177814} + m_Mesh: {fileID: 4300028, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &862869872 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 862869873} + - component: {fileID: 862869875} + - component: {fileID: 862869874} + m_Layer: 0 + m_Name: 0026_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &862869873 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 862869872} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &862869874 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 862869872} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &862869875 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 862869872} + m_Mesh: {fileID: 4300052, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &863457987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 863457988} + - component: {fileID: 863457990} + - component: {fileID: 863457989} + m_Layer: 0 + m_Name: 0022_PJtaizi_a_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &863457988 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 863457987} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &863457989 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 863457987} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &863457990 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 863457987} + m_Mesh: {fileID: 4300044, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &863598916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 863598917} + m_Layer: 0 + m_Name: 38out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &863598917 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 863598916} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 48.85, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 83358067} + - {fileID: 1414160661} + - {fileID: 1227418414} + - {fileID: 703254913} + - {fileID: 420875275} + - {fileID: 742766331} + - {fileID: 580037106} + - {fileID: 468747090} + - {fileID: 763763659} + - {fileID: 2044748935} + - {fileID: 2127108575} + - {fileID: 667448523} + - {fileID: 479558603} + - {fileID: 2143968839} + - {fileID: 1991952547} + - {fileID: 1183108080} + - {fileID: 1456851912} + - {fileID: 1729223297} + - {fileID: 50254916} + - {fileID: 1312578786} + - {fileID: 855966059} + - {fileID: 35461829} + - {fileID: 863457988} + - {fileID: 126896467} + - {fileID: 1580788888} + - {fileID: 331838340} + - {fileID: 23732441} + - {fileID: 1861648770} + - {fileID: 1312967565} + - {fileID: 389462092} + - {fileID: 475695309} + - {fileID: 1387197801} + - {fileID: 877759666} + - {fileID: 1203646441} + - {fileID: 1930490469} + - {fileID: 879899640} + - {fileID: 1964297336} + m_Father: {fileID: 0} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &865125165 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100282, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 865125166} + m_Layer: 0 + m_Name: zhiwu01_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &865125166 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400282, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865125165} + m_LocalRotation: {x: -0.69908166, y: 0.10819557, z: -0.13141608, w: 0.69448423} + m_LocalPosition: {x: 0.1345, y: 0.265, z: -0.0504} + m_LocalScale: {x: 2, y: 2, z: 2} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &865595906 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 865595907} + m_Layer: 0 + m_Name: yeshuye_plan01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &865595907 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865595906} + m_LocalRotation: {x: -0.0023450009, y: -0.0037180015, z: -0.073704034, w: 0.99727046} + m_LocalPosition: {x: -0.056588188, y: 0.056552097, z: 0.20189399} + m_LocalScale: {x: 1.220872, y: 1.222965, z: 1.2208251} + m_Children: [] + m_Father: {fileID: 1239225517} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &866406488 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100274, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 866406489} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &866406489 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400274, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 866406488} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2032925330} + m_Father: {fileID: 1316219838} + m_RootOrder: 136 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &866763151 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 866763152} + m_Layer: 0 + m_Name: Walk03_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &866763152 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 866763151} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.067600004, y: 0.0098, z: 0.0369} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &867379656 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100298, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 867379657} + m_Layer: 0 + m_Name: dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &867379657 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400298, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 867379656} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.63339996, y: 0.0512, z: 0.3533} + m_LocalScale: {x: 1.861605, y: 0.9999999, z: 2.003549} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &867962782 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 867962783} + - component: {fileID: 867962785} + - component: {fileID: 867962784} + m_Layer: 0 + m_Name: 0009_taizi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &867962783 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 867962782} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &867962784 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 867962782} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &867962785 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 867962782} + m_Mesh: {fileID: 4300014, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &870819939 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 870819940} + - component: {fileID: 870819942} + - component: {fileID: 870819941} + m_Layer: 0 + m_Name: 0029_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &870819940 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 870819939} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &870819941 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 870819939} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &870819942 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 870819939} + m_Mesh: {fileID: 4300262, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &873971247 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 873971248} + - component: {fileID: 873971250} + - component: {fileID: 873971249} + m_Layer: 0 + m_Name: 0003_computer05_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &873971248 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 873971247} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &873971249 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 873971247} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7346f8146441c2a48afa66efc4e8f1ef, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &873971250 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 873971247} + m_Mesh: {fileID: 4300006, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &874770451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 874770452} + - component: {fileID: 874770454} + - component: {fileID: 874770453} + m_Layer: 0 + m_Name: 0035_toutiemen_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &874770452 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 874770451} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &874770453 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 874770451} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff6442769926d8744af52dc48b807dc4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &874770454 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 874770451} + m_Mesh: {fileID: 4300070, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &875327455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 875327456} + m_Layer: 0 + m_Name: gongjixiang01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &875327456 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 875327455} + m_LocalRotation: {x: -0.018253496, y: -0.7068711, z: 0.7068712, w: -0.018253492} + m_LocalPosition: {x: 0.18746999, y: 0.25601, z: 0.0124699995} + m_LocalScale: {x: 0.572884, y: 0.572884, z: 0.572884} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &877621009 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 877621010} + m_Layer: 0 + m_Name: lamp01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &877621010 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877621009} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.1597, y: 0.16349998, z: 0.1218} + m_LocalScale: {x: 0.7558578, y: 0.7558578, z: 0.7558578} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &877759665 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 877759666} + - component: {fileID: 877759668} + - component: {fileID: 877759667} + m_Layer: 0 + m_Name: 0032_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &877759666 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877759665} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &877759667 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877759665} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 94e7d2174184edc4d8ad3128a509279f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &877759668 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877759665} + m_Mesh: {fileID: 4300064, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &879294011 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 879294012} + - component: {fileID: 879294014} + - component: {fileID: 879294013} + m_Layer: 0 + m_Name: 0018_zhiwu01_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &879294012 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879294011} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &879294013 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879294011} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &879294014 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879294011} + m_Mesh: {fileID: 4300036, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &879478709 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 879478710} + - component: {fileID: 879478712} + - component: {fileID: 879478711} + m_Layer: 0 + m_Name: 0053_Road05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &879478710 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879478709} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &879478711 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879478709} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7968d53947fc01f4e98748ec71c75f83, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &879478712 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879478709} + m_Mesh: {fileID: 4300106, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &879899639 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 879899640} + - component: {fileID: 879899642} + - component: {fileID: 879899641} + m_Layer: 0 + m_Name: 0035_SYS_TV_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &879899640 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879899639} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &879899641 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879899639} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8ab5a7ff8e33a7147878f3941f123ea8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &879899642 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879899639} + m_Mesh: {fileID: 4300070, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &883031037 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 883031038} + m_Layer: 0 + m_Name: men01_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &883031038 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 883031037} + m_LocalRotation: {x: -0.0000000068222623, y: -0.70258874, z: -0.00000006099369, + w: 0.71159613} + m_LocalPosition: {x: 0.29999998, y: 0.479, z: 0.754} + m_LocalScale: {x: 0.79498696, y: 0.7572941, z: 0.616318} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &883330981 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100236, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 883330982} + m_Layer: 0 + m_Name: tengm03_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &883330982 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400236, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 883330981} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.21719998, y: 0.27139997, z: 0.0488} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &888368392 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 888368393} + m_Layer: 0 + m_Name: wall01_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &888368393 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 888368392} + m_LocalRotation: {x: -0.67766404, y: -0.20191944, z: -0.20191948, w: 0.67766404} + m_LocalPosition: {x: -0.030399999, y: 0.0324, z: 0.0678} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &889421564 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 889421565} + - component: {fileID: 889421567} + - component: {fileID: 889421566} + m_Layer: 0 + m_Name: 0020_zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &889421565 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 889421564} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &889421566 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 889421564} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &889421567 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 889421564} + m_Mesh: {fileID: 4300040, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &889613766 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 889613767} + - component: {fileID: 889613769} + - component: {fileID: 889613768} + m_Layer: 0 + m_Name: 0061_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &889613767 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 889613766} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &889613768 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 889613766} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &889613769 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 889613766} + m_Mesh: {fileID: 4300194, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &890037534 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 890037535} + m_Layer: 0 + m_Name: shuteng01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &890037535 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 890037534} + m_LocalRotation: {x: -0.036478274, y: 0.7401544, z: -0.040282678, w: 0.67023736} + m_LocalPosition: {x: 0.15689999, y: 0.2606, z: 0.0465} + m_LocalScale: {x: 1.690137, y: 1.6901361, z: 1.690136} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &890396587 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 890396588} + m_Layer: 0 + m_Name: Grass05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &890396588 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 890396587} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.10699999, y: -0.00090000004, z: 0.16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &891540336 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 891540337} + m_Layer: 0 + m_Name: Walk02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &891540337 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 891540336} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.46199998, y: 0.0201, z: 0.070199996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &891596756 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 891596757} + - component: {fileID: 891596759} + - component: {fileID: 891596758} + m_Layer: 0 + m_Name: 0044_zhiwu02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &891596757 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 891596756} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &891596758 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 891596756} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ec51799b3dc65964abd2ea5f04c2ebb7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &891596759 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 891596756} + m_Mesh: {fileID: 4300088, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &892170572 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 892170573} + m_Layer: 0 + m_Name: Bip001 R Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &892170573 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 892170572} + m_LocalRotation: {x: 0.046971332, y: 0.99889624, z: 0.0000017515581, w: -0.000000091455966} + m_LocalPosition: {x: 0.0020675291, y: -0.00039470955, z: -0.0018322322} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 750127844} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &893221240 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 893221241} + - component: {fileID: 893221243} + - component: {fileID: 893221242} + m_Layer: 0 + m_Name: 0049_dimian01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &893221241 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 893221240} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &893221242 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 893221240} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &893221243 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 893221240} + m_Mesh: {fileID: 4300088, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &894340686 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 894340687} + - component: {fileID: 894340689} + - component: {fileID: 894340688} + m_Layer: 0 + m_Name: 0014_PJtaizidizuo01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &894340687 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 894340686} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &894340688 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 894340686} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &894340689 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 894340686} + m_Mesh: {fileID: 4300028, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &895342287 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 895342288} + - component: {fileID: 895342290} + - component: {fileID: 895342289} + m_Layer: 0 + m_Name: 0000_tieban01_b_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &895342288 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 895342287} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &895342289 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 895342287} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d597a26286f48a14a8a3d41b662a2ca8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &895342290 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 895342287} + m_Mesh: {fileID: 4300000, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &895799381 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 895799382} + - component: {fileID: 895799384} + - component: {fileID: 895799383} + m_Layer: 0 + m_Name: 0029_box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &895799382 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 895799381} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &895799383 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 895799381} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c5080c544128b54eb1548bbbaa55822, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &895799384 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 895799381} + m_Mesh: {fileID: 4300046, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &896518381 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 896518382} + - component: {fileID: 896518384} + - component: {fileID: 896518383} + m_Layer: 0 + m_Name: 0010_Spiale01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &896518382 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 896518381} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &896518383 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 896518381} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c960bc7725863f44ea2f72e88e748090, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &896518384 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 896518381} + m_Mesh: {fileID: 4300020, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &897300734 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 897300735} + - component: {fileID: 897300737} + - component: {fileID: 897300736} + m_Layer: 0 + m_Name: 0065_Buiding03_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &897300735 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 897300734} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &897300736 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300130, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 897300734} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 506a8589bda054a45948fd1bd1a96ec7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &897300737 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300130, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 897300734} + m_Mesh: {fileID: 4300130, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &897860015 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 897860016} + m_Layer: 0 + m_Name: walli01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &897860016 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 897860015} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 1.5845999, y: 0.054899998, z: -0.005100002} + m_LocalScale: {x: 0.5830525, y: 1, z: 0.4703157} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &898073462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 898073463} + m_Layer: 0 + m_Name: Boss_GangJia_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &898073463 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 898073462} + m_LocalRotation: {x: 1.1102232e-16, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.0555, y: 0.0587, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1517313327} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &899390990 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 899390991} + - component: {fileID: 899390993} + - component: {fileID: 899390992} + m_Layer: 0 + m_Name: 0000_Nlg01_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &899390991 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 899390990} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &899390992 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 899390990} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ebc58ca234c19cd418800778f7562afb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &899390993 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 899390990} + m_Mesh: {fileID: 4300000, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &900057844 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 900057845} + - component: {fileID: 900057847} + - component: {fileID: 900057846} + m_Layer: 0 + m_Name: 0017_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &900057845 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 900057844} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &900057846 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 900057844} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &900057847 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 900057844} + m_Mesh: {fileID: 4300082, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &900718353 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 900718354} + m_Layer: 0 + m_Name: PJtaizi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &900718354 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 900718353} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.20970011, y: 0.007500001, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &902210524 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 902210525} + m_Layer: 0 + m_Name: Lightcone01_d_lk_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &902210525 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 902210524} + m_LocalRotation: {x: 0.0022800001, y: -0.000805, z: -0.4015479, w: 0.91583484} + m_LocalPosition: {x: -0.111, y: 0.16589999, z: 0.4036} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &902329444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 902329445} + - component: {fileID: 902329447} + - component: {fileID: 902329446} + m_Layer: 0 + m_Name: 0027_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &902329445 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 902329444} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &902329446 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 902329444} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &902329447 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 902329444} + m_Mesh: {fileID: 4300054, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &907391982 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 907391983} + m_Layer: 0 + m_Name: Bip001 R Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &907391983 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 907391982} + m_LocalRotation: {x: 0.000000019755714, y: 0.000000005520839, z: 0.83719033, w: 0.54691166} + m_LocalPosition: {x: -0.025368992, y: -0.0000000018463443, z: -0.000000002120611} + m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 0.9999998} + m_Children: + - {fileID: 366996423} + m_Father: {fileID: 2056197623} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &907563151 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 907563152} + m_Layer: 0 + m_Name: daoluzhijia01_d_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &907563152 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 907563151} + m_LocalRotation: {x: 0, y: 0, z: 0.16971244, w: 0.9854936} + m_LocalPosition: {x: 0.2168, y: 0.16950001, z: 0} + m_LocalScale: {x: 1.276239, y: 1.276239, z: 1.276239} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &907947596 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 907947597} + - component: {fileID: 907947599} + - component: {fileID: 907947598} + m_Layer: 0 + m_Name: 0045_deng01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &907947597 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 907947596} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &907947598 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 907947596} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f6b9b882b07a774cb5736ca33af01d2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &907947599 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 907947596} + m_Mesh: {fileID: 4300082, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &908900801 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 908900802} + m_Layer: 0 + m_Name: jianzhu03_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &908900802 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 908900801} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.08219999, y: -0.0593, z: -0.3807} + m_LocalScale: {x: 0.7148544, y: 0.7148544, z: 0.7148544} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &909214898 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 909214899} + - component: {fileID: 909214901} + - component: {fileID: 909214900} + m_Layer: 0 + m_Name: 0029_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &909214899 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909214898} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &909214900 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909214898} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &909214901 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909214898} + m_Mesh: {fileID: 4300056, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &909572744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 909572745} + - component: {fileID: 909572747} + - component: {fileID: 909572746} + m_Layer: 0 + m_Name: 0003_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &909572745 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909572744} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &909572746 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909572744} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &909572747 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909572744} + m_Mesh: {fileID: 4300106, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &910005870 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 910005871} + - component: {fileID: 910005873} + - component: {fileID: 910005872} + m_Layer: 0 + m_Name: 0022_jianzhu03_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &910005871 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910005870} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &910005872 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910005870} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &910005873 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910005870} + m_Mesh: {fileID: 4300032, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &911604795 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 911604796} + - component: {fileID: 911604798} + - component: {fileID: 911604797} + m_Layer: 0 + m_Name: 0047_shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &911604796 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911604795} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &911604797 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911604795} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3d36e9a82f778984b8ccfafd2ec9af0f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &911604798 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911604795} + m_Mesh: {fileID: 4300094, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &914781285 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 914781286} + - component: {fileID: 914781288} + - component: {fileID: 914781287} + m_Layer: 0 + m_Name: 0057_windows01_a_SYS_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &914781286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 914781285} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &914781287 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 914781285} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6dd435d7cf80c544a8cfee2541b640d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &914781288 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 914781285} + m_Mesh: {fileID: 4300110, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &916028595 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 916028596} + m_Layer: 0 + m_Name: PJtaizi03_f01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &916028596 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 916028595} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.24704, y: 0.0076099997, z: 0.02176} + m_LocalScale: {x: 1, y: 1.422578, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &916365482 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 916365483} + m_Layer: 0 + m_Name: jixie01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &916365483 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 916365482} + m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.1388331, y: 0.20399989, z: 0.09756548} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &919405964 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 919405965} + m_Layer: 0 + m_Name: 37out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &919405965 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 919405964} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 44.87, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1419763331} + - {fileID: 277445903} + - {fileID: 1737604263} + - {fileID: 873971248} + - {fileID: 1707545897} + - {fileID: 384640640} + - {fileID: 1835161347} + - {fileID: 1716315891} + - {fileID: 361284587} + - {fileID: 2090153145} + - {fileID: 410545968} + - {fileID: 11222759} + - {fileID: 1526602123} + - {fileID: 1882236147} + - {fileID: 1192496022} + - {fileID: 721162896} + - {fileID: 2118807787} + - {fileID: 1124507438} + - {fileID: 1841691719} + - {fileID: 41451370} + - {fileID: 1712811715} + - {fileID: 1059319376} + - {fileID: 695714295} + - {fileID: 150424551} + - {fileID: 397491442} + - {fileID: 1752694028} + - {fileID: 264424329} + - {fileID: 518262741} + - {fileID: 247824227} + - {fileID: 263295941} + - {fileID: 1514402711} + - {fileID: 11530169} + - {fileID: 1836141905} + - {fileID: 1266861518} + - {fileID: 2092691709} + - {fileID: 874770452} + - {fileID: 2110119177} + - {fileID: 1938184508} + - {fileID: 2108193563} + - {fileID: 1956905060} + - {fileID: 1306154721} + - {fileID: 245079119} + - {fileID: 613846186} + - {fileID: 1737457397} + - {fileID: 491635990} + - {fileID: 1200768259} + - {fileID: 2067412914} + - {fileID: 1087065019} + - {fileID: 356540920} + m_Father: {fileID: 0} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &919899488 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 919899489} + m_Layer: 0 + m_Name: Floor_StoneA_06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &919899489 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 919899488} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2236, y: -0.012499999, z: -0.0196} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &921022231 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 921022232} + - component: {fileID: 921022234} + - component: {fileID: 921022233} + m_Layer: 0 + m_Name: 0054_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &921022232 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921022231} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &921022233 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921022231} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &921022234 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921022231} + m_Mesh: {fileID: 4300180, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &921444074 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 921444075} + - component: {fileID: 921444077} + - component: {fileID: 921444076} + m_Layer: 0 + m_Name: 0064_jianzhu03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &921444075 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921444074} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &921444076 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300128, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921444074} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &921444077 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300128, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921444074} + m_Mesh: {fileID: 4300118, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &928444597 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 928444598} + m_Layer: 0 + m_Name: wall01_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &928444598 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 928444597} + m_LocalRotation: {x: -0.7075039, y: 0.041694745, z: -0.031359497, w: 0.7047811} + m_LocalPosition: {x: -0.0291, y: 0.0317, z: 0.059} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &929914651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 929914652} + m_Layer: 0 + m_Name: SYS_background_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &929914652 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 929914651} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.471, y: 0.121999994, z: 0.452} + m_LocalScale: {x: 2.112617, y: 2.275715, z: 3.048409} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &932554160 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 932554161} + m_Layer: 0 + m_Name: Lightcone01_k_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &932554161 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 932554160} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.370943, y: 0.19470291, z: -0.01459126} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &932747237 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100286, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 932747238} + m_Layer: 0 + m_Name: shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &932747238 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400286, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 932747237} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.0665, y: -0.0025, z: 0.1012} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &933054315 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 933054316} + m_Layer: 0 + m_Name: hulan001_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &933054316 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933054315} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.12829998, y: 0.058599994, z: 0.0803} + m_LocalScale: {x: 0.8439864, y: 1, z: 0.8461732} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &933238404 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 933238405} + m_Layer: 0 + m_Name: boli01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &933238405 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933238404} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.4241431, y: 0.1503029, z: 0.03070874} + m_LocalScale: {x: 1.163221, y: 0.701284, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &933789731 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 933789732} + - component: {fileID: 933789734} + - component: {fileID: 933789733} + m_Layer: 0 + m_Name: 0029_Road02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &933789732 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933789731} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &933789733 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933789731} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7084f70bf79c68b4e8fb08f595384b6b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &933789734 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933789731} + m_Mesh: {fileID: 4300058, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &934925039 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 934925040} + - component: {fileID: 934925042} + - component: {fileID: 934925041} + m_Layer: 0 + m_Name: 0022_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &934925040 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 934925039} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &934925041 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 934925039} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &934925042 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 934925039} + m_Mesh: {fileID: 4300142, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &935716370 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 935716371} + - component: {fileID: 935716373} + - component: {fileID: 935716372} + m_Layer: 0 + m_Name: 0064_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &935716371 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935716370} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &935716372 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300128, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935716370} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &935716373 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300128, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935716370} + m_Mesh: {fileID: 4300030, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &935727053 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 935727054} + m_Layer: 0 + m_Name: stone01_a_CON_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &935727054 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935727053} + m_LocalRotation: {x: -0.2685111, y: 0.020121343, z: 0.9622895, w: -0.038675264} + m_LocalPosition: {x: -0.0314, y: -0.0719, z: 0.2571} + m_LocalScale: {x: -0.93127006, y: -0.7152449, z: -0.6503326} + m_Children: [] + m_Father: {fileID: 1611867637} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &935907981 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 935907982} + - component: {fileID: 935907984} + - component: {fileID: 935907983} + m_Layer: 0 + m_Name: 0095_luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &935907982 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935907981} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 95 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &935907983 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300190, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935907981} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &935907984 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300190, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935907981} + m_Mesh: {fileID: 4300072, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &935919321 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 935919322} + - component: {fileID: 935919324} + - component: {fileID: 935919323} + m_Layer: 0 + m_Name: 0094_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &935919322 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935919321} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 94 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &935919323 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300188, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935919321} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &935919324 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300188, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935919321} + m_Mesh: {fileID: 4300216, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &936845526 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 936845527} + - component: {fileID: 936845529} + - component: {fileID: 936845528} + m_Layer: 0 + m_Name: 0006_zhaopai01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &936845527 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 936845526} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &936845528 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 936845526} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &936845529 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 936845526} + m_Mesh: {fileID: 4300012, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &943859732 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 943859733} + m_Layer: 0 + m_Name: canche01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &943859733 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943859732} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.3644191, y: 0.20399989, z: 0.038274407} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &944946655 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 944946656} + m_Layer: 0 + m_Name: Walk01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &944946656 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 944946655} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.25959998, y: 0.0339, z: 0.0047999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &945714143 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100452, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 945714144} + m_Layer: 0 + m_Name: toutiemen_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &945714144 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400452, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 945714143} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: -0.0665, y: 0.0191, z: -0.0074} + m_LocalScale: {x: 0.567015, y: 0.742053, z: 0.732683} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 81 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &945847750 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 945847751} + m_Layer: 0 + m_Name: Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &945847751 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 945847750} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.0863, y: 0.1723, z: -0.058000002} + m_LocalScale: {x: -0.8, y: -0.8, z: -0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &947774082 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 947774083} + - component: {fileID: 947774085} + - component: {fileID: 947774084} + m_Layer: 0 + m_Name: 0042_dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &947774083 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 947774082} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &947774084 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 947774082} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d34983ce64e93604c8593e8c7c807639, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &947774085 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 947774082} + m_Mesh: {fileID: 4300084, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &948619718 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 948619719} + m_Layer: 0 + m_Name: tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &948619719 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 948619718} + m_LocalRotation: {x: -0.69624966, y: 0.035063036, z: -0.072735175, w: 0.7132437} + m_LocalPosition: {x: -0.05746121, y: 0.03581851, z: 0.2705971} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &949608092 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 949608093} + - component: {fileID: 949608095} + - component: {fileID: 949608094} + m_Layer: 0 + m_Name: 0080_zhaopai01_a_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &949608093 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949608092} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 80 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &949608094 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300160, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949608092} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &949608095 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300160, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949608092} + m_Mesh: {fileID: 4300060, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &953198678 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 953198679} + - component: {fileID: 953198681} + - component: {fileID: 953198680} + m_Layer: 0 + m_Name: 0037_hulan02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &953198679 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 953198678} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &953198680 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 953198678} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &953198681 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 953198678} + m_Mesh: {fileID: 4300074, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &956400352 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 956400353} + - component: {fileID: 956400355} + - component: {fileID: 956400354} + m_Layer: 0 + m_Name: 0015_taizi01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &956400353 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956400352} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &956400354 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956400352} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &956400355 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956400352} + m_Mesh: {fileID: 4300026, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &956460562 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 956460563} + - component: {fileID: 956460565} + - component: {fileID: 956460564} + m_Layer: 0 + m_Name: 0007_qiangti02_a_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &956460563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956460562} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &956460564 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956460562} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 058842034699dab40ad4d25e58beca33, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &956460565 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956460562} + m_Mesh: {fileID: 4300014, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &957372761 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 957372762} + - component: {fileID: 957372764} + - component: {fileID: 957372763} + m_Layer: 0 + m_Name: 0073_Teng03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &957372762 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 957372761} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 73 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &957372763 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300146, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 957372761} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d7fa3cf49e3386499089d46ee2528b6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &957372764 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300146, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 957372761} + m_Mesh: {fileID: 4300146, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &958286962 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 958286963} + - component: {fileID: 958286965} + - component: {fileID: 958286964} + m_Layer: 0 + m_Name: 0081_yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &958286963 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958286962} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 81 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &958286964 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300162, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958286962} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 02d5e160cc2c31048b3e21f088b7ffe6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &958286965 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300162, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958286962} + m_Mesh: {fileID: 4300162, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &958552475 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100266, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 958552476} + - component: {fileID: 958552478} + - component: {fileID: 958552477} + m_Layer: 0 + m_Name: 0133_jiazi01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &958552476 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400266, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958552475} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 133 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &958552477 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300266, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958552475} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fe5878cadb510ce4a9dcc18caff6ae3e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &958552478 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300266, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958552475} + m_Mesh: {fileID: 4300256, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &960089216 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100228, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 960089217} + m_Layer: 0 + m_Name: TengM01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &960089217 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400228, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 960089216} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.347, y: 0.22399999, z: 0.023599999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &961361533 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 961361534} + - component: {fileID: 961361536} + - component: {fileID: 961361535} + m_Layer: 0 + m_Name: 0050_zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &961361534 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 961361533} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &961361535 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 961361533} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19904dafdf6ee984296f6fc1387e30d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &961361536 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 961361533} + m_Mesh: {fileID: 4300100, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &962182794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 962182795} + - component: {fileID: 962182797} + - component: {fileID: 962182796} + m_Layer: 0 + m_Name: 0079_deng02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &962182795 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962182794} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 79 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &962182796 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300158, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962182794} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f6b9b882b07a774cb5736ca33af01d2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &962182797 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300158, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962182794} + m_Mesh: {fileID: 4300148, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &962198085 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 962198086} + - component: {fileID: 962198088} + - component: {fileID: 962198087} + m_Layer: 0 + m_Name: 0028_wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &962198086 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962198085} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &962198087 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962198085} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &962198088 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962198085} + m_Mesh: {fileID: 4300056, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &962783641 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 962783642} + m_Layer: 0 + m_Name: toutiemen_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &962783642 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962783641} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 1.333643, y: 0.13900289, z: -0.007391253} + m_LocalScale: {x: 0.567015, y: 0.742053, z: 0.732683} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &962946839 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 962946840} + m_Layer: 0 + m_Name: Glass001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &962946840 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962946839} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.7516, y: 0.07269, z: 0.2722} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &963187768 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 963187769} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &963187769 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 963187768} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1686949212} + - {fileID: 605496293} + - {fileID: 839946605} + - {fileID: 1886505035} + - {fileID: 1326586762} + - {fileID: 151462528} + - {fileID: 308443512} + - {fileID: 405357275} + - {fileID: 198034827} + - {fileID: 391090005} + - {fileID: 1535270508} + - {fileID: 1919062362} + - {fileID: 1843745068} + - {fileID: 738481240} + - {fileID: 1970903621} + - {fileID: 1686592039} + m_Father: {fileID: 1636534631} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &963408624 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 963408625} + m_Layer: 0 + m_Name: ground02_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &963408625 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 963408624} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 1.165, y: 0.054, z: 0.65199995} + m_LocalScale: {x: 2.359633, y: 2.762321, z: 1} + m_Children: [] + m_Father: {fileID: 1813002579} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &965997253 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 965997254} + - component: {fileID: 965997256} + - component: {fileID: 965997255} + m_Layer: 0 + m_Name: 0044_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &965997254 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 965997253} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &965997255 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 965997253} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &965997256 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 965997253} + m_Mesh: {fileID: 4300162, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &968063746 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 968063747} + m_Layer: 0 + m_Name: dimian02_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &968063747 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 968063746} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.44889998, y: 0.2733, z: 0.15149999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &968094460 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 968094461} + - component: {fileID: 968094463} + - component: {fileID: 968094462} + m_Layer: 0 + m_Name: 0052_dimian02_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &968094461 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 968094460} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &968094462 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 968094460} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53226e0e576e60e48ace4407faeaf975, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &968094463 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 968094460} + m_Mesh: {fileID: 4300096, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &968813152 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 968813153} + - component: {fileID: 968813155} + - component: {fileID: 968813154} + m_Layer: 0 + m_Name: 0006_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &968813153 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 968813152} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &968813154 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 968813152} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &968813155 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 968813152} + m_Mesh: {fileID: 4300112, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &969646132 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 969646133} + m_Layer: 0 + m_Name: men02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &969646133 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 969646132} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.371343, y: 0.1183029, z: 0.029908739} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &970120507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 970120508} + m_Layer: 0 + m_Name: guanzi_002_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &970120508 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 970120507} + m_LocalRotation: {x: 0, y: -0.211084, z: -0, w: 0.97746795} + m_LocalPosition: {x: 1.931, y: 0.03, z: 0.874} + m_LocalScale: {x: 2.17325, y: 1.895377, z: 2.17325} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &970781826 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 970781827} + - component: {fileID: 970781829} + - component: {fileID: 970781828} + m_Layer: 0 + m_Name: 0049_Road02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &970781827 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 970781826} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &970781828 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 970781826} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 975cfa268e158304dbb13e118924ce50, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &970781829 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 970781826} + m_Mesh: {fileID: 4300098, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &970942282 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 970942283} + m_Layer: 0 + m_Name: wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &970942283 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 970942282} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.057299998, y: 0.0561, z: 0.081} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.83} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &971352401 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 971352402} + - component: {fileID: 971352404} + - component: {fileID: 971352403} + m_Layer: 0 + m_Name: 0017_PJtaizidizuo01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &971352402 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 971352401} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &971352403 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 971352401} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &971352404 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 971352401} + m_Mesh: {fileID: 4300034, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &976431058 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100222, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 976431059} + m_Layer: 0 + m_Name: zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &976431059 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400222, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 976431058} + m_LocalRotation: {x: -0.13641798, y: -0.18929492, z: 0.03355899, w: 0.9718186} + m_LocalPosition: {x: 0.1693, y: 0.2054, z: 0.032899998} + m_LocalScale: {x: 0.8204851, y: 0.820485, z: 0.820485} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &977171598 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 977171599} + - component: {fileID: 977171601} + - component: {fileID: 977171600} + m_Layer: 0 + m_Name: 0056_yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &977171599 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 977171598} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &977171600 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 977171598} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 02d5e160cc2c31048b3e21f088b7ffe6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &977171601 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 977171598} + m_Mesh: {fileID: 4300108, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &978248056 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 978248057} + - component: {fileID: 978248059} + - component: {fileID: 978248058} + m_Layer: 0 + m_Name: 0005_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &978248057 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 978248056} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &978248058 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 978248056} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &978248059 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 978248056} + m_Mesh: {fileID: 4300010, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &979823494 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100380, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 979823495} + m_Layer: 0 + m_Name: Lightcone01_d_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &979823495 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400380, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 979823494} + m_LocalRotation: {x: -0.3096902, y: -0.63568234, z: -0.3096902, w: 0.63568234} + m_LocalPosition: {x: 1.2457, y: 0.1107, z: 0.0385} + m_LocalScale: {x: 1.282348, y: 0.9153923, z: 1.14045} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &980259662 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 980259663} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &980259663 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 980259662} + m_LocalRotation: {x: 0, y: 0.68268394, z: -0, w: 0.7307138} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1142230351} + m_Father: {fileID: 1639967280} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &981434103 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 981434104} + - component: {fileID: 981434106} + - component: {fileID: 981434105} + m_Layer: 0 + m_Name: 0008_lingjian03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &981434104 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981434103} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &981434105 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981434103} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &981434106 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981434103} + m_Mesh: {fileID: 4300016, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &981483201 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 981483202} + m_Layer: 0 + m_Name: jianzhu03_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &981483202 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981483201} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.049299996, y: 0.0179, z: 0.1676} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &982367155 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 982367156} + - component: {fileID: 982367158} + - component: {fileID: 982367157} + m_Layer: 0 + m_Name: 0050_tree03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &982367156 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982367155} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &982367157 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982367155} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2683797c4055f0a42ac1fb7bced005ea, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &982367158 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982367155} + m_Mesh: {fileID: 4300100, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &982964274 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 982964275} + - component: {fileID: 982964277} + - component: {fileID: 982964276} + m_Layer: 0 + m_Name: 0052_xiangzi_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &982964275 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982964274} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &982964276 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982964274} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb78655ca69c72c47bc96fec94f6f18c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &982964277 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982964274} + m_Mesh: {fileID: 4300104, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &984650208 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 984650209} + m_Layer: 0 + m_Name: zhanshupingtai01_a_ZHB + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &984650209 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 984650208} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.2209, y: 0.0178, z: 0.00029999999} + m_LocalScale: {x: 0.7006952, y: 0.7006947, z: 0.7128835} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &984725811 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 984725812} + - component: {fileID: 984725814} + - component: {fileID: 984725813} + m_Layer: 0 + m_Name: 0047_dimian01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &984725812 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 984725811} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &984725813 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 984725811} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &984725814 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 984725811} + m_Mesh: {fileID: 4300084, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &985171203 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 985171204} + - component: {fileID: 985171206} + - component: {fileID: 985171205} + m_Layer: 0 + m_Name: 0014_taizi01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &985171204 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985171203} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &985171205 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985171203} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &985171206 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985171203} + m_Mesh: {fileID: 4300024, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &985650234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 985650235} + - component: {fileID: 985650237} + - component: {fileID: 985650236} + m_Layer: 0 + m_Name: 0063_zhishibiaozhi01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &985650235 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985650234} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &985650236 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985650234} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &985650237 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985650234} + m_Mesh: {fileID: 4300028, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &986755179 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100282, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 986755180} + m_Layer: 0 + m_Name: computer03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &986755180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400282, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 986755179} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.9958999, y: 0.0191, z: 0.063099995} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &987016351 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 987016352} + - component: {fileID: 987016354} + - component: {fileID: 987016353} + m_Layer: 0 + m_Name: 0051_dimian01_e01_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &987016352 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 987016351} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &987016353 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 987016351} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53226e0e576e60e48ace4407faeaf975, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &987016354 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 987016351} + m_Mesh: {fileID: 4300092, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &990580698 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 990580699} + - component: {fileID: 990580701} + - component: {fileID: 990580700} + m_Layer: 0 + m_Name: 0019_gaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &990580699 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 990580698} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &990580700 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 990580698} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &990580701 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 990580698} + m_Mesh: {fileID: 4300038, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &992722020 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 992722021} + - component: {fileID: 992722023} + - component: {fileID: 992722022} + m_Layer: 0 + m_Name: 0055_TengM03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &992722021 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992722020} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &992722022 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992722020} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &992722023 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992722020} + m_Mesh: {fileID: 4300110, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &992881441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 992881442} + - component: {fileID: 992881444} + - component: {fileID: 992881443} + m_Layer: 0 + m_Name: 0090_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &992881442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992881441} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 90 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &992881443 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300180, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992881441} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &992881444 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300180, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992881441} + m_Mesh: {fileID: 4300208, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &993046119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 993046120} + - component: {fileID: 993046122} + - component: {fileID: 993046121} + m_Layer: 0 + m_Name: 0031_Lightcone01_d_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &993046120 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993046119} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &993046121 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993046119} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &993046122 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993046119} + m_Mesh: {fileID: 4300054, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &993247351 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 993247352} + m_Layer: 0 + m_Name: sky01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &993247352 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993247351} + m_LocalRotation: {x: 1.1464282e-17, y: 0.7944957, z: 1.1464282e-17, w: 0.60726976} + m_LocalPosition: {x: 0.242, y: 0.051999997, z: 0.5659999} + m_LocalScale: {x: 1, y: 0.8843256, z: 1} + m_Children: [] + m_Father: {fileID: 554157021} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &995523924 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 995523925} + - component: {fileID: 995523927} + - component: {fileID: 995523926} + m_Layer: 0 + m_Name: 0030_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &995523925 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 995523924} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &995523926 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 995523924} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &995523927 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 995523924} + m_Mesh: {fileID: 4300060, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &995718977 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 995718978} + - component: {fileID: 995718980} + - component: {fileID: 995718979} + m_Layer: 0 + m_Name: 0051_zhiwu06_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &995718978 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 995718977} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &995718979 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 995718977} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &995718980 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 995718977} + m_Mesh: {fileID: 4300102, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &999504512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 999504513} + m_Layer: 0 + m_Name: dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &999504513 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 999504512} + m_LocalRotation: {x: 6.123234e-17, y: 1, z: 6.123234e-17, w: 3.7493994e-33} + m_LocalPosition: {x: -0.2360099, y: 0.20399989, z: -0.06} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1000327514 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1000327515} + m_Layer: 0 + m_Name: zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1000327515 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1000327514} + m_LocalRotation: {x: -0.62503314, y: 0, z: -0, w: 0.7805982} + m_LocalPosition: {x: 2.4566998, y: 0.32029998, z: 0.0411} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1000362300 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1000362301} + - component: {fileID: 1000362303} + - component: {fileID: 1000362302} + m_Layer: 0 + m_Name: 0001_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1000362301 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1000362300} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1000362302 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1000362300} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1000362303 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1000362300} + m_Mesh: {fileID: 4300052, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1000510525 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1000510526} + m_Layer: 0 + m_Name: light01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1000510526 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1000510525} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.4464, y: 0.20120001, z: 0.081099994} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1000982725 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1000982726} + m_Layer: 0 + m_Name: lingjian02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1000982726 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1000982725} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.70739996, y: 0.0736, z: 0.0349} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1001570104 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1001570105} + - component: {fileID: 1001570107} + - component: {fileID: 1001570106} + m_Layer: 0 + m_Name: 0004_beijing_shu01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1001570105 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1001570104} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1001570106 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1001570104} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1a10ba8977c4dd741a7bf7f33a371d1a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1001570107 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1001570104} + m_Mesh: {fileID: 4300008, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1004420159 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1004420160} + - component: {fileID: 1004420162} + - component: {fileID: 1004420161} + m_Layer: 0 + m_Name: 0031_wall01_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1004420160 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1004420159} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1004420161 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1004420159} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1004420162 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1004420159} + m_Mesh: {fileID: 4300062, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1005426633 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1005426634} + - component: {fileID: 1005426636} + - component: {fileID: 1005426635} + m_Layer: 0 + m_Name: 0058_tengman01_c_J_contra + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1005426634 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005426633} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1005426635 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005426633} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 94aec3dbba795e54c8f31e8c1b942156, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1005426636 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005426633} + m_Mesh: {fileID: 4300116, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1005547819 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1005547820} + - component: {fileID: 1005547822} + - component: {fileID: 1005547821} + m_Layer: 0 + m_Name: 0027_Number03_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1005547820 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005547819} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1005547821 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005547819} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1005547822 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005547819} + m_Mesh: {fileID: 4300054, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1005757098 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1005757099} + - component: {fileID: 1005757101} + - component: {fileID: 1005757100} + m_Layer: 0 + m_Name: 0091_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1005757099 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005757098} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 91 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1005757100 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300182, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005757098} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1005757101 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300182, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005757098} + m_Mesh: {fileID: 4300210, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1007719123 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1007719124} + - component: {fileID: 1007719126} + - component: {fileID: 1007719125} + m_Layer: 0 + m_Name: 0004_Lightcone01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1007719124 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007719123} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1007719125 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007719123} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1007719126 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007719123} + m_Mesh: {fileID: 4300008, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1008237193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1008237194} + - component: {fileID: 1008237196} + - component: {fileID: 1008237195} + m_Layer: 0 + m_Name: 0019_door01_break_b03_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1008237194 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008237193} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1008237195 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008237193} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09f3a2108c1bba44aa2b78bde68316a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1008237196 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008237193} + m_Mesh: {fileID: 4300038, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1009038561 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100220, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1009038562} + m_Layer: 0 + m_Name: Lightcone03_windows01_RH 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1009038562 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400220, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1009038561} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.09354, y: -0.033800002, z: -0.35669997} + m_LocalScale: {x: 1.469328, y: 1.469327, z: 1.469328} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1009096444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100228, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1009096445} + m_Layer: 0 + m_Name: hulanjia01_a_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1009096445 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400228, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1009096444} + m_LocalRotation: {x: 0.000000015454312, y: 0.7071068, z: -0.000000015454312, w: 0.7071068} + m_LocalPosition: {x: 0.16709998, y: 0.031089999, z: 0.0189} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1010599622 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1010599623} + m_Layer: 0 + m_Name: House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1010599623 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1010599622} + m_LocalRotation: {x: -3.6672712e-17, y: 0.9400227, z: 3.6672712e-17, w: -0.34111187} + m_LocalPosition: {x: -0.21549998, y: -0.0793, z: 0.29119998} + m_LocalScale: {x: 0.86624, y: 0.637121, z: 0.79480803} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1011397399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100222, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1011397400} + m_Layer: 0 + m_Name: beijing05_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1011397400 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400222, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1011397399} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.49199998, y: -0.25, z: 1.398} + m_LocalScale: {x: 1.140027, y: 1.140028, z: 1.140028} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1012027987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1012027988} + m_Layer: 0 + m_Name: computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1012027988 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1012027987} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.12309999, y: -0.05925, z: -0.3414} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1014301264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1014301265} + - component: {fileID: 1014301267} + - component: {fileID: 1014301266} + m_Layer: 0 + m_Name: 0010_zhuzi04_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1014301265 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1014301264} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1014301266 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1014301264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1014301267 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1014301264} + m_Mesh: {fileID: 4300020, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1021018430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1021018431} + m_Layer: 0 + m_Name: dimian02_abian_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1021018431 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1021018430} + m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.036299992, y: -0.0595, z: -0.22129999} + m_LocalScale: {x: 2.658989, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1022212765 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1022212766} + m_Layer: 0 + m_Name: BOSS17_BROBOT@Begin + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1022212766 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1022212765} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: + - {fileID: 1095179410} + - {fileID: 630359477} + - {fileID: 1448764306} + m_Father: {fileID: 614051624} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1022539100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100284, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1022539101} + m_Layer: 0 + m_Name: zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1022539101 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400284, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1022539100} + m_LocalRotation: {x: -0.020904344, y: 0.5528753, z: -0.17349464, w: 0.81473404} + m_LocalPosition: {x: -0.15946, y: 0.21424, z: 0.066768} + m_LocalScale: {x: 0.9571514, y: 0.9571515, z: 0.9571516} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1022960461 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1022960462} + m_Layer: 0 + m_Name: 45out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1022960462 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1022960461} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 82.94, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1084104202} + - {fileID: 751049314} + - {fileID: 778595278} + - {fileID: 1072155035} + - {fileID: 564943195} + - {fileID: 163788846} + - {fileID: 743191882} + - {fileID: 1232952621} + - {fileID: 1814596125} + - {fileID: 1230707587} + - {fileID: 2113455898} + - {fileID: 665366100} + - {fileID: 674444805} + - {fileID: 2950101} + - {fileID: 1933156191} + - {fileID: 1205630382} + - {fileID: 1285808613} + - {fileID: 2090764075} + - {fileID: 243221603} + - {fileID: 1750998681} + - {fileID: 310660247} + - {fileID: 1643108779} + - {fileID: 1062316840} + - {fileID: 1830843273} + - {fileID: 647935793} + - {fileID: 1377150422} + - {fileID: 302013726} + - {fileID: 1192766202} + - {fileID: 750302273} + - {fileID: 76814748} + - {fileID: 1571982109} + - {fileID: 2545535} + - {fileID: 574330362} + - {fileID: 2119938278} + - {fileID: 1588920540} + - {fileID: 1263302330} + - {fileID: 1106838861} + - {fileID: 401778826} + - {fileID: 690027818} + - {fileID: 1204790377} + - {fileID: 1790394600} + - {fileID: 252074880} + - {fileID: 1219227775} + - {fileID: 1950610459} + - {fileID: 397598180} + - {fileID: 261445512} + - {fileID: 253659560} + - {fileID: 647146860} + - {fileID: 709886337} + - {fileID: 796025649} + - {fileID: 1868873782} + - {fileID: 1138192439} + - {fileID: 1114392857} + - {fileID: 1931678140} + - {fileID: 2056271924} + - {fileID: 1699837517} + - {fileID: 480347813} + m_Father: {fileID: 0} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1025669792 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1025669793} + m_Layer: 0 + m_Name: Boss_ground08_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1025669793 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1025669792} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: -0.006400003, y: 0.024099996, z: 0.0246} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1029925484 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100258, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1029925485} + m_Layer: 0 + m_Name: shuteng02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1029925485 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400258, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1029925484} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.1795, y: 0.2045, z: 0.07} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1030462536 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1030462537} + m_Layer: 0 + m_Name: Bip001 R Finger1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1030462537 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1030462536} + m_LocalRotation: {x: 0.00039330992, y: 0.00006213944, z: -0.15610519, w: 0.98774034} + m_LocalPosition: {x: -0.011564299, y: 0.0000000079745375, z: 3.496146e-10} + m_LocalScale: {x: 0.99999976, y: 1, z: 0.9999998} + m_Children: + - {fileID: 1827851138} + m_Father: {fileID: 366996423} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1030870452 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100246, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1030870453} + m_Layer: 0 + m_Name: Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1030870453 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400246, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1030870452} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.06897351, y: -0.0006462684, z: 0.00001999347} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1354353771} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1030943755 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1030943756} + m_Layer: 0 + m_Name: tiaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1030943756 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1030943755} + m_LocalRotation: {x: -0.7071068, y: 3.6760934e-23, z: -1.800106e-22, w: 0.7071068} + m_LocalPosition: {x: -0.397835, y: 0.16689998, z: -0.70416194} + m_LocalScale: {x: 0.7615601, y: 0.89818233, z: 0.728907} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1032460755 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1032460756} + m_Layer: 0 + m_Name: daoluzhijia01_g_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1032460756 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1032460755} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.3479, y: 0.0638, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1032732903 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1032732904} + - component: {fileID: 1032732906} + - component: {fileID: 1032732905} + m_Layer: 0 + m_Name: 0057_dimian01_e02_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1032732904 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1032732903} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1032732905 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1032732903} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1032732906 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1032732903} + m_Mesh: {fileID: 4300104, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1032991890 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1032991891} + - component: {fileID: 1032991893} + - component: {fileID: 1032991892} + m_Layer: 0 + m_Name: 0036_beijing04_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1032991891 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1032991890} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1032991892 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1032991890} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2138c4ecfd184e44fa86034758569ef8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1032991893 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1032991890} + m_Mesh: {fileID: 4300068, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1033214066 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1033214067} + - component: {fileID: 1033214069} + - component: {fileID: 1033214068} + m_Layer: 0 + m_Name: 0017_Grass02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1033214067 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033214066} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1033214068 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033214066} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 60deeaf9ec4d17c4b9867c4f31587742, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1033214069 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033214066} + m_Mesh: {fileID: 4300034, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1033323057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1033323058} + - component: {fileID: 1033323060} + - component: {fileID: 1033323059} + m_Layer: 0 + m_Name: 0027_Light_R + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1033323058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033323057} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1033323059 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033323057} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 27389a4035a711d4daf4d6dd439732a1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1033323060 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033323057} + m_Mesh: {fileID: 4300054, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1033435868 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1033435869} + m_Layer: 0 + m_Name: Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1033435869 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033435868} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0000000014410519, y: -0.0006500052, z: 0.000020008585} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 332103959} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1034997590 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1034997591} + - component: {fileID: 1034997593} + - component: {fileID: 1034997592} + m_Layer: 0 + m_Name: 0050_dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1034997591 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1034997590} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1034997592 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1034997590} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1034997593 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1034997590} + m_Mesh: {fileID: 4300090, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1036417129 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1036417130} + - component: {fileID: 1036417132} + - component: {fileID: 1036417131} + m_Layer: 0 + m_Name: 0062_Road01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1036417130 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1036417129} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1036417131 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1036417129} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c23a27876c3bc624f8202f629d1f752d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1036417132 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1036417129} + m_Mesh: {fileID: 4300124, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1036791340 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100214, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1036791341} + m_Layer: 0 + m_Name: zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1036791341 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400214, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1036791340} + m_LocalRotation: {x: -0.24161896, y: 0.15685843, z: 0.21858056, w: 0.9323295} + m_LocalPosition: {x: 0.42299998, y: 0.00603, z: -0.020999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1037746195 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1037746196} + - component: {fileID: 1037746198} + - component: {fileID: 1037746197} + m_Layer: 0 + m_Name: 0052_Road03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1037746196 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037746195} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1037746197 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037746195} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f9b23193e58e1ec40ba8823031a3e6ad, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1037746198 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037746195} + m_Mesh: {fileID: 4300104, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1037967167 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1037967168} + - component: {fileID: 1037967170} + - component: {fileID: 1037967169} + m_Layer: 0 + m_Name: 0004_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1037967168 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037967167} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1037967169 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037967167} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1037967170 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037967167} + m_Mesh: {fileID: 4300108, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1038529002 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1038529003} + m_Layer: 0 + m_Name: shitou06_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1038529003 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1038529002} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2020562, y: 0, z: 0.1495143} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1038716750 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100376, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1038716751} + m_Layer: 0 + m_Name: Light_R + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1038716751 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400376, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1038716750} + m_LocalRotation: {x: -0.7071068, y: 1.6653359e-24, z: -1.6653359e-24, w: 0.7071068} + m_LocalPosition: {x: 7.660539e-17, y: -0.0051999665, z: 0.019999998} + m_LocalScale: {x: 401.4432, y: 219.7996, z: 3.162747} + m_Children: [] + m_Father: {fileID: 1771941544} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1041784964 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1041784965} + - component: {fileID: 1041784967} + - component: {fileID: 1041784966} + m_Layer: 0 + m_Name: 0036_jianzhu02_a02_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1041784965 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1041784964} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1041784966 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1041784964} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2877ecaa4d48794faee067917fa0f30, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1041784967 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1041784964} + m_Mesh: {fileID: 4300064, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1042122176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1042122177} + m_Layer: 0 + m_Name: build + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1042122177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1042122176} + m_LocalRotation: {x: -0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.42459998, y: 0.07299998, z: -0.4766} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1870920669} + - {fileID: 1093475026} + m_Father: {fileID: 1178397458} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1042243847 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1042243848} + - component: {fileID: 1042243850} + - component: {fileID: 1042243849} + m_Layer: 0 + m_Name: 0048_Platform01_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1042243848 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1042243847} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1042243849 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1042243847} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 68047315bf1ba5c49b327e027338374a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1042243850 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1042243847} + m_Mesh: {fileID: 4300042, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1044472449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1044472450} + - component: {fileID: 1044472452} + - component: {fileID: 1044472451} + m_Layer: 0 + m_Name: 0034_wall04_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1044472450 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1044472449} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1044472451 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1044472449} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1044472452 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1044472449} + m_Mesh: {fileID: 4300068, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1045495190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1045495191} + - component: {fileID: 1045495193} + - component: {fileID: 1045495192} + m_Layer: 0 + m_Name: 0006_PJtaizi03_d02_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1045495191 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045495190} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1045495192 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045495190} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1045495193 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045495190} + m_Mesh: {fileID: 4300012, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1048449168 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1048449169} + - component: {fileID: 1048449171} + - component: {fileID: 1048449170} + m_Layer: 0 + m_Name: 0023_Road02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1048449169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048449168} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1048449170 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048449168} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7968d53947fc01f4e98748ec71c75f83, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1048449171 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048449168} + m_Mesh: {fileID: 4300046, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1048687272 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1048687273} + - component: {fileID: 1048687275} + - component: {fileID: 1048687274} + m_Layer: 0 + m_Name: 0070_pipe01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1048687273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048687272} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 70 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1048687274 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300140, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048687272} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1048687275 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300140, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048687272} + m_Mesh: {fileID: 4300130, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1048943626 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1048943627} + - component: {fileID: 1048943629} + - component: {fileID: 1048943628} + m_Layer: 0 + m_Name: 0006_Number013_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1048943627 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048943626} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1048943628 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048943626} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1048943629 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048943626} + m_Mesh: {fileID: 4300012, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1050711419 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1050711420} + m_Layer: 0 + m_Name: shitou07_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1050711420 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1050711419} + m_LocalRotation: {x: 0.9980827, y: -0.06189482, z: 0.0000000013527538, w: -0.000000021813788} + m_LocalPosition: {x: 0.26075158, y: -0.04199447, z: 0.2640304} + m_LocalScale: {x: -0.73, y: -0.73, z: -0.73} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1053291515 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100266, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1053291516} + m_Layer: 0 + m_Name: wall03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1053291516 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400266, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1053291515} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.56769997, y: 0.22729999, z: 0.081} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1054217505 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100250, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1054217506} + m_Layer: 0 + m_Name: Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1054217506 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400250, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1054217505} + m_LocalRotation: {x: 0.303019, y: 0.0000000028057707, z: 0.000000010314424, w: 0.9529846} + m_LocalPosition: {x: -0.03471069, y: 0.00023000086, z: -0.0015499998} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 1354353771} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1055613350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1055613351} + m_Layer: 0 + m_Name: Lightcone01_c_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1055613351 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1055613350} + m_LocalRotation: {x: 0.634178, y: 0.31275925, z: 0.634178, w: 0.31275925} + m_LocalPosition: {x: 0.59599996, y: 0.22649999, z: 0.45319998} + m_LocalScale: {x: 1.9094499, y: 5.029561, z: 2.348293} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1056349770 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1056349771} + - component: {fileID: 1056349773} + - component: {fileID: 1056349772} + m_Layer: 0 + m_Name: 0056_shitou06_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1056349771 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056349770} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1056349772 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056349770} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c8aadd78b47b8c4398de1fc56595a8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1056349773 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056349770} + m_Mesh: {fileID: 4300108, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1056528148 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1056528149} + - component: {fileID: 1056528151} + - component: {fileID: 1056528150} + m_Layer: 0 + m_Name: 0025_wall03_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1056528149 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056528148} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1056528150 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056528148} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1056528151 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056528148} + m_Mesh: {fileID: 4300050, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1056537710 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1056537711} + - component: {fileID: 1056537713} + - component: {fileID: 1056537712} + m_Layer: 0 + m_Name: 0003_zhaopai01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1056537711 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056537710} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1056537712 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056537710} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1056537713 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056537710} + m_Mesh: {fileID: 4300006, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1057461345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1057461346} + m_Layer: 0 + m_Name: computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1057461346 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1057461345} + m_LocalRotation: {x: 0, y: 0.0053189998, z: -0, w: 0.9999859} + m_LocalPosition: {x: 0.64194, y: 0.01799, z: 0.039679997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1057593306 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1057593307} + m_Layer: 0 + m_Name: xiaowujian02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1057593307 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1057593306} + m_LocalRotation: {x: -0.67423457, y: -0.0010400972, z: 0.11414314, w: 0.7296424} + m_LocalPosition: {x: -0.09989999, y: -0.0419, z: 0.0641} + m_LocalScale: {x: 1.1793009, y: 1.179301, z: 1.179301} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1058184312 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100214, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1058184313} + - component: {fileID: 1058184315} + - component: {fileID: 1058184314} + m_Layer: 0 + m_Name: 0107_box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1058184313 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400214, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1058184312} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 107 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1058184314 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300214, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1058184312} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c5080c544128b54eb1548bbbaa55822, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1058184315 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300214, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1058184312} + m_Mesh: {fileID: 4300204, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1059319375 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1059319376} + - component: {fileID: 1059319378} + - component: {fileID: 1059319377} + m_Layer: 0 + m_Name: 0021_pipe01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1059319376 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1059319375} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1059319377 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1059319375} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 05ec3a3dab615db4a9eefc8327d2fff8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1059319378 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1059319375} + m_Mesh: {fileID: 4300042, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1062316839 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1062316840} + - component: {fileID: 1062316842} + - component: {fileID: 1062316841} + m_Layer: 0 + m_Name: 0022_Boss_ground06_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1062316840 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1062316839} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1062316841 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1062316839} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1062316842 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1062316839} + m_Mesh: {fileID: 4300044, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1062373730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1062373731} + - component: {fileID: 1062373733} + - component: {fileID: 1062373732} + m_Layer: 0 + m_Name: 0056_Grass05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1062373731 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1062373730} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1062373732 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1062373730} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 41b4ed78f67842445b158bb6e80d334a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1062373733 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1062373730} + m_Mesh: {fileID: 4300112, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1063350538 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1063350539} + - component: {fileID: 1063350541} + - component: {fileID: 1063350540} + m_Layer: 0 + m_Name: 0008_taizi01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1063350539 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1063350538} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1063350540 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1063350538} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1063350541 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1063350538} + m_Mesh: {fileID: 4300012, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1066752433 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1066752434} + - component: {fileID: 1066752436} + - component: {fileID: 1066752435} + m_Layer: 0 + m_Name: 0011_Lightcone01_h_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1066752434 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1066752433} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1066752435 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1066752433} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1066752436 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1066752433} + m_Mesh: {fileID: 4300022, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1068191458 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1068191459} + m_Layer: 0 + m_Name: JZX_001_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1068191459 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1068191458} + m_LocalRotation: {x: -1.681861e-19, y: -0.7084788, z: 1.681861e-19, w: 0.7057321} + m_LocalPosition: {x: 1.6419, y: 0.0554, z: 0.1267} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1068690301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1068690302} + m_Layer: 0 + m_Name: 0ill_Tank_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1068690302 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1068690301} + m_LocalRotation: {x: 0.26935765, y: 0.6537938, z: 0.65379405, w: -0.26935756} + m_LocalPosition: {x: -0.049999997, y: -0.0025999998, z: -0.12929998} + m_LocalScale: {x: 0.7693551, y: 0.769355, z: 0.769355} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1069611272 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1069611273} + - component: {fileID: 1069611275} + - component: {fileID: 1069611274} + m_Layer: 0 + m_Name: 0040_jianzhu03_b_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1069611273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1069611272} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1069611274 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1069611272} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1ec2a4105801888488ba69df8c412926, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1069611275 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1069611272} + m_Mesh: {fileID: 4300072, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1072155034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1072155035} + - component: {fileID: 1072155037} + - component: {fileID: 1072155036} + m_Layer: 0 + m_Name: 0003_Boss_GangJia_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1072155035 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072155034} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1072155036 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072155034} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 270d6e572ec8b744684f7180927631ab, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1072155037 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072155034} + m_Mesh: {fileID: 4300006, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1072693783 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1072693784} + - component: {fileID: 1072693786} + - component: {fileID: 1072693785} + m_Layer: 0 + m_Name: 0082_zhaopai01_c_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1072693784 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072693783} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 82 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1072693785 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300164, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072693783} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1072693786 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300164, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072693783} + m_Mesh: {fileID: 4300064, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1072961618 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1072961619} + - component: {fileID: 1072961621} + - component: {fileID: 1072961620} + m_Layer: 0 + m_Name: 0044_zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1072961619 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072961618} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1072961620 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072961618} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1072961621 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1072961618} + m_Mesh: {fileID: 4300084, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1073746345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1073746346} + m_Layer: 0 + m_Name: SYS_floorwj01_603 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1073746346 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073746345} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.073100016, y: 0.05429999, z: 0.010599999} + m_LocalScale: {x: 1.161687, y: 1, z: 0.7989171} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1073944087 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1073944088} + - component: {fileID: 1073944090} + - component: {fileID: 1073944089} + m_Layer: 0 + m_Name: 0047_tengman02_c_J_contra + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1073944088 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073944087} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1073944089 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073944087} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 94aec3dbba795e54c8f31e8c1b942156, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1073944090 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073944087} + m_Mesh: {fileID: 4300094, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1076646458 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1076646459} + m_Layer: 0 + m_Name: 0ill_Tank_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1076646459 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1076646458} + m_LocalRotation: {x: 0.48980454, y: 0.50999165, z: 0.5099918, w: -0.4898044} + m_LocalPosition: {x: 1.5925, y: 0.053299997, z: 0.098299995} + m_LocalScale: {x: 1.496227, y: 1.496226, z: 1.496226} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1077458305 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} + propertyPath: m_LocalPosition.x + value: 82.94 + objectReference: {fileID: 0} + - target: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400114, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} + propertyPath: m_RootOrder + value: 20 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1078310987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100424, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1078310988} + m_Layer: 0 + m_Name: qiang_01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1078310988 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400424, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1078310987} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.2886, y: -0.0021, z: 0.0363} + m_LocalScale: {x: 0.948032, y: 0.892825, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 68 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1079538754 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1079538755} + m_Layer: 0 + m_Name: dingmian01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1079538755 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079538754} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.5886, y: 0.337, z: 0.087} + m_LocalScale: {x: 0.650093, y: 0.650093, z: 0.7036828} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1079698309 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1079698310} + m_Layer: 0 + m_Name: zhiwu01_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1079698310 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079698309} + m_LocalRotation: {x: -0.62611663, y: 0.11331742, z: 0.058968194, w: 0.7691943} + m_LocalPosition: {x: 2.4383998, y: 0.3204, z: 0.070999995} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1080745683 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1080745684} + - component: {fileID: 1080745686} + - component: {fileID: 1080745685} + m_Layer: 0 + m_Name: 0058_dimian02_b01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1080745684 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1080745683} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1080745685 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1080745683} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1080745686 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1080745683} + m_Mesh: {fileID: 4300106, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1081213737 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1081213738} + m_Layer: 0 + m_Name: dimian03_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1081213738 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1081213737} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.156, y: 0.204, z: 0.114199996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1083779490 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1083779491} + - component: {fileID: 1083779493} + - component: {fileID: 1083779492} + m_Layer: 0 + m_Name: 0036_tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1083779491 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1083779490} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1083779492 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1083779490} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 815a103e0af69c34f8e8aa8223fa6e90, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1083779493 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1083779490} + m_Mesh: {fileID: 4300072, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1084104201 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1084104202} + - component: {fileID: 1084104204} + - component: {fileID: 1084104203} + m_Layer: 0 + m_Name: 0000_xiangzi01_a_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1084104202 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084104201} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1084104203 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084104201} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 667c967a79e947b4c8085fd657edf57f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1084104204 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084104201} + m_Mesh: {fileID: 4300000, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1084141444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1084141445} + m_Layer: 0 + m_Name: wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1084141445 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084141444} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.49199998, y: 0.096, z: 0.221} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1085415613 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1085415614} + - component: {fileID: 1085415616} + - component: {fileID: 1085415615} + m_Layer: 0 + m_Name: 0048_zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1085415614 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1085415613} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1085415615 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1085415613} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1085415616 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1085415613} + m_Mesh: {fileID: 4300092, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1085691463 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1085691464} + m_Layer: 0 + m_Name: 39out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1085691464 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1085691463} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 51.43, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1729393284} + - {fileID: 202075830} + - {fileID: 585849359} + - {fileID: 1343052619} + - {fileID: 1288781369} + - {fileID: 1463013069} + - {fileID: 1286503192} + - {fileID: 418319873} + - {fileID: 323448613} + - {fileID: 1156422783} + - {fileID: 2116791492} + - {fileID: 81180179} + - {fileID: 92621491} + - {fileID: 1841182429} + - {fileID: 1318725415} + - {fileID: 590071081} + - {fileID: 1134277485} + - {fileID: 1773348154} + - {fileID: 1603805977} + - {fileID: 1008237194} + - {fileID: 2081086983} + - {fileID: 603956624} + - {fileID: 638016651} + - {fileID: 530863326} + - {fileID: 792546159} + - {fileID: 2042526397} + - {fileID: 1527258360} + - {fileID: 1234987709} + - {fileID: 1636534631} + m_Father: {fileID: 0} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1086048234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100398, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1086048235} + m_Layer: 0 + m_Name: louti_04_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1086048235 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400398, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1086048234} + m_LocalRotation: {x: 0.00000004371139, y: -6.1232336e-17, z: 1, w: -6.1232336e-17} + m_LocalPosition: {x: 0.838, y: 0.0194, z: -0.00029999999} + m_LocalScale: {x: -0.8517587, y: -0.8543887, z: -0.7679343} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1087065018 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1087065019} + - component: {fileID: 1087065021} + - component: {fileID: 1087065020} + m_Layer: 0 + m_Name: 0047_box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1087065019 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087065018} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1087065020 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087065018} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c5080c544128b54eb1548bbbaa55822, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1087065021 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087065018} + m_Mesh: {fileID: 4300094, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1090316205 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1090316206} + m_Layer: 0 + m_Name: langan01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1090316206 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1090316205} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.40951, y: 0.0074, z: 0.0189} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1090517057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1090517058} + m_Layer: 0 + m_Name: dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1090517058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1090517057} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0029, y: 0.2042, z: 0.06} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1091246267 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1091246268} + - component: {fileID: 1091246270} + - component: {fileID: 1091246269} + m_Layer: 0 + m_Name: 0041_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1091246268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091246267} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1091246269 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091246267} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1091246270 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091246267} + m_Mesh: {fileID: 4300082, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1091878161 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1091878162} + m_Layer: 0 + m_Name: Floor_StoneA_06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1091878162 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091878161} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2236, y: -0.012499999, z: -0.0196} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1093063744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100254, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1093063745} + m_Layer: 0 + m_Name: lubiaozhu01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1093063745 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400254, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093063744} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2619, y: 0.0558, z: 0.02657} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 324839260} + m_Father: {fileID: 1460697575} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1093346704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1093346705} + m_Layer: 0 + m_Name: tree03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1093346705 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093346704} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.061499998, y: 0.1311, z: 0.07} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1093475025 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1093475026} + m_Layer: 0 + m_Name: fangziz10_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1093475026 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093475025} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.24599999, y: -0.0007999992, z: -0.19999999} + m_LocalScale: {x: 1.475652, y: 1.514624, z: 1.490062} + m_Children: [] + m_Father: {fileID: 1042122177} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1093483309 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1093483310} + - component: {fileID: 1093483312} + - component: {fileID: 1093483311} + m_Layer: 0 + m_Name: 0001_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1093483310 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093483309} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1093483311 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093483309} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1093483312 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093483309} + m_Mesh: {fileID: 4300102, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1095179409 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1095179410} + m_Layer: 0 + m_Name: BOSS17_BROBOT + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1095179410 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1095179409} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.0000000043630597, y: 0, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1022212766} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1096712221 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1096712222} + m_Layer: 0 + m_Name: shitou02_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1096712222 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1096712221} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.10569999, y: 0.19999999, z: 0.107099995} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1098227393 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1098227394} + m_Layer: 0 + m_Name: men02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1098227394 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1098227393} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.7072, y: 0.018, z: 0.0366} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1098259955 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1098259956} + m_Layer: 0 + m_Name: PJtaizidizuo01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1098259956 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1098259955} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.22819999, y: 0.0773, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1098356545 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100216, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1098356546} + m_Layer: 0 + m_Name: tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1098356546 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400216, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1098356545} + m_LocalRotation: {x: 0.98886794, y: 0.11519909, z: 0.0698108, w: -0.06321284} + m_LocalPosition: {x: 0.36409998, y: -0.0647, z: 0.1733} + m_LocalScale: {x: -1.364199, y: -1.3641981, z: -1.364198} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1098579231 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1098579232} + - component: {fileID: 1098579234} + - component: {fileID: 1098579233} + m_Layer: 0 + m_Name: 0032_Grass01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1098579232 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1098579231} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1098579233 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1098579231} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 60deeaf9ec4d17c4b9867c4f31587742, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1098579234 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1098579231} + m_Mesh: {fileID: 4300064, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1099886645 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1099886646} + m_Layer: 0 + m_Name: 31out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1099886646 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099886645} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 17.37, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1490881289} + - {fileID: 1979095195} + - {fileID: 1244245166} + - {fileID: 1056537711} + - {fileID: 2136649230} + - {fileID: 1918931946} + - {fileID: 936845527} + - {fileID: 325713115} + - {fileID: 556932233} + - {fileID: 161307484} + - {fileID: 1260429945} + - {fileID: 1683797351} + - {fileID: 2063318955} + - {fileID: 2110704016} + - {fileID: 894340687} + - {fileID: 347218080} + - {fileID: 760354581} + - {fileID: 971352402} + - {fileID: 493869704} + - {fileID: 1884985273} + - {fileID: 605601922} + - {fileID: 1199220165} + - {fileID: 568823967} + - {fileID: 1125726470} + - {fileID: 1559095435} + - {fileID: 2030087158} + - {fileID: 862869873} + - {fileID: 902329445} + - {fileID: 1360908833} + - {fileID: 909214899} + - {fileID: 188013965} + - {fileID: 1206211361} + - {fileID: 2075029880} + - {fileID: 53811081} + - {fileID: 1144341479} + - {fileID: 230590972} + - {fileID: 1032991891} + - {fileID: 1249108121} + - {fileID: 148861293} + - {fileID: 1943006876} + - {fileID: 1297585368} + - {fileID: 527944019} + - {fileID: 845699890} + - {fileID: 1536256910} + - {fileID: 1072961619} + - {fileID: 274660866} + - {fileID: 342444593} + - {fileID: 1810257173} + - {fileID: 1266013993} + - {fileID: 85424081} + - {fileID: 1478781426} + - {fileID: 1307376885} + - {fileID: 1349363155} + - {fileID: 89425231} + - {fileID: 47275353} + - {fileID: 1638180194} + - {fileID: 977171599} + - {fileID: 1606955180} + - {fileID: 521493838} + - {fileID: 2127024288} + - {fileID: 1640808085} + - {fileID: 1814567726} + - {fileID: 1740971518} + - {fileID: 281148892} + - {fileID: 139232666} + - {fileID: 1155162105} + - {fileID: 2042687986} + - {fileID: 1219241587} + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1100629095 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1100629096} + - component: {fileID: 1100629098} + - component: {fileID: 1100629097} + m_Layer: 0 + m_Name: 0055_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1100629096 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1100629095} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1100629097 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1100629095} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1100629098 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1100629095} + m_Mesh: {fileID: 4300182, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1100744333 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1100744334} + - component: {fileID: 1100744336} + - component: {fileID: 1100744335} + m_Layer: 0 + m_Name: 0060_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1100744334 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1100744333} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1100744335 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1100744333} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1100744336 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1100744333} + m_Mesh: {fileID: 4300192, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1101884948 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1101884949} + m_Layer: 0 + m_Name: guandao01_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1101884949 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1101884948} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.070887014, y: 0.054888, z: -0.3064} + m_LocalScale: {x: 0.5644565, y: 0.5644565, z: 0.5644565} + m_Children: + - {fileID: 404345134} + m_Father: {fileID: 456254775} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1102449647 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1102449648} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1102449648 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1102449647} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 676417614} + - {fileID: 197285185} + - {fileID: 1589721429} + - {fileID: 1348907612} + - {fileID: 1032460756} + - {fileID: 533378663} + - {fileID: 1463063314} + - {fileID: 635097930} + - {fileID: 1091878162} + - {fileID: 1869784017} + - {fileID: 2054915818} + - {fileID: 748289358} + - {fileID: 1660513283} + - {fileID: 1090316206} + - {fileID: 835470819} + - {fileID: 2144007119} + - {fileID: 1297056150} + - {fileID: 916028596} + - {fileID: 1744944167} + - {fileID: 1733183992} + - {fileID: 1588856647} + - {fileID: 1521339530} + - {fileID: 1579185397} + - {fileID: 546331183} + - {fileID: 199587383} + - {fileID: 1038529003} + - {fileID: 1387280082} + - {fileID: 124755907} + - {fileID: 385196544} + - {fileID: 536928226} + - {fileID: 1605143891} + - {fileID: 134459605} + - {fileID: 1918575225} + - {fileID: 1098356546} + - {fileID: 1562327730} + - {fileID: 1832337596} + - {fileID: 1143343441} + - {fileID: 1520043086} + - {fileID: 1563621094} + - {fileID: 1618610977} + - {fileID: 781339455} + - {fileID: 2084851396} + - {fileID: 254572450} + - {fileID: 209494571} + - {fileID: 596593914} + - {fileID: 1564903317} + m_Father: {fileID: 1915797889} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1103334327 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1103334328} + m_Layer: 0 + m_Name: tengm01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1103334328 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1103334327} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 0.2764, y: 0.0326, z: 0.082399994} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1104187924 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1104187925} + - component: {fileID: 1104187927} + - component: {fileID: 1104187926} + m_Layer: 0 + m_Name: 0047_jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1104187925 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1104187924} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1104187926 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1104187924} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b296cc681f012264ebce62f44f570654, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1104187927 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1104187924} + m_Mesh: {fileID: 4300090, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1104637940 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1104637941} + m_Layer: 0 + m_Name: 27out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1104637941 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1104637940} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1939334553} + - {fileID: 1472188484} + - {fileID: 1405441804} + - {fileID: 2042302065} + - {fileID: 620380894} + - {fileID: 119978067} + - {fileID: 2115867912} + - {fileID: 1971409218} + - {fileID: 1590537096} + - {fileID: 1682587837} + - {fileID: 1014301265} + - {fileID: 165691275} + - {fileID: 1852473059} + - {fileID: 713246173} + - {fileID: 599019108} + - {fileID: 1600898762} + - {fileID: 2112527300} + - {fileID: 3878672} + - {fileID: 186665204} + - {fileID: 1428249121} + - {fileID: 889421565} + - {fileID: 545897224} + - {fileID: 1797367836} + - {fileID: 2031721181} + - {fileID: 704521199} + - {fileID: 2073603871} + - {fileID: 1502303561} + - {fileID: 358615988} + - {fileID: 89720562} + - {fileID: 933789732} + - {fileID: 1771996449} + - {fileID: 1119080655} + - {fileID: 1098579232} + - {fileID: 1508223626} + - {fileID: 415519624} + - {fileID: 549732566} + - {fileID: 1854799349} + - {fileID: 953198679} + - {fileID: 430867252} + - {fileID: 1660251013} + - {fileID: 64857737} + - {fileID: 1091246268} + - {fileID: 1626708459} + - {fileID: 146308304} + - {fileID: 891596757} + - {fileID: 1455374923} + - {fileID: 73859134} + - {fileID: 1900722595} + - {fileID: 1146044203} + - {fileID: 1745510794} + - {fileID: 611701790} + - {fileID: 1708483227} + - {fileID: 1912115141} + - {fileID: 1457954839} + - {fileID: 1567112166} + - {fileID: 992722021} + - {fileID: 435643555} + - {fileID: 1555156742} + - {fileID: 784161197} + - {fileID: 171711995} + - {fileID: 33174812} + - {fileID: 1561443492} + - {fileID: 313420520} + - {fileID: 1764139023} + - {fileID: 384245484} + - {fileID: 897300735} + - {fileID: 2003425035} + - {fileID: 1797827995} + - {fileID: 377201595} + - {fileID: 1225203219} + - {fileID: 2027896245} + - {fileID: 1830872323} + - {fileID: 1108318114} + - {fileID: 957372762} + - {fileID: 1826515479} + - {fileID: 2002332837} + - {fileID: 1209055608} + - {fileID: 1701920084} + - {fileID: 1924460319} + - {fileID: 695093566} + - {fileID: 295741549} + - {fileID: 1174840609} + - {fileID: 2038835102} + - {fileID: 22332940} + - {fileID: 453426413} + - {fileID: 2097658130} + - {fileID: 249311795} + - {fileID: 40048443} + - {fileID: 73852388} + - {fileID: 1680583025} + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1106838860 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1106838861} + - component: {fileID: 1106838863} + - component: {fileID: 1106838862} + m_Layer: 0 + m_Name: 0036_groundboss_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1106838861 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1106838860} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1106838862 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1106838860} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c948c243ecc5e9549951c2426c322fda, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1106838863 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1106838860} + m_Mesh: {fileID: 4300072, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1108318113 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1108318114} + - component: {fileID: 1108318116} + - component: {fileID: 1108318115} + m_Layer: 0 + m_Name: 0072_hulan02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1108318114 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1108318113} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 72 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1108318115 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300144, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1108318113} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 896237d931d96ed4f97541200cc8cd0a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1108318116 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300144, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1108318113} + m_Mesh: {fileID: 4300144, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1110153442 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1110153443} + - component: {fileID: 1110153445} + - component: {fileID: 1110153444} + m_Layer: 0 + m_Name: 0037_tietong01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1110153443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1110153442} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1110153444 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1110153442} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e6f73a0b33b344348a2a74b5a80e30ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1110153445 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1110153442} + m_Mesh: {fileID: 4300070, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1112303570 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1112303571} + - component: {fileID: 1112303573} + - component: {fileID: 1112303572} + m_Layer: 0 + m_Name: 0072_jiazi01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1112303571 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112303570} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 72 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1112303572 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300144, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112303570} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fe5878cadb510ce4a9dcc18caff6ae3e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1112303573 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300144, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112303570} + m_Mesh: {fileID: 4300136, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1112506796 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100228, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1112506797} + m_Layer: 0 + m_Name: qiang_01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1112506797 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400228, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1112506796} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.3632553, y: -0.06043105, z: -0.31515497} + m_LocalScale: {x: 0.9480318, y: 0.8928251, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1113657054 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1113657055} + - component: {fileID: 1113657057} + - component: {fileID: 1113657056} + m_Layer: 0 + m_Name: 0004_SKY01_c01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1113657055 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113657054} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1113657056 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113657054} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: cd50a33913b0df644a9ca1f08cc64466, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1113657057 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113657054} + m_Mesh: {fileID: 4300008, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1114392856 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1114392857} + - component: {fileID: 1114392859} + - component: {fileID: 1114392858} + m_Layer: 0 + m_Name: 0052_tiaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1114392857 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1114392856} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1114392858 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1114392856} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6399d2b346dd7784aa36841d80e4919d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1114392859 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1114392856} + m_Mesh: {fileID: 4300104, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1119080654 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1119080655} + - component: {fileID: 1119080657} + - component: {fileID: 1119080656} + m_Layer: 0 + m_Name: 0031_Road04_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1119080655 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1119080654} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1119080656 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1119080654} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 60deeaf9ec4d17c4b9867c4f31587742, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1119080657 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1119080654} + m_Mesh: {fileID: 4300062, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1120127820 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1120127821} + - component: {fileID: 1120127823} + - component: {fileID: 1120127822} + m_Layer: 0 + m_Name: 0047_dimian02_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1120127821 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1120127820} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1120127822 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1120127820} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1120127823 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1120127820} + m_Mesh: {fileID: 4300086, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1121065353 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100246, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1121065354} + m_Layer: 0 + m_Name: shitou07_a03_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1121065354 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400246, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1121065353} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.0365, y: 0.19979998, z: 0.14369999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1121713912 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1121713913} + - component: {fileID: 1121713915} + - component: {fileID: 1121713914} + m_Layer: 0 + m_Name: 0031_PJtaizi03_f01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1121713913 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1121713912} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1121713914 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1121713912} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1121713915 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1121713912} + m_Mesh: {fileID: 4300016, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1122395920 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100232, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1122395921} + m_Layer: 0 + m_Name: qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1122395921 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400232, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1122395920} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.03883999, y: 0.28186998, z: -0.04826} + m_LocalScale: {x: 5.884721, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1122722989 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100272, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1122722990} + m_Layer: 0 + m_Name: yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1122722990 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400272, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1122722989} + m_LocalRotation: {x: -3.2000422e-17, y: 0.91835773, z: -3.2000422e-17, w: 0.39575124} + m_LocalPosition: {x: 0.22479999, y: 0.2039, z: 0.049099997} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1124507437 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1124507438} + - component: {fileID: 1124507440} + - component: {fileID: 1124507439} + m_Layer: 0 + m_Name: 0017_glass01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1124507438 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1124507437} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1124507439 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1124507437} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: af04220498f296c4296dfdeee3192605, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1124507440 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1124507437} + m_Mesh: {fileID: 4300034, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1124525221 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100386, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1124525222} + m_Layer: 0 + m_Name: Lightcone01_i_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1124525222 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400386, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1124525221} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0047999998, y: -0.0221, z: -0.0557} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1125027568 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100220, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1125027569} + - component: {fileID: 1125027571} + - component: {fileID: 1125027570} + m_Layer: 0 + m_Name: 0110_dianti02_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1125027569 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400220, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125027568} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 110 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1125027570 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300220, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125027568} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e1ac78be03ff744fbd0363786f522eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1125027571 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300220, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125027568} + m_Mesh: {fileID: 4300210, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1125726469 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1125726470} + - component: {fileID: 1125726472} + - component: {fileID: 1125726471} + m_Layer: 0 + m_Name: 0023_shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1125726470 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125726469} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1125726471 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125726469} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0453ca4a4c2ff4c4d8e77fbf96c4f878, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1125726472 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125726469} + m_Mesh: {fileID: 4300046, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1125731157 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1125731158} + - component: {fileID: 1125731160} + - component: {fileID: 1125731159} + m_Layer: 0 + m_Name: 0085_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1125731158 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125731157} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 85 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1125731159 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300170, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125731157} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1125731160 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300170, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1125731157} + m_Mesh: {fileID: 4300070, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1126081357 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1126081358} + m_Layer: 0 + m_Name: langan01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1126081358 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1126081357} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.40951, y: 0.0074, z: 0.0189} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1126178887 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1126178888} + - component: {fileID: 1126178890} + - component: {fileID: 1126178889} + m_Layer: 0 + m_Name: 0038_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1126178888 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1126178887} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1126178889 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1126178887} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1126178890 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1126178887} + m_Mesh: {fileID: 4300150, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1128174800 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1128174801} + m_Layer: 0 + m_Name: shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1128174801 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1128174800} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.037299998, y: 0.2678, z: 0.13} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1129093419 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1129093420} + - component: {fileID: 1129093422} + - component: {fileID: 1129093421} + m_Layer: 0 + m_Name: 0026_yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1129093420 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1129093419} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1129093421 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1129093419} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 02d5e160cc2c31048b3e21f088b7ffe6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1129093422 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1129093419} + m_Mesh: {fileID: 4300052, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1129931569 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1129931570} + - component: {fileID: 1129931572} + - component: {fileID: 1129931571} + m_Layer: 0 + m_Name: 0037_zhiwu01_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1129931570 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1129931569} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1129931571 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1129931569} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1129931572 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1129931569} + m_Mesh: {fileID: 4300074, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1130637001 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100216, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1130637002} + - component: {fileID: 1130637004} + - component: {fileID: 1130637003} + m_Layer: 0 + m_Name: 0108_jianzhu02_c02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1130637002 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400216, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1130637001} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 108 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1130637003 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300216, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1130637001} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37db46778dae8ab438015f6ac8882717, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1130637004 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300216, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1130637001} + m_Mesh: {fileID: 4300206, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1131045933 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100322, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1131045934} + m_Layer: 0 + m_Name: Door01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1131045934 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400322, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1131045933} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 0.6976, y: 0.0664, z: -0.0072000003} + m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1134277484 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1134277485} + - component: {fileID: 1134277487} + - component: {fileID: 1134277486} + m_Layer: 0 + m_Name: 0016_tianhuaban02_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1134277485 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134277484} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1134277486 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134277484} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1134277487 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134277484} + m_Mesh: {fileID: 4300032, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1135058966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1135058967} + m_Layer: 0 + m_Name: Bip001 Spine2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1135058967 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1135058966} + m_LocalRotation: {x: -0.0049370253, y: 0.006674085, z: -0.2992445, w: 0.95414037} + m_LocalPosition: {x: -0.01438979, y: -0.000009406919, z: 0.00000015114844} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 626477841} + m_Father: {fileID: 728616806} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1135743014 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1135743015} + m_Layer: 0 + m_Name: NlgLight01_A01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1135743015 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1135743014} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.5341, y: 0.013999979, z: 0.1882} + m_LocalScale: {x: 2.8, y: 2.8, z: 2.8} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1136924152 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1136924153} + m_Layer: 0 + m_Name: Glass003_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1136924153 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1136924152} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.45509997, y: 0.1191, z: 0.2722} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1138192438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1138192439} + - component: {fileID: 1138192441} + - component: {fileID: 1138192440} + m_Layer: 0 + m_Name: 0051_tiaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1138192439 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1138192438} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1138192440 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1138192438} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3cccc08874080f34db568ded74a7ec9c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1138192441 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1138192438} + m_Mesh: {fileID: 4300102, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1138234234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1138234235} + - component: {fileID: 1138234237} + - component: {fileID: 1138234236} + m_Layer: 0 + m_Name: 0010_wall07_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1138234235 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1138234234} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1138234236 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1138234234} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1138234237 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1138234234} + m_Mesh: {fileID: 4300020, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1140084072 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1140084073} + - component: {fileID: 1140084075} + - component: {fileID: 1140084074} + m_Layer: 0 + m_Name: 0042_jianzhu02_a02_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1140084073 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1140084072} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1140084074 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1140084072} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fe6881990604c0247aeaba04c1d2eb2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1140084075 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1140084072} + m_Mesh: {fileID: 4300076, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1141702841 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100400, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1141702842} + m_Layer: 0 + m_Name: MEN01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1141702842 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400400, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1141702841} + m_LocalRotation: {x: -0.7071041, y: 0.0019550005, z: 0.0019550005, w: 0.7071041} + m_LocalPosition: {x: 1.2541, y: 0.1251, z: -0.0022} + m_LocalScale: {x: 1, y: 1.089599, z: 1.40356} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1142073422 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100224, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1142073423} + - component: {fileID: 1142073425} + - component: {fileID: 1142073424} + m_Layer: 0 + m_Name: 0112_MEN01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1142073423 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400224, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142073422} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 112 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1142073424 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300224, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142073422} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ccd3cb7275b4e154d9c44af35c157f3b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1142073425 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300224, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142073422} + m_Mesh: {fileID: 4300214, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1142153325 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1142153326} + - component: {fileID: 1142153328} + - component: {fileID: 1142153327} + m_Layer: 0 + m_Name: 0019_tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1142153326 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142153325} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1142153327 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142153325} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 815a103e0af69c34f8e8aa8223fa6e90, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1142153328 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142153325} + m_Mesh: {fileID: 4300038, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1142230350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1142230351} + m_Layer: 0 + m_Name: scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1142230351 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142230350} + m_LocalRotation: {x: 0, y: -0.68268394, z: -0, w: 0.7307138} + m_LocalPosition: {x: -0.049884375, y: 0, z: 0.0033940056} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1858932480} + - {fileID: 773123182} + - {fileID: 376774944} + - {fileID: 642585438} + - {fileID: 171928801} + - {fileID: 1916237367} + - {fileID: 703493602} + - {fileID: 787960454} + - {fileID: 1055613351} + - {fileID: 494869424} + - {fileID: 826604558} + - {fileID: 883031038} + - {fileID: 1161833759} + - {fileID: 326231415} + - {fileID: 2084742860} + - {fileID: 364913417} + - {fileID: 226942182} + - {fileID: 46958451} + - {fileID: 529148302} + - {fileID: 1343345369} + - {fileID: 770739644} + m_Father: {fileID: 980259663} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1143343440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100222, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1143343441} + m_Layer: 0 + m_Name: zhaopai01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1143343441 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400222, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143343440} + m_LocalRotation: {x: 0, y: -0.28279606, z: -0, w: 0.9591801} + m_LocalPosition: {x: 0.2341, y: 0.0243, z: 0.0603} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1144000709 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1144000710} + - component: {fileID: 1144000712} + - component: {fileID: 1144000711} + m_Layer: 0 + m_Name: 0032_wall03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1144000710 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144000709} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1144000711 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144000709} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1144000712 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144000709} + m_Mesh: {fileID: 4300064, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1144341478 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1144341479} + - component: {fileID: 1144341481} + - component: {fileID: 1144341480} + m_Layer: 0 + m_Name: 0034_dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1144341479 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144341478} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1144341480 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144341478} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d34983ce64e93604c8593e8c7c807639, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1144341481 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144341478} + m_Mesh: {fileID: 4300064, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1146044135 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1146044136} + - component: {fileID: 1146044138} + - component: {fileID: 1146044137} + m_Layer: 0 + m_Name: 0003_stonegroup_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1146044136 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146044135} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1146044137 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146044135} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b4ccd60598cc0240a4a9784b199a866, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1146044138 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146044135} + m_Mesh: {fileID: 4300006, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1146044202 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1146044203} + - component: {fileID: 1146044205} + - component: {fileID: 1146044204} + m_Layer: 0 + m_Name: 0048_tree02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1146044203 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146044202} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1146044204 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146044202} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2683797c4055f0a42ac1fb7bced005ea, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1146044205 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146044202} + m_Mesh: {fileID: 4300096, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1146381832 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100278, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1146381833} + m_Layer: 0 + m_Name: youx02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1146381833 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400278, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146381832} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.2997, y: 0.21129999, z: 0.074999996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1146421864 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1146421865} + - component: {fileID: 1146421867} + - component: {fileID: 1146421866} + m_Layer: 0 + m_Name: 0047_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1146421865 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146421864} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1146421866 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146421864} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1146421867 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146421864} + m_Mesh: {fileID: 4300168, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1147287885 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1147287886} + - component: {fileID: 1147287888} + - component: {fileID: 1147287887} + m_Layer: 0 + m_Name: 0025_Bideng_03_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1147287886 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1147287885} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1147287887 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1147287885} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6399d2b346dd7784aa36841d80e4919d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1147287888 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1147287885} + m_Mesh: {fileID: 4300038, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1147762745 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1147762746} + - component: {fileID: 1147762748} + - component: {fileID: 1147762747} + m_Layer: 0 + m_Name: 0002_NlgLight01_A01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1147762746 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1147762745} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1147762747 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1147762745} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 40b37ecb01f55d3489544b7bac69d831, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1147762748 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1147762745} + m_Mesh: {fileID: 4300000, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1148928190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100292, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1148928191} + m_Layer: 0 + m_Name: dianti02_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1148928191 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400292, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1148928190} + m_LocalRotation: {x: 1.6221031e-24, y: -1.7063e-40, z: 0, w: 1} + m_LocalPosition: {x: -0.007515942, y: 0.00017181395, z: 0.00026548747} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1771941544} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1150116223 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1150116224} + m_Layer: 0 + m_Name: plane01_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1150116224 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1150116223} + m_LocalRotation: {x: -0.10669861, y: 0.9914512, z: -0.06395022, w: 0.039373726} + m_LocalPosition: {x: 2.359, y: 0.3742, z: 0.1892} + m_LocalScale: {x: 1.22, y: 1.22, z: 1.22} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1150489694 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400214, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_LocalPosition.z + value: -0.487 + objectReference: {fileID: 0} + - target: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_LocalPosition.x + value: 22.81 + objectReference: {fileID: 0} + - target: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400218, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} + propertyPath: m_RootOrder + value: 7 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1152946047 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1152946048} + - component: {fileID: 1152946050} + - component: {fileID: 1152946049} + m_Layer: 0 + m_Name: 0010_taizi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1152946048 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1152946047} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1152946049 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1152946047} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1152946050 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1152946047} + m_Mesh: {fileID: 4300016, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1153260395 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1153260396} + m_Layer: 0 + m_Name: Bone003(mirrored) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1153260396 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153260395} + m_LocalRotation: {x: -0.0000005017583, y: 0.00000044846539, z: -0.7134234, w: 0.7007333} + m_LocalPosition: {x: -0.0000000043630597, y: 0.009057285, z: -7.15255e-11} + m_LocalScale: {x: 1, y: 0.99999994, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1153555264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1153555265} + - component: {fileID: 1153555267} + - component: {fileID: 1153555266} + m_Layer: 0 + m_Name: 0003_chuanzhuang_01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1153555265 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153555264} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1153555266 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153555264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 380c4eb84f0258f4cacaff28770ab175, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1153555267 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153555264} + m_Mesh: {fileID: 4300006, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1154826546 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1154826547} + - component: {fileID: 1154826549} + - component: {fileID: 1154826548} + m_Layer: 0 + m_Name: 0032_jianzhu03_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1154826547 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1154826546} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1154826548 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1154826546} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1154826549 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1154826546} + m_Mesh: {fileID: 4300060, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1155162104 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1155162105} + - component: {fileID: 1155162107} + - component: {fileID: 1155162106} + m_Layer: 0 + m_Name: 0065_junche01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1155162105 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155162104} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1155162106 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300130, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155162104} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9e3edcf38d60b144796adbd84875d42f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1155162107 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300130, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155162104} + m_Mesh: {fileID: 4300126, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1155598292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1155598293} + - component: {fileID: 1155598295} + - component: {fileID: 1155598294} + m_Layer: 0 + m_Name: 0068_pipe01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1155598293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155598292} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 68 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1155598294 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300136, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155598292} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1155598295 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300136, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155598292} + m_Mesh: {fileID: 4300126, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1155724846 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1155724847} + m_Layer: 0 + m_Name: wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1155724847 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155724846} + m_LocalRotation: {x: -0.6824601, y: 0.0027006846, z: -0.072479025, w: 0.7273154} + m_LocalPosition: {x: 0.042399995, y: 0.0352, z: 0.138} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1156422782 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1156422783} + - component: {fileID: 1156422785} + - component: {fileID: 1156422784} + m_Layer: 0 + m_Name: 0009_dianti01_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1156422783 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1156422782} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1156422784 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1156422782} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a6028a7131e2fe54cb7d33741d6c1e5b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1156422785 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1156422782} + m_Mesh: {fileID: 4300018, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1156525495 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1156525496} + - component: {fileID: 1156525498} + - component: {fileID: 1156525497} + m_Layer: 0 + m_Name: 0031_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1156525496 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1156525495} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1156525497 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1156525495} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1156525498 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1156525495} + m_Mesh: {fileID: 4300266, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1161164558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1161164559} + - component: {fileID: 1161164561} + - component: {fileID: 1161164560} + m_Layer: 0 + m_Name: 0014_PJtaizidizuo01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1161164559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161164558} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1161164560 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161164558} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1161164561 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161164558} + m_Mesh: {fileID: 4300028, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1161833758 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1161833759} + m_Layer: 0 + m_Name: menmian_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1161833759 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161833758} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.345, y: 0.053, z: 0.80700004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1161943804 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1161943805} + - component: {fileID: 1161943807} + - component: {fileID: 1161943806} + m_Layer: 0 + m_Name: 0023_langan04_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1161943805 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161943804} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1161943806 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161943804} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 77c998d7412c40c42a043292ac3cb3c8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1161943807 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161943804} + m_Mesh: {fileID: 4300046, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1162080697 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1162080698} + m_Layer: 0 + m_Name: Bip001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1162080698 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1162080697} + m_LocalRotation: {x: -0.47973633, y: -0.4797358, z: -0.5194738, w: 0.5194744} + m_LocalPosition: {x: 0.00030850293, y: 0.0024287733, z: 0.034904376} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: + - {fileID: 531612634} + m_Father: {fileID: 1448764306} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1163179386 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1163179387} + - component: {fileID: 1163179389} + - component: {fileID: 1163179388} + m_Layer: 0 + m_Name: 0017_dimian_a01_b_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1163179387 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1163179386} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1163179388 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1163179386} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aaf432add18550f4e9764fee784dbdc8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1163179389 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1163179386} + m_Mesh: {fileID: 4300034, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1164976738 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1164976739} + - component: {fileID: 1164976741} + - component: {fileID: 1164976740} + m_Layer: 0 + m_Name: 0065_tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1164976739 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1164976738} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1164976740 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300130, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1164976738} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 86abc23251a42b5478a3099365bf65c0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1164976741 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300130, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1164976738} + m_Mesh: {fileID: 4300126, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1165387529 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1165387530} + m_Layer: 0 + m_Name: lingjian03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1165387530 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1165387529} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.73039997, y: 0.0323, z: 0.035} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1169038838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1169038839} + - component: {fileID: 1169038841} + - component: {fileID: 1169038840} + m_Layer: 0 + m_Name: 0071_jiazi01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1169038839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1169038838} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 71 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1169038840 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300142, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1169038838} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fe5878cadb510ce4a9dcc18caff6ae3e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1169038841 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300142, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1169038838} + m_Mesh: {fileID: 4300134, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1001 &1173294679 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400178, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1173986506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1173986507} + m_Layer: 0 + m_Name: Sky02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1173986507 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1173986506} + m_LocalRotation: {x: -0.71325046, y: 0, z: 0, w: 0.70090926} + m_LocalPosition: {x: 0.0039999983, y: 0.13499999, z: 1.301} + m_LocalScale: {x: 0.85, y: 0.85, z: 0.85} + m_Children: [] + m_Father: {fileID: 1640189101} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1174840608 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1174840609} + - component: {fileID: 1174840611} + - component: {fileID: 1174840610} + m_Layer: 0 + m_Name: 0081_youx01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1174840609 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1174840608} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 81 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1174840610 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300162, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1174840608} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b596ff8583464ef429f169ecb657b07b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1174840611 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300162, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1174840608} + m_Mesh: {fileID: 4300162, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1175012697 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1175012698} + - component: {fileID: 1175012700} + - component: {fileID: 1175012699} + m_Layer: 0 + m_Name: 0009_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1175012698 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1175012697} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1175012699 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1175012697} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1175012700 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1175012697} + m_Mesh: {fileID: 4300018, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1176682587 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100248, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1176682588} + m_Layer: 0 + m_Name: Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1176682588 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400248, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1176682587} + m_LocalRotation: {x: 0.529042, y: 0, z: -0, w: 0.8485956} + m_LocalPosition: {x: -0.11997669, y: 0.0011139053, z: -0.0013698483} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1483990015} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1177658751 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1177658752} + m_Layer: 0 + m_Name: taizi01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1177658752 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1177658751} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.36529997, y: 0.0354, z: 0.1478} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1178397457 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1178397458} + m_Layer: 0 + m_Name: Scenes + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1178397458 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178397457} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.42459998, y: -0.073, z: 0.47660002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 744543124} + - {fileID: 1244361981} + - {fileID: 1517313327} + - {fileID: 1442909584} + - {fileID: 1042122177} + - {fileID: 1320002322} + - {fileID: 2139830900} + - {fileID: 554157021} + - {fileID: 1504968556} + - {fileID: 1755445009} + m_Father: {fileID: 480347813} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1178565408 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1178565409} + m_Layer: 0 + m_Name: jianzhu03_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1178565409 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178565408} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.4764999, y: 0.1898, z: 0.14039999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1179069886 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1179069887} + m_Layer: 0 + m_Name: zhiwu03_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1179069887 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1179069886} + m_LocalRotation: {x: -0.8016626, y: 0.17609595, z: 0.18813689, w: 0.5393809} + m_LocalPosition: {x: 0.376, y: 0.04, z: 0.066999994} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1180103776 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100252, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1180103777} + m_Layer: 0 + m_Name: shitou08_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1180103777 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400252, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1180103776} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.060599998, y: 0.3449, z: 0.0684} + m_LocalScale: {x: 1.256143, y: 1.256142, z: 1.256142} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1180961732 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1180961733} + - component: {fileID: 1180961735} + - component: {fileID: 1180961734} + m_Layer: 0 + m_Name: 0030_jianzhu03_d_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1180961733 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1180961732} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1180961734 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1180961732} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1180961735 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1180961732} + m_Mesh: {fileID: 4300056, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1181960368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1181960369} + - component: {fileID: 1181960371} + - component: {fileID: 1181960370} + m_Layer: 0 + m_Name: 0037_qiangmian01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1181960369 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181960368} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1181960370 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181960368} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e350dc7e5c3b994dacea7177806cc4d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1181960371 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181960368} + m_Mesh: {fileID: 4300074, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1182462460 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1182462461} + - component: {fileID: 1182462463} + - component: {fileID: 1182462462} + m_Layer: 0 + m_Name: 0009_wall03_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1182462461 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1182462460} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1182462462 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1182462460} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1182462463 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1182462460} + m_Mesh: {fileID: 4300018, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1183108079 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1183108080} + - component: {fileID: 1183108082} + - component: {fileID: 1183108081} + m_Layer: 0 + m_Name: 0015_guandao01_b_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1183108080 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1183108079} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1183108081 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1183108079} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e1be48b61c984a34da36c79ace90b312, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1183108082 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1183108079} + m_Mesh: {fileID: 4300030, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1183286247 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100288, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1183286248} + m_Layer: 0 + m_Name: zhiwu03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1183286248 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400288, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1183286247} + m_LocalRotation: {x: -0.3387211, y: -0.06826385, z: 0.07300386, w: 0.9355632} + m_LocalPosition: {x: -0.1843, y: 0.20947, z: 0.054285996} + m_LocalScale: {x: 0.4490593, y: 0.4490593, z: 0.44905928} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1184226539 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1184226540} + - component: {fileID: 1184226542} + - component: {fileID: 1184226541} + m_Layer: 0 + m_Name: 0000_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1184226540 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1184226539} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1184226541 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1184226539} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1184226542 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1184226539} + m_Mesh: {fileID: 4300000, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1186194165 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100220, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1186194166} + m_Layer: 0 + m_Name: zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1186194166 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400220, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186194165} + m_LocalRotation: {x: -0.5933489, y: -0.30095103, z: 0.144564, w: 0.7324389} + m_LocalPosition: {x: 0.1273, y: 0.3146, z: 0.0436} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1186436328 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1186436329} + - component: {fileID: 1186436331} + - component: {fileID: 1186436330} + m_Layer: 0 + m_Name: 0022_PJtaizi03_f01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1186436329 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186436328} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1186436330 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186436328} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1186436331 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186436328} + m_Mesh: {fileID: 4300044, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1188104608 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1188104609} + - component: {fileID: 1188104611} + - component: {fileID: 1188104610} + m_Layer: 0 + m_Name: 0006_dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1188104609 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188104608} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1188104610 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188104608} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1188104611 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188104608} + m_Mesh: {fileID: 4300008, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1192496021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1192496022} + - component: {fileID: 1192496024} + - component: {fileID: 1192496023} + m_Layer: 0 + m_Name: 0014_rope02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1192496022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192496021} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1192496023 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192496021} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aa987b03c7f4315468f00cf0950244c5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1192496024 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192496021} + m_Mesh: {fileID: 4300028, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1192766201 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1192766202} + - component: {fileID: 1192766204} + - component: {fileID: 1192766203} + m_Layer: 0 + m_Name: 0027_Boss_ground08_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1192766202 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192766201} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1192766203 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192766201} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1192766204 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192766201} + m_Mesh: {fileID: 4300054, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1195473875 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1195473876} + - component: {fileID: 1195473878} + - component: {fileID: 1195473877} + m_Layer: 0 + m_Name: 0096_stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1195473876 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1195473875} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 96 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1195473877 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300192, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1195473875} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 602c1ffae6268084c877b5c2c3285a82, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1195473878 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300192, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1195473875} + m_Mesh: {fileID: 4300074, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1196104456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1196104457} + - component: {fileID: 1196104459} + - component: {fileID: 1196104458} + m_Layer: 0 + m_Name: 0015_Sky02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1196104457 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1196104456} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1196104458 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1196104456} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b47be1490cd3f1544b149d057df51b6d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1196104459 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1196104456} + m_Mesh: {fileID: 4300030, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1196292629 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100216, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1196292630} + m_Layer: 0 + m_Name: Sky02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1196292630 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400216, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1196292629} + m_LocalRotation: {x: -0.71325046, y: 0, z: 0, w: 0.70090926} + m_LocalPosition: {x: 0.005, y: 0.15799998, z: 1.3} + m_LocalScale: {x: 0.85, y: 0.85, z: 0.85} + m_Children: [] + m_Father: {fileID: 1563598915} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1197238066 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1197238067} + m_Layer: 0 + m_Name: zhuzi_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1197238067 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197238066} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.64, y: 0.0044, z: 0.22549999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1197813314 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1197813315} + - component: {fileID: 1197813317} + - component: {fileID: 1197813316} + m_Layer: 0 + m_Name: 0014_zhuzi04_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1197813315 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197813314} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1197813316 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197813314} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1197813317 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197813314} + m_Mesh: {fileID: 4300028, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1199220164 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1199220165} + - component: {fileID: 1199220167} + - component: {fileID: 1199220166} + m_Layer: 0 + m_Name: 0021_zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1199220165 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199220164} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1199220166 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199220164} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19904dafdf6ee984296f6fc1387e30d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1199220167 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199220164} + m_Mesh: {fileID: 4300042, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1199884621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1199884622} + - component: {fileID: 1199884624} + - component: {fileID: 1199884623} + m_Layer: 0 + m_Name: 0018_tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1199884622 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199884621} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1199884623 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199884621} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 815a103e0af69c34f8e8aa8223fa6e90, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1199884624 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199884621} + m_Mesh: {fileID: 4300036, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1200768258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1200768259} + - component: {fileID: 1200768261} + - component: {fileID: 1200768260} + m_Layer: 0 + m_Name: 0045_Wall02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1200768259 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200768258} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1200768260 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200768258} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f15f7b2e0d4ce64488e1a09ccb555414, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1200768261 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200768258} + m_Mesh: {fileID: 4300090, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1201917420 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1201917421} + - component: {fileID: 1201917423} + - component: {fileID: 1201917422} + m_Layer: 0 + m_Name: 0048_jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1201917421 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1201917420} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1201917422 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1201917420} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b296cc681f012264ebce62f44f570654, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1201917423 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1201917420} + m_Mesh: {fileID: 4300092, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1203384321 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1203384322} + m_Layer: 0 + m_Name: huojiadi01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1203384322 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1203384321} + m_LocalRotation: {x: 0, y: 0.15078299, z: -0, w: 0.9885669} + m_LocalPosition: {x: 0.2418, y: 0.0091, z: 0.049099997} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1203646440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1203646441} + - component: {fileID: 1203646443} + - component: {fileID: 1203646442} + m_Layer: 0 + m_Name: 0033_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1203646441 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1203646440} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1203646442 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1203646440} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c267aad5192713499b1e3aa3919d208, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1203646443 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1203646440} + m_Mesh: {fileID: 4300066, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1204790376 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1204790377} + - component: {fileID: 1204790379} + - component: {fileID: 1204790378} + m_Layer: 0 + m_Name: 0039_fangziz10_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1204790377 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1204790376} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1204790378 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1204790376} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d37c6a4ed37a00c429abbc632a39bf96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1204790379 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1204790376} + m_Mesh: {fileID: 4300078, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1205630381 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1205630382} + - component: {fileID: 1205630384} + - component: {fileID: 1205630383} + m_Layer: 0 + m_Name: 0015_Boss_ground07_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1205630382 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1205630381} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1205630383 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1205630381} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1205630384 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1205630381} + m_Mesh: {fileID: 4300030, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1206032125 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1206032126} + m_Layer: 0 + m_Name: PJtaizidizuo01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1206032126 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1206032125} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.2137, y: 0.2042, z: 0.04} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1206135912 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1206135913} + - component: {fileID: 1206135915} + - component: {fileID: 1206135914} + m_Layer: 0 + m_Name: 0045_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1206135913 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1206135912} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1206135914 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1206135912} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1206135915 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1206135912} + m_Mesh: {fileID: 4300164, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1206211360 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1206211361} + - component: {fileID: 1206211363} + - component: {fileID: 1206211362} + m_Layer: 0 + m_Name: 0031_langan01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1206211361 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1206211360} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1206211362 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1206211360} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4420c3a992ba09c4294100df3dcf22af, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1206211363 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1206211360} + m_Mesh: {fileID: 4300058, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1206605208 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1206605209} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1206605209 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1206605208} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 208230517} + m_Father: {fileID: 663237486} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1207105127 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100456, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1207105128} + m_Layer: 0 + m_Name: wall04_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1207105128 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400456, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1207105127} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 1.1683999, y: 0.0951, z: 0.3877} + m_LocalScale: {x: 0.9534146, y: 1, z: 1.452193} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 83 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1208378651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1208378652} + - component: {fileID: 1208378654} + - component: {fileID: 1208378653} + m_Layer: 0 + m_Name: 0024_jianzhu10_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1208378652 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208378651} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1208378653 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208378651} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 70996c49368d67b45ba4c3c91257bcfe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1208378654 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208378651} + m_Mesh: {fileID: 4300048, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1209055607 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1209055608} + - component: {fileID: 1209055610} + - component: {fileID: 1209055609} + m_Layer: 0 + m_Name: 0076_Road04_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1209055608 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1209055607} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 76 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1209055609 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300152, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1209055607} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 405f631d7b185cd43a6662c936430166, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1209055610 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300152, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1209055607} + m_Mesh: {fileID: 4300152, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1210089448 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1210089449} + m_Layer: 0 + m_Name: Boss_ground04_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1210089449 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1210089448} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: 0.032899998, y: 0.025799997, z: -0.0296} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1210956893 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100208, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1210956894} + m_Layer: 0 + m_Name: zhaopai01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1210956894 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400208, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1210956893} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.41590998, y: 0.0133, z: 0.0182} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1211160367 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1211160368} + - component: {fileID: 1211160370} + - component: {fileID: 1211160369} + m_Layer: 0 + m_Name: 0036_qiangmian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1211160368 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1211160367} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1211160369 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1211160367} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4bbe03537096455459a24241c337ef47, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1211160370 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1211160367} + m_Mesh: {fileID: 4300060, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1212121739 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1212121740} + - component: {fileID: 1212121742} + - component: {fileID: 1212121741} + m_Layer: 0 + m_Name: 0025_taizi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1212121740 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212121739} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1212121741 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212121739} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1212121742 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212121739} + m_Mesh: {fileID: 4300046, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1212503524 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1212503525} + - component: {fileID: 1212503527} + - component: {fileID: 1212503526} + m_Layer: 0 + m_Name: 0026_ground02_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1212503525 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212503524} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1212503526 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212503524} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b02f2dab3c3e9d94c8b05f3888c54990, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1212503527 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212503524} + m_Mesh: {fileID: 4300052, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1213411346 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1213411347} + - component: {fileID: 1213411349} + - component: {fileID: 1213411348} + m_Layer: 0 + m_Name: 0054_Road01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1213411347 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1213411346} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1213411348 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1213411346} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7968d53947fc01f4e98748ec71c75f83, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1213411349 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1213411346} + m_Mesh: {fileID: 4300108, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1217226957 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1217226958} + - component: {fileID: 1217226960} + - component: {fileID: 1217226959} + m_Layer: 0 + m_Name: 0050_dimian02_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1217226958 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1217226957} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1217226959 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1217226957} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53226e0e576e60e48ace4407faeaf975, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1217226960 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1217226957} + m_Mesh: {fileID: 4300092, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1218933505 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1218933506} + m_Layer: 0 + m_Name: jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1218933506 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1218933505} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.5645, y: 0.22, z: 0.49109998} + m_LocalScale: {x: 1.014142, y: 1.014142, z: 1.014142} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1219227774 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1219227775} + - component: {fileID: 1219227777} + - component: {fileID: 1219227776} + m_Layer: 0 + m_Name: 0042_Boss_ground_low_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1219227775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219227774} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1219227776 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219227774} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32bcdb96b6f691745a92745798cd1e6f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1219227777 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219227774} + m_Mesh: {fileID: 4300084, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1219241586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1219241587} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1219241587 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219241586} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1694406823} + m_Father: {fileID: 1099886646} + m_RootOrder: 67 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1219352561 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1219352562} + m_Layer: 0 + m_Name: jianzhu03_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1219352562 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219352561} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.4547, y: 0.1182, z: 0.22129999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1219558289 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1219558290} + - component: {fileID: 1219558292} + - component: {fileID: 1219558291} + m_Layer: 0 + m_Name: 0059_gongjixiang01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1219558290 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219558289} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1219558291 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219558289} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d66c7f73e2090b48b2176716cacf153, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1219558292 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219558289} + m_Mesh: {fileID: 4300118, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1219967862 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100224, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1219967863} + m_Layer: 0 + m_Name: zhiwu03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1219967863 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400224, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219967862} + m_LocalRotation: {x: -0.33872107, y: -0.06826401, z: 0.073003985, w: 0.9355632} + m_LocalPosition: {x: 0.156, y: 0.21389998, z: 0.049999997} + m_LocalScale: {x: 0.4490591, y: 0.44905898, z: 0.4490591} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1222859508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1222859509} + - component: {fileID: 1222859511} + - component: {fileID: 1222859510} + m_Layer: 0 + m_Name: 0027_shengjiangji01_b_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1222859509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1222859508} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1222859510 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1222859508} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 147614e5d2f63694fb63377e623e0dec, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1222859511 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1222859508} + m_Mesh: {fileID: 4300046, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1223606269 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1223606270} + - component: {fileID: 1223606272} + - component: {fileID: 1223606271} + m_Layer: 0 + m_Name: 0071_pipe01_e_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1223606270 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1223606269} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 71 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1223606271 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300142, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1223606269} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1223606272 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300142, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1223606269} + m_Mesh: {fileID: 4300132, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1224503882 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1224503883} + - component: {fileID: 1224503885} + - component: {fileID: 1224503884} + m_Layer: 0 + m_Name: 0042_lingjian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1224503883 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1224503882} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1224503884 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1224503882} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1224503885 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1224503882} + m_Mesh: {fileID: 4300080, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1225039439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100390, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1225039440} + m_Layer: 0 + m_Name: Lightcone01_windows_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1225039440 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400390, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225039439} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.3579, y: 0.0391, z: 0.1014} + m_LocalScale: {x: 0.7062492, y: 1.038227, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1225203218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1225203219} + - component: {fileID: 1225203221} + - component: {fileID: 1225203220} + m_Layer: 0 + m_Name: 0069_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1225203219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225203218} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 69 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1225203220 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300138, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225203218} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1225203221 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300138, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225203218} + m_Mesh: {fileID: 4300138, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1001 &1226546602 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} + propertyPath: m_LocalPosition.x + value: 28.29 + objectReference: {fileID: 0} + - target: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} + propertyPath: m_RootOrder + value: 8 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1226727269 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1226727270} + - component: {fileID: 1226727272} + - component: {fileID: 1226727271} + m_Layer: 0 + m_Name: 0063_Floor01_a_01_ZHB_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1226727270 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1226727269} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1226727271 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1226727269} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: bc6ec93a7a7d16249a5ca355d90cf480, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1226727272 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1226727269} + m_Mesh: {fileID: 4300118, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1227353723 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1227353724} + - component: {fileID: 1227353726} + - component: {fileID: 1227353725} + m_Layer: 0 + m_Name: 0041_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1227353724 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1227353723} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1227353725 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1227353723} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1227353726 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1227353723} + m_Mesh: {fileID: 4300156, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1227418413 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1227418414} + - component: {fileID: 1227418416} + - component: {fileID: 1227418415} + m_Layer: 0 + m_Name: 0002_tiaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1227418414 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1227418413} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1227418415 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1227418413} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1227418416 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1227418413} + m_Mesh: {fileID: 4300004, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1227584801 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1227584802} + m_Layer: 0 + m_Name: dianti01_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1227584802 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1227584801} + m_LocalRotation: {x: 1.6221031e-24, y: 1.7063e-40, z: -0, w: 1} + m_LocalPosition: {x: -0.007515942, y: 0.00045594692, z: 0.000265491} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 300237852} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1228015620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100396, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1228015621} + m_Layer: 0 + m_Name: lingjian02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1228015621 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400396, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228015620} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0263, y: 0.054, z: 0.028199999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1228262444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1228262445} + - component: {fileID: 1228262447} + - component: {fileID: 1228262446} + m_Layer: 0 + m_Name: 0063_daoluzhijia02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1228262445 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228262444} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1228262446 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228262444} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8d8e798d0feebdf4dbcafa2c3a58f633, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1228262447 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228262444} + m_Mesh: {fileID: 4300122, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1229367340 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1229367345} + - component: {fileID: 1229367344} + - component: {fileID: 1229367343} + - component: {fileID: 1229367342} + - component: {fileID: 1229367341} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1229367341 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1229367340} + m_Enabled: 1 +--- !u!124 &1229367342 +Behaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1229367340} + m_Enabled: 1 +--- !u!92 &1229367343 +Behaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1229367340} + m_Enabled: 1 +--- !u!20 &1229367344 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1229367340} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_GateFitMode: 2 + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.01 + far clip plane: 999.76 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1229367345 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1229367340} + m_LocalRotation: {x: -0.15379384, y: -0.034080956, z: 0.005313407, w: -0.9875007} + m_LocalPosition: {x: 22.950493, y: 0.074214354, z: -0.106288016} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1230707586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1230707587} + - component: {fileID: 1230707589} + - component: {fileID: 1230707588} + m_Layer: 0 + m_Name: 0009_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1230707587 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230707586} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1230707588 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230707586} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1230707589 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230707586} + m_Mesh: {fileID: 4300018, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1231457986 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1231457987} + - component: {fileID: 1231457989} + - component: {fileID: 1231457988} + m_Layer: 0 + m_Name: 0012_plant03_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1231457987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231457986} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1231457988 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231457986} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ee7e9a11983816f47b649476dc570c2e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1231457989 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231457986} + m_Mesh: {fileID: 4300024, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1232952620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1232952621} + - component: {fileID: 1232952623} + - component: {fileID: 1232952622} + m_Layer: 0 + m_Name: 0007_Boss_GangJia01_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1232952621 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1232952620} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1232952622 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1232952620} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 270d6e572ec8b744684f7180927631ab, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1232952623 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1232952620} + m_Mesh: {fileID: 4300014, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1234987708 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1234987709} + - component: {fileID: 1234987711} + - component: {fileID: 1234987710} + m_Layer: 0 + m_Name: 0027_qiangmian01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1234987709 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1234987708} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1234987710 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1234987708} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f70f3662d145daf4d9ab8cea2c90bfcc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1234987711 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1234987708} + m_Mesh: {fileID: 4300054, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1235430440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1235430441} + m_Layer: 0 + m_Name: Oxygen01_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1235430441 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1235430440} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.41579998, y: -0.0025, z: -0.012699997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1236647213 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1236647214} + - component: {fileID: 1236647216} + - component: {fileID: 1236647215} + m_Layer: 0 + m_Name: 0008_dianti02_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1236647214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1236647213} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1236647215 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1236647213} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1236647216 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1236647213} + m_Mesh: {fileID: 4300016, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1237388788 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100278, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1237388789} + m_Layer: 0 + m_Name: zhiwu01_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1237388789 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400278, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1237388788} + m_LocalRotation: {x: -0.52475804, y: 0.014358772, z: 0.058654062, w: 0.8491069} + m_LocalPosition: {x: -0.020629998, y: 0.20805, z: 0.05727} + m_LocalScale: {x: 0.827639, y: 0.82763886, z: 0.8276391} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1238938680 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1238938681} + m_Layer: 0 + m_Name: Tou_Guanzi01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1238938681 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1238938680} + m_LocalRotation: {x: -0.7071068, y: -1.2223042e-14, z: 0.00000006181724, w: 0.7071067} + m_LocalPosition: {x: -0.13599998, y: 0.013699998, z: 0.21550001} + m_LocalScale: {x: 1.471573, y: 1.471573, z: 1.471573} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1239225516 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1239225517} + m_Layer: 0 + m_Name: yezi + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1239225517 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1239225516} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.2623103, y: -0.032452103, z: 0.04614376} + m_LocalScale: {x: 1.001794, y: 1, z: 1.001794} + m_Children: + - {fileID: 1446522185} + - {fileID: 2056788024} + - {fileID: 865595907} + - {fileID: 1977294351} + m_Father: {fileID: 208230517} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1240884338 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1240884339} + - component: {fileID: 1240884341} + - component: {fileID: 1240884340} + m_Layer: 0 + m_Name: 0067_shitou07_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1240884339 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1240884338} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 67 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1240884340 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300134, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1240884338} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0c1b56a58c82f2b439e1350218610ef3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1240884341 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300134, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1240884338} + m_Mesh: {fileID: 4300130, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1241473384 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1241473385} + m_Layer: 0 + m_Name: NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1241473385 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241473384} + m_LocalRotation: {x: -6.8899866e-25, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.000000001977597, y: 0.0000000012708562, z: -2.2351762e-10} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} + m_Children: [] + m_Father: {fileID: 438088805} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1241623743 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1241623744} + - component: {fileID: 1241623746} + - component: {fileID: 1241623745} + m_Layer: 0 + m_Name: 0073_door001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1241623744 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241623743} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 73 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1241623745 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300146, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241623743} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b9dcf922f22e62449ae7127e9050da56, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1241623746 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300146, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241623743} + m_Mesh: {fileID: 4300136, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1242363659 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1242363660} + m_Layer: 0 + m_Name: zhiwu04_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1242363660 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1242363659} + m_LocalRotation: {x: -0.7049616, y: 0.116755046, z: 0.055038434, w: 0.697401} + m_LocalPosition: {x: 2.4617, y: 0.31719998, z: 0.0403} + m_LocalScale: {x: 1.2995081, y: 1.299508, z: 1.2995081} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1243509813 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100312, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1243509814} + m_Layer: 0 + m_Name: dingpeng01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1243509814 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400312, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1243509813} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0073, y: 0.0856, z: 0.105} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1243865870 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100388, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1243865871} + m_Layer: 0 + m_Name: Lightcone01_k_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1243865871 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400388, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1243865870} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.52959996, y: 0.1099, z: 0.0042} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1244070217 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1244070218} + - component: {fileID: 1244070220} + - component: {fileID: 1244070219} + m_Layer: 0 + m_Name: 0039_dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1244070218 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1244070217} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1244070219 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1244070217} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d34983ce64e93604c8593e8c7c807639, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1244070220 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1244070217} + m_Mesh: {fileID: 4300074, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1244245165 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1244245166} + - component: {fileID: 1244245168} + - component: {fileID: 1244245167} + m_Layer: 0 + m_Name: 0002_zhaopai01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1244245166 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1244245165} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1244245167 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1244245165} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1244245168 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1244245165} + m_Mesh: {fileID: 4300004, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1244361980 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1244361981} + m_Layer: 0 + m_Name: Boss_ground_SM_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1244361981 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1244361980} + m_LocalRotation: {x: -0.000000021855694, y: 2.9605393e-30, z: 2.2138236e-30, w: 1} + m_LocalPosition: {x: -0.33731478, y: 0.1101, z: -0.6954305} + m_LocalScale: {x: 1, y: 1.25917, z: 1} + m_Children: + - {fileID: 647558100} + - {fileID: 101996841} + - {fileID: 137386213} + - {fileID: 1210089449} + - {fileID: 715449246} + - {fileID: 2137965290} + - {fileID: 717163000} + - {fileID: 1025669793} + - {fileID: 1730990334} + m_Father: {fileID: 1178397458} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1246882601 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1246882602} + - component: {fileID: 1246882604} + - component: {fileID: 1246882603} + m_Layer: 0 + m_Name: 0021_TengM03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1246882602 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1246882601} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1246882603 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1246882601} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1246882604 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1246882601} + m_Mesh: {fileID: 4300042, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1246899470 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1246899471} + m_Layer: 0 + m_Name: Nlg02_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1246899471 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1246899470} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.1416, y: 0.033200007, z: 0.1253} + m_LocalScale: {x: 1.278929, y: 1.278929, z: 1.278929} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1249108120 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1249108121} + - component: {fileID: 1249108123} + - component: {fileID: 1249108122} + m_Layer: 0 + m_Name: 0037_xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1249108121 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1249108120} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1249108122 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1249108120} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c951e5b050fa39e4cb6966bdcbb9ca41, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1249108123 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1249108120} + m_Mesh: {fileID: 4300070, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1251312426 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1251312427} + - component: {fileID: 1251312429} + - component: {fileID: 1251312428} + m_Layer: 0 + m_Name: 0010_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1251312427 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1251312426} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1251312428 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1251312426} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1251312429 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1251312426} + m_Mesh: {fileID: 4300070, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1252240691 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1252240692} + - component: {fileID: 1252240694} + - component: {fileID: 1252240693} + m_Layer: 0 + m_Name: 0060_qiang_01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1252240692 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252240691} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1252240693 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252240691} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b1ee7d1e68cc83f4594b75334a71ecb8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1252240694 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252240691} + m_Mesh: {fileID: 4300112, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1252650497 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1252650498} + - component: {fileID: 1252650500} + - component: {fileID: 1252650499} + m_Layer: 0 + m_Name: 0011_taizi01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1252650498 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252650497} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1252650499 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252650497} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1252650500 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252650497} + m_Mesh: {fileID: 4300018, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1252689528 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1252689529} + - component: {fileID: 1252689531} + - component: {fileID: 1252689530} + m_Layer: 0 + m_Name: 0064_daoluzhijia01_g_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1252689529 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252689528} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1252689530 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300128, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252689528} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8d8e798d0feebdf4dbcafa2c3a58f633, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1252689531 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300128, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1252689528} + m_Mesh: {fileID: 4300124, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1255354188 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1255354189} + m_Layer: 0 + m_Name: shitou06_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1255354189 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255354188} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2020562, y: 0, z: 0.1495143} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1255646918 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1255646919} + m_Layer: 0 + m_Name: tree01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1255646919 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255646918} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.0725, y: 0.1361, z: 0.060999997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1257190681 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1257190682} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1257190682 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257190681} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1532904405} + - {fileID: 439175908} + m_Father: {fileID: 1426870372} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1257230832 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1257230833} + - component: {fileID: 1257230835} + - component: {fileID: 1257230834} + m_Layer: 0 + m_Name: 0026_zhiwu02_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1257230833 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257230832} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1257230834 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257230832} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1257230835 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257230832} + m_Mesh: {fileID: 4300052, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1257422065 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100242, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1257422066} + m_Layer: 0 + m_Name: RedYG05_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1257422066 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400242, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257422065} + m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: -0.010555286, y: -0.037331052, z: -0.282155} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1259058495 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1259058496} + - component: {fileID: 1259058498} + - component: {fileID: 1259058497} + m_Layer: 0 + m_Name: 0068_zhiwu03_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1259058496 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1259058495} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 68 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1259058497 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300136, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1259058495} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c1a6bc8283f1b546acaf83507b573a5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1259058498 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300136, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1259058495} + m_Mesh: {fileID: 4300136, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1259799897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100406, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1259799898} + m_Layer: 0 + m_Name: Nlg01_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1259799898 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400406, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1259799897} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.71879995, y: 0.045599997, z: 0.1445} + m_LocalScale: {x: 2.6, y: 2.6, z: 2.6} + m_Children: + - {fileID: 382781307} + m_Father: {fileID: 2032925330} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1260429944 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1260429945} + - component: {fileID: 1260429947} + - component: {fileID: 1260429946} + m_Layer: 0 + m_Name: 0010_PJtaizi03_f01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1260429945 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260429944} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1260429946 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260429944} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1260429947 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260429944} + m_Mesh: {fileID: 4300020, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1260590687 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100310, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1260590688} + m_Layer: 0 + m_Name: zhaopai01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1260590688 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400310, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260590687} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.0025999998, y: 0.0134, z: 0.0182} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1260866844 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1260866845} + m_Layer: 0 + m_Name: rope01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1260866845 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260866844} + m_LocalRotation: {x: -0.70024604, y: 0.15567304, z: 0.07536304, w: 0.69263405} + m_LocalPosition: {x: 0.22379999, y: 0.122999996, z: -0.0728} + m_LocalScale: {x: 1.029852, y: 1.0298511, z: 1.0298511} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1261264511 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1261264512} + m_Layer: 0 + m_Name: wall07_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1261264512 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1261264511} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.3047, y: 0.016, z: 0.128} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1263302329 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1263302330} + - component: {fileID: 1263302332} + - component: {fileID: 1263302331} + m_Layer: 0 + m_Name: 0035_MNET01_JXL_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1263302330 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1263302329} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1263302331 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1263302329} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 03ca79676a034674584a223f9acf9cff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1263302332 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1263302329} + m_Mesh: {fileID: 4300070, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1265519947 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1265519948} + - component: {fileID: 1265519950} + - component: {fileID: 1265519949} + m_Layer: 0 + m_Name: 0058_shuteng01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1265519948 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1265519947} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1265519949 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1265519947} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ba3820e8cb232c94bbd08e8744f5a1d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1265519950 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1265519947} + m_Mesh: {fileID: 4300116, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1266013992 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1266013993} + - component: {fileID: 1266013995} + - component: {fileID: 1266013994} + m_Layer: 0 + m_Name: 0048_shitou06_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1266013993 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266013992} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1266013994 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266013992} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c8aadd78b47b8c4398de1fc56595a8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1266013995 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266013992} + m_Mesh: {fileID: 4300092, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1266596868 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1266596869} + - component: {fileID: 1266596871} + - component: {fileID: 1266596870} + m_Layer: 0 + m_Name: 0023_taizi01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1266596869 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266596868} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1266596870 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266596868} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1266596871 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266596868} + m_Mesh: {fileID: 4300042, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1266861517 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1266861518} + - component: {fileID: 1266861520} + - component: {fileID: 1266861519} + m_Layer: 0 + m_Name: 0033_louti01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1266861518 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266861517} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1266861519 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266861517} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 47a8a82b1921fe6459a3fa42eaf92966, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1266861520 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1266861517} + m_Mesh: {fileID: 4300066, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1267515506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1267515507} + - component: {fileID: 1267515509} + - component: {fileID: 1267515508} + m_Layer: 0 + m_Name: 0055_PJtaizidizuo02_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1267515507 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1267515506} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1267515508 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1267515506} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1267515509 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1267515506} + m_Mesh: {fileID: 4300102, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1269112889 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1269112890} + m_Layer: 0 + m_Name: gongjixiang01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1269112890 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1269112889} + m_LocalRotation: {x: 0, y: 0.3114752, z: -0, w: 0.95025426} + m_LocalPosition: {x: 0.19856, y: 0.0179, z: -0.050029997} + m_LocalScale: {x: 0.5059896, y: 0.5059896, z: 0.5059898} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1269775736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1269775737} + - component: {fileID: 1269775739} + - component: {fileID: 1269775738} + m_Layer: 0 + m_Name: 0057_jixie01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1269775737 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1269775736} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1269775738 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1269775736} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d5f5a710f2530884fb8bc5ae3f6712f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1269775739 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1269775736} + m_Mesh: {fileID: 4300114, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1270303352 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1270303353} + - component: {fileID: 1270303355} + - component: {fileID: 1270303354} + m_Layer: 0 + m_Name: 0004_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1270303353 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1270303352} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1270303354 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1270303352} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1270303355 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1270303352} + m_Mesh: {fileID: 4300008, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1271220179 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1271220180} + - component: {fileID: 1271220182} + - component: {fileID: 1271220181} + m_Layer: 0 + m_Name: 0034_pati01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1271220180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1271220179} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1271220181 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1271220179} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 71a4121fd3aee3e4c952a8d9f4b0b915, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1271220182 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1271220179} + m_Mesh: {fileID: 4300060, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1272575461 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1272575462} + - component: {fileID: 1272575464} + - component: {fileID: 1272575463} + m_Layer: 0 + m_Name: 0001_tieban01_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1272575462 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1272575461} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1272575463 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1272575461} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d597a26286f48a14a8a3d41b662a2ca8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1272575464 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1272575461} + m_Mesh: {fileID: 4300002, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1275801534 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1275801535} + - component: {fileID: 1275801537} + - component: {fileID: 1275801536} + m_Layer: 0 + m_Name: 0026_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1275801535 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1275801534} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1275801536 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1275801534} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a24e1e02e91475b458de77a2635e5c8d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1275801537 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1275801534} + m_Mesh: {fileID: 4300052, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1277996815 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1277996816} + m_Layer: 0 + m_Name: lingjian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1277996816 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1277996815} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.342243, y: 0.1528029, z: 0.027608749} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1279873194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100292, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1279873195} + m_Layer: 0 + m_Name: shitou06_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1279873195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400292, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1279873194} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 0.70589995, y: -0.088999994, z: 0.19399999} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1281238115 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1281238116} + m_Layer: 0 + m_Name: 28out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1281238116 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1281238115} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 2.96, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2099409844} + - {fileID: 155367411} + - {fileID: 119090861} + - {fileID: 846242005} + - {fileID: 2085567637} + - {fileID: 978248057} + - {fileID: 209341218} + - {fileID: 1355309058} + - {fileID: 1848464433} + - {fileID: 1182462461} + - {fileID: 1311754312} + - {fileID: 1775557312} + - {fileID: 16150226} + - {fileID: 1801496136} + - {fileID: 1197813315} + - {fileID: 1771335006} + - {fileID: 16297246} + - {fileID: 283493168} + - {fileID: 1507730628} + - {fileID: 1737214209} + - {fileID: 225226101} + - {fileID: 1319704788} + - {fileID: 396032687} + - {fileID: 478358885} + - {fileID: 584409278} + - {fileID: 1056528149} + - {fileID: 2006184179} + - {fileID: 1555150251} + - {fileID: 962198086} + - {fileID: 1830566154} + - {fileID: 995523925} + - {fileID: 1004420160} + - {fileID: 537072839} + - {fileID: 1820793441} + - {fileID: 561632638} + - {fileID: 760153207} + - {fileID: 1895783859} + - {fileID: 1129931570} + - {fileID: 275009073} + - {fileID: 1780051186} + - {fileID: 545982299} + - {fileID: 247331673} + - {fileID: 2135558648} + - {fileID: 2087524944} + - {fileID: 2081723998} + - {fileID: 668683502} + - {fileID: 1298800268} + - {fileID: 1073944088} + - {fileID: 1447299829} + - {fileID: 970781827} + - {fileID: 851407321} + - {fileID: 1891161946} + - {fileID: 193112140} + - {fileID: 879478710} + - {fileID: 1213411347} + - {fileID: 1563790516} + - {fileID: 1062373731} + - {fileID: 1578189321} + - {fileID: 61083170} + - {fileID: 1411860251} + - {fileID: 2070627393} + - {fileID: 715245392} + - {fileID: 1036417130} + - {fileID: 34139161} + - {fileID: 1979768451} + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1281629815 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100206, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1281629816} + m_Layer: 0 + m_Name: zhiwu06_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1281629816 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400206, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1281629815} + m_LocalRotation: {x: -0.7356704, y: 0.26389152, z: 0.2112551, w: 0.5869597} + m_LocalPosition: {x: 0.34153998, y: 0.03857, z: 0.031019999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1285808612 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1285808613} + - component: {fileID: 1285808615} + - component: {fileID: 1285808614} + m_Layer: 0 + m_Name: 0016_Boss_ground05_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1285808613 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285808612} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1285808614 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285808612} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1285808615 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285808612} + m_Mesh: {fileID: 4300032, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1286503191 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1286503192} + - component: {fileID: 1286503194} + - component: {fileID: 1286503193} + m_Layer: 0 + m_Name: 0006_BOSS17_BROBOT + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1286503192 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286503191} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1286503193 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286503191} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65e8aa9a3ee27604a8ddd5340a216bec, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1286503194 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286503191} + m_Mesh: {fileID: 4300012, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1286584213 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1286584214} + - component: {fileID: 1286584216} + - component: {fileID: 1286584215} + m_Layer: 0 + m_Name: 0031_jianzhu03_d_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1286584214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286584213} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1286584215 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286584213} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1286584216 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286584213} + m_Mesh: {fileID: 4300058, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1287048498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1287048499} + m_Layer: 0 + m_Name: Teng02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1287048499 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1287048498} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.18056999, y: -0.0011999999, z: 0.0266} + m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1287441861 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1287441862} + m_Layer: 0 + m_Name: Bip001 R Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1287441862 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1287441861} + m_LocalRotation: {x: -0.7286069, y: 0.33810818, z: -0.15034169, w: 0.5763787} + m_LocalPosition: {x: -0.0024864909, y: 0.0034437382, z: 0.004608716} + m_LocalScale: {x: 0.99999964, y: 0.9999999, z: 1.0000001} + m_Children: + - {fileID: 2116366400} + m_Father: {fileID: 366996423} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1288781368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1288781369} + - component: {fileID: 1288781371} + - component: {fileID: 1288781370} + m_Layer: 0 + m_Name: 0004_tianhuaban01_b_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1288781369 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1288781368} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1288781370 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1288781368} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad893005331aca044b748654bc1bcff1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1288781371 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1288781368} + m_Mesh: {fileID: 4300008, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1289743397 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1289743398} + - component: {fileID: 1289743400} + - component: {fileID: 1289743399} + m_Layer: 0 + m_Name: 0004_rope01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1289743398 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1289743397} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1289743399 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1289743397} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aa987b03c7f4315468f00cf0950244c5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1289743400 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1289743397} + m_Mesh: {fileID: 4300008, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1290141792 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1290141793} + - component: {fileID: 1290141795} + - component: {fileID: 1290141794} + m_Layer: 0 + m_Name: 0020_zhiwu03_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1290141793 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290141792} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1290141794 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290141792} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ec16f8bb95db9184c99e98e7a16c099a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1290141795 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290141792} + m_Mesh: {fileID: 4300040, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1290893296 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100242, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1290893297} + - component: {fileID: 1290893299} + - component: {fileID: 1290893298} + m_Layer: 0 + m_Name: 0121_dingpeng02_a01_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1290893297 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400242, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290893296} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 121 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1290893298 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300242, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290893296} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 320b0040125b2b84da71ae71139a65dd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1290893299 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300242, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1290893296} + m_Mesh: {fileID: 4300232, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1292048558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1292048559} + - component: {fileID: 1292048561} + - component: {fileID: 1292048560} + m_Layer: 0 + m_Name: 0088_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1292048559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1292048558} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 88 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1292048560 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300176, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1292048558} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1292048561 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300176, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1292048558} + m_Mesh: {fileID: 4300204, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1292498928 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1292498929} + - component: {fileID: 1292498931} + - component: {fileID: 1292498930} + m_Layer: 0 + m_Name: 0017_wire002_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1292498929 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1292498928} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1292498930 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1292498928} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d89c4cd30dd8f994f9c3bceeeb144c66, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1292498931 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1292498928} + m_Mesh: {fileID: 4300034, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1293198700 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1293198701} + m_Layer: 0 + m_Name: qiangmian06_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1293198701 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1293198700} + m_LocalRotation: {x: -6.1232336e-17, y: 1, z: -6.1232336e-17, w: 0.000000043711392} + m_LocalPosition: {x: 0.09260002, y: 0, z: 0.419} + m_LocalScale: {x: 0.9675416, y: 0.9675417, z: 0.9675417} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1293887449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1293887450} + m_Layer: 0 + m_Name: pipe01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1293887450 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1293887449} + m_LocalRotation: {x: -0.06208844, y: 0.25745112, z: 0.034679007, w: 0.9636708} + m_LocalPosition: {x: -0.013600006, y: 0.05429999, z: 0.0327} + m_LocalScale: {x: 0.66, y: 0.65999997, z: 0.65999997} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1294292154 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1294292155} + - component: {fileID: 1294292157} + - component: {fileID: 1294292156} + m_Layer: 0 + m_Name: 0001_shimen01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1294292155 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1294292154} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1294292156 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1294292154} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1294292157 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1294292154} + m_Mesh: {fileID: 4300002, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1295071580 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1295071581} + m_Layer: 0 + m_Name: beijing04_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1295071581 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1295071580} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.22999999, y: 0.13, z: 1.62} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1296910898 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1296910899} + m_Layer: 0 + m_Name: Grass01_d_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1296910899 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1296910898} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.3107, y: 0.3182, z: 0.0276} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1297056149 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1297056150} + m_Layer: 0 + m_Name: PJtaizi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1297056150 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1297056149} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.20970011, y: 0.007500001, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1297585367 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1297585368} + - component: {fileID: 1297585370} + - component: {fileID: 1297585369} + m_Layer: 0 + m_Name: 0040_shitou07_a05_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1297585368 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1297585367} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1297585369 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1297585367} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c654511a33d2840be085ff56dfc327, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1297585370 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1297585367} + m_Mesh: {fileID: 4300076, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1298800267 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1298800268} + - component: {fileID: 1298800270} + - component: {fileID: 1298800269} + m_Layer: 0 + m_Name: 0046_tiaoban01_A_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1298800268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1298800267} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1298800269 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1298800267} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ddb5c545b6b362f4e83b15ae0266f835, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1298800270 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1298800267} + m_Mesh: {fileID: 4300092, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1299144915 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1299144916} + m_Layer: 0 + m_Name: Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1299144916 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1299144915} + m_LocalRotation: {x: -0.7068464, y: -0.019188637, z: -0.019188633, w: 0.7068464} + m_LocalPosition: {x: 0.17959999, y: -0.011399999, z: 0.16589999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1299842347 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1299842348} + - component: {fileID: 1299842350} + - component: {fileID: 1299842349} + m_Layer: 0 + m_Name: 0009_zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1299842348 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1299842347} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1299842349 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1299842347} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1299842350 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1299842347} + m_Mesh: {fileID: 4300018, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1300493415 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1300493416} + - component: {fileID: 1300493418} + - component: {fileID: 1300493417} + m_Layer: 0 + m_Name: 0081_zhuzi_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1300493416 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1300493415} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 81 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1300493417 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300162, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1300493415} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e1dda889676574e4199e75adcc5af450, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1300493418 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300162, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1300493415} + m_Mesh: {fileID: 4300152, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1303496699 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1303496700} + - component: {fileID: 1303496702} + - component: {fileID: 1303496701} + m_Layer: 0 + m_Name: 0000_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1303496700 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303496699} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1303496701 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303496699} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 40b37ecb01f55d3489544b7bac69d831, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1303496702 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303496699} + m_Mesh: {fileID: 4300124, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1304770447 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1304770448} + m_Layer: 0 + m_Name: Wall02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1304770448 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1304770447} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.84499997, y: 0.117, z: 0.038} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1306154720 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1306154721} + - component: {fileID: 1306154723} + - component: {fileID: 1306154722} + m_Layer: 0 + m_Name: 0040_Wall02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1306154721 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1306154720} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1306154722 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1306154720} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 735db1c9529f1aa489aa1297e4a84d66, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1306154723 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1306154720} + m_Mesh: {fileID: 4300080, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1307137906 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1307137907} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1307137907 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307137906} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.27899998, y: 0.04, z: -0.064} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1895539440} + m_Father: {fileID: 349815148} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1307376884 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1307376885} + - component: {fileID: 1307376887} + - component: {fileID: 1307376886} + m_Layer: 0 + m_Name: 0051_hulanjia01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1307376885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307376884} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1307376886 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307376884} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a050b27111de8b1489eab5757f5683da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1307376887 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307376884} + m_Mesh: {fileID: 4300098, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1308468770 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1308468771} + - component: {fileID: 1308468773} + - component: {fileID: 1308468772} + m_Layer: 0 + m_Name: 0048_shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1308468771 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1308468770} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1308468772 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1308468770} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3d36e9a82f778984b8ccfafd2ec9af0f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1308468773 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1308468770} + m_Mesh: {fileID: 4300096, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1311754311 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1311754312} + - component: {fileID: 1311754314} + - component: {fileID: 1311754313} + m_Layer: 0 + m_Name: 0010_Road05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1311754312 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1311754311} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1311754313 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1311754311} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1311754314 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1311754311} + m_Mesh: {fileID: 4300020, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1312578785 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1312578786} + - component: {fileID: 1312578788} + - component: {fileID: 1312578787} + m_Layer: 0 + m_Name: 0019_elevator01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1312578786 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1312578785} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1312578787 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1312578785} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e1ac78be03ff744fbd0363786f522eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1312578788 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1312578785} + m_Mesh: {fileID: 4300038, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1312967564 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1312967565} + - component: {fileID: 1312967567} + - component: {fileID: 1312967566} + m_Layer: 0 + m_Name: 0028_SYS_lideng_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1312967565 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1312967564} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1312967566 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1312967564} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0e4b46d3e281ced40a1c367943111948, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1312967567 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1312967564} + m_Mesh: {fileID: 4300056, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1314390148 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100354, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1314390149} + m_Layer: 0 + m_Name: jianzhu03_d02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1314390149 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400354, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1314390148} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.5593, y: 0.10739999, z: 0.1008} + m_LocalScale: {x: 1, y: 0.6, z: 0.5250559} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1314963999 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1314964000} + - component: {fileID: 1314964002} + - component: {fileID: 1314964001} + m_Layer: 0 + m_Name: 0024_JZX_001_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1314964000 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1314963999} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1314964001 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1314963999} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 578ed8cac1cfff44987d90cf4a7735b7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1314964002 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1314963999} + m_Mesh: {fileID: 4300048, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1316000844 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1316000845} + - component: {fileID: 1316000847} + - component: {fileID: 1316000846} + m_Layer: 0 + m_Name: 0020_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1316000845 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1316000844} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1316000846 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1316000844} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 994d0bdb990d9bc489049570f29bcecb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1316000847 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1316000844} + m_Mesh: {fileID: 4300032, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1316219837 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100272, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1316219838} + m_Layer: 0 + m_Name: 41out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1316219838 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400272, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1316219837} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 58.19, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1341744224} + - {fileID: 397501023} + - {fileID: 2044822986} + - {fileID: 1445583865} + - {fileID: 1289743398} + - {fileID: 1817324976} + - {fileID: 1048943627} + - {fileID: 815954631} + - {fileID: 1236647214} + - {fileID: 2104862392} + - {fileID: 2143390134} + - {fileID: 1066752434} + - {fileID: 1835207617} + - {fileID: 681108315} + - {fileID: 207255746} + - {fileID: 1554529175} + - {fileID: 472725977} + - {fileID: 1292498929} + - {fileID: 2026572983} + - {fileID: 1443703217} + - {fileID: 1895614045} + - {fileID: 669623062} + - {fileID: 1901156878} + - {fileID: 1161943805} + - {fileID: 1208378652} + - {fileID: 736145466} + - {fileID: 1971398292} + - {fileID: 1033323058} + - {fileID: 2027589115} + - {fileID: 870819940} + - {fileID: 66283580} + - {fileID: 1156525496} + - {fileID: 203896239} + - {fileID: 562728699} + - {fileID: 471215300} + - {fileID: 177319414} + - {fileID: 1780964614} + - {fileID: 22090697} + - {fileID: 254104274} + - {fileID: 1790499750} + - {fileID: 666273092} + - {fileID: 830659603} + - {fileID: 651058061} + - {fileID: 1787956675} + - {fileID: 662643466} + - {fileID: 269519509} + - {fileID: 213810922} + - {fileID: 984725812} + - {fileID: 1517429983} + - {fileID: 893221241} + - {fileID: 1034997591} + - {fileID: 987016352} + - {fileID: 778205364} + - {fileID: 1511039145} + - {fileID: 579807728} + - {fileID: 1654772320} + - {fileID: 645229804} + - {fileID: 1032732904} + - {fileID: 1080745684} + - {fileID: 1795818463} + - {fileID: 648544292} + - {fileID: 449767472} + - {fileID: 1821006037} + - {fileID: 58904455} + - {fileID: 921444075} + - {fileID: 1630564875} + - {fileID: 387221381} + - {fileID: 469407058} + - {fileID: 1155598293} + - {fileID: 1626616945} + - {fileID: 1048687273} + - {fileID: 1223606270} + - {fileID: 798390188} + - {fileID: 1241623744} + - {fileID: 2101368275} + - {fileID: 538659923} + - {fileID: 519746177} + - {fileID: 1762346784} + - {fileID: 749907197} + - {fileID: 962182795} + - {fileID: 64867431} + - {fileID: 1300493416} + - {fileID: 1859983139} + - {fileID: 1397385131} + - {fileID: 654584685} + - {fileID: 1965202788} + - {fileID: 412552843} + - {fileID: 1945823370} + - {fileID: 1896896250} + - {fileID: 1665787318} + - {fileID: 408105464} + - {fileID: 2004699763} + - {fileID: 802842473} + - {fileID: 1583147446} + - {fileID: 1525795909} + - {fileID: 1369263451} + - {fileID: 24455366} + - {fileID: 1945883768} + - {fileID: 1830534018} + - {fileID: 2006960044} + - {fileID: 341013606} + - {fileID: 158599029} + - {fileID: 1419773354} + - {fileID: 31137937} + - {fileID: 2141285649} + - {fileID: 479086292} + - {fileID: 2077473917} + - {fileID: 1058184313} + - {fileID: 1130637002} + - {fileID: 510545509} + - {fileID: 1125027569} + - {fileID: 1494097835} + - {fileID: 1142073423} + - {fileID: 1820613897} + - {fileID: 1350699315} + - {fileID: 722896191} + - {fileID: 355328946} + - {fileID: 356184818} + - {fileID: 528046885} + - {fileID: 1333303985} + - {fileID: 1955203915} + - {fileID: 1290893297} + - {fileID: 1676104675} + - {fileID: 2102138023} + - {fileID: 146547189} + - {fileID: 1527591812} + - {fileID: 205591250} + - {fileID: 1335289341} + - {fileID: 2007069971} + - {fileID: 2128805256} + - {fileID: 2123773203} + - {fileID: 1658733941} + - {fileID: 357403990} + - {fileID: 958552476} + - {fileID: 1406054377} + - {fileID: 380926761} + - {fileID: 866406489} + m_Father: {fileID: 0} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1317835226 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100446, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1317835227} + m_Layer: 0 + m_Name: tieban01_a03_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1317835227 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400446, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1317835226} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.23159999, y: -0.010399999, z: -0.0191} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 78 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1318138319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1318138320} + m_Layer: 0 + m_Name: computer05_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1318138320 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1318138319} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.3783, y: 0.09159999, z: 0.2695} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1318725414 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1318725415} + - component: {fileID: 1318725417} + - component: {fileID: 1318725416} + m_Layer: 0 + m_Name: 0014_tianhuaban02_d_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1318725415 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1318725414} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1318725416 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1318725414} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1318725417 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1318725414} + m_Mesh: {fileID: 4300028, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1319704787 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1319704788} + - component: {fileID: 1319704790} + - component: {fileID: 1319704789} + m_Layer: 0 + m_Name: 0021_Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1319704788 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1319704787} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1319704789 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1319704787} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4e02173b7a6adca499b4372b37a993ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1319704790 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1319704787} + m_Mesh: {fileID: 4300042, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1320002321 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1320002322} + m_Layer: 0 + m_Name: fangzi05_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1320002322 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1320002321} + m_LocalRotation: {x: -6.123239e-17, y: 1, z: -1.1714554e-15, w: -0.00000004371139} + m_LocalPosition: {x: -0.1256536, y: 0.077599995, z: -0.5453762} + m_LocalScale: {x: 2.218282, y: 1.968482, z: 3.061695} + m_Children: [] + m_Father: {fileID: 1178397458} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1320048030 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100280, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1320048031} + m_Layer: 0 + m_Name: zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1320048031 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400280, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1320048030} + m_LocalRotation: {x: -0.42287815, y: 0.27033308, z: 0.049977012, w: 0.86347926} + m_LocalPosition: {x: 0.1504, y: 0.2361, z: 0.0476} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1321573810 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100232, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1321573811} + m_Layer: 0 + m_Name: huojiadi01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1321573811 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400232, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1321573810} + m_LocalRotation: {x: 0.000000021605814, y: 0.15078308, z: -0.00000000329547, w: 0.9885669} + m_LocalPosition: {x: 0.07131, y: 0.0092, z: 0.052449998} + m_LocalScale: {x: 0.70000005, y: 0.7, z: 0.70000005} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1321648522 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1321648523} + - component: {fileID: 1321648525} + - component: {fileID: 1321648524} + m_Layer: 0 + m_Name: 0028_xiangzi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1321648523 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1321648522} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1321648524 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1321648522} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8dd5bcdb868e27d47a80f600f11dffc3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1321648525 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1321648522} + m_Mesh: {fileID: 4300052, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1322416685 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1322416686} + - component: {fileID: 1322416688} + - component: {fileID: 1322416687} + m_Layer: 0 + m_Name: 0013_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1322416686 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322416685} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1322416687 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322416685} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1322416688 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322416685} + m_Mesh: {fileID: 4300124, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1322530558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1322530559} + m_Layer: 0 + m_Name: tengm02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1322530559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322530558} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 0.3775, y: 0.0856, z: 0.086} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1322750634 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1322750635} + m_Layer: 0 + m_Name: BackGround + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1322750635 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322750634} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.17180459, y: -0.047465, z: 0.020856079} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 446075734} + m_Father: {fileID: 208230517} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1323911226 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1323911227} + m_Layer: 0 + m_Name: machine01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1323911227 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323911226} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.247, y: 0.315, z: 0.249} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1326145140 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1326145141} + - component: {fileID: 1326145143} + - component: {fileID: 1326145142} + m_Layer: 0 + m_Name: 0027_Road02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1326145141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1326145140} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1326145142 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1326145140} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7968d53947fc01f4e98748ec71c75f83, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1326145143 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1326145140} + m_Mesh: {fileID: 4300054, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1326586761 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1326586762} + m_Layer: 0 + m_Name: qiang_men01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1326586762 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1326586761} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.06844, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1327706242 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100258, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1327706243} + m_Layer: 0 + m_Name: wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1327706243 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400258, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1327706242} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.42869997, y: 0.22729999, z: 0.081} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1329469295 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1329469296} + - component: {fileID: 1329469298} + - component: {fileID: 1329469297} + m_Layer: 0 + m_Name: 0018_dimian_a01_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1329469296 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1329469295} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1329469297 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1329469295} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aaf432add18550f4e9764fee784dbdc8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1329469298 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1329469295} + m_Mesh: {fileID: 4300036, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1330848943 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1330848944} + m_Layer: 0 + m_Name: SYS_floorwj02_603 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1330848944 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1330848943} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.073219985, y: 0.05429999, z: 0.010569999} + m_LocalScale: {x: 1.159503, y: 1, z: 0.7927472} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1331935516 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100306, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1331935517} + m_Layer: 0 + m_Name: zhaopai01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1331935517 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400306, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1331935516} + m_LocalRotation: {x: 0.027640395, y: -0.281442, z: 0.09374994, w: 0.9545875} + m_LocalPosition: {x: 0.4249, y: 0.0739, z: 0.0224} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1332518910 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1332518911} + - component: {fileID: 1332518913} + - component: {fileID: 1332518912} + m_Layer: 0 + m_Name: 0065_shitou08_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1332518911 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1332518910} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1332518912 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300130, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1332518910} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46b55b03f1ce72e4db7ab9570231dbbd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1332518913 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300130, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1332518910} + m_Mesh: {fileID: 4300130, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1333030970 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1333030971} + - component: {fileID: 1333030973} + - component: {fileID: 1333030972} + m_Layer: 0 + m_Name: 0071_Lightcone02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1333030971 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1333030970} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 71 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1333030972 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300142, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1333030970} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1a0dbc5c68b5e4641ae6f6a7b3a3ffe9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1333030973 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300142, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1333030970} + m_Mesh: {fileID: 4300142, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1333303984 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100238, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1333303985} + - component: {fileID: 1333303987} + - component: {fileID: 1333303986} + m_Layer: 0 + m_Name: 0119_jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1333303985 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400238, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1333303984} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 119 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1333303986 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300238, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1333303984} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 320b0040125b2b84da71ae71139a65dd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1333303987 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300238, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1333303984} + m_Mesh: {fileID: 4300228, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1333595097 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1333595098} + m_Layer: 0 + m_Name: jianzhu03_d_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1333595098 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1333595097} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.37265, y: 0.089499995, z: 0.1426} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1335114363 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1335114364} + - component: {fileID: 1335114366} + - component: {fileID: 1335114365} + m_Layer: 0 + m_Name: 0035_yeshugan01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1335114364 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335114363} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1335114365 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335114363} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 686b34bef56d5fb4b80f7d049379ebd5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1335114366 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335114363} + m_Mesh: {fileID: 4300070, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1335289340 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100254, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1335289341} + - component: {fileID: 1335289343} + - component: {fileID: 1335289342} + m_Layer: 0 + m_Name: 0127_dingpeng01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1335289341 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400254, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335289340} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 127 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1335289342 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300254, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335289340} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 351d374e92cbcd04cad45e880ab58cf3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1335289343 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300254, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335289340} + m_Mesh: {fileID: 4300244, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1337274878 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1337274879} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1337274879 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337274878} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1749104774} + - {fileID: 1691472201} + m_Father: {fileID: 1613150651} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1337371325 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1337371326} + - component: {fileID: 1337371328} + - component: {fileID: 1337371327} + m_Layer: 0 + m_Name: 0069_shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1337371326 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337371325} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 69 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1337371327 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300138, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337371325} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3d36e9a82f778984b8ccfafd2ec9af0f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1337371328 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300138, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337371325} + m_Mesh: {fileID: 4300134, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1337889453 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1337889454} + m_Layer: 0 + m_Name: Floor01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1337889454 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337889453} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.376, y: 0.42299998, z: 0.20799999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1340510850 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1340510851} + m_Layer: 0 + m_Name: SYS_background_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1340510851 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1340510850} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.065999985, y: 0.131, z: 0.34} + m_LocalScale: {x: 2.006989, y: 2.861559, z: 2.006989} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1341744223 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1341744224} + - component: {fileID: 1341744226} + - component: {fileID: 1341744225} + m_Layer: 0 + m_Name: 0000_lingjian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1341744224 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1341744223} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1341744225 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1341744223} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1341744226 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1341744223} + m_Mesh: {fileID: 4300000, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1342854003 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100290, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1342854004} + m_Layer: 0 + m_Name: shitou06_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1342854004 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400290, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1342854003} + m_LocalRotation: {x: 0, y: 0, z: -0.043619387, w: 0.99904823} + m_LocalPosition: {x: -0.1181, y: -0.0922, z: 0.085200004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1343052618 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1343052619} + - component: {fileID: 1343052621} + - component: {fileID: 1343052620} + m_Layer: 0 + m_Name: 0003_jiantou01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1343052619 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1343052618} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1343052620 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1343052618} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad893005331aca044b748654bc1bcff1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1343052621 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1343052618} + m_Mesh: {fileID: 4300006, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1343223065 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1343223066} + - component: {fileID: 1343223068} + - component: {fileID: 1343223067} + m_Layer: 0 + m_Name: 0039_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1343223066 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1343223065} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1343223067 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1343223065} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1343223068 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1343223065} + m_Mesh: {fileID: 4300078, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1343345368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1343345369} + m_Layer: 0 + m_Name: taizi01_a05_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1343345369 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1343345368} + m_LocalRotation: {x: -6.123234e-17, y: 1, z: -6.123234e-17, w: -0.0000000754979} + m_LocalPosition: {x: 0.626, y: 0.045799997, z: 0.0165} + m_LocalScale: {x: 0.84, y: 0.61, z: 1.29} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1347220002 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100294, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1347220003} + m_Layer: 0 + m_Name: shitou08_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1347220003 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400294, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347220002} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 0.1867, y: 0.1891, z: -0.0393} + m_LocalScale: {x: -0.65484, y: -0.656454, z: -0.656454} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1348907611 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1348907612} + m_Layer: 0 + m_Name: daoluzhijia01_f_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1348907612 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1348907611} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.2279, y: 0.13891, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1349363154 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1349363155} + - component: {fileID: 1349363157} + - component: {fileID: 1349363156} + m_Layer: 0 + m_Name: 0052_hulanjia01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1349363155 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1349363154} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1349363156 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1349363154} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a050b27111de8b1489eab5757f5683da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1349363157 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1349363154} + m_Mesh: {fileID: 4300100, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1350699314 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100228, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1350699315} + - component: {fileID: 1350699317} + - component: {fileID: 1350699316} + m_Layer: 0 + m_Name: 0114_computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1350699315 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400228, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1350699314} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 114 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1350699316 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300228, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1350699314} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d9206068175cb14c8457a81e3584e91, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1350699317 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300228, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1350699314} + m_Mesh: {fileID: 4300218, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1352500680 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100220, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1352500681} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1352500681 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400220, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1352500680} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1460697575} + m_Father: {fileID: 732597584} + m_RootOrder: 109 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1353183053 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1353183054} + - component: {fileID: 1353183056} + - component: {fileID: 1353183055} + m_Layer: 0 + m_Name: 0016_guandao01_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1353183054 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1353183053} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1353183055 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1353183053} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a5d158f7b5756547a57e5043450cc21, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1353183056 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1353183053} + m_Mesh: {fileID: 4300158, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1354294041 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1354294042} + m_Layer: 0 + m_Name: Road05_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1354294042 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1354294041} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.049399998, y: 0.0244, z: -0.0038999997} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1354353770 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100316, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1354353771} + m_Layer: 0 + m_Name: zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1354353771 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400316, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1354353770} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2951, y: 0.06647, z: 0.062289998} + m_LocalScale: {x: 0.5358579, y: 0.5358579, z: 0.5358579} + m_Children: + - {fileID: 1030870453} + - {fileID: 1054217506} + m_Father: {fileID: 1460697575} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1355309057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1355309058} + - component: {fileID: 1355309060} + - component: {fileID: 1355309059} + m_Layer: 0 + m_Name: 0007_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1355309058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1355309057} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1355309059 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1355309057} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1355309060 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1355309057} + m_Mesh: {fileID: 4300014, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1355449149 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100224, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1355449150} + m_Layer: 0 + m_Name: pati01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1355449150 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400224, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1355449149} + m_LocalRotation: {x: -6.1232336e-17, y: 1, z: -6.1232336e-17, w: 0.00000004371139} + m_LocalPosition: {x: -0.08, y: 0.1013, z: -0.3072} + m_LocalScale: {x: 1, y: 2.246794, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1357739308 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1357739309} + m_Layer: 0 + m_Name: elevator01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1357739309 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1357739308} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.16654998, y: 0.074, z: 0.0015} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1790884504} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1358247479 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1358247480} + m_Layer: 0 + m_Name: Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1358247480 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1358247479} + m_LocalRotation: {x: -0.70312774, y: -0.027135104, z: 0.026673233, w: 0.7100448} + m_LocalPosition: {x: 0.3487, y: 0.022499999, z: -0.053} + m_LocalScale: {x: 0.79999995, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1358507165 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1358507166} + - component: {fileID: 1358507168} + - component: {fileID: 1358507167} + m_Layer: 0 + m_Name: 0009_Lightcone_dideng02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1358507166 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1358507165} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1358507167 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1358507165} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1358507168 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1358507165} + m_Mesh: {fileID: 4300118, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1358873379 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1358873380} + m_Layer: 0 + m_Name: deng02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1358873380 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1358873379} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.423643, y: 0.18980289, z: -0.0071912566} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1360728263 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1360728264} + - component: {fileID: 1360728266} + - component: {fileID: 1360728265} + m_Layer: 0 + m_Name: 0025_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1360728264 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360728263} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1360728265 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360728263} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a24e1e02e91475b458de77a2635e5c8d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1360728266 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360728263} + m_Mesh: {fileID: 4300050, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1360821259 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1360821260} + - component: {fileID: 1360821262} + - component: {fileID: 1360821261} + m_Layer: 0 + m_Name: 0022_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1360821260 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360821259} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1360821261 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360821259} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1360821262 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360821259} + m_Mesh: {fileID: 4300008, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1360908832 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1360908833} + - component: {fileID: 1360908835} + - component: {fileID: 1360908834} + m_Layer: 0 + m_Name: 0028_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1360908833 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360908832} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1360908834 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360908832} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1360908835 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360908832} + m_Mesh: {fileID: 4300130, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1361197678 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100250, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1361197679} + m_Layer: 0 + m_Name: shitou07_a05_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1361197679 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400250, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1361197678} + m_LocalRotation: {x: 0.19294293, y: 0.845542, z: 0.1464696, w: 0.4757924} + m_LocalPosition: {x: -0.0728, y: 0.2015, z: 0.1177} + m_LocalScale: {x: 0.3364976, y: 0.3364977, z: 0.3364976} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1361291389 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1361291390} + - component: {fileID: 1361291392} + - component: {fileID: 1361291391} + m_Layer: 0 + m_Name: 0032_tengm02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1361291390 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1361291389} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1361291391 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1361291389} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1361291392 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1361291389} + m_Mesh: {fileID: 4300064, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1361463350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1361463351} + - component: {fileID: 1361463353} + - component: {fileID: 1361463352} + m_Layer: 0 + m_Name: 0034_louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1361463351 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1361463350} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1361463352 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1361463350} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8ecfb9f2df6e8744a867a18ffa930bbe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1361463353 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1361463350} + m_Mesh: {fileID: 4300100, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1001 &1362506651 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} + propertyPath: m_LocalPosition.x + value: 51.43 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} + propertyPath: m_RootOrder + value: 14 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1364103436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1364103437} + - component: {fileID: 1364103439} + - component: {fileID: 1364103438} + m_Layer: 0 + m_Name: 0062_qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1364103437 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1364103436} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1364103438 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1364103436} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: be1160ce5c2626845b9b7ce72c0c0fe0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1364103439 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1364103436} + m_Mesh: {fileID: 4300116, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1365939013 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1365939014} + - component: {fileID: 1365939016} + - component: {fileID: 1365939015} + m_Layer: 0 + m_Name: 0023_Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1365939014 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1365939013} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1365939015 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1365939013} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4e02173b7a6adca499b4372b37a993ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1365939016 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1365939013} + m_Mesh: {fileID: 4300046, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1368210330 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100288, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1368210331} + m_Layer: 0 + m_Name: shitou04_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1368210331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400288, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1368210330} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.5609, y: 0.1047, z: -0.030299999} + m_LocalScale: {x: 0.6937488, y: 0.6937488, z: 0.6937488} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1369263450 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1369263451} + - component: {fileID: 1369263453} + - component: {fileID: 1369263452} + m_Layer: 0 + m_Name: 0095_guandao01_b_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1369263451 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369263450} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 95 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1369263452 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300190, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369263450} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e1be48b61c984a34da36c79ace90b312, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1369263453 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300190, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369263450} + m_Mesh: {fileID: 4300180, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1376706430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1376706431} + - component: {fileID: 1376706433} + - component: {fileID: 1376706432} + m_Layer: 0 + m_Name: 0029_JiZhangX_all_MPVP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1376706431 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1376706430} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1376706432 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1376706430} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: de258afe5de23d040b81b27edb758043, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1376706433 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1376706430} + m_Mesh: {fileID: 4300058, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1376808573 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1376808574} + - component: {fileID: 1376808576} + - component: {fileID: 1376808575} + m_Layer: 0 + m_Name: 0055_SYS_background_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1376808574 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1376808573} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1376808575 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1376808573} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e7fe3da8029f9fb459cd74bc6d554d97, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1376808576 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1376808573} + m_Mesh: {fileID: 4300106, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1377150421 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1377150422} + - component: {fileID: 1377150424} + - component: {fileID: 1377150423} + m_Layer: 0 + m_Name: 0025_Boss_ground07_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1377150422 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377150421} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1377150423 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377150421} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1377150424 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377150421} + m_Mesh: {fileID: 4300050, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1377444607 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1377444608} + - component: {fileID: 1377444610} + - component: {fileID: 1377444609} + m_Layer: 0 + m_Name: 0034_shitou02_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1377444608 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377444607} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1377444609 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377444607} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4687de0f7cdf5a1428e249f98b237ef0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1377444610 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377444607} + m_Mesh: {fileID: 4300068, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1377533853 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1377533854} + - component: {fileID: 1377533856} + - component: {fileID: 1377533855} + m_Layer: 0 + m_Name: 0020_PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1377533854 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377533853} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1377533855 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377533853} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1377533856 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377533853} + m_Mesh: {fileID: 4300040, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1385213267 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1385213268} + - component: {fileID: 1385213270} + - component: {fileID: 1385213269} + m_Layer: 0 + m_Name: 0036_computer05_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1385213268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385213267} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1385213269 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385213267} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7346f8146441c2a48afa66efc4e8f1ef, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1385213270 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385213267} + m_Mesh: {fileID: 4300068, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1385612326 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1385612327} + - component: {fileID: 1385612329} + - component: {fileID: 1385612328} + m_Layer: 0 + m_Name: 0048_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1385612327 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385612326} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1385612328 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385612326} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1385612329 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385612326} + m_Mesh: {fileID: 4300170, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1386022673 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1386022674} + m_Layer: 0 + m_Name: Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1386022674 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1386022673} + m_LocalRotation: {x: 0.3030189, y: 0, z: -0, w: 0.9529846} + m_LocalPosition: {x: 0.30049828, y: 0.010402105, z: 0.10521199} + m_LocalScale: {x: 3.9171772, y: 3.9171746, z: 3.9171746} + m_Children: [] + m_Father: {fileID: 332103959} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1386418207 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1386418208} + - component: {fileID: 1386418210} + - component: {fileID: 1386418209} + m_Layer: 0 + m_Name: 0081_Light_L + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1386418208 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1386418207} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 81 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1386418209 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300162, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1386418207} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 27389a4035a711d4daf4d6dd439732a1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1386418210 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300162, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1386418207} + m_Mesh: {fileID: 4300154, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1387028861 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100370, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1387028862} + m_Layer: 0 + m_Name: lendongshi01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1387028862 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400370, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1387028861} + m_LocalRotation: {x: 0.000000021855694, y: -6.123235e-17, z: 1.3382754e-24, w: 1} + m_LocalPosition: {x: 1.127, y: 0.0623, z: 0.094799995} + m_LocalScale: {x: 0.6958579, y: 0.6164148, z: 0.6958577} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1387197800 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1387197801} + - component: {fileID: 1387197803} + - component: {fileID: 1387197802} + m_Layer: 0 + m_Name: 0031_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1387197801 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1387197800} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1387197802 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1387197800} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e07ab9a38e650a64eb406ef06de6687a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1387197803 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1387197800} + m_Mesh: {fileID: 4300062, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1387280081 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1387280082} + m_Layer: 0 + m_Name: shitou06_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1387280082 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1387280081} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.1335, y: 0.0095999995, z: 0.28629997} + m_LocalScale: {x: 1, y: 1.021546, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1387642409 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1387642410} + m_Layer: 0 + m_Name: zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1387642410 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1387642409} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.1345, y: 0.0021, z: -0.0295} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1388531375 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1388531376} + m_Layer: 0 + m_Name: jianzhu02_a02_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1388531376 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1388531375} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: -0.1733, y: -0.059, z: -0.3566} + m_LocalScale: {x: -1.237377, y: -1.237377, z: -1.237377} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1389125609 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1389125610} + - component: {fileID: 1389125612} + - component: {fileID: 1389125611} + m_Layer: 0 + m_Name: 0057_zhiwu03_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1389125610 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1389125609} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1389125611 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1389125609} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ecabfc1667a82e74b9c5172daa634fb8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1389125612 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1389125609} + m_Mesh: {fileID: 4300114, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1390794325 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1390794326} + - component: {fileID: 1390794328} + - component: {fileID: 1390794327} + m_Layer: 0 + m_Name: 0045_gongjixiang01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1390794326 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390794325} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1390794327 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390794325} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19a471a31338a6d41a14e284ca472946, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1390794328 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390794325} + m_Mesh: {fileID: 4300090, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1390901291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1390901292} + - component: {fileID: 1390901294} + - component: {fileID: 1390901293} + m_Layer: 0 + m_Name: 0018_TengM05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1390901292 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390901291} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1390901293 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390901291} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1390901294 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390901291} + m_Mesh: {fileID: 4300036, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1391345385 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100294, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1391345386} + m_Layer: 0 + m_Name: dianti_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1391345386 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400294, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1391345385} + m_LocalRotation: {x: 1.6221031e-24, y: -1.7063e-40, z: 0, w: 1} + m_LocalPosition: {x: -0.007515942, y: 0.00068435667, z: 0.00026548747} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1771941544} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1397385130 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1397385131} + - component: {fileID: 1397385133} + - component: {fileID: 1397385132} + m_Layer: 0 + m_Name: 0083_dimian01_e02_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1397385131 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397385130} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 83 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1397385132 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300166, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397385130} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: be307d853fafa38478f7af2f95e47846, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1397385133 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300166, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397385130} + m_Mesh: {fileID: 4300156, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1397450285 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1397450286} + - component: {fileID: 1397450288} + - component: {fileID: 1397450287} + m_Layer: 0 + m_Name: 0019_dimian_a01_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1397450286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397450285} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1397450287 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397450285} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3c766b4f52aae5444a765298a0da4c43, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1397450288 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397450285} + m_Mesh: {fileID: 4300038, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1397512934 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1397512935} + m_Layer: 0 + m_Name: xiangzi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1397512935 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397512934} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.072900005, y: 0.053900003, z: 0.016099999} + m_LocalScale: {x: 1.111043, y: 1.313213, z: 1.284053} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1397527961 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1397527962} + m_Layer: 0 + m_Name: Grass01_d_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1397527962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397527961} + m_LocalRotation: {x: -0.7008829, y: -0.006224003, z: -0.006117002, w: 0.713223} + m_LocalPosition: {x: -0.1567, y: 0.19129999, z: -0.035} + m_LocalScale: {x: 0.59999996, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1397759965 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1397759966} + m_Layer: 0 + m_Name: Buiding02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1397759966 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397759965} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.258, y: 0.41169998, z: 0.5757} + m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1399402751 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1399402752} + m_Layer: 0 + m_Name: shitou07_a05_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1399402752 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1399402751} + m_LocalRotation: {x: 0.16387703, y: -0.6717192, z: -0.11810604, w: 0.7127332} + m_LocalPosition: {x: 0.13607, y: 0.2024, z: 0.03352} + m_LocalScale: {x: 0.44547302, y: 0.44547302, z: 0.445473} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1402898430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1402898431} + - component: {fileID: 1402898433} + - component: {fileID: 1402898432} + m_Layer: 0 + m_Name: 0016_zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1402898431 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1402898430} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1402898432 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1402898430} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19904dafdf6ee984296f6fc1387e30d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1402898433 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1402898430} + m_Mesh: {fileID: 4300032, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1405441803 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1405441804} + - component: {fileID: 1405441806} + - component: {fileID: 1405441805} + m_Layer: 0 + m_Name: 0002_tengm02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1405441804 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1405441803} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1405441805 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1405441803} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1405441806 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1405441803} + m_Mesh: {fileID: 4300004, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1405890057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1405890058} + m_Layer: 0 + m_Name: Sky03_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1405890058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1405890057} + m_LocalRotation: {x: -0.7193402, y: 0, z: 0, w: 0.6946579} + m_LocalPosition: {x: 0.073, y: 0.181, z: 1.2709999} + m_LocalScale: {x: 0.8, y: 1, z: 0.79999983} + m_Children: [] + m_Father: {fileID: 73944440} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1406054376 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100268, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1406054377} + - component: {fileID: 1406054379} + - component: {fileID: 1406054378} + m_Layer: 0 + m_Name: 0134_wall04_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1406054377 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400268, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1406054376} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 134 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1406054378 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300268, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1406054376} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c77a45af923cfd14fbe8e6dc3e715626, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1406054379 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300268, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1406054376} + m_Mesh: {fileID: 4300258, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1411860250 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1411860251} + - component: {fileID: 1411860253} + - component: {fileID: 1411860252} + m_Layer: 0 + m_Name: 0059_tree01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1411860251 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1411860250} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1411860252 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1411860250} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b17b32308df6d134caf7fcafe440e91c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1411860253 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1411860250} + m_Mesh: {fileID: 4300118, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1412780453 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1412780454} + m_Layer: 0 + m_Name: toutiemen_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1412780454 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1412780453} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 0.0665, y: 0.0638, z: 0.005} + m_LocalScale: {x: 0.8979861, y: 1.100645, z: 1.086747} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1414160660 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1414160661} + - component: {fileID: 1414160663} + - component: {fileID: 1414160662} + m_Layer: 0 + m_Name: 0001_Lightcone01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1414160661 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1414160660} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1414160662 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1414160660} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1414160663 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1414160660} + m_Mesh: {fileID: 4300002, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1416330675 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1416330676} + m_Layer: 0 + m_Name: zhiwu06_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1416330676 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1416330675} + m_LocalRotation: {x: -0.7123052, y: -0.15249291, z: -0.1608983, w: 0.66594225} + m_LocalPosition: {x: 2.3167999, y: 0.31579998, z: 0.0728} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1417849259 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1417849260} + m_Layer: 0 + m_Name: pipe01_c_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1417849260 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1417849259} + m_LocalRotation: {x: 0, y: 0.54916936, z: -0, w: 0.8357111} + m_LocalPosition: {x: 1.6558999, y: 0.1191, z: 0.04684} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1418351873 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1418351874} + m_Layer: 0 + m_Name: Road02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1418351874 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1418351873} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.378, y: 0.31599998, z: 0.159} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1418844080 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1418844081} + m_Layer: 0 + m_Name: lingjian03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1418844081 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1418844080} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.3945429, y: 0.1326029, z: 0.02830874} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1419666282 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} + propertyPath: m_LocalPosition.x + value: 2.96 + objectReference: {fileID: 0} + - target: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400128, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1419763330 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1419763331} + - component: {fileID: 1419763333} + - component: {fileID: 1419763332} + m_Layer: 0 + m_Name: 0000_wall04_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1419763331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1419763330} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1419763332 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1419763330} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c0ec0020d4162964c950f6b56ce7e270, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1419763333 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1419763330} + m_Mesh: {fileID: 4300000, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1419773353 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1419773354} + - component: {fileID: 1419773356} + - component: {fileID: 1419773355} + m_Layer: 0 + m_Name: 0102_beijinglangan01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1419773354 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1419773353} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 102 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1419773355 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300204, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1419773353} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0fc6378e1c3c8eb43ae2ab97c8134241, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1419773356 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300204, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1419773353} + m_Mesh: {fileID: 4300194, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1423282854 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1423282855} + - component: {fileID: 1423282857} + - component: {fileID: 1423282856} + m_Layer: 0 + m_Name: 0008_Lightcone_dideng02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1423282855 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1423282854} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1423282856 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1423282854} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1423282857 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1423282854} + m_Mesh: {fileID: 4300116, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1423583289 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1423583290} + m_Layer: 0 + m_Name: Number01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1423583290 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1423583289} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.014300003, y: 0.112500004, z: 0.0006} + m_LocalScale: {x: 1.400837, y: 1.400837, z: 1.400837} + m_Children: [] + m_Father: {fileID: 1790884504} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1424862352 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1424862353} + - component: {fileID: 1424862355} + - component: {fileID: 1424862354} + m_Layer: 0 + m_Name: 0076_langan01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1424862353 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1424862352} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 76 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1424862354 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300152, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1424862352} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4420c3a992ba09c4294100df3dcf22af, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1424862355 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300152, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1424862352} + m_Mesh: {fileID: 4300052, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1426040250 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1426040251} + - component: {fileID: 1426040253} + - component: {fileID: 1426040252} + m_Layer: 0 + m_Name: 0009_toutiemen_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1426040251 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1426040250} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1426040252 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1426040250} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff6442769926d8744af52dc48b807dc4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1426040253 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1426040250} + m_Mesh: {fileID: 4300018, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1426870371 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1426870372} + m_Layer: 0 + m_Name: 30out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1426870372 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1426870371} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 10.24, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 401810052} + - {fileID: 1294292155} + - {fileID: 520209091} + - {fileID: 2076465642} + - {fileID: 1270303353} + - {fileID: 86484061} + - {fileID: 1947659822} + - {fileID: 405282748} + - {fileID: 321689995} + - {fileID: 212990363} + - {fileID: 480947963} + - {fileID: 1841752780} + - {fileID: 345396971} + - {fileID: 2018063257} + - {fileID: 1447419787} + - {fileID: 1196104457} + - {fileID: 164255992} + - {fileID: 2063275801} + - {fileID: 1390901292} + - {fileID: 1625640425} + - {fileID: 224961271} + - {fileID: 1246882602} + - {fileID: 731337795} + - {fileID: 1048449169} + - {fileID: 291368608} + - {fileID: 1534886152} + - {fileID: 1257230833} + - {fileID: 694823} + - {fileID: 1956783689} + - {fileID: 617612362} + - {fileID: 1662285492} + - {fileID: 651326950} + - {fileID: 1144000710} + - {fileID: 576845360} + - {fileID: 262753684} + - {fileID: 228358774} + - {fileID: 1083779491} + - {fileID: 517179551} + - {fileID: 730787132} + - {fileID: 2000347375} + - {fileID: 1639574821} + - {fileID: 100014694} + - {fileID: 1923514989} + - {fileID: 1257190682} + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1428249120 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1428249121} + - component: {fileID: 1428249123} + - component: {fileID: 1428249122} + m_Layer: 0 + m_Name: 0019_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1428249121 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1428249120} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1428249122 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1428249120} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1428249123 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1428249120} + m_Mesh: {fileID: 4300038, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1428314396 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1428314397} + - component: {fileID: 1428314399} + - component: {fileID: 1428314398} + m_Layer: 0 + m_Name: 0070_SYS_TV_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1428314397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1428314396} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 70 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1428314398 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300140, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1428314396} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8ab5a7ff8e33a7147878f3941f123ea8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1428314399 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300140, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1428314396} + m_Mesh: {fileID: 4300132, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1429211578 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1429211579} + - component: {fileID: 1429211581} + - component: {fileID: 1429211580} + m_Layer: 0 + m_Name: 0074_dianti01_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1429211579 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1429211578} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 74 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1429211580 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300148, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1429211578} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e1ac78be03ff744fbd0363786f522eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1429211581 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300148, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1429211578} + m_Mesh: {fileID: 4300140, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1436172453 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1436172454} + m_Layer: 0 + m_Name: MNET04_JXL_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1436172454 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1436172453} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.97349995, y: 0.071399994, z: 0.24970001} + m_LocalScale: {x: -0.7010882, y: -0.7010875, z: -0.8298988} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1438966089 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1438966090} + - component: {fileID: 1438966092} + - component: {fileID: 1438966091} + m_Layer: 0 + m_Name: 0056_PJtaizidizuo02_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1438966090 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438966089} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1438966091 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438966089} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1438966092 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438966089} + m_Mesh: {fileID: 4300104, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1441944292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1441944293} + - component: {fileID: 1441944295} + - component: {fileID: 1441944294} + m_Layer: 0 + m_Name: 0059_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1441944293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1441944292} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1441944294 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1441944292} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1441944295 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1441944292} + m_Mesh: {fileID: 4300190, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1442909583 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1442909584} + m_Layer: 0 + m_Name: broken + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1442909584 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1442909583} + m_LocalRotation: {x: -0.000000021855694, y: -4.5863277e-24, z: -5.524599e-24, w: 1} + m_LocalPosition: {x: -0.4246186, y: 0.144, z: -0.7026308} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 164422740} + - {fileID: 328522823} + - {fileID: 690054606} + m_Father: {fileID: 1178397458} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1443340983 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100326, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1443340984} + m_Layer: 0 + m_Name: floor01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1443340984 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400326, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1443340983} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 1.1255, y: 0.12709999, z: 0.1598} + m_LocalScale: {x: 1.064984, y: 0.9957323, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1443450852 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1443450853} + - component: {fileID: 1443450855} + - component: {fileID: 1443450854} + m_Layer: 0 + m_Name: 0005_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1443450853 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1443450852} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1443450854 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1443450852} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1443450855 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1443450852} + m_Mesh: {fileID: 4300060, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1443703216 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1443703217} + - component: {fileID: 1443703219} + - component: {fileID: 1443703218} + m_Layer: 0 + m_Name: 0019_jianzhu13_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1443703217 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1443703216} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1443703218 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1443703216} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c9190247aeb093441910e3c75fde2ddf, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1443703219 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1443703216} + m_Mesh: {fileID: 4300038, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1445583864 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1445583865} + - component: {fileID: 1445583867} + - component: {fileID: 1445583866} + m_Layer: 0 + m_Name: 0003_lingjian02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1445583865 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1445583864} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1445583866 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1445583864} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1445583867 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1445583864} + m_Mesh: {fileID: 4300006, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1446522184 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1446522185} + m_Layer: 0 + m_Name: Treegroup_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1446522185 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1446522184} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.3459848, y: -0.0340129, z: 0.05491378} + m_LocalScale: {x: 0.9982088, y: 1, z: 0.99820894} + m_Children: [] + m_Father: {fileID: 1239225517} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1447165573 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1447165574} + m_Layer: 0 + m_Name: hulanjia01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1447165574 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1447165573} + m_LocalRotation: {x: 0, y: -0.096102, z: -0, w: 0.9953715} + m_LocalPosition: {x: 0.12709999, y: 0.2039, z: 0.0238} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1447299828 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1447299829} + - component: {fileID: 1447299831} + - component: {fileID: 1447299830} + m_Layer: 0 + m_Name: 0048_tengman03_c_J_contra + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1447299829 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1447299828} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1447299830 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1447299828} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 94aec3dbba795e54c8f31e8c1b942156, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1447299831 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1447299828} + m_Mesh: {fileID: 4300096, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1447419786 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1447419787} + - component: {fileID: 1447419789} + - component: {fileID: 1447419788} + m_Layer: 0 + m_Name: 0014_machine01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1447419787 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1447419786} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1447419788 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1447419786} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 22695fc397d54074c962822995fdbc68, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1447419789 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1447419786} + m_Mesh: {fileID: 4300028, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1448028088 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1448028089} + - component: {fileID: 1448028091} + - component: {fileID: 1448028090} + m_Layer: 0 + m_Name: 0004_lendongshi03_a02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1448028089 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1448028088} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1448028090 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1448028088} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 603f2221195f74f48b31dff7e8302ed4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1448028091 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1448028088} + m_Mesh: {fileID: 4300004, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1448764305 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1448764306} + m_Layer: 0 + m_Name: Root + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1448764306 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1448764305} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: + - {fileID: 1162080698} + - {fileID: 2044249949} + - {fileID: 1153260396} + - {fileID: 1761349855} + - {fileID: 80784308} + - {fileID: 1718949560} + - {fileID: 1576695812} + - {fileID: 442768524} + - {fileID: 603212081} + - {fileID: 111229210} + - {fileID: 208606645} + m_Father: {fileID: 1022212766} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1449034869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1449034870} + - component: {fileID: 1449034872} + - component: {fileID: 1449034871} + m_Layer: 0 + m_Name: 0058_Lightcone01_e_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1449034870 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1449034869} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1449034871 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1449034869} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1449034872 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1449034869} + m_Mesh: {fileID: 4300112, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1449940652 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1449940653} + - component: {fileID: 1449940655} + - component: {fileID: 1449940654} + m_Layer: 0 + m_Name: 0038_RedYG06_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1449940653 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1449940652} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1449940654 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1449940652} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a1ec479aa96a35a4e905f05ad89ca9e1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1449940655 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1449940652} + m_Mesh: {fileID: 4300026, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1451201256 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100302, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1451201257} + m_Layer: 0 + m_Name: tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1451201257 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400302, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1451201256} + m_LocalRotation: {x: 0.87020993, y: 0.12306162, z: 0.32933843, w: 0.34514734} + m_LocalPosition: {x: 0.3460844, y: 0.00325762, z: 0.064213395} + m_LocalScale: {x: -0.995163, y: -0.995163, z: -0.995163} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1455374922 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1455374923} + - component: {fileID: 1455374925} + - component: {fileID: 1455374924} + m_Layer: 0 + m_Name: 0045_Grass01_C_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1455374923 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1455374922} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1455374924 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1455374922} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4e02173b7a6adca499b4372b37a993ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1455374925 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1455374922} + m_Mesh: {fileID: 4300090, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1456234064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1456234065} + - component: {fileID: 1456234067} + - component: {fileID: 1456234066} + m_Layer: 0 + m_Name: 0024_PJtaizi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1456234065 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456234064} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1456234066 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456234064} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1456234067 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456234064} + m_Mesh: {fileID: 4300002, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1456319259 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1456319260} + - component: {fileID: 1456319262} + - component: {fileID: 1456319261} + m_Layer: 0 + m_Name: 0002_DiaoLong_01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1456319260 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456319259} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1456319261 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456319259} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2188cc08b53c44a41969d34496723905, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1456319262 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456319259} + m_Mesh: {fileID: 4300004, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1456744632 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1456744633} + m_Layer: 0 + m_Name: wall07_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1456744633 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456744632} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.0534, y: 0.0066, z: 0.1177} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1456851911 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1456851912} + - component: {fileID: 1456851914} + - component: {fileID: 1456851913} + m_Layer: 0 + m_Name: 0016_Tou_Guanzi01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1456851912 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456851911} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1456851913 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456851911} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aa987b03c7f4315468f00cf0950244c5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1456851914 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456851911} + m_Mesh: {fileID: 4300032, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1457954838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1457954839} + - component: {fileID: 1457954841} + - component: {fileID: 1457954840} + m_Layer: 0 + m_Name: 0053_Floor01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1457954839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1457954838} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1457954840 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1457954838} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5437e8fbcd87a05469a063ed2c751185, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1457954841 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1457954838} + m_Mesh: {fileID: 4300106, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1459332279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100226, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1459332280} + m_Layer: 0 + m_Name: tengm01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1459332280 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400226, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1459332279} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.4077, y: 0.24059999, z: 0.080299996} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1460697574 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100278, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1460697575} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1460697575 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400278, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1460697574} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1011397400} + - {fileID: 255995947} + - {fileID: 1009096445} + - {fileID: 560142878} + - {fileID: 1321573811} + - {fileID: 603532055} + - {fileID: 1674757957} + - {fileID: 247925078} + - {fileID: 2016801443} + - {fileID: 734965372} + - {fileID: 1093063745} + - {fileID: 328312022} + - {fileID: 256163522} + - {fileID: 1525667497} + - {fileID: 184864643} + - {fileID: 37752065} + - {fileID: 2007029763} + - {fileID: 235756329} + - {fileID: 1766557212} + - {fileID: 1650516212} + - {fileID: 336248201} + - {fileID: 1569103303} + - {fileID: 172738693} + - {fileID: 2136727060} + - {fileID: 1731245290} + - {fileID: 932747238} + - {fileID: 1368210331} + - {fileID: 1342854004} + - {fileID: 1279873195} + - {fileID: 1347220003} + - {fileID: 1808318996} + - {fileID: 112700182} + - {fileID: 465901693} + - {fileID: 1451201257} + - {fileID: 370993099} + - {fileID: 1331935517} + - {fileID: 2004331440} + - {fileID: 1260590688} + - {fileID: 100632138} + - {fileID: 4520467} + - {fileID: 1354353771} + - {fileID: 1642585381} + - {fileID: 1742748908} + - {fileID: 1815261834} + - {fileID: 1999886226} + m_Father: {fileID: 1352500681} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1462463828 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1462463829} + m_Layer: 0 + m_Name: TengM02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1462463829 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1462463828} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.3314, y: 0.32599998, z: 0.1129} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1463013068 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1463013069} + - component: {fileID: 1463013071} + - component: {fileID: 1463013070} + m_Layer: 0 + m_Name: 0005_BOSS17_BROBOT01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1463013069 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1463013068} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1463013070 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1463013068} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65e8aa9a3ee27604a8ddd5340a216bec, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1463013071 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1463013068} + m_Mesh: {fileID: 4300010, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1463063313 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1463063314} + m_Layer: 0 + m_Name: dimian01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1463063314 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1463063313} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.15709999, y: 0.3101, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1465589359 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1465589360} + m_Layer: 0 + m_Name: gaojia01_a_lw_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1465589360 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1465589359} + m_LocalRotation: {x: 8.659234e-17, y: -0.7132224, z: 8.659234e-17, w: 0.7009378} + m_LocalPosition: {x: -0.07040001, y: -0.064, z: 0.417} + m_LocalScale: {x: 1.138284, y: 1.138284, z: 1.138285} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1466468827 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1466468828} + - component: {fileID: 1466468830} + - component: {fileID: 1466468829} + m_Layer: 0 + m_Name: 0018_shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1466468828 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1466468827} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1466468829 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1466468827} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0453ca4a4c2ff4c4d8e77fbf96c4f878, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1466468830 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1466468827} + m_Mesh: {fileID: 4300036, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1467835387 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1467835388} + - component: {fileID: 1467835390} + - component: {fileID: 1467835389} + m_Layer: 0 + m_Name: 0054_Lightcone03_windows01_RH 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1467835388 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1467835387} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1467835389 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1467835387} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c7ac7812397cca245b80d5f7dce703b1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1467835390 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1467835387} + m_Mesh: {fileID: 4300100, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1468688731 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1468688732} + m_Layer: 0 + m_Name: pipe01_c_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1468688732 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1468688731} + m_LocalRotation: {x: -0.0071751233, y: 0.93418926, z: -0.074542716, w: -0.34883004} + m_LocalPosition: {x: -0.08509998, y: 0.0564, z: 0.0281} + m_LocalScale: {x: 2.940369, y: 2.940369, z: 2.940369} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1468719050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100420, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1468719051} + m_Layer: 0 + m_Name: pipe01_f_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1468719051 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400420, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1468719050} + m_LocalRotation: {x: 4.4527178e-18, y: -0.7425306, z: -4.4527178e-18, w: 0.6698122} + m_LocalPosition: {x: 0.7708, y: 0.105, z: -0.0313} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1470476802 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1470476803} + - component: {fileID: 1470476805} + - component: {fileID: 1470476804} + m_Layer: 0 + m_Name: 0055_hloe01_b_xl_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1470476803 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1470476802} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1470476804 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1470476802} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 262be9058ee69f946af580d51a481c89, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1470476805 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1470476802} + m_Mesh: {fileID: 4300110, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1472188483 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1472188484} + - component: {fileID: 1472188486} + - component: {fileID: 1472188485} + m_Layer: 0 + m_Name: 0001_tengm02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1472188484 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1472188483} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1472188485 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1472188483} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1472188486 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1472188483} + m_Mesh: {fileID: 4300002, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1475332040 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1475332041} + m_Layer: 0 + m_Name: Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1475332041 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475332040} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.0158, y: 0.1742, z: 0.2232} + m_LocalScale: {x: 1.649793, y: 1.649793, z: 1.649793} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1475909618 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1475909619} + m_Layer: 0 + m_Name: wall03_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1475909619 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475909618} + m_LocalRotation: {x: -0.45274183, y: -0.20484456, z: -0.28116006, w: 0.8209827} + m_LocalPosition: {x: 0.0073, y: 0.0322, z: 0.1122} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1475916045 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100276, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1475916046} + m_Layer: 0 + m_Name: youx01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1475916046 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400276, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475916045} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.28620002, y: 0.21309999, z: 0.0069999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1476982648 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1476982649} + - component: {fileID: 1476982651} + - component: {fileID: 1476982650} + m_Layer: 0 + m_Name: 0011_PJtaizidizuo01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1476982649 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1476982648} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1476982650 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1476982648} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1476982651 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1476982648} + m_Mesh: {fileID: 4300022, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1478781425 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1478781426} + - component: {fileID: 1478781428} + - component: {fileID: 1478781427} + m_Layer: 0 + m_Name: 0050_shitou06_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1478781426 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1478781425} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1478781427 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1478781425} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c8aadd78b47b8c4398de1fc56595a8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1478781428 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1478781425} + m_Mesh: {fileID: 4300096, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1479041502 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1479041503} + - component: {fileID: 1479041505} + - component: {fileID: 1479041504} + m_Layer: 0 + m_Name: 0033_pati01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1479041503 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1479041502} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1479041504 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1479041502} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 71a4121fd3aee3e4c952a8d9f4b0b915, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1479041505 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1479041502} + m_Mesh: {fileID: 4300058, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1480338322 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1480338323} + - component: {fileID: 1480338325} + - component: {fileID: 1480338324} + m_Layer: 0 + m_Name: 0013_dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1480338323 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480338322} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1480338324 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480338322} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1480338325 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480338322} + m_Mesh: {fileID: 4300022, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1481637134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1481637135} + - component: {fileID: 1481637137} + - component: {fileID: 1481637136} + m_Layer: 0 + m_Name: 0059_zhiwu03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1481637135 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481637134} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1481637136 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481637134} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c1a6bc8283f1b546acaf83507b573a5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1481637137 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481637134} + m_Mesh: {fileID: 4300114, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1482976768 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1482976769} + - component: {fileID: 1482976771} + - component: {fileID: 1482976770} + m_Layer: 0 + m_Name: 0098_shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1482976769 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482976768} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 98 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1482976770 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300196, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482976768} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0453ca4a4c2ff4c4d8e77fbf96c4f878, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1482976771 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300196, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482976768} + m_Mesh: {fileID: 4300078, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1483510838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100256, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1483510839} + m_Layer: 0 + m_Name: shuteng01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1483510839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400256, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1483510838} + m_LocalRotation: {x: 0.000000020582233, y: 0.33636075, z: -0.000000007351398, w: 0.94173324} + m_LocalPosition: {x: -0.18249999, y: 0.28219998, z: 0.111} + m_LocalScale: {x: 1.385358, y: 1.385357, z: 1.385357} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1483870190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1483870191} + - component: {fileID: 1483870193} + - component: {fileID: 1483870192} + m_Layer: 0 + m_Name: 0078_shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1483870191 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1483870190} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 78 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1483870192 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300156, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1483870190} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0453ca4a4c2ff4c4d8e77fbf96c4f878, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1483870193 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300156, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1483870190} + m_Mesh: {fileID: 4300156, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1483990014 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100224, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1483990015} + m_Layer: 0 + m_Name: dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1483990015 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400224, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1483990014} + m_LocalRotation: {x: 2.571394e-39, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.040176697, y: 5.9604643e-10, z: -0.01941215} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 611309714} + - {fileID: 1176682588} + m_Father: {fileID: 184864643} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1485943189 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100226, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1485943190} + m_Layer: 0 + m_Name: PJtaizidizuo02_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1485943190 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400226, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1485943189} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.096200004, y: 0.054799993, z: -0.27380002} + m_LocalScale: {x: 1.13, y: 1.200128, z: 1.13} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1487348022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1487348023} + m_Layer: 0 + m_Name: Bip001 L Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1487348023 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1487348022} + m_LocalRotation: {x: 0.7286069, y: -0.33810806, z: -0.15034159, w: 0.5763787} + m_LocalPosition: {x: -0.002486496, y: 0.0034437303, z: -0.0046087164} + m_LocalScale: {x: 1, y: 0.9999998, z: 0.9999999} + m_Children: + - {fileID: 643564116} + m_Father: {fileID: 675403337} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1490442003 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1490442004} + - component: {fileID: 1490442006} + - component: {fileID: 1490442005} + m_Layer: 0 + m_Name: 0012_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1490442004 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490442003} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1490442005 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490442003} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1490442006 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490442003} + m_Mesh: {fileID: 4300024, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1490881288 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1490881289} + - component: {fileID: 1490881291} + - component: {fileID: 1490881290} + m_Layer: 0 + m_Name: 0000_stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1490881289 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490881288} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1490881290 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490881288} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 602c1ffae6268084c877b5c2c3285a82, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1490881291 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490881288} + m_Mesh: {fileID: 4300000, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1494097834 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100222, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1494097835} + - component: {fileID: 1494097837} + - component: {fileID: 1494097836} + m_Layer: 0 + m_Name: 0111_dianti_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1494097835 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400222, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1494097834} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 111 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1494097836 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300222, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1494097834} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e1ac78be03ff744fbd0363786f522eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1494097837 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300222, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1494097834} + m_Mesh: {fileID: 4300212, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1494172992 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1494172993} + - component: {fileID: 1494172995} + - component: {fileID: 1494172994} + m_Layer: 0 + m_Name: 0033_TongDao_01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1494172993 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1494172992} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1494172994 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1494172992} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d89c4cd30dd8f994f9c3bceeeb144c66, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1494172995 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1494172992} + m_Mesh: {fileID: 4300066, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1496513716 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1496513717} + - component: {fileID: 1496513719} + - component: {fileID: 1496513718} + m_Layer: 0 + m_Name: 0032_dimian02_b01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1496513717 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496513716} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1496513718 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496513716} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53226e0e576e60e48ace4407faeaf975, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1496513719 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496513716} + m_Mesh: {fileID: 4300016, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1499986641 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1499986642} + - component: {fileID: 1499986644} + - component: {fileID: 1499986643} + m_Layer: 0 + m_Name: 0055_jixie01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1499986642 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1499986641} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1499986643 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1499986641} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d5f5a710f2530884fb8bc5ae3f6712f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1499986644 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1499986641} + m_Mesh: {fileID: 4300110, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1501486587 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1501486588} + m_Layer: 0 + m_Name: Fly01_BHELI_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1501486588 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1501486587} + m_LocalRotation: {x: -0.7070597, y: 0.008164107, z: -0.008164101, w: 0.7070597} + m_LocalPosition: {x: -0.1642, y: 0.0058, z: 0.088} + m_LocalScale: {x: 0.5582896, y: 0.5582896, z: 0.5582896} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1502303560 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1502303561} + - component: {fileID: 1502303563} + - component: {fileID: 1502303562} + m_Layer: 0 + m_Name: 0026_Grass01_d_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1502303561 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1502303560} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1502303562 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1502303560} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1502303563 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1502303560} + m_Mesh: {fileID: 4300052, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1504968555 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1504968556} + m_Layer: 0 + m_Name: object + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1504968556 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1504968555} + m_LocalRotation: {x: -0.000000021855694, y: 1.01292795e-22, z: 1.5329411e-22, w: 1} + m_LocalPosition: {x: -0, y: 0.0000000021013928, z: 0.00000000629444} + m_LocalScale: {x: 1.000044, y: 1, z: 1.000044} + m_Children: + - {fileID: 68067658} + - {fileID: 451569465} + - {fileID: 830822440} + - {fileID: 542102062} + - {fileID: 617525442} + - {fileID: 855499227} + - {fileID: 1528581637} + - {fileID: 788635887} + - {fileID: 1683424325} + - {fileID: 1030943756} + - {fileID: 702890761} + - {fileID: 1770307334} + - {fileID: 39546968} + m_Father: {fileID: 1178397458} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1505044352 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1505044353} + m_Layer: 0 + m_Name: men03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1505044353 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1505044352} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.66988, y: 0.018, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1507730627 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1507730628} + - component: {fileID: 1507730630} + - component: {fileID: 1507730629} + m_Layer: 0 + m_Name: 0018_tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1507730628 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1507730627} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1507730629 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1507730627} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 815a103e0af69c34f8e8aa8223fa6e90, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1507730630 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1507730627} + m_Mesh: {fileID: 4300036, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1508223625 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1508223626} + - component: {fileID: 1508223628} + - component: {fileID: 1508223627} + m_Layer: 0 + m_Name: 0033_Road02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1508223626 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1508223625} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1508223627 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1508223625} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 60deeaf9ec4d17c4b9867c4f31587742, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1508223628 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1508223625} + m_Mesh: {fileID: 4300066, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1509858747 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1509858748} + - component: {fileID: 1509858750} + - component: {fileID: 1509858749} + m_Layer: 0 + m_Name: 0011_zhiwu01_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1509858748 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509858747} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1509858749 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509858747} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1509858750 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509858747} + m_Mesh: {fileID: 4300022, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1511039144 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1511039145} + - component: {fileID: 1511039147} + - component: {fileID: 1511039146} + m_Layer: 0 + m_Name: 0053_dimian02_b01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1511039145 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1511039144} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1511039146 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1511039144} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53226e0e576e60e48ace4407faeaf975, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1511039147 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1511039144} + m_Mesh: {fileID: 4300096, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1512792193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1512792194} + - component: {fileID: 1512792196} + - component: {fileID: 1512792195} + m_Layer: 0 + m_Name: 0027_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1512792194 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1512792193} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1512792195 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1512792193} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1512792196 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1512792193} + m_Mesh: {fileID: 4300096, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1513490958 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1513490959} + - component: {fileID: 1513490961} + - component: {fileID: 1513490960} + m_Layer: 0 + m_Name: 0034_men02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1513490959 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1513490958} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1513490960 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1513490958} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0f92acce5f2d8c045aba818cf8d393a4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1513490961 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1513490958} + m_Mesh: {fileID: 4300064, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1514402710 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1514402711} + - component: {fileID: 1514402713} + - component: {fileID: 1514402712} + m_Layer: 0 + m_Name: 0030_blood02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1514402711 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1514402710} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1514402712 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1514402710} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1514402713 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1514402710} + m_Mesh: {fileID: 4300060, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1515246302 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1515246303} + - component: {fileID: 1515246305} + - component: {fileID: 1515246304} + m_Layer: 0 + m_Name: 0007_Lightcone_dideng02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1515246303 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1515246302} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1515246304 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1515246302} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1515246305 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1515246302} + m_Mesh: {fileID: 4300114, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1516293536 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1516293537} + - component: {fileID: 1516293539} + - component: {fileID: 1516293538} + m_Layer: 0 + m_Name: 0001_dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1516293537 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1516293536} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1516293538 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1516293536} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1516293539 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1516293536} + m_Mesh: {fileID: 4300002, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1516520962 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1516520963} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1516520963 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1516520962} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 697904551} + m_Father: {fileID: 719092930} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1517237871 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100330, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1517237872} + m_Layer: 0 + m_Name: glassbreaken02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1517237872 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400330, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517237871} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -0.022, y: -0.0011, z: 0.0135} + m_LocalScale: {x: 1, y: 1, z: 1.222922} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1517313326 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1517313327} + m_Layer: 0 + m_Name: Boss_NewGangJia_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1517313327 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517313326} + m_LocalRotation: {x: -0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.43489996, y: 0.2057, z: -0.6513} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 800501691} + - {fileID: 200086830} + - {fileID: 425147011} + - {fileID: 1603160339} + - {fileID: 898073463} + - {fileID: 484146912} + m_Father: {fileID: 1178397458} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1517429982 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1517429983} + - component: {fileID: 1517429985} + - component: {fileID: 1517429984} + m_Layer: 0 + m_Name: 0048_dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1517429983 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517429982} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1517429984 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517429982} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1517429985 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517429982} + m_Mesh: {fileID: 4300086, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1517755634 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1517755635} + - component: {fileID: 1517755637} + - component: {fileID: 1517755636} + m_Layer: 0 + m_Name: 0000_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1517755635 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517755634} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1517755636 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517755634} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1517755637 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517755634} + m_Mesh: {fileID: 4300100, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1517980292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1517980293} + - component: {fileID: 1517980295} + - component: {fileID: 1517980294} + m_Layer: 0 + m_Name: 0078_shitou08_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1517980293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517980292} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 78 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1517980294 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300156, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517980292} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46b55b03f1ce72e4db7ab9570231dbbd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1517980295 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300156, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517980292} + m_Mesh: {fileID: 4300056, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1519095076 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1519095077} + - component: {fileID: 1519095079} + - component: {fileID: 1519095078} + m_Layer: 0 + m_Name: 0079_beijing04_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1519095077 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519095076} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 79 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1519095078 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300158, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519095076} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2138c4ecfd184e44fa86034758569ef8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1519095079 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300158, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519095076} + m_Mesh: {fileID: 4300158, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1520043085 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100224, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1520043086} + m_Layer: 0 + m_Name: zhaopai01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1520043086 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400224, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1520043085} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.41590998, y: 0.0133, z: 0.0182} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1521339529 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1521339530} + m_Layer: 0 + m_Name: PJtaizidizuo01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1521339530 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1521339529} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.2137, y: 0.3101, z: 0.04} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1521750295 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100428, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1521750296} + m_Layer: 0 + m_Name: qiangmian01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1521750296 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400428, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1521750295} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.5162, y: 0.0933, z: 0.28809997} + m_LocalScale: {x: 4.78957, y: 0.848745, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 70 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1525289383 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1525289384} + m_Layer: 0 + m_Name: langan04_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1525289384 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1525289383} + m_LocalRotation: {x: 0, y: -0.37523335, z: -0, w: 0.9269304} + m_LocalPosition: {x: -0.025296725, y: -0.0001046005, z: 0.02497297} + m_LocalScale: {x: 0.39655572, y: 0.39655563, z: 0.39655572} + m_Children: [] + m_Father: {fileID: 262514172} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1525667496 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100260, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1525667497} + m_Layer: 0 + m_Name: PJtaizi03_a01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1525667497 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400260, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1525667496} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.0949, y: 0.0075999997, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1525795908 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1525795909} + - component: {fileID: 1525795911} + - component: {fileID: 1525795910} + m_Layer: 0 + m_Name: 0094_glassbreaken02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1525795909 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1525795908} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 94 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1525795910 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300188, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1525795908} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a49b3e0794bd3334f8e593f3ab7fc50b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1525795911 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300188, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1525795908} + m_Mesh: {fileID: 4300178, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1526602122 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1526602123} + - component: {fileID: 1526602125} + - component: {fileID: 1526602124} + m_Layer: 0 + m_Name: 0012_Tou_Guanzi01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1526602123 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1526602122} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1526602124 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1526602122} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aa987b03c7f4315468f00cf0950244c5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1526602125 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1526602122} + m_Mesh: {fileID: 4300024, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1527258359 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1527258360} + - component: {fileID: 1527258362} + - component: {fileID: 1527258361} + m_Layer: 0 + m_Name: 0026_tianhuaban02_e_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1527258360 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527258359} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1527258361 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527258359} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e7fc860b26400c74288b5776b41b5a39, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1527258362 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527258359} + m_Mesh: {fileID: 4300052, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1527591811 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100250, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1527591812} + - component: {fileID: 1527591814} + - component: {fileID: 1527591813} + m_Layer: 0 + m_Name: 0125_dingpeng02_a01_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1527591812 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400250, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527591811} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 125 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1527591813 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300250, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527591811} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1527591814 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300250, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527591811} + m_Mesh: {fileID: 4300240, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1528581636 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1528581637} + m_Layer: 0 + m_Name: Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1528581637 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1528581636} + m_LocalRotation: {x: 0.08093059, y: -0.026598984, z: 0.0017632113, w: 0.9963632} + m_LocalPosition: {x: -0.36033168, y: 0.26689997, z: -0.040203556} + m_LocalScale: {x: 2.831439, y: 2.8313155, z: 2.8314338} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1528679425 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1528679426} + m_Layer: 0 + m_Name: ground04_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1528679426 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1528679425} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.053555276, y: -0.07233105, z: -0.286955} + m_LocalScale: {x: 1.2, y: 1.2, z: 1.2} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1530302885 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100374, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1530302886} + m_Layer: 0 + m_Name: Light_L + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1530302886 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400374, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1530302885} + m_LocalRotation: {x: -0.7071068, y: 1.6653359e-24, z: -1.6653359e-24, w: 0.7071068} + m_LocalPosition: {x: 7.71605e-17, y: 0.0040999604, z: 0.019999998} + m_LocalScale: {x: 401.4432, y: 219.79951, z: 3.162746} + m_Children: [] + m_Father: {fileID: 1771941544} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1530456427 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100238, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1530456428} + m_Layer: 0 + m_Name: shitou02_a02_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1530456428 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400238, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1530456427} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.12369999, y: 0.3083, z: 0.0846} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1530777713 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1530777714} + - component: {fileID: 1530777716} + - component: {fileID: 1530777715} + m_Layer: 0 + m_Name: 0035_shitou02_a02_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1530777714 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1530777713} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1530777715 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1530777713} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4687de0f7cdf5a1428e249f98b237ef0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1530777716 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1530777713} + m_Mesh: {fileID: 4300070, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1532904404 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1532904405} + m_Layer: 0 + m_Name: Motions + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1532904405 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1532904404} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.3799, y: 0.3208, z: -0.006} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2057028769} + m_Father: {fileID: 1257190682} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1534705301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1534705302} + m_Layer: 0 + m_Name: tengman03_c_J_contra + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1534705302 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1534705301} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.39299998, y: 0.077, z: 0.063} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1534886151 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1534886152} + - component: {fileID: 1534886154} + - component: {fileID: 1534886153} + m_Layer: 0 + m_Name: 0025_Lightcone01_d02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1534886152 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1534886151} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1534886153 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1534886151} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1534886154 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1534886151} + m_Mesh: {fileID: 4300050, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1535270507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1535270508} + m_Layer: 0 + m_Name: tianhuaban02_c_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1535270508 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1535270507} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.1449996, y: 0.07, z: -0.004183863} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1536104368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1536104369} + m_Layer: 0 + m_Name: dimian07_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1536104369 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536104368} + m_LocalRotation: {x: 0.7071068, y: 4.3297806e-17, z: -0.7071068, w: 4.3297806e-17} + m_LocalPosition: {x: 1.68, y: 0.054, z: 0.65199995} + m_LocalScale: {x: -1.270573, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1813002579} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1536164668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1536164669} + - component: {fileID: 1536164671} + - component: {fileID: 1536164670} + m_Layer: 0 + m_Name: 0007_taizi01_c_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1536164669 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536164668} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1536164670 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536164668} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0ea77c62bbb304e8ea02fd452d660f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1536164671 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536164668} + m_Mesh: {fileID: 4300010, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1536256909 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1536256910} + - component: {fileID: 1536256912} + - component: {fileID: 1536256911} + m_Layer: 0 + m_Name: 0043_zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1536256910 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536256909} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1536256911 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536256909} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1536256912 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536256909} + m_Mesh: {fileID: 4300082, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1537128354 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100210, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1537128355} + - component: {fileID: 1537128357} + - component: {fileID: 1537128356} + m_Layer: 0 + m_Name: 0105_yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1537128355 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400210, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1537128354} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 105 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1537128356 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300210, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1537128354} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 02d5e160cc2c31048b3e21f088b7ffe6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1537128357 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300210, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1537128354} + m_Mesh: {fileID: 4300092, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1537541199 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1537541200} + - component: {fileID: 1537541202} + - component: {fileID: 1537541201} + m_Layer: 0 + m_Name: 0003_zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1537541200 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1537541199} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1537541201 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1537541199} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1537541202 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1537541199} + m_Mesh: {fileID: 4300006, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1539964528 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100328, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1539964529} + m_Layer: 0 + m_Name: fog01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1539964529 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400328, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1539964528} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.1495, y: 0.0016, z: 0.16489999} + m_LocalScale: {x: 1.48503, y: 0.8667259, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1540955119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1540955120} + m_Layer: 0 + m_Name: shanye01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1540955120 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1540955119} + m_LocalRotation: {x: -1.5271688e-17, y: 0.74634093, z: -0.6655638, w: 7.487554e-17} + m_LocalPosition: {x: -0.00040000916, y: -0.15031838, z: -0.16988635} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1725951212} + m_Father: {fileID: 2057028769} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1541660212 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1541660213} + - component: {fileID: 1541660215} + - component: {fileID: 1541660214} + m_Layer: 0 + m_Name: 0032_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1541660213 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541660212} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1541660214 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541660212} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4d897b6b36120e04aa563481691081bc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1541660215 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541660212} + m_Mesh: {fileID: 4300064, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1541689628 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100222, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1541689629} + m_Layer: 0 + m_Name: Teng02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1541689629 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400222, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541689628} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.04, y: 0.1857, z: 0.0735} + m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1541907454 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1541907455} + - component: {fileID: 1541907457} + - component: {fileID: 1541907456} + m_Layer: 0 + m_Name: 0017_guandao01_a_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1541907455 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541907454} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1541907456 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541907454} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a5d158f7b5756547a57e5043450cc21, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1541907457 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541907454} + m_Mesh: {fileID: 4300160, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1543211291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1543211292} + - component: {fileID: 1543211294} + - component: {fileID: 1543211293} + m_Layer: 0 + m_Name: 0028_huojiadi01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1543211292 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1543211291} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1543211293 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1543211291} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c4f2931b1df5bc4a826760dab9169f5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1543211294 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1543211291} + m_Mesh: {fileID: 4300056, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1545001391 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1545001392} + - component: {fileID: 1545001394} + - component: {fileID: 1545001393} + m_Layer: 0 + m_Name: 0004_zhaopai01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1545001392 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1545001391} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1545001393 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1545001391} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1545001394 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1545001391} + m_Mesh: {fileID: 4300008, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1545078440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1545078441} + m_Layer: 0 + m_Name: light02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1545078441 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1545078440} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.1101, y: 0.020899998, z: -0.044699997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1546410627 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1546410628} + - component: {fileID: 1546410630} + - component: {fileID: 1546410629} + m_Layer: 0 + m_Name: 0000_dimian01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1546410628 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1546410627} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1546410629 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1546410627} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a493d0eb2136a634e860296e49fedcd2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1546410630 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1546410627} + m_Mesh: {fileID: 4300000, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1549990878 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1549990879} + - component: {fileID: 1549990881} + - component: {fileID: 1549990880} + m_Layer: 0 + m_Name: 0007_Lightcone01_c_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1549990879 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1549990878} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1549990880 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1549990878} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1549990881 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1549990878} + m_Mesh: {fileID: 4300014, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1551394620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1551394621} + - component: {fileID: 1551394623} + - component: {fileID: 1551394622} + m_Layer: 0 + m_Name: 0034_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1551394621 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1551394620} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1551394622 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1551394620} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9fd29a04c5a487647b1abde287f31034, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1551394623 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1551394620} + m_Mesh: {fileID: 4300068, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1552578246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1552578247} + - component: {fileID: 1552578249} + - component: {fileID: 1552578248} + m_Layer: 0 + m_Name: 0009_Spiale01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1552578247 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1552578246} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1552578248 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1552578246} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c960bc7725863f44ea2f72e88e748090, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1552578249 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1552578246} + m_Mesh: {fileID: 4300018, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1553869238 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1553869240} + - component: {fileID: 1553869239} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1553869239 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1553869238} + m_Enabled: 1 + serializedVersion: 8 + m_Type: 1 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1.5 + m_Range: 10 + m_SpotAngle: 30 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1553869240 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1553869238} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &1554529174 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1554529175} + - component: {fileID: 1554529177} + - component: {fileID: 1554529176} + m_Layer: 0 + m_Name: 0015_jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1554529175 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1554529174} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1554529176 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1554529174} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b296cc681f012264ebce62f44f570654, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1554529177 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1554529174} + m_Mesh: {fileID: 4300030, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1555150250 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1555150251} + - component: {fileID: 1555150253} + - component: {fileID: 1555150252} + m_Layer: 0 + m_Name: 0027_wall07_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1555150251 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1555150250} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1555150252 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1555150250} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1555150253 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1555150250} + m_Mesh: {fileID: 4300054, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1555156741 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1555156742} + - component: {fileID: 1555156744} + - component: {fileID: 1555156743} + m_Layer: 0 + m_Name: 0057_TengM05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1555156742 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1555156741} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1555156743 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1555156741} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1555156744 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1555156741} + m_Mesh: {fileID: 4300114, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1556059745 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1556059746} + m_Layer: 0 + m_Name: DiaoLong_01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1556059746 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1556059745} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.072000004, y: -0.053699996, z: 0.73550004} + m_LocalScale: {x: 1.386632, y: 1.703884, z: 1.500001} + m_Children: [] + m_Father: {fileID: 489618410} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1558320928 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1558320929} + - component: {fileID: 1558320931} + - component: {fileID: 1558320930} + m_Layer: 0 + m_Name: 0013_zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1558320929 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1558320928} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1558320930 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1558320928} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1558320931 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1558320928} + m_Mesh: {fileID: 4300026, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1558757823 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1558757824} + - component: {fileID: 1558757826} + - component: {fileID: 1558757825} + m_Layer: 0 + m_Name: 0020_Nlg01_S_SYS 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1558757824 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1558757823} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1558757825 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1558757823} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ebc58ca234c19cd418800778f7562afb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1558757826 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1558757823} + m_Mesh: {fileID: 4300036, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1559095434 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1559095435} + - component: {fileID: 1559095437} + - component: {fileID: 1559095436} + m_Layer: 0 + m_Name: 0024_shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1559095435 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1559095434} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1559095436 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1559095434} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0453ca4a4c2ff4c4d8e77fbf96c4f878, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1559095437 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1559095434} + m_Mesh: {fileID: 4300048, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1560368444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100224, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1560368445} + m_Layer: 0 + m_Name: Teng03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1560368445 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400224, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1560368444} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.0005, y: 0.25239998, z: 0.0293} + m_LocalScale: {x: 1.25, y: 1.25, z: 1.25} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1561443491 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1561443492} + - component: {fileID: 1561443494} + - component: {fileID: 1561443493} + m_Layer: 0 + m_Name: 0061_zhiwu06_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1561443492 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1561443491} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1561443493 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1561443491} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1561443494 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1561443491} + m_Mesh: {fileID: 4300122, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1562327729 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100218, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1562327730} + m_Layer: 0 + m_Name: xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1562327730 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400218, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1562327729} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.213283, y: 0.0074891695, z: -0.0305356} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1563392934 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100284, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1563392935} + m_Layer: 0 + m_Name: computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1563392935 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400284, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1563392934} + m_LocalRotation: {x: 0, y: 0.0053189998, z: -0, w: 0.9999859} + m_LocalPosition: {x: 0.26229998, y: -0.0014, z: 0.0446} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1563598914 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1563598915} + m_Layer: 0 + m_Name: BackGround + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1563598915 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1563598914} + m_LocalRotation: {x: 0.008726535, y: 0, z: -0, w: 0.9999619} + m_LocalPosition: {x: -0.4094, y: 0.226, z: -0.14999999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1196292630} + m_Father: {fileID: 1680583025} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1563621093 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100226, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1563621094} + m_Layer: 0 + m_Name: zhaopai01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1563621094 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400226, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1563621093} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.45931, y: 0.0135, z: 0.0183} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1563790515 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1563790516} + - component: {fileID: 1563790518} + - component: {fileID: 1563790517} + m_Layer: 0 + m_Name: 0055_Grass04_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1563790516 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1563790515} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1563790517 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1563790515} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 41b4ed78f67842445b158bb6e80d334a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1563790518 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1563790515} + m_Mesh: {fileID: 4300110, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1564903316 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100240, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1564903317} + m_Layer: 0 + m_Name: zhiwu03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1564903317 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400240, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1564903316} + m_LocalRotation: {x: -0.33872107, y: -0.06826401, z: 0.073003985, w: 0.9355632} + m_LocalPosition: {x: 0.156, y: 0.31989998, z: 0.049999997} + m_LocalScale: {x: 0.4490591, y: 0.44905898, z: 0.4490591} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1566815117 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1566815118} + m_Layer: 0 + m_Name: taizi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1566815118 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1566815117} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 0.41101, y: 0.018, z: -0.0363} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1567112165 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1567112166} + - component: {fileID: 1567112168} + - component: {fileID: 1567112167} + m_Layer: 0 + m_Name: 0054_TengM02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1567112166 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567112165} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1567112167 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567112165} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1567112168 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567112165} + m_Mesh: {fileID: 4300108, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1567453343 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1567453344} + - component: {fileID: 1567453346} + - component: {fileID: 1567453345} + m_Layer: 0 + m_Name: 0041_guanzi_002_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1567453344 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567453343} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1567453345 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567453343} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7874adeb0ea59254eb8ed72313282fa1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1567453346 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567453343} + m_Mesh: {fileID: 4300032, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1001 &1567806915 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} + propertyPath: m_LocalPosition.x + value: 44.87 + objectReference: {fileID: 0} + - target: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400096, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} + propertyPath: m_RootOrder + value: 12 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1567966086 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1567966087} + - component: {fileID: 1567966089} + - component: {fileID: 1567966088} + m_Layer: 0 + m_Name: 0041_jianzhu03_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1567966087 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567966086} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1567966088 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567966086} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fe6881990604c0247aeaba04c1d2eb2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1567966089 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567966086} + m_Mesh: {fileID: 4300074, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1568051340 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1568051341} + - component: {fileID: 1568051343} + - component: {fileID: 1568051342} + m_Layer: 0 + m_Name: 0100_tietong01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1568051341 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1568051340} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 100 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1568051342 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300200, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1568051340} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e6f73a0b33b344348a2a74b5a80e30ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1568051343 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300200, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1568051340} + m_Mesh: {fileID: 4300082, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1569103302 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100276, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1569103303} + m_Layer: 0 + m_Name: PJtaizi03_g_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1569103303 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400276, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1569103302} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.1166, y: 0.0654, z: 0.01} + m_LocalScale: {x: 1, y: 1, z: 0.5} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1571982108 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1571982109} + - component: {fileID: 1571982111} + - component: {fileID: 1571982110} + m_Layer: 0 + m_Name: 0030_Boss_jiaz01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1571982109 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1571982108} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1571982110 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1571982108} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9471944d1e6921b4f8ad119231484032, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1571982111 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1571982108} + m_Mesh: {fileID: 4300060, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1572012220 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1572012221} + m_Layer: 0 + m_Name: tree02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1572012221 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1572012220} + m_LocalRotation: {x: -0.70642495, y: -0.028980486, z: 0.00916927, w: 0.70713496} + m_LocalPosition: {x: 0.0933, y: 0.057099998, z: 0.123100005} + m_LocalScale: {x: 0.59999996, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1573557256 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100222, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1573557257} + m_Layer: 0 + m_Name: PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1573557257 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400222, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1573557256} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0976, y: 0.2361, z: 0.01} + m_LocalScale: {x: 0.9194664, y: 1, z: 0.5} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1574353332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1574353333} + - component: {fileID: 1574353335} + - component: {fileID: 1574353334} + m_Layer: 0 + m_Name: 0026_shitou07_a05_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1574353333 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1574353332} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1574353334 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1574353332} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0c1b56a58c82f2b439e1350218610ef3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1574353335 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1574353332} + m_Mesh: {fileID: 4300052, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1576395735 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1576395736} + m_Layer: 0 + m_Name: Tou_Guanzi01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1576395736 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1576395735} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.7446, y: 0.063, z: 0.354} + m_LocalScale: {x: 1.528345, y: 1.609444, z: 1.609444} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1576575578 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100218, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1576575579} + m_Layer: 0 + m_Name: taizi01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1576575579 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400218, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1576575578} + m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} + m_LocalPosition: {x: -0.11569999, y: 0.19829999, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1576695811 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1576695812} + m_Layer: 0 + m_Name: door01_break_b03_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1576695812 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1576695811} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0.0048660007, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1577105359 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100442, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1577105360} + m_Layer: 0 + m_Name: SYS_TV_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1577105360 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400442, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1577105359} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.25257, y: 0.0264, z: 0.021300001} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 76 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1578189320 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1578189321} + - component: {fileID: 1578189323} + - component: {fileID: 1578189322} + m_Layer: 0 + m_Name: 0057_tree01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1578189321 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1578189320} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1578189322 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1578189320} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e2c85664a68cfc6479dd7e141f4210ac, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1578189323 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1578189320} + m_Mesh: {fileID: 4300114, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1579185396 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1579185397} + m_Layer: 0 + m_Name: shitou01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1579185397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1579185396} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.037299998, y: 0.2678, z: 0.13} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1579912730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1579912731} + m_Layer: 0 + m_Name: 29out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1579912731 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1579912730} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 6.48, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 407667173} + - {fileID: 417640713} + - {fileID: 860044528} + - {fileID: 1537541200} + - {fileID: 2040398552} + - {fileID: 305667775} + - {fileID: 2140010583} + - {fileID: 2026812099} + - {fileID: 35038022} + - {fileID: 1299842348} + - {fileID: 1138234235} + - {fileID: 122115147} + - {fileID: 1490442004} + - {fileID: 1609731638} + - {fileID: 1947356175} + - {fileID: 1859131653} + - {fileID: 1765639452} + - {fileID: 1033214067} + - {fileID: 1199884622} + - {fileID: 1142153326} + - {fileID: 1796371948} + - {fileID: 24447180} + - {fileID: 826359774} + - {fileID: 1365939014} + - {fileID: 754024709} + - {fileID: 709869214} + - {fileID: 493554515} + - {fileID: 1326145141} + - {fileID: 229807376} + - {fileID: 546632384} + - {fileID: 1786791416} + - {fileID: 1590631092} + - {fileID: 1361291390} + - {fileID: 350251407} + - {fileID: 1044472450} + - {fileID: 1686804902} + - {fileID: 266756790} + - {fileID: 1910397197} + - {fileID: 618575320} + - {fileID: 1343223066} + - {fileID: 1980919440} + - {fileID: 698073345} + - {fileID: 138600475} + - {fileID: 2001834046} + - {fileID: 1792796266} + - {fileID: 798828272} + - {fileID: 1997949579} + - {fileID: 457286356} + - {fileID: 2000682450} + - {fileID: 271249880} + - {fileID: 982367156} + - {fileID: 995718978} + - {fileID: 1037746196} + - {fileID: 234510714} + - {fileID: 605088000} + - {fileID: 1470476803} + - {fileID: 1973710800} + - {fileID: 1389125610} + - {fileID: 1005426634} + - {fileID: 2134623060} + - {fileID: 2112548904} + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1580788887 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1580788888} + - component: {fileID: 1580788890} + - component: {fileID: 1580788889} + m_Layer: 0 + m_Name: 0024_SYS_background_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1580788888 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1580788887} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1580788889 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1580788887} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e7fe3da8029f9fb459cd74bc6d554d97, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1580788890 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1580788887} + m_Mesh: {fileID: 4300048, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1581217712 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100242, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1581217713} + m_Layer: 0 + m_Name: shitou07_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1581217713 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400242, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1581217712} + m_LocalRotation: {x: -0.54522425, y: 0.3899654, z: -0.3051717, w: 0.676408} + m_LocalPosition: {x: -0.079399996, y: 0.2034, z: 0.1373} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1581488912 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1581488913} + m_Layer: 0 + m_Name: Lightcone01_windows_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1581488913 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1581488912} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.4239, y: 0.1504, z: 0.0297} + m_LocalScale: {x: 1.251734, y: 0.6400806, z: 0.94} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1582343226 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1582343227} + m_Layer: 0 + m_Name: tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1582343227 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1582343226} + m_LocalRotation: {x: 0.98886794, y: 0.11519909, z: 0.0698108, w: -0.06321284} + m_LocalPosition: {x: 0.36409998, y: -0.0647, z: 0.1733} + m_LocalScale: {x: -1.364199, y: -1.3641981, z: -1.364198} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1583147445 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1583147446} + - component: {fileID: 1583147448} + - component: {fileID: 1583147447} + m_Layer: 0 + m_Name: 0093_glassbreaken02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1583147446 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1583147445} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 93 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1583147447 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300186, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1583147445} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: af04220498f296c4296dfdeee3192605, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1583147448 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300186, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1583147445} + m_Mesh: {fileID: 4300176, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1587722034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100458, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1587722035} + m_Layer: 0 + m_Name: wire002_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1587722035 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400458, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1587722034} + m_LocalRotation: {x: -0.6987668, y: 0.10828165, z: 0.10828166, w: 0.6987668} + m_LocalPosition: {x: 1.0851, y: 0.02003, z: -0.0044} + m_LocalScale: {x: 2.545134, y: 2.545134, z: 2.545134} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 84 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1588467672 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100262, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1588467673} + m_Layer: 0 + m_Name: TongDao_01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1588467673 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400262, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588467672} + m_LocalRotation: {x: 6.123234e-17, y: 1, z: 6.123234e-17, w: 3.7493994e-33} + m_LocalPosition: {x: 0.17021999, y: 0.2552, z: -0.0178} + m_LocalScale: {x: 0.918146, y: 0.554263, z: 0.683351} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1588856646 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1588856647} + m_Layer: 0 + m_Name: PJtaizidizuo01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1588856647 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588856646} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.22799999, y: 0.104399994, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1588920539 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1588920540} + - component: {fileID: 1588920542} + - component: {fileID: 1588920541} + m_Layer: 0 + m_Name: 0034_MNET01_JXL_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1588920540 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588920539} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1588920541 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588920539} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b18f8a774e692004c9cb621462db7eca, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1588920542 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588920539} + m_Mesh: {fileID: 4300068, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1589721428 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1589721429} + m_Layer: 0 + m_Name: daoluzhijia01_e_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1589721429 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589721428} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.3483, y: 0.21246, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1590196668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1590196669} + - component: {fileID: 1590196671} + - component: {fileID: 1590196670} + m_Layer: 0 + m_Name: 0027_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1590196669 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590196668} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1590196670 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590196668} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e65bceedb18f1c144a28d5f0e33cd223, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1590196671 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590196668} + m_Mesh: {fileID: 4300054, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1590537095 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1590537096} + - component: {fileID: 1590537098} + - component: {fileID: 1590537097} + m_Layer: 0 + m_Name: 0008_zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1590537096 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590537095} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1590537097 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590537095} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1590537098 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590537095} + m_Mesh: {fileID: 4300016, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1590631091 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1590631092} + - component: {fileID: 1590631094} + - component: {fileID: 1590631093} + m_Layer: 0 + m_Name: 0031_tengm01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1590631092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590631091} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1590631093 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590631091} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1590631094 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590631091} + m_Mesh: {fileID: 4300062, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1591788438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1591788439} + m_Layer: 0 + m_Name: computer02_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1591788439 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591788438} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.5613, y: 0.11579999, z: 0.2044} + m_LocalScale: {x: 1.059908, y: 1.059907, z: 1.059907} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1592123579 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1592123580} + - component: {fileID: 1592123582} + - component: {fileID: 1592123581} + m_Layer: 0 + m_Name: 0007_zhiwu01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1592123580 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1592123579} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1592123581 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1592123579} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3f06914fb72e3c54cadf601755816abd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1592123582 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1592123579} + m_Mesh: {fileID: 4300014, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1592528422 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1592528423} + m_Layer: 0 + m_Name: taizi03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1592528423 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1592528422} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.3769999, y: 0.31759998, z: -0.002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1592547236 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100340, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1592547237} + m_Layer: 0 + m_Name: hedanguan01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1592547237 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400340, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1592547236} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0586, y: -0.1577, z: 0.19829999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1592584101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1592584102} + - component: {fileID: 1592584104} + - component: {fileID: 1592584103} + m_Layer: 0 + m_Name: 0005_xianlan_e_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1592584102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1592584101} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1592584103 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1592584101} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1592584104 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1592584101} + m_Mesh: {fileID: 4300010, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1600898761 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1600898762} + - component: {fileID: 1600898764} + - component: {fileID: 1600898763} + m_Layer: 0 + m_Name: 0015_Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1600898762 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1600898761} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1600898763 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1600898761} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1600898764 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1600898761} + m_Mesh: {fileID: 4300030, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1601049271 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1601049272} + m_Layer: 0 + m_Name: tengman02_c_J_contra + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1601049272 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1601049271} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.41099998, y: 0.078, z: 0.064} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1603160338 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1603160339} + m_Layer: 0 + m_Name: Boss_GangJia03_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1603160339 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1603160338} + m_LocalRotation: {x: 1.1102232e-16, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.0854, y: 0.10089999, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1517313327} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1603805976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1603805977} + - component: {fileID: 1603805979} + - component: {fileID: 1603805978} + m_Layer: 0 + m_Name: 0018_door01_break_b05_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1603805977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1603805976} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1603805978 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1603805976} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09f3a2108c1bba44aa2b78bde68316a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1603805979 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1603805976} + m_Mesh: {fileID: 4300036, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1604946116 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100444, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1604946117} + m_Layer: 0 + m_Name: taizi01_a01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1604946117 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400444, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1604946116} + m_LocalRotation: {x: -6.123234e-17, y: 1, z: -6.123234e-17, w: -0.0000000754979} + m_LocalPosition: {x: 0.2051, y: 0.0055, z: -0.0751} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 77 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1605143890 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100210, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1605143891} + m_Layer: 0 + m_Name: shuteng01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1605143891 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400210, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1605143890} + m_LocalRotation: {x: -0.036478266, y: 0.7401544, z: -0.04028269, w: 0.67023736} + m_LocalPosition: {x: 0.15689999, y: 0.36659998, z: 0.0465} + m_LocalScale: {x: 1.690138, y: 1.6901361, z: 1.690136} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1606955179 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1606955180} + - component: {fileID: 1606955182} + - component: {fileID: 1606955181} + m_Layer: 0 + m_Name: 0057_yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1606955180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1606955179} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1606955181 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1606955179} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c4f2931b1df5bc4a826760dab9169f5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1606955182 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1606955179} + m_Mesh: {fileID: 4300110, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1607509455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1607509456} + - component: {fileID: 1607509458} + - component: {fileID: 1607509457} + m_Layer: 0 + m_Name: 0012_zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1607509456 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1607509455} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1607509457 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1607509455} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1607509458 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1607509455} + m_Mesh: {fileID: 4300024, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1609258047 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1609258048} + - component: {fileID: 1609258050} + - component: {fileID: 1609258049} + m_Layer: 0 + m_Name: 0026_toutiemen_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1609258048 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609258047} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1609258049 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609258047} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff6442769926d8744af52dc48b807dc4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1609258050 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609258047} + m_Mesh: {fileID: 4300052, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1609731637 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1609731638} + - component: {fileID: 1609731640} + - component: {fileID: 1609731639} + m_Layer: 0 + m_Name: 0013_wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1609731638 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609731637} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1609731639 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609731637} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1609731640 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609731637} + m_Mesh: {fileID: 4300026, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1611441206 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1611441207} + - component: {fileID: 1611441209} + - component: {fileID: 1611441208} + m_Layer: 0 + m_Name: 0002_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1611441207 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1611441206} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1611441208 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1611441206} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1611441209 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1611441206} + m_Mesh: {fileID: 4300104, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1611867636 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1611867637} + m_Layer: 0 + m_Name: dimian + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1611867637 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1611867636} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.15380989, y: -0.035403498, z: 0.06667263} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2056630005} + - {fileID: 935727054} + - {fileID: 2001817495} + m_Father: {fileID: 208230517} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1613150650 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1613150651} + m_Layer: 0 + m_Name: 42out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1613150651 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613150650} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 63.06, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1184226540} + - {fileID: 1000362301} + - {fileID: 2001098855} + - {fileID: 277899804} + - {fileID: 137769699} + - {fileID: 1443450853} + - {fileID: 469498230} + - {fileID: 789326104} + - {fileID: 813059578} + - {fileID: 2006153570} + - {fileID: 1251312427} + - {fileID: 1719039839} + - {fileID: 241101318} + - {fileID: 2016661953} + - {fileID: 792788250} + - {fileID: 310990574} + - {fileID: 356441073} + - {fileID: 900057845} + - {fileID: 542158033} + - {fileID: 1682510865} + - {fileID: 1620269129} + - {fileID: 623546090} + - {fileID: 1360821260} + - {fileID: 2084984383} + - {fileID: 264382716} + - {fileID: 1739128390} + - {fileID: 1930702135} + - {fileID: 1512792194} + - {fileID: 317761300} + - {fileID: 269822265} + - {fileID: 1873491419} + - {fileID: 682409002} + - {fileID: 1496513717} + - {fileID: 1871491844} + - {fileID: 1361463351} + - {fileID: 183942158} + - {fileID: 783659528} + - {fileID: 465540728} + - {fileID: 1449940653} + - {fileID: 2143316735} + - {fileID: 535101354} + - {fileID: 1567453344} + - {fileID: 1951452977} + - {fileID: 2126351908} + - {fileID: 801212361} + - {fileID: 2022532404} + - {fileID: 2122679685} + - {fileID: 325158625} + - {fileID: 1042243848} + - {fileID: 1817719313} + - {fileID: 1829927900} + - {fileID: 685048842} + - {fileID: 724842168} + - {fileID: 1337274879} + m_Father: {fileID: 0} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1614508994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100318, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1614508995} + m_Layer: 0 + m_Name: dingpeng02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1614508995 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400318, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1614508994} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0044, y: 0.070199996, z: -0.0070999996} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1615188544 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100262, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1615188545} + m_Layer: 0 + m_Name: xianlan_e_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1615188545 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400262, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615188544} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.2718, y: -0.011399998, z: -0.437} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1618187878 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100356, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1618187879} + m_Layer: 0 + m_Name: jianzhu03_d_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1618187879 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400356, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1618187878} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.69839996, y: 0.10479999, z: 0.2823} + m_LocalScale: {x: 1, y: 0.6, z: 0.6147307} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1618610976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100228, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1618610977} + m_Layer: 0 + m_Name: zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1618610977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400228, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1618610976} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.36946997, y: 0.01843, z: 0.01896} + m_LocalScale: {x: 0.535858, y: 0.535858, z: 0.535858} + m_Children: + - {fileID: 1664138027} + m_Father: {fileID: 1102449648} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1620269128 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1620269129} + - component: {fileID: 1620269131} + - component: {fileID: 1620269130} + m_Layer: 0 + m_Name: 0020_tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1620269129 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620269128} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1620269130 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620269128} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 86abc23251a42b5478a3099365bf65c0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1620269131 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620269128} + m_Mesh: {fileID: 4300004, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1620304999 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1620305000} + - component: {fileID: 1620305002} + - component: {fileID: 1620305001} + m_Layer: 0 + m_Name: 0012_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1620305000 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620304999} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1620305001 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620304999} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1620305002 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620304999} + m_Mesh: {fileID: 4300122, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1620343433 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1620343434} + - component: {fileID: 1620343436} + - component: {fileID: 1620343435} + m_Layer: 0 + m_Name: 0065_gongjixiang01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1620343434 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620343433} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1620343435 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300130, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620343433} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d66c7f73e2090b48b2176716cacf153, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1620343436 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300130, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1620343433} + m_Mesh: {fileID: 4300122, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1621874783 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100368, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1621874784} + m_Layer: 0 + m_Name: langan08_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1621874784 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400368, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621874783} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.1257, y: -0.0032, z: 0.0184} + m_LocalScale: {x: 0.9383588, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1623020252 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1623020253} + - component: {fileID: 1623020255} + - component: {fileID: 1623020254} + m_Layer: 0 + m_Name: 0051_computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1623020253 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1623020252} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1623020254 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1623020252} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d9206068175cb14c8457a81e3584e91, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1623020255 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1623020252} + m_Mesh: {fileID: 4300098, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1625640424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1625640425} + - component: {fileID: 1625640427} + - component: {fileID: 1625640426} + m_Layer: 0 + m_Name: 0019_TengM04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1625640425 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1625640424} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1625640426 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1625640424} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 37496c00053b3d449a32def5cecc5432, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1625640427 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1625640424} + m_Mesh: {fileID: 4300038, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1626537707 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1626537708} + m_Layer: 0 + m_Name: SYS_background_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1626537708 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626537707} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.38099998, y: 0.03200001, z: 0.709} + m_LocalScale: {x: 3.58366, y: 3.860327, z: 5.171059} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1626541493 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1626541494} + - component: {fileID: 1626541496} + - component: {fileID: 1626541495} + m_Layer: 0 + m_Name: 0011_jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1626541494 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626541493} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1626541495 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626541493} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d635d73c7429d0449a560e14c968dd91, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1626541496 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626541493} + m_Mesh: {fileID: 4300022, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1626616944 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1626616945} + - component: {fileID: 1626616947} + - component: {fileID: 1626616946} + m_Layer: 0 + m_Name: 0069_pipe01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1626616945 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626616944} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 69 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1626616946 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300138, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626616944} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1626616947 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300138, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626616944} + m_Mesh: {fileID: 4300128, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1626708458 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1626708459} + - component: {fileID: 1626708461} + - component: {fileID: 1626708460} + m_Layer: 0 + m_Name: 0042_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1626708459 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626708458} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1626708460 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626708458} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1626708461 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626708458} + m_Mesh: {fileID: 4300084, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1629142256 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1629142257} + - component: {fileID: 1629142259} + - component: {fileID: 1629142258} + m_Layer: 0 + m_Name: 0027_yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1629142257 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1629142256} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1629142258 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1629142256} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c4f2931b1df5bc4a826760dab9169f5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1629142259 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1629142256} + m_Mesh: {fileID: 4300054, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1630564874 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1630564875} + - component: {fileID: 1630564877} + - component: {fileID: 1630564876} + m_Layer: 0 + m_Name: 0065_jianzhu03_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1630564875 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1630564874} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 65 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1630564876 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300130, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1630564874} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1630564877 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300130, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1630564874} + m_Mesh: {fileID: 4300120, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1634680446 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1634680447} + - component: {fileID: 1634680449} + - component: {fileID: 1634680448} + m_Layer: 0 + m_Name: 0037_xiaowujian04_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1634680447 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1634680446} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1634680448 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1634680446} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1634680449 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1634680446} + m_Mesh: {fileID: 4300074, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1636534630 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1636534631} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1636534631 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1636534630} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 614051624} + - {fileID: 963187769} + m_Father: {fileID: 1085691464} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1636630707 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100336, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1636630708} + m_Layer: 0 + m_Name: guanzi01_a01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1636630708 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400336, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1636630707} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.8158, y: 0.0191, z: 0.139} + m_LocalScale: {x: 0.6634972, y: 0.6634971, z: 0.6634971} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1637106989 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100306, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1637106990} + m_Layer: 0 + m_Name: dimian02_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1637106990 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400306, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1637106989} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0088, y: 0, z: 0.0002} + m_LocalScale: {x: 1.204649, y: 1, z: 1.288004} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1638180193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1638180194} + - component: {fileID: 1638180196} + - component: {fileID: 1638180195} + m_Layer: 0 + m_Name: 0055_zhiwu03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1638180194 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1638180193} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1638180195 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1638180193} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c1a6bc8283f1b546acaf83507b573a5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1638180196 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1638180193} + m_Mesh: {fileID: 4300106, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1638317680 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1638317681} + - component: {fileID: 1638317683} + - component: {fileID: 1638317682} + m_Layer: 0 + m_Name: 0011_Spiale01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1638317681 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1638317680} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1638317682 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1638317680} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c960bc7725863f44ea2f72e88e748090, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1638317683 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1638317680} + m_Mesh: {fileID: 4300022, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1639574820 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1639574821} + - component: {fileID: 1639574823} + - component: {fileID: 1639574822} + m_Layer: 0 + m_Name: 0040_tree01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1639574821 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1639574820} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1639574822 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1639574820} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb4bbf722fd757a478920e3341622884, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1639574823 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1639574820} + m_Mesh: {fileID: 4300080, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1639967279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1639967280} + m_Layer: 0 + m_Name: 43out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1639967280 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1639967279} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 68.42, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 481159352} + - {fileID: 49504396} + - {fileID: 1705663927} + - {fileID: 2014803560} + - {fileID: 251426796} + - {fileID: 536639592} + - {fileID: 190609224} + - {fileID: 1549990879} + - {fileID: 57552917} + - {fileID: 1552578247} + - {fileID: 896518382} + - {fileID: 1638317681} + - {fileID: 1822719270} + - {fileID: 2143810647} + - {fileID: 1677686741} + - {fileID: 198360542} + - {fileID: 274196973} + - {fileID: 1163179387} + - {fileID: 1329469296} + - {fileID: 1397450286} + - {fileID: 1769975917} + - {fileID: 1899960532} + - {fileID: 2100261203} + - {fileID: 132006478} + - {fileID: 1973013706} + - {fileID: 734723868} + - {fileID: 1609258048} + - {fileID: 1005547820} + - {fileID: 980259663} + m_Father: {fileID: 0} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1640189100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1640189101} + m_Layer: 0 + m_Name: BackGround + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1640189101 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1640189100} + m_LocalRotation: {x: 0.008726535, y: 0, z: -0, w: 0.9999619} + m_LocalPosition: {x: 0.0343, y: 0.0548, z: -0.14999999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1173986507} + m_Father: {fileID: 1979768451} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1640808084 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1640808085} + - component: {fileID: 1640808087} + - component: {fileID: 1640808086} + m_Layer: 0 + m_Name: 0060_dimian01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1640808085 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1640808084} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1640808086 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1640808084} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb6f07169b828d047b595edd2a3703a3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1640808087 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1640808084} + m_Mesh: {fileID: 4300116, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1642585380 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100318, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1642585381} + m_Layer: 0 + m_Name: zhishibiaozhi01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1642585381 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400318, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642585380} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.05551, y: 0.0070499997, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1643108778 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1643108779} + - component: {fileID: 1643108781} + - component: {fileID: 1643108780} + m_Layer: 0 + m_Name: 0021_Boss_ground04_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1643108779 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1643108778} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1643108780 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1643108778} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1643108781 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1643108778} + m_Mesh: {fileID: 4300042, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1644088139 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1644088140} + m_Layer: 0 + m_Name: door001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1644088140 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1644088139} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 1.6838, y: 0.13961999, z: -0.006999998} + m_LocalScale: {x: 0.674199, y: 0.805856, z: 0.7000645} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1645217990 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1645217991} + m_Layer: 0 + m_Name: DiaoLong_01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1645217991 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1645217990} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.367, y: 0.22829999, z: 1.0385} + m_LocalScale: {x: 1.263771, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1647686840 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1647686841} + m_Layer: 0 + m_Name: Buiding05_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1647686841 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1647686840} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.0058, y: 0.207, z: 0.020999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1648131496 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100230, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1648131497} + m_Layer: 0 + m_Name: tengm02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1648131497 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400230, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1648131496} + m_LocalRotation: {x: -0.7071068, y: -6.2034805e-10, z: -6.2034805e-10, w: 0.7071068} + m_LocalPosition: {x: 0.1374, y: 0.19489999, z: -0.0275} + m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1649372895 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1649372896} + - component: {fileID: 1649372898} + - component: {fileID: 1649372897} + m_Layer: 0 + m_Name: 0009_PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1649372896 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1649372895} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1649372897 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1649372895} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1649372898 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1649372895} + m_Mesh: {fileID: 4300018, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1650516211 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100272, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1650516212} + m_Layer: 0 + m_Name: PJtaizi03_f01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1650516212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400272, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1650516211} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2765, y: 0.0555, z: 0.0223} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1651519705 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1651519706} + m_Layer: 0 + m_Name: beijing_shu01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1651519706 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1651519705} + m_LocalRotation: {x: 0, y: 0, z: -0.16052999, w: 0.987031} + m_LocalPosition: {x: 0.21339998, y: -0.1343, z: 0.10559999} + m_LocalScale: {x: 0.871137, y: 0.871137, z: 0.871137} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1651719524 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1651719525} + m_Layer: 0 + m_Name: Number013_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1651719525 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1651719524} + m_LocalRotation: {x: -0.7071068, y: 0.00000008429371, z: 0.00000008429371, w: 0.7071068} + m_LocalPosition: {x: 0.155, y: 0.014400001, z: 0.0161} + m_LocalScale: {x: 1.484454, y: 1.290351, z: 1.290351} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1654772319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1654772320} + - component: {fileID: 1654772322} + - component: {fileID: 1654772321} + m_Layer: 0 + m_Name: 0055_dimian01_e01_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1654772320 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1654772319} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1654772321 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1654772319} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1654772322 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1654772319} + m_Mesh: {fileID: 4300100, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1654827121 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1654827122} + - component: {fileID: 1654827124} + - component: {fileID: 1654827123} + m_Layer: 0 + m_Name: 0032_jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1654827122 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1654827121} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1654827123 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1654827121} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 320b0040125b2b84da71ae71139a65dd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1654827124 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1654827121} + m_Mesh: {fileID: 4300052, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1655716398 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1655716399} + - component: {fileID: 1655716401} + - component: {fileID: 1655716400} + m_Layer: 0 + m_Name: 0005_men03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1655716399 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1655716398} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1655716400 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1655716398} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1655716401 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1655716398} + m_Mesh: {fileID: 4300010, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1657972640 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100248, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1657972641} + m_Layer: 0 + m_Name: shitou07_a04_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1657972641 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400248, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1657972640} + m_LocalRotation: {x: -0.30066976, y: 0.83022803, z: 0.20957565, w: 0.41999665} + m_LocalPosition: {x: 0.1042, y: 0.20139998, z: 0.0446} + m_LocalScale: {x: 0.284662, y: 0.284662, z: 0.284662} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1658071176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1658071177} + m_Layer: 0 + m_Name: Floor01_a_01_ZHB_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1658071177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1658071176} + m_LocalRotation: {x: -0.000000030908627, y: 0.7071068, z: 0.7071068, w: 0.000000030908627} + m_LocalPosition: {x: 0.447, y: 0.0179, z: -0.0069999998} + m_LocalScale: {x: 0.3788307, y: 0.4145682, z: 0.4463879} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1658733940 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100262, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1658733941} + - component: {fileID: 1658733943} + - component: {fileID: 1658733942} + m_Layer: 0 + m_Name: 0131_tieban01_a03_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1658733941 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400262, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1658733940} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 131 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1658733942 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300262, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1658733940} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d597a26286f48a14a8a3d41b662a2ca8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1658733943 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300262, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1658733940} + m_Mesh: {fileID: 4300252, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1658966762 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1658966763} + - component: {fileID: 1658966765} + - component: {fileID: 1658966764} + m_Layer: 0 + m_Name: 0070_junche01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1658966763 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1658966762} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 70 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1658966764 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300140, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1658966762} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9e3edcf38d60b144796adbd84875d42f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1658966765 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300140, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1658966762} + m_Mesh: {fileID: 4300136, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1659049178 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1659049179} + - component: {fileID: 1659049181} + - component: {fileID: 1659049180} + m_Layer: 0 + m_Name: 0007_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1659049179 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659049178} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1659049180 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659049178} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1659049181 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659049178} + m_Mesh: {fileID: 4300014, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1659412801 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1659412802} + - component: {fileID: 1659412804} + - component: {fileID: 1659412803} + m_Layer: 0 + m_Name: 0025_guanzi_002_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1659412802 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659412801} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1659412803 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659412801} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7874adeb0ea59254eb8ed72313282fa1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1659412804 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659412801} + m_Mesh: {fileID: 4300050, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1659601098 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1659601099} + - component: {fileID: 1659601101} + - component: {fileID: 1659601100} + m_Layer: 0 + m_Name: 0037_computer05_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1659601099 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659601098} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1659601100 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659601098} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7946fe6c7adbc9a43b2e2e4fdf265139, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1659601101 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659601098} + m_Mesh: {fileID: 4300070, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1659701052 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1659701053} + - component: {fileID: 1659701055} + - component: {fileID: 1659701054} + m_Layer: 0 + m_Name: 0051_zhiwu02_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1659701053 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659701052} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1659701054 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659701052} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19904dafdf6ee984296f6fc1387e30d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1659701055 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659701052} + m_Mesh: {fileID: 4300102, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1659913439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1659913440} + - component: {fileID: 1659913442} + - component: {fileID: 1659913441} + m_Layer: 0 + m_Name: 0019_Nlg01_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1659913440 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659913439} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1659913441 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659913439} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ebc58ca234c19cd418800778f7562afb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1659913442 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659913439} + m_Mesh: {fileID: 4300034, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1660235167 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1660235168} + - component: {fileID: 1660235170} + - component: {fileID: 1660235169} + m_Layer: 0 + m_Name: 0032_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1660235168 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660235167} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1660235169 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660235167} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1660235170 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660235167} + m_Mesh: {fileID: 4300062, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1660251012 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1660251013} + - component: {fileID: 1660251015} + - component: {fileID: 1660251014} + m_Layer: 0 + m_Name: 0039_wall02_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1660251013 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660251012} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1660251014 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660251012} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1660251015 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660251012} + m_Mesh: {fileID: 4300078, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1660513282 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1660513283} + m_Layer: 0 + m_Name: junche01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1660513283 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660513282} + m_LocalRotation: {x: 0.5219706, y: 0.5985779, z: 0.55305284, w: -0.2517612} + m_LocalPosition: {x: 0.2880994, y: -0.0175, z: 0.1502187} + m_LocalScale: {x: 0.5691994, y: 0.5691994, z: 0.56919944} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1662285491 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1662285492} + - component: {fileID: 1662285494} + - component: {fileID: 1662285493} + m_Layer: 0 + m_Name: 0030_wall03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1662285492 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1662285491} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1662285493 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1662285491} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1662285494 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1662285491} + m_Mesh: {fileID: 4300060, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1664134593 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1664134594} + m_Layer: 0 + m_Name: fan01_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1664134594 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1664134593} + m_LocalRotation: {x: 0.11353424, y: 0.96564823, z: -0.15290694, w: 0.17678516} + m_LocalPosition: {x: 2.4069, y: 0.39999998, z: 0.1328} + m_LocalScale: {x: 1.28, y: 1.28, z: 1.28} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1664138026 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1664138027} + m_Layer: 0 + m_Name: Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1664138027 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1664138026} + m_LocalRotation: {x: 0.303019, y: 0.0000000028057712, z: 0.000000010314425, w: 0.9529846} + m_LocalPosition: {x: 0.14955458, y: 0.00017401244, z: -0.0014753514} + m_LocalScale: {x: 1.5, y: 1.5000001, z: 1.5000001} + m_Children: [] + m_Father: {fileID: 1618610977} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1664443703 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1664443704} + - component: {fileID: 1664443706} + - component: {fileID: 1664443705} + m_Layer: 0 + m_Name: 0012_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1664443704 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1664443703} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1664443705 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1664443703} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1664443706 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1664443703} + m_Mesh: {fileID: 4300062, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1664737190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1664737191} + m_Layer: 0 + m_Name: Grass04_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1664737191 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1664737190} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.44169998, y: 0.035, z: 0.13} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1665641332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1665641333} + - component: {fileID: 1665641335} + - component: {fileID: 1665641334} + m_Layer: 0 + m_Name: 0072_men01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1665641333 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665641332} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 72 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1665641334 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300144, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665641332} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: af622f6e7486a5e4e9f1306bf0d2444e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1665641335 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300144, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665641332} + m_Mesh: {fileID: 4300144, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1665787317 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1665787318} + - component: {fileID: 1665787320} + - component: {fileID: 1665787319} + m_Layer: 0 + m_Name: 0089_fog01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1665787318 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665787317} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 89 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1665787319 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300178, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665787317} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f213426e78a487a488eb07817424bbc1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1665787320 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300178, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665787317} + m_Mesh: {fileID: 4300168, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1667445096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1667445097} + m_Layer: 0 + m_Name: boli01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1667445097 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1667445096} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0267, y: 0.049999997, z: 0.037} + m_LocalScale: {x: 1.163221, y: 0.701284, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1667861197 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1667861198} + - component: {fileID: 1667861200} + - component: {fileID: 1667861199} + m_Layer: 0 + m_Name: 0013_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1667861198 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1667861197} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1667861199 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1667861197} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1667861200 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1667861197} + m_Mesh: {fileID: 4300064, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1668120658 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1668120659} + - component: {fileID: 1668120661} + - component: {fileID: 1668120660} + m_Layer: 0 + m_Name: 0012_dimian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1668120659 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668120658} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1668120660 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668120658} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1668120661 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668120658} + m_Mesh: {fileID: 4300020, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1670653001 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100224, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1670653002} + m_Layer: 0 + m_Name: qiangmian01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1670653002 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400224, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1670653001} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.42189997, y: 0.3194, z: 0.15149999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1670925070 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1670925071} + - component: {fileID: 1670925073} + - component: {fileID: 1670925072} + m_Layer: 0 + m_Name: 0043_deng02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1670925071 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1670925070} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1670925072 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1670925070} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f6b9b882b07a774cb5736ca33af01d2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1670925073 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1670925070} + m_Mesh: {fileID: 4300078, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1671734181 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1671734182} + - component: {fileID: 1671734184} + - component: {fileID: 1671734183} + m_Layer: 0 + m_Name: 0024_deng02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1671734182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1671734181} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1671734183 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1671734181} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f6b9b882b07a774cb5736ca33af01d2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1671734184 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1671734181} + m_Mesh: {fileID: 4300036, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1674285294 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1674285295} + - component: {fileID: 1674285297} + - component: {fileID: 1674285296} + m_Layer: 0 + m_Name: 0081_zhaopai01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1674285295 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1674285294} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 81 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1674285296 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300162, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1674285294} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1674285297 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300162, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1674285294} + m_Mesh: {fileID: 4300062, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1674757956 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100236, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1674757957} + m_Layer: 0 + m_Name: langan01_a_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1674757957 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400236, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1674757956} + m_LocalRotation: {x: 0, y: 0, z: 0.14539203, w: 0.98937416} + m_LocalPosition: {x: 0.23650998, y: 0.049439996, z: 0.0189} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1676104674 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100244, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1676104675} + - component: {fileID: 1676104677} + - component: {fileID: 1676104676} + m_Layer: 0 + m_Name: 0122_dingpeng02_a02_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1676104675 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400244, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1676104674} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 122 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1676104676 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300244, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1676104674} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 320b0040125b2b84da71ae71139a65dd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1676104677 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300244, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1676104674} + m_Mesh: {fileID: 4300234, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1677143176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1677143177} + - component: {fileID: 1677143179} + - component: {fileID: 1677143178} + m_Layer: 0 + m_Name: 0019_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1677143177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1677143176} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1677143178 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1677143176} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1677143179 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1677143176} + m_Mesh: {fileID: 4300136, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1677686740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1677686741} + - component: {fileID: 1677686743} + - component: {fileID: 1677686742} + m_Layer: 0 + m_Name: 0014_qiao01_FZ_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1677686741 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1677686740} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1677686742 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1677686740} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3877c792ffa856d42845f5543886e5b6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1677686743 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1677686740} + m_Mesh: {fileID: 4300028, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1680546013 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1680546014} + m_Layer: 0 + m_Name: Grass02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1680546014 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1680546013} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.2352, y: -0.0402, z: 0.237} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1680583024 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1680583025} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1680583025 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1680583024} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1563598915} + - {fileID: 1998068899} + m_Father: {fileID: 1104637941} + m_RootOrder: 89 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1681550104 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1681550105} + - component: {fileID: 1681550107} + - component: {fileID: 1681550106} + m_Layer: 0 + m_Name: 0043_dimian02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1681550105 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1681550104} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1681550106 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1681550104} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d34983ce64e93604c8593e8c7c807639, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1681550107 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1681550104} + m_Mesh: {fileID: 4300086, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1682510864 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1682510865} + - component: {fileID: 1682510867} + - component: {fileID: 1682510866} + m_Layer: 0 + m_Name: 0019_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1682510865 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1682510864} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1682510866 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1682510864} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1682510867 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1682510864} + m_Mesh: {fileID: 4300086, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1682587836 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1682587837} + - component: {fileID: 1682587839} + - component: {fileID: 1682587838} + m_Layer: 0 + m_Name: 0009_zhuzi04_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1682587837 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1682587836} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1682587838 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1682587836} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1682587839 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1682587836} + m_Mesh: {fileID: 4300018, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1682912086 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100208, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1682912087} + m_Layer: 0 + m_Name: Lightcone01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1682912087 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400208, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1682912086} + m_LocalRotation: {x: 0.33453995, y: -0.10403697, z: -0.21068095, w: 0.9126187} + m_LocalPosition: {x: 0.1188, y: 0.3057, z: 0.1193} + m_LocalScale: {x: 0.485481, y: 0.5437359, z: 0.532616} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1683207880 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1683207881} + - component: {fileID: 1683207883} + - component: {fileID: 1683207882} + m_Layer: 0 + m_Name: 0030_tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1683207881 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683207880} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1683207882 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683207880} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 86abc23251a42b5478a3099365bf65c0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1683207883 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683207880} + m_Mesh: {fileID: 4300014, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1683424324 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1683424325} + m_Layer: 0 + m_Name: MNET01_JXL_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1683424325 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683424324} + m_LocalRotation: {x: -0.000023413628, y: 0.70710677, z: -0.7071067, w: 0.00035790025} + m_LocalPosition: {x: -0.15181337, y: 0.166, z: -0.55884916} + m_LocalScale: {x: 0.80585366, y: 0.6432975, z: 0.773808} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1683728043 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1683728044} + m_Layer: 0 + m_Name: Lightcone01_d_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1683728044 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683728043} + m_LocalRotation: {x: 0.000000021855692, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.10810699, y: 0.1268697, z: 0.39130378} + m_LocalScale: {x: 1.374427, y: 1.374427, z: 1.374427} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1683797350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1683797351} + - component: {fileID: 1683797353} + - component: {fileID: 1683797352} + m_Layer: 0 + m_Name: 0011_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1683797351 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683797350} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1683797352 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683797350} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1683797353 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683797350} + m_Mesh: {fileID: 4300022, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1683923658 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1683923659} + - component: {fileID: 1683923661} + - component: {fileID: 1683923660} + m_Layer: 0 + m_Name: 0002_dimian01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1683923659 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683923658} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1683923660 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683923658} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a493d0eb2136a634e860296e49fedcd2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1683923661 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683923658} + m_Mesh: {fileID: 4300004, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1686414060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1686414061} + - component: {fileID: 1686414063} + - component: {fileID: 1686414062} + m_Layer: 0 + m_Name: 0032_PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1686414061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1686414060} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1686414062 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1686414060} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1686414063 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1686414060} + m_Mesh: {fileID: 4300018, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1686592038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1686592039} + m_Layer: 0 + m_Name: xianlan_e_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1686592039 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1686592038} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.03829365, y: -0.02254504, z: -0.03960587} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1686804901 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1686804902} + - component: {fileID: 1686804904} + - component: {fileID: 1686804903} + m_Layer: 0 + m_Name: 0035_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1686804902 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1686804901} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1686804903 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1686804901} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1686804904 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1686804901} + m_Mesh: {fileID: 4300070, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1686949211 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1686949212} + m_Layer: 0 + m_Name: AutoDoor01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1686949212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1686949211} + m_LocalRotation: {x: 0.5000001, y: 0.49999994, z: 0.5000001, w: -0.49999994} + m_LocalPosition: {x: 0.06798, y: -0.00027, z: 0.0075199995} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2002156900} + m_Father: {fileID: 963187769} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1688310207 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1688310208} + - component: {fileID: 1688310210} + - component: {fileID: 1688310209} + m_Layer: 0 + m_Name: 0009_qiangti02_b_lk_MP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1688310208 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1688310207} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1688310209 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1688310207} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 058842034699dab40ad4d25e58beca33, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1688310210 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1688310207} + m_Mesh: {fileID: 4300018, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1691472200 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1691472201} + m_Layer: 0 + m_Name: scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1691472201 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1691472200} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.401507, y: 0.00213028, z: 0.043496206} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1068690302} + - {fileID: 239094207} + - {fileID: 458811351} + - {fileID: 1501486588} + - {fileID: 1465589360} + - {fileID: 319663058} + - {fileID: 378834702} + - {fileID: 1884797002} + - {fileID: 902210525} + - {fileID: 1683728044} + - {fileID: 624502916} + - {fileID: 1235430441} + - {fileID: 509963678} + - {fileID: 2074944699} + - {fileID: 462628233} + - {fileID: 1293198701} + - {fileID: 262514172} + - {fileID: 25319225} + - {fileID: 696859047} + - {fileID: 1896579379} + - {fileID: 850034061} + - {fileID: 332103959} + m_Father: {fileID: 1337274879} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1691847205 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1691847206} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1691847206 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1691847205} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.2208, y: -0.0905, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 404725240} + - {fileID: 933238405} + - {fileID: 272546552} + - {fileID: 1591788439} + - {fileID: 1358873380} + - {fileID: 181197111} + - {fileID: 1694871457} + - {fileID: 1644088140} + - {fileID: 137088} + - {fileID: 289879781} + - {fileID: 1219352562} + - {fileID: 1178565409} + - {fileID: 1218933506} + - {fileID: 220179808} + - {fileID: 932554161} + - {fileID: 1581488913} + - {fileID: 1277996816} + - {fileID: 1720039452} + - {fileID: 1418844081} + - {fileID: 969646133} + - {fileID: 697517692} + - {fileID: 423548253} + - {fileID: 2053710791} + - {fileID: 1417849260} + - {fileID: 378536557} + - {fileID: 827268249} + - {fileID: 962783642} + m_Father: {fileID: 1719395434} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1692497794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1692497795} + m_Layer: 0 + m_Name: wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1692497795 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1692497794} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.094399996, y: 0.057899997, z: 0.081} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.83} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1692761543 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1692761544} + - component: {fileID: 1692761546} + - component: {fileID: 1692761545} + m_Layer: 0 + m_Name: 0074_dingmian01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1692761544 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1692761543} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 74 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1692761545 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300148, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1692761543} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 66b7fd72f546a0a4ca127a13fa8794eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1692761546 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300148, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1692761543} + m_Mesh: {fileID: 4300148, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1694406822 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1694406823} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1694406823 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1694406822} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1295071581} + - {fileID: 907563152} + - {fileID: 2061253179} + - {fileID: 1090517058} + - {fileID: 919899489} + - {fileID: 1994309262} + - {fileID: 1447165574} + - {fileID: 1203384322} + - {fileID: 1802129810} + - {fileID: 1126081358} + - {fileID: 1761091303} + - {fileID: 416061280} + - {fileID: 1922317576} + - {fileID: 900718354} + - {fileID: 75680652} + - {fileID: 1715763842} + - {fileID: 758130728} + - {fileID: 1098259956} + - {fileID: 1206032126} + - {fileID: 1128174801} + - {fileID: 1096712222} + - {fileID: 2062560385} + - {fileID: 1255354189} + - {fileID: 693059257} + - {fileID: 1399402752} + - {fileID: 1050711420} + - {fileID: 890037535} + - {fileID: 2090364392} + - {fileID: 333999596} + - {fileID: 1582343227} + - {fileID: 800171977} + - {fileID: 129689522} + - {fileID: 36751795} + - {fileID: 1210956894} + - {fileID: 457540642} + - {fileID: 486663718} + - {fileID: 1036791341} + - {fileID: 1798378433} + - {fileID: 1966747400} + - {fileID: 1186194166} + - {fileID: 976431059} + - {fileID: 1219967863} + - {fileID: 91496536} + m_Father: {fileID: 1219241587} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1694871456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1694871457} + m_Layer: 0 + m_Name: dingpeng02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1694871457 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1694871456} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.3965429, y: 0.19010289, z: -0.007091255} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1699837516 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1699837517} + - component: {fileID: 1699837519} + - component: {fileID: 1699837518} + m_Layer: 0 + m_Name: 0055_group_tiewang_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1699837517 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1699837516} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 55 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1699837518 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300110, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1699837516} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 40096506d149f244b99314b0b333c4f0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1699837519 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300110, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1699837516} + m_Mesh: {fileID: 4300110, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1700300675 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1700300676} + - component: {fileID: 1700300678} + - component: {fileID: 1700300677} + m_Layer: 0 + m_Name: 0017_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1700300676 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1700300675} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1700300677 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1700300675} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1700300678 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1700300675} + m_Mesh: {fileID: 4300072, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1701680826 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1701680827} + - component: {fileID: 1701680829} + - component: {fileID: 1701680828} + m_Layer: 0 + m_Name: 0019_pipe01_c_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1701680827 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1701680826} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1701680828 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1701680826} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d65fc82e375da004a8806bdbbe3a3179, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1701680829 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1701680826} + m_Mesh: {fileID: 4300026, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1701920083 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1701920084} + - component: {fileID: 1701920086} + - component: {fileID: 1701920085} + m_Layer: 0 + m_Name: 0077_tree01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1701920084 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1701920083} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 77 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1701920085 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300154, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1701920083} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb4bbf722fd757a478920e3341622884, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1701920086 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300154, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1701920083} + m_Mesh: {fileID: 4300154, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1705663926 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1705663927} + - component: {fileID: 1705663929} + - component: {fileID: 1705663928} + m_Layer: 0 + m_Name: 0002_lujian_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1705663927 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1705663926} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1705663928 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1705663926} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 441710472e7886d4e9ec9b41a640fcce, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1705663929 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1705663926} + m_Mesh: {fileID: 4300004, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1705865380 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1705865381} + m_Layer: 0 + m_Name: SKY01_c01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1705865381 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1705865380} + m_LocalRotation: {x: -6.1232336e-17, y: 1, z: -6.1232336e-17, w: 0.00000004371139} + m_LocalPosition: {x: -0.09300003, y: 0.394, z: 2.9239998} + m_LocalScale: {x: 30.27794, y: 18.70938, z: 20.58403} + m_Children: [] + m_Father: {fileID: 76957509} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1707091237 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100232, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1707091238} + m_Layer: 0 + m_Name: TengM02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1707091238 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400232, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1707091237} + m_LocalRotation: {x: -0.63718164, y: 0.30659336, z: 0.30659336, w: 0.6371818} + m_LocalPosition: {x: -0.33242, y: 0.20249, z: 0.032} + m_LocalScale: {x: 1.36, y: 1.36, z: 1.36} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1707545896 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1707545897} + - component: {fileID: 1707545899} + - component: {fileID: 1707545898} + m_Layer: 0 + m_Name: 0004_computer05_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1707545897 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1707545896} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1707545898 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1707545896} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7946fe6c7adbc9a43b2e2e4fdf265139, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1707545899 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1707545896} + m_Mesh: {fileID: 4300008, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1708483226 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1708483227} + - component: {fileID: 1708483229} + - component: {fileID: 1708483228} + m_Layer: 0 + m_Name: 0051_tree01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1708483227 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1708483226} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1708483228 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1708483226} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b17b32308df6d134caf7fcafe440e91c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1708483229 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1708483226} + m_Mesh: {fileID: 4300102, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1710331148 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1710331149} + m_Layer: 0 + m_Name: Wall01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1710331149 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1710331148} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.45549998, y: 0.1179, z: 0.2703} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1710375827 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100230, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1710375828} + m_Layer: 0 + m_Name: qiangmian01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1710375828 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400230, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1710375827} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.4212104, y: 0.20399989, z: 0.1514656} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1711600572 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1711600573} + - component: {fileID: 1711600575} + - component: {fileID: 1711600574} + m_Layer: 0 + m_Name: 0033_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1711600573 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711600572} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1711600574 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711600572} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9fd29a04c5a487647b1abde287f31034, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1711600575 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711600572} + m_Mesh: {fileID: 4300066, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1711919900 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1711919901} + - component: {fileID: 1711919903} + - component: {fileID: 1711919902} + m_Layer: 0 + m_Name: 0030_Lightcone01_windows_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1711919901 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711919900} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1711919902 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711919900} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a045ed4c39c7cab45a4473856b0906a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1711919903 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1711919900} + m_Mesh: {fileID: 4300048, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1712018107 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1712018108} + m_Layer: 0 + m_Name: zhiwu01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1712018108 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1712018107} + m_LocalRotation: {x: -0.043709014, y: -0.173653, z: 0.007715002, w: 0.9838062} + m_LocalPosition: {x: -0.13058999, y: -0.049871, z: 0.011930999} + m_LocalScale: {x: 1.325882, y: 0.8494209, z: 1.325882} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1712811714 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1712811715} + - component: {fileID: 1712811717} + - component: {fileID: 1712811716} + m_Layer: 0 + m_Name: 0020_House01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1712811715 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1712811714} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1712811716 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1712811714} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 292aa1431f5927b4fb7cbb78618131e1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1712811717 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1712811714} + m_Mesh: {fileID: 4300040, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1714940642 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1714940643} + m_Layer: 0 + m_Name: zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1714940643 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1714940642} + m_LocalRotation: {x: 0.20031361, y: 0.8398166, z: 0.24906017, w: 0.438807} + m_LocalPosition: {x: 0.3575, y: 0.048, z: 0.20120001} + m_LocalScale: {x: 1.232221, y: 1.232221, z: 1.232221} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1715763841 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1715763842} + m_Layer: 0 + m_Name: PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1715763842 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1715763841} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.255, y: 0.122899994, z: 0} + m_LocalScale: {x: 1, y: 1, z: 0.5} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1716315890 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1716315891} + - component: {fileID: 1716315893} + - component: {fileID: 1716315892} + m_Layer: 0 + m_Name: 0007_louti01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1716315891 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1716315890} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1716315892 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1716315890} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1b93e1b895daf664f823c1cb4aa271ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1716315893 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1716315890} + m_Mesh: {fileID: 4300014, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1717856395 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1717856396} + m_Layer: 0 + m_Name: jinjie_01_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1717856396 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1717856395} + m_LocalRotation: {x: 0.7071068, y: -0.7071068, z: 4.3297803e-17, w: -4.329781e-17} + m_LocalPosition: {x: 1.5461, y: 0.0587, z: 0.2505} + m_LocalScale: {x: 1.122178, y: 1.122178, z: 1.122178} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1717990495 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1717990496} + m_Layer: 0 + m_Name: wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1717990496 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1717990495} + m_LocalRotation: {x: 0.2294199, y: 0.65277547, z: 0.674779, w: -0.2567568} + m_LocalPosition: {x: 1.9671999, y: 0.3079, z: -0.0297} + m_LocalScale: {x: 1.407793, y: 1.407793, z: 1.407793} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1718949559 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1718949560} + m_Layer: 0 + m_Name: door01_break_b02_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1718949560 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1718949559} + m_LocalRotation: {x: -0.000000029504461, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0.0048660007, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 0.9999994, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1719039838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1719039839} + - component: {fileID: 1719039841} + - component: {fileID: 1719039840} + m_Layer: 0 + m_Name: 0011_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1719039839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1719039838} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1719039840 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1719039838} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1719039841 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1719039838} + m_Mesh: {fileID: 4300072, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1719395433 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1719395434} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1719395434 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1719395433} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1691847206} + m_Father: {fileID: 605954364} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1720039451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1720039452} + m_Layer: 0 + m_Name: lingjian02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1720039452 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1720039451} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.3715429, y: 0.17390288, z: 0.02820874} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1722305335 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100204, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1722305336} + m_Layer: 0 + m_Name: jianzhu03_b_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1722305336 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400204, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1722305335} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.27909997, y: -0.0593, z: -0.3753} + m_LocalScale: {x: 0.7148544, y: 0.7148544, z: 0.7148544} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1725441890 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1725441891} + - component: {fileID: 1725441893} + - component: {fileID: 1725441892} + m_Layer: 0 + m_Name: 0021_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1725441891 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1725441890} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1725441892 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1725441890} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1725441893 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1725441890} + m_Mesh: {fileID: 4300140, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1725613363 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1725613364} + m_Layer: 0 + m_Name: hloe01_b_xl_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1725613364 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1725613363} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.207, y: -0.024, z: -0.0278} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1725951211 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1725951212} + m_Layer: 0 + m_Name: shanye02_a_lw_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1725951212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1725951211} + m_LocalRotation: {x: -0.7071068, y: -1.9224493e-24, z: -1.8586474e-26, w: 0.7071068} + m_LocalPosition: {x: 1.5987211e-16, y: -0.00000009451734, z: 0.000000020081124} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1540955120} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1726426047 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1726426048} + - component: {fileID: 1726426050} + - component: {fileID: 1726426049} + m_Layer: 0 + m_Name: 0052_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1726426048 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1726426047} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1726426049 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1726426047} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1726426050 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1726426047} + m_Mesh: {fileID: 4300176, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1729068060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100138, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1729068061} + m_Layer: 0 + m_Name: Road02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1729068061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400138, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1729068060} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.10686, y: 0.01688, z: -0.00397} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1729223296 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1729223297} + - component: {fileID: 1729223299} + - component: {fileID: 1729223298} + m_Layer: 0 + m_Name: 0017_MEN01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1729223297 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1729223296} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1729223298 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1729223296} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ccd3cb7275b4e154d9c44af35c157f3b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1729223299 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1729223296} + m_Mesh: {fileID: 4300034, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1729393283 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1729393284} + - component: {fileID: 1729393286} + - component: {fileID: 1729393285} + m_Layer: 0 + m_Name: 0000_tianhuaban01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1729393284 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1729393283} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1729393285 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1729393283} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad893005331aca044b748654bc1bcff1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1729393286 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1729393283} + m_Mesh: {fileID: 4300000, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1730404756 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1730404757} + - component: {fileID: 1730404759} + - component: {fileID: 1730404758} + m_Layer: 0 + m_Name: 0022_dianti_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1730404757 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730404756} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1730404758 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730404756} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e07ab9a38e650a64eb406ef06de6687a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1730404759 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730404756} + m_Mesh: {fileID: 4300036, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1730736262 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1730736263} + - component: {fileID: 1730736265} + - component: {fileID: 1730736264} + m_Layer: 0 + m_Name: 0015_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1730736263 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730736262} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1730736264 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730736262} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1730736265 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730736262} + m_Mesh: {fileID: 4300128, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1730990333 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1730990334} + m_Layer: 0 + m_Name: Boss_ground_SM_010 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1730990334 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730990333} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: -0, y: -1.4347222e-10, z: 0} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1731245289 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100284, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1731245290} + m_Layer: 0 + m_Name: shitou02_a02_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1731245290 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400284, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1731245289} + m_LocalRotation: {x: 0.9697213, y: 0.066874124, z: -0.22287501, w: -0.0741296} + m_LocalPosition: {x: 0.29, y: 0.023099998, z: -0.0201} + m_LocalScale: {x: 0.5445021, y: 0.36931598, z: 1.03749} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1732964386 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1732964387} + - component: {fileID: 1732964389} + - component: {fileID: 1732964388} + m_Layer: 0 + m_Name: 0036_langan01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1732964387 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1732964386} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1732964388 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1732964386} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4420c3a992ba09c4294100df3dcf22af, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1732964389 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1732964386} + m_Mesh: {fileID: 4300068, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1733183991 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1733183992} + m_Layer: 0 + m_Name: PJtaizidizuo01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1733183992 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1733183991} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.3595, y: 0.4515, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1736392263 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1736392264} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1736392264 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1736392263} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 61599346} + - {fileID: 786609294} + - {fileID: 1680546014} + - {fileID: 1664737191} + - {fileID: 1725613364} + - {fileID: 1299144916} + - {fileID: 1729068061} + - {fileID: 1839146805} + - {fileID: 1354294042} + - {fileID: 2140067968} + - {fileID: 1322530559} + - {fileID: 1789394423} + - {fileID: 126511675} + - {fileID: 640776176} + - {fileID: 432283604} + - {fileID: 1742572895} + - {fileID: 1833248703} + - {fileID: 948619719} + - {fileID: 1692497795} + - {fileID: 888368393} + - {fileID: 1155724847} + - {fileID: 6409396} + - {fileID: 485119225} + - {fileID: 521177302} + - {fileID: 1456744633} + - {fileID: 1977863384} + - {fileID: 1757182658} + - {fileID: 2100805324} + - {fileID: 783928365} + - {fileID: 740973855} + - {fileID: 1714940643} + - {fileID: 637815135} + - {fileID: 2032404174} + m_Father: {fileID: 2112548904} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1737093342 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1737093343} + - component: {fileID: 1737093345} + - component: {fileID: 1737093344} + m_Layer: 0 + m_Name: 0015_xiaowujian02_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1737093343 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737093342} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1737093344 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737093342} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1737093345 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737093342} + m_Mesh: {fileID: 4300030, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1737214208 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1737214209} + - component: {fileID: 1737214211} + - component: {fileID: 1737214210} + m_Layer: 0 + m_Name: 0019_tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1737214209 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737214208} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1737214210 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737214208} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 815a103e0af69c34f8e8aa8223fa6e90, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1737214211 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737214208} + m_Mesh: {fileID: 4300038, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1737457396 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1737457397} + - component: {fileID: 1737457399} + - component: {fileID: 1737457398} + m_Layer: 0 + m_Name: 0043_Wall02_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1737457397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737457396} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1737457398 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737457396} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 89e687213de503741871c2a1e9e76b07, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1737457399 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737457396} + m_Mesh: {fileID: 4300086, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1737604262 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1737604263} + - component: {fileID: 1737604265} + - component: {fileID: 1737604264} + m_Layer: 0 + m_Name: 0002_Wall01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1737604263 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737604262} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1737604264 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737604262} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c0ec0020d4162964c950f6b56ce7e270, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1737604265 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737604262} + m_Mesh: {fileID: 4300004, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1737756420 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100216, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1737756421} + m_Layer: 0 + m_Name: luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1737756421 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400216, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737756420} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0182, y: 0.204, z: -0.0238} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1739128389 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1739128390} + - component: {fileID: 1739128392} + - component: {fileID: 1739128391} + m_Layer: 0 + m_Name: 0025_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1739128390 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1739128389} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1739128391 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1739128389} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1739128392 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1739128389} + m_Mesh: {fileID: 4300092, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1740092315 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100214, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1740092316} + m_Layer: 0 + m_Name: Lightcone01_d_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1740092316 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400214, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740092315} + m_LocalRotation: {x: -0.3096902, y: -0.63568234, z: -0.3096902, w: 0.63568234} + m_LocalPosition: {x: 0.1433, y: 0.063999996, z: -0.24630001} + m_LocalScale: {x: 1.942253, y: 1.386461, z: 1.727335} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1740971517 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1740971518} + - component: {fileID: 1740971520} + - component: {fileID: 1740971519} + m_Layer: 0 + m_Name: 0062_shitou07_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1740971518 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740971517} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1740971519 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740971517} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0c1b56a58c82f2b439e1350218610ef3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1740971520 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740971517} + m_Mesh: {fileID: 4300120, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1741101426 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1741101427} + m_Layer: 0 + m_Name: Nlg01_S_SYS 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1741101427 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1741101426} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.5341, y: 0.013999979, z: 0.1882} + m_LocalScale: {x: 2.8, y: 2.8, z: 2.8} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1742572894 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1742572895} + m_Layer: 0 + m_Name: tree02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1742572895 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1742572894} + m_LocalRotation: {x: -0.70440394, y: -0.060754508, z: 0.04099535, w: 0.7060052} + m_LocalPosition: {x: 0.0664, y: 0.08979999, z: 0.16389999} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.79999995} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1742747930 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1742747931} + - component: {fileID: 1742747933} + - component: {fileID: 1742747932} + m_Layer: 0 + m_Name: 0022_zhanshupingtai01_a_ZHB + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1742747931 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1742747930} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1742747932 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1742747930} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: af220e00f88fe704c9a2e27a7599d1f2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1742747933 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1742747930} + m_Mesh: {fileID: 4300040, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1742748907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100320, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1742748908} + m_Layer: 0 + m_Name: zhishibiaozhi01_b01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1742748908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400320, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1742748907} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.09892, y: 0.0582, z: -0.0008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1744294252 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100222, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1744294253} + m_Layer: 0 + m_Name: Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1744294253 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400222, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1744294252} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0484, y: -0.009000001, z: -0.29299998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1744415460 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1744415461} + m_Layer: 0 + m_Name: guanzi01_J_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1744415461 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1744415460} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 0.00010000229, y: 0.098799996, z: 0.1098} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1744944166 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1744944167} + m_Layer: 0 + m_Name: PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1744944167 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1744944166} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.2897, y: 0.00774, z: -0.04202} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1745510793 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1745510794} + - component: {fileID: 1745510796} + - component: {fileID: 1745510795} + m_Layer: 0 + m_Name: 0049_taizi01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1745510794 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1745510793} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1745510795 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1745510793} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f9b23193e58e1ec40ba8823031a3e6ad, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1745510796 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1745510793} + m_Mesh: {fileID: 4300098, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1747972865 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1747972866} + m_Layer: 0 + m_Name: Bip001 L UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1747972866 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747972865} + m_LocalRotation: {x: 0.11531453, y: -0.59102184, z: 0.7231821, w: 0.33823577} + m_LocalPosition: {x: -0.0054247705, y: -0.00000000137019, z: 0.000000002551081} + m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000001} + m_Children: + - {fileID: 1760554651} + m_Father: {fileID: 1879896018} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1749104773 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1749104774} + m_Layer: 0 + m_Name: BackGround + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1749104774 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1749104773} + m_LocalRotation: {x: 0.008726535, y: 0, z: -0, w: 0.9999619} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1762213303} + m_Father: {fileID: 1337274879} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1749225245 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1749225246} + m_Layer: 0 + m_Name: TengM03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1749225246 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1749225245} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.3165, y: 0.3764, z: 0.129} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1749457042 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1749457043} + m_Layer: 0 + m_Name: xiangzi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1749457043 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1749457042} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.34148997, y: 0.0185, z: 0} + m_LocalScale: {x: 0.7248254, y: 0.8681806, z: 0.9141422} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1749989651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1749989652} + m_Layer: 0 + m_Name: plant03_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1749989652 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1749989651} + m_LocalRotation: {x: -0.16741198, y: -0.10177496, z: -0.039893996, w: 0.979808} + m_LocalPosition: {x: 0.06639999, y: -0.049599998, z: 0.0969} + m_LocalScale: {x: 0.40246388, y: 0.40246361, z: 0.4024636} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1750998680 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1750998681} + - component: {fileID: 1750998683} + - component: {fileID: 1750998682} + m_Layer: 0 + m_Name: 0019_Boss_ground01_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1750998681 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1750998680} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1750998682 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1750998680} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1750998683 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1750998680} + m_Mesh: {fileID: 4300038, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1751900409 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100268, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1751900410} + m_Layer: 0 + m_Name: wall03_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1751900410 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400268, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1751900409} + m_LocalRotation: {x: -0.6834305, y: 0.21447496, z: -0.11391223, w: 0.6884383} + m_LocalPosition: {x: -0.4236, y: 0.19649999, z: -0.049599998} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1752694027 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1752694028} + - component: {fileID: 1752694030} + - component: {fileID: 1752694029} + m_Layer: 0 + m_Name: 0025_light01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1752694028 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1752694027} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1752694029 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1752694027} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5d46a53acd75499428a60efdbe2b0b42, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1752694030 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1752694027} + m_Mesh: {fileID: 4300050, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1753089562 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1753089563} + m_Layer: 0 + m_Name: Lightcone01_d02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1753089563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1753089562} + m_LocalRotation: {x: -0.06767563, y: 0.71378094, z: 0.35799077, w: 0.5981467} + m_LocalPosition: {x: 2.2957, y: 0.4695, z: 0.24659999} + m_LocalScale: {x: 1.25, y: 1.25, z: 1.25} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1754346838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100294, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1754346839} + m_Layer: 0 + m_Name: zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1754346839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400294, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1754346838} + m_LocalRotation: {x: 0.16905499, y: -0.29059705, z: -0.7612835, w: 0.55445576} + m_LocalPosition: {x: -0.4002, y: 0.1937, z: -0.0553} + m_LocalScale: {x: 0.79999995, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1755207400 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100262, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1755207401} + m_Layer: 0 + m_Name: wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1755207401 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400262, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755207400} + m_LocalRotation: {x: -0.70449024, y: 0.13011356, z: 0.037217163, w: 0.6966914} + m_LocalPosition: {x: -0.1819, y: 0.2011, z: 0.081499994} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1755214267 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100276, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1755214268} + m_Layer: 0 + m_Name: zhiwu01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1755214268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400276, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755214267} + m_LocalRotation: {x: -0.22944124, y: -0.2501185, z: 0.056452945, w: 0.9389412} + m_LocalPosition: {x: -0.079849, y: 0.20207, z: 0.09169} + m_LocalScale: {x: 0.8936005, y: 0.89360046, z: 0.8936006} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1755445008 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1755445009} + m_Layer: 0 + m_Name: xiangzi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1755445009 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755445008} + m_LocalRotation: {x: -0.68870544, y: 0.16026473, z: 0.16026467, w: 0.6887055} + m_LocalPosition: {x: -0.37919998, y: 0.1121, z: -0.7056} + m_LocalScale: {x: 1.074284, y: 1.074284, z: 1.074284} + m_Children: [] + m_Father: {fileID: 1178397458} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1755525331 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1755525332} + m_Layer: 0 + m_Name: box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1755525332 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755525331} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.080699995, y: 0.019199999, z: 0.2229} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1756612379 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1756612380} + m_Layer: 0 + m_Name: guangmu01_b_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1756612380 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1756612379} + m_LocalRotation: {x: 0, y: -0.068398006, z: -0, w: 0.99765813} + m_LocalPosition: {x: 0.2365, y: -0.0502, z: 0.0334} + m_LocalScale: {x: 0.6501618, y: 0.6501618, z: 0.6501618} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1757182657 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1757182658} + m_Layer: 0 + m_Name: zhiwu01_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1757182658 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1757182657} + m_LocalRotation: {x: -0.697423, y: -0.040424004, z: 0.0061780005, w: 0.71549207} + m_LocalPosition: {x: 0.36959997, y: 0.090799995, z: -0.051999997} + m_LocalScale: {x: 1.6, y: 1.6, z: 1.6} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1758966702 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1758966703} + m_Layer: 0 + m_Name: Number01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1758966703 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1758966702} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.7476, y: 0.16399999, z: 0.271} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1760554650 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1760554651} + m_Layer: 0 + m_Name: Bip001 L Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1760554651 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1760554650} + m_LocalRotation: {x: 0.000000003526024, y: -0.000000027363757, z: 0.74391663, w: 0.66827244} + m_LocalPosition: {x: -0.025369005, y: -0.000000007869796, z: -0.000000016847537} + m_LocalScale: {x: 0.9999998, y: 1, z: 0.9999999} + m_Children: + - {fileID: 675403337} + m_Father: {fileID: 1747972866} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1761091302 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1761091303} + m_Layer: 0 + m_Name: Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1761091303 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761091302} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.36946997, y: 0.01808169, z: 0.018970719} + m_LocalScale: {x: 0.535858, y: 0.535858, z: 0.535858} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1761096801 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1761096802} + - component: {fileID: 1761096804} + - component: {fileID: 1761096803} + m_Layer: 0 + m_Name: 0066_zhishibiaozhi01_b01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1761096802 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761096801} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1761096803 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300132, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761096801} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1761096804 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300132, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761096801} + m_Mesh: {fileID: 4300198, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1761349854 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1761349855} + m_Layer: 0 + m_Name: door01_break_b01_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1761349855 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761349854} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000000043630597, y: 0.0048660007, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1762213302 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100158, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1762213303} + m_Layer: 0 + m_Name: Sky02_c_xl_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1762213303 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400158, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1762213302} + m_LocalRotation: {x: -0.71325046, y: 0, z: 0, w: 0.70090926} + m_LocalPosition: {x: 0.015, y: 0.254713, z: 1.012709} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1749104774} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1762346783 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1762346784} + - component: {fileID: 1762346786} + - component: {fileID: 1762346785} + m_Layer: 0 + m_Name: 0077_lendongshi01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1762346784 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1762346783} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 77 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1762346785 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300154, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1762346783} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0af4759273a94e41bfd8c877f67b263, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1762346786 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300154, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1762346783} + m_Mesh: {fileID: 4300144, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1763571602 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1763571603} + - component: {fileID: 1763571605} + - component: {fileID: 1763571604} + m_Layer: 0 + m_Name: 0050_zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1763571603 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1763571602} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1763571604 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1763571602} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1763571605 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1763571602} + m_Mesh: {fileID: 4300096, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1764139022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1764139023} + - component: {fileID: 1764139025} + - component: {fileID: 1764139024} + m_Layer: 0 + m_Name: 0063_Buiding02_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1764139023 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1764139022} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1764139024 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1764139022} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 57445bdfdf749324097601233d63ba93, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1764139025 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1764139022} + m_Mesh: {fileID: 4300126, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1765639451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1765639452} + - component: {fileID: 1765639454} + - component: {fileID: 1765639453} + m_Layer: 0 + m_Name: 0016_Grass04_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1765639452 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1765639451} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1765639453 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1765639451} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 41b4ed78f67842445b158bb6e80d334a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1765639454 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1765639451} + m_Mesh: {fileID: 4300032, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1766557211 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100270, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1766557212} + m_Layer: 0 + m_Name: PJtaizi03_e_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1766557212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400270, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1766557211} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.2366, y: 0.049499996, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1767064022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1767064023} + m_Layer: 0 + m_Name: tree04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1767064023 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767064022} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 2.418, y: 0.31, z: 0.815} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1767117090 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1767117091} + - component: {fileID: 1767117093} + - component: {fileID: 1767117092} + m_Layer: 0 + m_Name: 0004_lingjian02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1767117091 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767117090} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1767117092 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767117090} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1767117093 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767117090} + m_Mesh: {fileID: 4300008, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1769243396 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1769243397} + m_Layer: 0 + m_Name: Tou_zhuazi_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1769243397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1769243396} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.39169997, y: 0.1206, z: -0.078} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1769383225 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100348, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1769383226} + m_Layer: 0 + m_Name: jianzhu03_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1769383226 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400348, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1769383225} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.7073, y: 0.0512, z: 0.4147} + m_LocalScale: {x: 1, y: 1, z: 0.656925} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1769975916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1769975917} + - component: {fileID: 1769975919} + - component: {fileID: 1769975918} + m_Layer: 0 + m_Name: 0020_box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1769975917 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1769975916} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1769975918 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1769975916} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c5080c544128b54eb1548bbbaa55822, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1769975919 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1769975916} + m_Mesh: {fileID: 4300040, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1770307333 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1770307334} + m_Layer: 0 + m_Name: xiangzi01_a_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1770307334 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1770307333} + m_LocalRotation: {x: -1.4709413e-16, y: 0.13440509, z: -9.7893045e-18, w: 0.9909265} + m_LocalPosition: {x: -0.36423206, y: 0.11229999, z: -0.70686215} + m_LocalScale: {x: 1.0000442, y: 1.055257, z: 1.0000442} + m_Children: [] + m_Father: {fileID: 1504968556} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1771335005 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1771335006} + - component: {fileID: 1771335008} + - component: {fileID: 1771335007} + m_Layer: 0 + m_Name: 0015_Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1771335006 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771335005} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1771335007 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771335005} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1771335008 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771335005} + m_Mesh: {fileID: 4300030, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1771941543 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100296, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1771941544} + m_Layer: 0 + m_Name: Dianti_ENEMY_RH_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1771941544 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400296, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771941543} + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: 1.2567999, y: 0.03825, z: -0.0032} + m_LocalScale: {x: 1, y: 1, z: 0.9} + m_Children: + - {fileID: 641565866} + - {fileID: 1148928191} + - {fileID: 1391345386} + - {fileID: 1530302886} + - {fileID: 1038716751} + m_Father: {fileID: 2032925330} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1771996448 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1771996449} + - component: {fileID: 1771996451} + - component: {fileID: 1771996450} + m_Layer: 0 + m_Name: 0030_Road01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1771996449 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771996448} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1771996450 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771996448} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 60deeaf9ec4d17c4b9867c4f31587742, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1771996451 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771996448} + m_Mesh: {fileID: 4300060, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1773348153 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1773348154} + - component: {fileID: 1773348156} + - component: {fileID: 1773348155} + m_Layer: 0 + m_Name: 0017_door01_break_b01_lw_CON001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1773348154 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1773348153} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1773348155 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1773348153} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09f3a2108c1bba44aa2b78bde68316a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1773348156 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1773348153} + m_Mesh: {fileID: 4300034, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1774632138 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1774632139} + m_Layer: 0 + m_Name: wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1774632139 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1774632138} + m_LocalRotation: {x: -0.5717945, y: -0.415994, z: -0.41599408, w: 0.5717945} + m_LocalPosition: {x: -0.091, y: 0.096099995, z: 0.34849998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1775557311 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1775557312} + - component: {fileID: 1775557314} + - component: {fileID: 1775557313} + m_Layer: 0 + m_Name: 0011_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1775557312 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1775557311} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1775557313 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1775557311} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1775557314 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1775557311} + m_Mesh: {fileID: 4300022, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1776135553 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1776135554} + - component: {fileID: 1776135556} + - component: {fileID: 1776135555} + m_Layer: 0 + m_Name: 0026_taizi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1776135554 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1776135553} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1776135555 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1776135553} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1776135556 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1776135553} + m_Mesh: {fileID: 4300048, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1776268691 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100202, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1776268692} + - component: {fileID: 1776268694} + - component: {fileID: 1776268693} + m_Layer: 0 + m_Name: 0101_shitou02_a02_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1776268692 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400202, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1776268691} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 101 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1776268693 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300202, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1776268691} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d33d45f09d2bd294ba993c3531b6e764, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1776268694 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300202, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1776268691} + m_Mesh: {fileID: 4300084, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1779716790 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1779716791} + - component: {fileID: 1779716793} + - component: {fileID: 1779716792} + m_Layer: 0 + m_Name: 0016_zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1779716791 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1779716790} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1779716792 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1779716790} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1779716793 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1779716790} + m_Mesh: {fileID: 4300032, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1780051185 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1780051186} + - component: {fileID: 1780051188} + - component: {fileID: 1780051187} + m_Layer: 0 + m_Name: 0039_tree02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1780051186 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780051185} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1780051187 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780051185} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2683797c4055f0a42ac1fb7bced005ea, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1780051188 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780051185} + m_Mesh: {fileID: 4300078, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1780831527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1780831528} + - component: {fileID: 1780831530} + - component: {fileID: 1780831529} + m_Layer: 0 + m_Name: 0028_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1780831528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780831527} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1780831529 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780831527} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e65bceedb18f1c144a28d5f0e33cd223, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1780831530 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780831527} + m_Mesh: {fileID: 4300056, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1780964613 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1780964614} + - component: {fileID: 1780964616} + - component: {fileID: 1780964615} + m_Layer: 0 + m_Name: 0036_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1780964614 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780964613} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1780964615 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780964613} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 994d0bdb990d9bc489049570f29bcecb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1780964616 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1780964613} + m_Mesh: {fileID: 4300062, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1781177986 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1781177987} + m_Layer: 0 + m_Name: House01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1781177987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1781177986} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.45529997, y: 0.070999995, z: 0.3236} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1782570728 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1782570729} + - component: {fileID: 1782570731} + - component: {fileID: 1782570730} + m_Layer: 0 + m_Name: 0025_xiangzi04_d_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1782570729 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1782570728} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1782570730 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1782570728} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 41e981d34b53e024ebcecd28775c3e86, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1782570731 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1782570728} + m_Mesh: {fileID: 4300050, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1783403297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1783403298} + - component: {fileID: 1783403300} + - component: {fileID: 1783403299} + m_Layer: 0 + m_Name: 0002_stone01_a_CON_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1783403298 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1783403297} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1783403299 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1783403297} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b4ccd60598cc0240a4a9784b199a866, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1783403300 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1783403297} + m_Mesh: {fileID: 4300004, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1786791415 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1786791416} + - component: {fileID: 1786791418} + - component: {fileID: 1786791417} + m_Layer: 0 + m_Name: 0030_tengm01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1786791416 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1786791415} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1786791417 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1786791415} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1786791418 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1786791415} + m_Mesh: {fileID: 4300060, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1787436901 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100454, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1787436902} + m_Layer: 0 + m_Name: wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1787436902 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400454, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787436901} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.2573, y: 0.05215, z: -0.0029} + m_LocalScale: {x: -1, y: -1, z: -0.9} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 82 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1787956674 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1787956675} + - component: {fileID: 1787956677} + - component: {fileID: 1787956676} + m_Layer: 0 + m_Name: 0043_guanzi01_a01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1787956675 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787956674} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1787956676 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787956674} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e9a17e9d4efe9f9469a031faf4e9faee, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1787956677 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787956674} + m_Mesh: {fileID: 4300076, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1788604149 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1788604150} + - component: {fileID: 1788604152} + - component: {fileID: 1788604151} + m_Layer: 0 + m_Name: 0053_zhiwu01_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1788604150 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788604149} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1788604151 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788604149} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1788604152 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788604149} + m_Mesh: {fileID: 4300102, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1788823984 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1788823985} + - component: {fileID: 1788823987} + - component: {fileID: 1788823986} + m_Layer: 0 + m_Name: 0061_xiangzi_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1788823985 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788823984} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1788823986 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788823984} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a6d6200d88694aa41bf250fa96028d04, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1788823987 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788823984} + m_Mesh: {fileID: 4300122, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1789394422 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100152, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1789394423} + m_Layer: 0 + m_Name: tengman01_c_J_contra + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1789394423 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400152, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1789394422} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.32479998, y: 0.012, z: -0.0299} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1790394599 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1790394600} + - component: {fileID: 1790394602} + - component: {fileID: 1790394601} + m_Layer: 0 + m_Name: 0040_fangzi05_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1790394600 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790394599} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1790394601 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790394599} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d37c6a4ed37a00c429abbc632a39bf96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1790394602 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790394599} + m_Mesh: {fileID: 4300080, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1790458192 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100250, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1790458193} + m_Layer: 0 + m_Name: tianhuaban02_d01_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1790458193 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400250, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790458192} + m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.15190001, y: -0.008899999, z: -0.3945} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1790499749 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1790499750} + - component: {fileID: 1790499752} + - component: {fileID: 1790499751} + m_Layer: 0 + m_Name: 0039_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1790499750 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790499749} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1790499751 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790499749} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 94e7d2174184edc4d8ad3128a509279f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1790499752 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790499749} + m_Mesh: {fileID: 4300068, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1790884503 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1790884504} + m_Layer: 0 + m_Name: RHTest2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1790884504 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790884503} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -0.00069999695, z: -0.0185} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 475889563} + - {fileID: 1357739309} + - {fileID: 797100022} + - {fileID: 1423583290} + - {fileID: 111605003} + - {fileID: 2013857815} + m_Father: {fileID: 1964297336} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1790894413 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1790894414} + - component: {fileID: 1790894416} + - component: {fileID: 1790894415} + m_Layer: 0 + m_Name: 0059_shenghuarenjianying01_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1790894414 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790894413} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1790894415 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790894413} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5f241c3aea1350f4e81e32ba046fa9e1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1790894416 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790894413} + m_Mesh: {fileID: 4300128, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1792045196 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1792045197} + m_Layer: 0 + m_Name: 34out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1792045197 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1792045196} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 33, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1909177290} + - {fileID: 278961174} + - {fileID: 18749504} + - {fileID: 1840793160} + - {fileID: 1545001392} + - {fileID: 2139409026} + - {fileID: 249012721} + - {fileID: 2003356987} + - {fileID: 214188903} + - {fileID: 1175012698} + - {fileID: 184341058} + - {fileID: 1476982649} + - {fileID: 2134784779} + - {fileID: 1862260356} + - {fileID: 1161164559} + - {fileID: 2101656185} + - {fileID: 1402898431} + - {fileID: 693408177} + - {fileID: 1466468828} + - {fileID: 2074554125} + - {fileID: 1377533854} + - {fileID: 828815787} + - {fileID: 1186436329} + - {fileID: 1940457494} + - {fileID: 151646586} + - {fileID: 692797715} + - {fileID: 1129093420} + - {fileID: 1629142257} + - {fileID: 1543211292} + - {fileID: 45238194} + - {fileID: 1803613857} + - {fileID: 564325044} + - {fileID: 1660235168} + - {fileID: 185582894} + - {fileID: 102971073} + - {fileID: 1854717913} + - {fileID: 1732964387} + - {fileID: 1110153443} + - {fileID: 292739857} + - {fileID: 1244070218} + - {fileID: 2105456250} + - {fileID: 1931913296} + - {fileID: 1951959744} + - {fileID: 33963179} + - {fileID: 2018589163} + - {fileID: 442711557} + - {fileID: 476461599} + - {fileID: 604506111} + - {fileID: 1085415614} + - {fileID: 288042839} + - {fileID: 1763571603} + - {fileID: 2013119347} + - {fileID: 382348780} + - {fileID: 1788604150} + - {fileID: 2098901151} + - {fileID: 403190488} + - {fileID: 1056349771} + - {fileID: 734937546} + - {fileID: 1852835304} + - {fileID: 1481637135} + - {fileID: 539473767} + - {fileID: 1689298} + - {fileID: 2127017295} + - {fileID: 1228262445} + - {fileID: 1252689529} + - {fileID: 1164976739} + - {fileID: 1919072737} + - {fileID: 1240884339} + - {fileID: 2052910705} + - {fileID: 1337371326} + - {fileID: 1658966763} + - {fileID: 1915797889} + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1792613126 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1792613127} + - component: {fileID: 1792613129} + - component: {fileID: 1792613128} + m_Layer: 0 + m_Name: 0016_taizi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1792613127 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1792613126} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1792613128 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1792613126} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1792613129 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1792613126} + m_Mesh: {fileID: 4300028, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1792796265 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1792796266} + - component: {fileID: 1792796268} + - component: {fileID: 1792796267} + m_Layer: 0 + m_Name: 0044_zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1792796266 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1792796265} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1792796267 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1792796265} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1792796268 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1792796265} + m_Mesh: {fileID: 4300088, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1793769946 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100212, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1793769947} + m_Layer: 0 + m_Name: Light_R + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1793769947 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400212, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1793769946} + m_LocalRotation: {x: -0.7071068, y: -1.6653359e-24, z: 1.6653359e-24, w: 0.7071068} + m_LocalPosition: {x: -3.330669e-18, y: -0.0051999995, z: 0.02} + m_LocalScale: {x: 401.4432, y: 219.7996, z: 3.162747} + m_Children: [] + m_Father: {fileID: 300237852} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1795818462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1795818463} + - component: {fileID: 1795818465} + - component: {fileID: 1795818464} + m_Layer: 0 + m_Name: 0059_dimian02_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1795818463 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1795818462} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1795818464 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1795818462} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ad71f19ae6451344fa284fd4cbf6fc12, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1795818465 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1795818462} + m_Mesh: {fileID: 4300108, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1796371947 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1796371948} + - component: {fileID: 1796371950} + - component: {fileID: 1796371949} + m_Layer: 0 + m_Name: 0020_zhiwu01_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1796371948 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1796371947} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1796371949 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1796371947} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ec51799b3dc65964abd2ea5f04c2ebb7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1796371950 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1796371947} + m_Mesh: {fileID: 4300040, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1797367835 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1797367836} + - component: {fileID: 1797367838} + - component: {fileID: 1797367837} + m_Layer: 0 + m_Name: 0022_zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1797367836 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1797367835} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1797367837 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1797367835} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1797367838 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1797367835} + m_Mesh: {fileID: 4300044, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1797827994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1797827995} + - component: {fileID: 1797827997} + - component: {fileID: 1797827996} + m_Layer: 0 + m_Name: 0067_wall03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1797827995 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1797827994} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 67 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1797827996 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300134, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1797827994} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1797827997 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300134, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1797827994} + m_Mesh: {fileID: 4300134, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1798378432 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100216, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1798378433} + m_Layer: 0 + m_Name: zhiwu01_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1798378433 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400216, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1798378432} + m_LocalRotation: {x: -0.4365615, y: -0.074365, z: -0.053103756, w: 0.89502174} + m_LocalPosition: {x: 0.39479998, y: 0.0089, z: 0.0195} + m_LocalScale: {x: 0.8276394, y: 0.8276393, z: 0.8276393} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1799583593 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1799583594} + - component: {fileID: 1799583596} + - component: {fileID: 1799583595} + m_Layer: 0 + m_Name: 0044_lingjian02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1799583594 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1799583593} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1799583595 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1799583593} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1799583596 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1799583593} + m_Mesh: {fileID: 4300084, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1801496135 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1801496136} + - component: {fileID: 1801496138} + - component: {fileID: 1801496137} + m_Layer: 0 + m_Name: 0013_wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1801496136 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1801496135} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1801496137 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1801496135} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1801496138 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1801496135} + m_Mesh: {fileID: 4300026, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1802047725 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1802047726} + m_Layer: 0 + m_Name: SYS_lideng_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1802047726 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1802047725} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.02669998, y: 0.0655, z: 0.041299995} + m_LocalScale: {x: 2.867256, y: 2.867255, z: 2.867255} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1802129809 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1802129810} + m_Layer: 0 + m_Name: junche01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1802129810 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1802129809} + m_LocalRotation: {x: 0.5219706, y: 0.5985779, z: 0.55305284, w: -0.2517612} + m_LocalPosition: {x: 0.2880994, y: -0.0175, z: 0.1502187} + m_LocalScale: {x: 0.5691994, y: 0.5691994, z: 0.56919944} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1803613856 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1803613857} + - component: {fileID: 1803613859} + - component: {fileID: 1803613858} + m_Layer: 0 + m_Name: 0030_Lightcone_dideng01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1803613857 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1803613856} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1803613858 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1803613856} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1803613859 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1803613856} + m_Mesh: {fileID: 4300060, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1806037106 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1806037107} + - component: {fileID: 1806037109} + - component: {fileID: 1806037108} + m_Layer: 0 + m_Name: 0005_walli01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1806037107 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1806037106} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1806037108 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1806037106} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9491644c000abca41b5296d51479b858, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1806037109 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1806037106} + m_Mesh: {fileID: 4300010, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1806041809 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100200, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1806041810} + m_Layer: 0 + m_Name: gongjixiang01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1806041810 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400200, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1806041809} + m_LocalRotation: {x: -0.00000018831396, y: -0.7071068, z: -0.00000018831396, w: 0.7071068} + m_LocalPosition: {x: -0.45963, y: 0.204, z: 0.048} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1807137782 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100240, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1807137783} + m_Layer: 0 + m_Name: shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1807137783 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400240, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1807137782} + m_LocalRotation: {x: 0.000000021855692, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.1633, y: 0.166, z: 0.101} + m_LocalScale: {x: 0.9258579, y: 0.9258579, z: 0.9258579} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1808318995 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100296, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1808318996} + m_Layer: 0 + m_Name: shuteng01_c_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1808318996 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400296, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1808318995} + m_LocalRotation: {x: 0.000000021785782, y: -0.0000000017467545, z: -0.07992214, + w: 0.99680114} + m_LocalPosition: {x: 0.0887, y: -0.0063, z: 0.079299994} + m_LocalScale: {x: 1, y: 1.107211, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1808383312 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100304, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1808383313} + m_Layer: 0 + m_Name: dimian01_e02_CK + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1808383313 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400304, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1808383312} + m_LocalRotation: {x: 0.70941556, y: 0, z: -0, w: 0.70479053} + m_LocalPosition: {x: 1.1231999, y: 0.1345, z: 0.0512} + m_LocalScale: {x: 0.5908938, y: 0.5908937, z: 0.5102283} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1809848276 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100436, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1809848277} + m_Layer: 0 + m_Name: springboard01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1809848277 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400436, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1809848276} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.3304, y: -0.0149, z: 0.1721} + m_LocalScale: {x: 2.348974, y: 2.348974, z: 2.876498} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 73 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1809897373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1809897374} + - component: {fileID: 1809897376} + - component: {fileID: 1809897375} + m_Layer: 0 + m_Name: 0023_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1809897374 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1809897373} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1809897375 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1809897373} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1809897376 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1809897373} + m_Mesh: {fileID: 4300144, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1810257172 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1810257173} + - component: {fileID: 1810257175} + - component: {fileID: 1810257174} + m_Layer: 0 + m_Name: 0047_zhiwu01_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1810257173 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1810257172} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1810257174 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1810257172} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1810257175 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1810257172} + m_Mesh: {fileID: 4300090, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1813002578 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1813002579} + m_Layer: 0 + m_Name: scene2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1813002579 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1813002578} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1536104369} + - {fileID: 963408625} + - {fileID: 216662347} + - {fileID: 761635432} + m_Father: {fileID: 1895539440} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1813882572 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1813882573} + m_Layer: 0 + m_Name: wall04_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1813882573 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1813882572} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.45529997, y: -0.0842, z: 0.27229998} + m_LocalScale: {x: 1.01222, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1814567725 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1814567726} + - component: {fileID: 1814567728} + - component: {fileID: 1814567727} + m_Layer: 0 + m_Name: 0061_daoluzhijia01_d_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1814567726 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1814567725} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1814567727 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1814567725} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8d8e798d0feebdf4dbcafa2c3a58f633, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1814567728 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1814567725} + m_Mesh: {fileID: 4300118, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1814596124 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1814596125} + - component: {fileID: 1814596127} + - component: {fileID: 1814596126} + m_Layer: 0 + m_Name: 0008_tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1814596125 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1814596124} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1814596126 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1814596124} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 86abc23251a42b5478a3099365bf65c0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1814596127 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1814596124} + m_Mesh: {fileID: 4300016, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1815261833 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100322, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1815261834} + m_Layer: 0 + m_Name: zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1815261834 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400322, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1815261833} + m_LocalRotation: {x: -0.56964266, y: -0.18042171, z: -0.04525342, w: 0.8005669} + m_LocalPosition: {x: 0.1461, y: 0.120299995, z: 0.0588} + m_LocalScale: {x: 1.415858, y: 1.415858, z: 1.415858} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1817324975 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1817324976} + - component: {fileID: 1817324978} + - component: {fileID: 1817324977} + m_Layer: 0 + m_Name: 0005_rope02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1817324976 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1817324975} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1817324977 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1817324975} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aa987b03c7f4315468f00cf0950244c5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1817324978 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1817324975} + m_Mesh: {fileID: 4300010, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1817719312 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1817719313} + - component: {fileID: 1817719315} + - component: {fileID: 1817719314} + m_Layer: 0 + m_Name: 0049_Pipeline01a_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1817719313 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1817719312} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1817719314 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300098, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1817719312} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 958121c03632ba644a0c08927e764ec2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1817719315 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300098, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1817719312} + m_Mesh: {fileID: 4300044, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1820613896 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100226, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1820613897} + - component: {fileID: 1820613899} + - component: {fileID: 1820613898} + m_Layer: 0 + m_Name: 0113_xiangzi01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1820613897 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400226, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1820613896} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 113 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1820613898 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300226, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1820613896} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8dd5bcdb868e27d47a80f600f11dffc3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1820613899 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300226, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1820613896} + m_Mesh: {fileID: 4300216, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1820793440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1820793441} + - component: {fileID: 1820793443} + - component: {fileID: 1820793442} + m_Layer: 0 + m_Name: 0033_wall07_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1820793441 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1820793440} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1820793442 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1820793440} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1820793443 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1820793440} + m_Mesh: {fileID: 4300066, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1821006036 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1821006037} + - component: {fileID: 1821006039} + - component: {fileID: 1821006038} + m_Layer: 0 + m_Name: 0062_Nlg02_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1821006037 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1821006036} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1821006038 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1821006036} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ebc58ca234c19cd418800778f7562afb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1821006039 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1821006036} + m_Mesh: {fileID: 4300114, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1822719269 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1822719270} + - component: {fileID: 1822719272} + - component: {fileID: 1822719271} + m_Layer: 0 + m_Name: 0012_Spiale01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1822719270 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822719269} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1822719271 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822719269} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c960bc7725863f44ea2f72e88e748090, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1822719272 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822719269} + m_Mesh: {fileID: 4300024, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1826375109 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1826375110} + - component: {fileID: 1826375112} + - component: {fileID: 1826375111} + m_Layer: 0 + m_Name: 0012_tianhuaban02_e01_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1826375110 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1826375109} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1826375111 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1826375109} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e7fc860b26400c74288b5776b41b5a39, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1826375112 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1826375109} + m_Mesh: {fileID: 4300024, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1826515478 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1826515479} + - component: {fileID: 1826515481} + - component: {fileID: 1826515480} + m_Layer: 0 + m_Name: 0074_Teng02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1826515479 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1826515478} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 74 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1826515480 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300148, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1826515478} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d7fa3cf49e3386499089d46ee2528b6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1826515481 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300148, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1826515478} + m_Mesh: {fileID: 4300148, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1827851137 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1827851138} + m_Layer: 0 + m_Name: Bip001 R Finger11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1827851138 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1827851137} + m_LocalRotation: {x: 0.000000048753364, y: -0.0000000061289183, z: -0.6230734, w: 0.7821634} + m_LocalPosition: {x: -0.0047319997, y: -0.0000000111686, z: 0.0000000013797745} + m_LocalScale: {x: 0.99999964, y: 0.9999999, z: 0.9999999} + m_Children: + - {fileID: 30375820} + - {fileID: 495019439} + m_Father: {fileID: 1030462537} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1829927899 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1829927900} + - component: {fileID: 1829927902} + - component: {fileID: 1829927901} + m_Layer: 0 + m_Name: 0050_gaojia01_a_lw_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1829927900 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1829927899} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1829927901 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1829927899} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: bacd48485af501b4e8c5f330b4745aa1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1829927902 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1829927899} + m_Mesh: {fileID: 4300046, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1830534017 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1830534018} + - component: {fileID: 1830534020} + - component: {fileID: 1830534019} + m_Layer: 0 + m_Name: 0098_jianzhu02_c02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1830534018 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830534017} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 98 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1830534019 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300196, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830534017} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2877ecaa4d48794faee067917fa0f30, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1830534020 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300196, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830534017} + m_Mesh: {fileID: 4300186, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1830566153 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1830566154} + - component: {fileID: 1830566156} + - component: {fileID: 1830566155} + m_Layer: 0 + m_Name: 0029_wall01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1830566154 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830566153} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1830566155 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830566153} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1830566156 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830566153} + m_Mesh: {fileID: 4300058, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1830843272 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1830843273} + - component: {fileID: 1830843275} + - component: {fileID: 1830843274} + m_Layer: 0 + m_Name: 0023_Boss_ground_a_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1830843273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830843272} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1830843274 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830843272} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f08ad6038d6ba8842bbd7b360c3dcbc0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1830843275 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830843272} + m_Mesh: {fileID: 4300046, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1830872322 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1830872323} + - component: {fileID: 1830872325} + - component: {fileID: 1830872324} + m_Layer: 0 + m_Name: 0071_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1830872323 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830872322} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 71 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1830872324 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300142, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830872322} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1830872325 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300142, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1830872322} + m_Mesh: {fileID: 4300142, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1001 &1832333824 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} + propertyPath: m_LocalPosition.x + value: 68.42 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400056, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} + propertyPath: m_RootOrder + value: 18 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1832337595 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100220, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1832337596} + m_Layer: 0 + m_Name: yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1832337596 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400220, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1832337595} + m_LocalRotation: {x: -3.2000448e-17, y: 0.9183579, z: -3.2000448e-17, w: 0.3957509} + m_LocalPosition: {x: 0.1842, y: 0.3099, z: 0.0428} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1832964959 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1832964960} + - component: {fileID: 1832964962} + - component: {fileID: 1832964961} + m_Layer: 0 + m_Name: 0019_daoluzhijia01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1832964960 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1832964959} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1832964961 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1832964959} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ca077164eb3a2cc4ab0344117191fbb7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1832964962 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1832964959} + m_Mesh: {fileID: 4300038, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1833248702 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100162, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1833248703} + m_Layer: 0 + m_Name: tree03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1833248703 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400162, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1833248702} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.091400005, y: 0.1311, z: 0.07} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1835161346 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1835161347} + - component: {fileID: 1835161349} + - component: {fileID: 1835161348} + m_Layer: 0 + m_Name: 0006_Walk01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1835161347 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1835161346} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1835161348 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1835161346} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1b93e1b895daf664f823c1cb4aa271ae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1835161349 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1835161346} + m_Mesh: {fileID: 4300012, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1835207616 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1835207617} + - component: {fileID: 1835207619} + - component: {fileID: 1835207618} + m_Layer: 0 + m_Name: 0012_Lightcone01_d_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1835207617 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1835207616} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1835207618 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1835207616} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1835207619 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1835207616} + m_Mesh: {fileID: 4300024, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1836141904 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1836141905} + - component: {fileID: 1836141907} + - component: {fileID: 1836141906} + m_Layer: 0 + m_Name: 0032_floor01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1836141905 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1836141904} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1836141906 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1836141904} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5cbfa4d7efbcc4644af299165b32a764, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1836141907 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1836141904} + m_Mesh: {fileID: 4300064, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1836568025 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100098, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1836568026} + m_Layer: 0 + m_Name: Nlg03_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1836568026 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400098, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1836568025} + m_LocalRotation: {x: -6.1232336e-17, y: 1, z: -6.1232336e-17, w: 0.00000004371139} + m_LocalPosition: {x: -0.10729999, y: 0.1247, z: 0.1676} + m_LocalScale: {x: 1.39035, y: 1.390351, z: 1.390351} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1838654465 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1838654466} + - component: {fileID: 1838654468} + - component: {fileID: 1838654467} + m_Layer: 0 + m_Name: 0024_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1838654466 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1838654465} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1838654467 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1838654465} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c267aad5192713499b1e3aa3919d208, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1838654468 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1838654465} + m_Mesh: {fileID: 4300040, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1839146804 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1839146805} + m_Layer: 0 + m_Name: Road03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1839146805 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1839146804} + m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} + m_LocalPosition: {x: 0.24209999, y: 0.00954, z: 0.0186} + m_LocalScale: {x: 0.7808127, y: 0.7892624, z: 0.9552356} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1840793159 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1840793160} + - component: {fileID: 1840793162} + - component: {fileID: 1840793161} + m_Layer: 0 + m_Name: 0003_zhaopai01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1840793160 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1840793159} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1840793161 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1840793159} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1840793162 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1840793159} + m_Mesh: {fileID: 4300006, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1841182428 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1841182429} + - component: {fileID: 1841182431} + - component: {fileID: 1841182430} + m_Layer: 0 + m_Name: 0013_xianlan_d_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1841182429 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841182428} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1841182430 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841182428} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1841182431 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841182428} + m_Mesh: {fileID: 4300026, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &1841691718 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1841691719} + - component: {fileID: 1841691721} + - component: {fileID: 1841691720} + m_Layer: 0 + m_Name: 0018_glass01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1841691719 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841691718} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1841691720 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841691718} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0895516256b6a704a9aaa797905f105f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1841691721 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841691718} + m_Mesh: {fileID: 4300036, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1841698414 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1841698415} + - component: {fileID: 1841698417} + - component: {fileID: 1841698416} + m_Layer: 0 + m_Name: 0014_NlgLight01_A_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1841698415 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841698414} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1841698416 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841698414} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f24ce76f402cecf4f9e489bb745644d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1841698417 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841698414} + m_Mesh: {fileID: 4300066, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1841752779 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1841752780} + - component: {fileID: 1841752782} + - component: {fileID: 1841752781} + m_Layer: 0 + m_Name: 0011_machine01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1841752780 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841752779} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1841752781 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841752779} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 187e62eb79c226e48898fcfbbcc9c9eb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1841752782 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841752779} + m_Mesh: {fileID: 4300022, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1841887498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1841887499} + - component: {fileID: 1841887501} + - component: {fileID: 1841887500} + m_Layer: 0 + m_Name: 0057_RedYG05_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1841887499 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841887498} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1841887500 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841887498} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a1ec479aa96a35a4e905f05ad89ca9e1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1841887501 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1841887498} + m_Mesh: {fileID: 4300106, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1842481393 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1842481394} + - component: {fileID: 1842481396} + - component: {fileID: 1842481395} + m_Layer: 0 + m_Name: 0027_PJtaizi03_a01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1842481394 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842481393} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1842481395 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842481393} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1842481396 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842481393} + m_Mesh: {fileID: 4300008, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1843745067 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100172, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1843745068} + m_Layer: 0 + m_Name: tianhuaban02_e_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1843745068 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400172, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843745067} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.005, y: 0.028859999, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1844555169 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1844555170} + - component: {fileID: 1844555172} + - component: {fileID: 1844555171} + m_Layer: 0 + m_Name: 0067_zhiwu03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1844555170 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1844555169} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 67 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1844555171 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300134, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1844555169} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c1a6bc8283f1b546acaf83507b573a5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1844555172 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300134, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1844555169} + m_Mesh: {fileID: 4300134, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1848464432 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100016, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1848464433} + - component: {fileID: 1848464435} + - component: {fileID: 1848464434} + m_Layer: 0 + m_Name: 0008_zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1848464433 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400016, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1848464432} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1848464434 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300016, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1848464432} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1848464435 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300016, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1848464432} + m_Mesh: {fileID: 4300016, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1850267583 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1850267584} + m_Layer: 0 + m_Name: TengM04_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1850267584 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1850267583} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 2.5163999, y: 0.37150002, z: 0.0172} + m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1852473058 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1852473059} + - component: {fileID: 1852473061} + - component: {fileID: 1852473060} + m_Layer: 0 + m_Name: 0012_wall03_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1852473059 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1852473058} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1852473060 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1852473058} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1852473061 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1852473058} + m_Mesh: {fileID: 4300024, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1852835303 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1852835304} + - component: {fileID: 1852835306} + - component: {fileID: 1852835305} + m_Layer: 0 + m_Name: 0058_hulanjia01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1852835304 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1852835303} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 58 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1852835305 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300116, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1852835303} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a050b27111de8b1489eab5757f5683da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1852835306 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300116, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1852835303} + m_Mesh: {fileID: 4300112, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1854717912 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1854717913} + - component: {fileID: 1854717915} + - component: {fileID: 1854717914} + m_Layer: 0 + m_Name: 0035_langan01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1854717913 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1854717912} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1854717914 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1854717912} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4420c3a992ba09c4294100df3dcf22af, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1854717915 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1854717912} + m_Mesh: {fileID: 4300066, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1854799348 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1854799349} + - component: {fileID: 1854799351} + - component: {fileID: 1854799350} + m_Layer: 0 + m_Name: 0036_wall03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1854799349 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1854799348} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1854799350 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1854799348} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1854799351 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1854799348} + m_Mesh: {fileID: 4300072, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1857033443 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1857033444} + - component: {fileID: 1857033446} + - component: {fileID: 1857033445} + m_Layer: 0 + m_Name: 0035_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1857033444 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1857033443} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1857033445 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300070, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1857033443} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1857033446 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300070, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1857033443} + m_Mesh: {fileID: 4300024, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1857216672 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1857216673} + m_Layer: 0 + m_Name: Road03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1857216673 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1857216672} + m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} + m_LocalPosition: {x: 0.262, y: 0.0107, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1858208056 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1858208057} + m_Layer: 0 + m_Name: 0_jixie01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1858208057 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1858208056} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.11116, y: 0.23732999, z: 0.09252} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1858932479 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1858932480} + m_Layer: 0 + m_Name: BackGround + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1858932480 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1858932479} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.00000022898881, y: 0, z: -0.049999706} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 691515446} + m_Father: {fileID: 1142230351} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1859131652 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1859131653} + - component: {fileID: 1859131655} + - component: {fileID: 1859131654} + m_Layer: 0 + m_Name: 0015_Grass02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1859131653 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859131652} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1859131654 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859131652} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 41b4ed78f67842445b158bb6e80d334a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1859131655 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859131652} + m_Mesh: {fileID: 4300030, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1859983138 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1859983139} + - component: {fileID: 1859983141} + - component: {fileID: 1859983140} + m_Layer: 0 + m_Name: 0082_zhuzi_a01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1859983139 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859983138} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 82 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1859983140 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300164, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859983138} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: be307d853fafa38478f7af2f95e47846, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1859983141 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300164, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859983138} + m_Mesh: {fileID: 4300154, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1860773117 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1860773118} + m_Layer: 0 + m_Name: louti01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1860773118 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860773117} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.45509997, y: 0.115499996, z: 0.2216} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1861648769 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1861648770} + - component: {fileID: 1861648772} + - component: {fileID: 1861648771} + m_Layer: 0 + m_Name: 0027_tiaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1861648770 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1861648769} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1861648771 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1861648769} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6399d2b346dd7784aa36841d80e4919d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1861648772 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1861648769} + m_Mesh: {fileID: 4300054, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1862260355 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1862260356} + - component: {fileID: 1862260358} + - component: {fileID: 1862260357} + m_Layer: 0 + m_Name: 0013_PJtaizidizuo01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1862260356 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862260355} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1862260357 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862260355} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1862260358 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862260355} + m_Mesh: {fileID: 4300026, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1863008382 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1863008383} + - component: {fileID: 1863008385} + - component: {fileID: 1863008384} + m_Layer: 0 + m_Name: 0031_shitou07_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1863008383 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1863008382} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1863008384 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1863008382} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0c1b56a58c82f2b439e1350218610ef3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1863008385 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1863008382} + m_Mesh: {fileID: 4300062, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1865730922 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1865730923} + - component: {fileID: 1865730925} + - component: {fileID: 1865730924} + m_Layer: 0 + m_Name: 0004_tianhuaban02_d01_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1865730923 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1865730922} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1865730924 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1865730922} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a8d05083019086f4f9b4aea169b554fa, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1865730925 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1865730922} + m_Mesh: {fileID: 4300008, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1866321996 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1866321997} + - component: {fileID: 1866321999} + - component: {fileID: 1866321998} + m_Layer: 0 + m_Name: 0019_wall01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1866321997 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866321996} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1866321998 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866321996} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ac5815f0009072444b513c24c5bf124f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1866321999 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866321996} + m_Mesh: {fileID: 4300030, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1866340749 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1866340750} + m_Layer: 0 + m_Name: computer05_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1866340750 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866340749} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.5313, y: 0.011779999, z: 0.1288} + m_LocalScale: {x: 1.206368, y: 1.206368, z: 1.206368} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1866650927 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1866650928} + - component: {fileID: 1866650930} + - component: {fileID: 1866650929} + m_Layer: 0 + m_Name: 0061_qiang_02_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1866650928 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866650927} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 61 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1866650929 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300122, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866650927} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c8b385515ebd926479eec058b34cec1b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1866650930 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300122, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866650927} + m_Mesh: {fileID: 4300114, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1867346748 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1867346749} + m_Layer: 0 + m_Name: wall03_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1867346749 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1867346748} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.06739999, y: -0.0847, z: 0.0378} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1868873781 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1868873782} + - component: {fileID: 1868873784} + - component: {fileID: 1868873783} + m_Layer: 0 + m_Name: 0050_Boss_jinzit_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1868873782 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868873781} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1868873783 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300100, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868873781} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 720e6e97bbfb2124b9e4cf3d11d39e4f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1868873784 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300100, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868873781} + m_Mesh: {fileID: 4300100, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1869784016 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1869784017} + m_Layer: 0 + m_Name: hulanjia01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1869784017 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1869784016} + m_LocalRotation: {x: -6.0377395e-17, y: 0.99990386, z: 6.0377395e-17, w: -0.013866162} + m_LocalPosition: {x: 0.0901, y: 0.3099, z: 0.0187} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1870920668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1870920669} + m_Layer: 0 + m_Name: Boss_jinzit_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1870920669 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1870920668} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.14999999, y: 0.151, z: 0.46099997} + m_LocalScale: {x: 1.224491, y: 1.309092, z: 1.224492} + m_Children: [] + m_Father: {fileID: 1042122177} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1871491843 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1871491844} + - component: {fileID: 1871491846} + - component: {fileID: 1871491845} + m_Layer: 0 + m_Name: 0033_louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1871491844 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1871491843} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1871491845 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1871491843} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8ecfb9f2df6e8744a867a18ffa930bbe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1871491846 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1871491843} + m_Mesh: {fileID: 4300018, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1872466076 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1872466077} + - component: {fileID: 1872466079} + - component: {fileID: 1872466078} + m_Layer: 0 + m_Name: 0063_guandao01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1872466077 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872466076} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1872466078 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872466076} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e1be48b61c984a34da36c79ace90b312, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1872466079 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872466076} + m_Mesh: {fileID: 4300118, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &1872805200 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100054, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1872805201} + - component: {fileID: 1872805203} + - component: {fileID: 1872805202} + m_Layer: 0 + m_Name: 0027_taizi01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1872805201 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400054, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872805200} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1872805202 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300054, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872805200} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1872805203 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300054, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872805200} + m_Mesh: {fileID: 4300050, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1873491418 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1873491419} + - component: {fileID: 1873491421} + - component: {fileID: 1873491420} + m_Layer: 0 + m_Name: 0030_Door01_a_lw_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1873491419 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1873491418} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1873491420 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1873491418} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2a75340e7bc8914091e706578d0328f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1873491421 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1873491418} + m_Mesh: {fileID: 4300012, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1874912506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100270, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1874912507} + m_Layer: 0 + m_Name: wall04_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1874912507 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400270, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1874912506} + m_LocalRotation: {x: -0.3713311, y: 0.50001603, z: -0.092124015, w: 0.77692366} + m_LocalPosition: {x: 0.1166, y: 0.2029, z: 0.20040001} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.79999995} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1879490882 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1879490883} + m_Layer: 0 + m_Name: Stone02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1879490883 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1879490882} + m_LocalRotation: {x: -0.6821667, y: 0.1861412, z: 0.1861413, w: 0.68216676} + m_LocalPosition: {x: 2.3263, y: 0.317, z: 0.1202} + m_LocalScale: {x: 0.6776394, y: 0.6776394, z: 0.6776394} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1879896017 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1879896018} + m_Layer: 0 + m_Name: Bip001 L Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1879896018 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1879896017} + m_LocalRotation: {x: -0.66519177, y: -0.23491526, z: 0.6693673, w: 0.23298526} + m_LocalPosition: {x: 0.0065347007, y: 0.0015462022, z: 0.013476129} + m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 0.9999998} + m_Children: + - {fileID: 1747972866} + m_Father: {fileID: 626477841} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1880145652 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1880145653} + m_Layer: 0 + m_Name: Fly01_BHELI_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1880145653 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1880145652} + m_LocalRotation: {x: -0.706693, y: 0.024186999, z: 0.024186999, w: 0.706693} + m_LocalPosition: {x: 1.027, y: 0.051099997, z: 0.5458} + m_LocalScale: {x: 0.73637414, y: 0.73637354, z: 0.7363734} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1880193497 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100206, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1880193498} + - component: {fileID: 1880193500} + - component: {fileID: 1880193499} + m_Layer: 0 + m_Name: 0103_yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1880193498 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400206, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1880193497} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 103 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1880193499 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300206, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1880193497} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c4f2931b1df5bc4a826760dab9169f5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1880193500 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300206, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1880193497} + m_Mesh: {fileID: 4300088, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1882236146 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1882236147} + - component: {fileID: 1882236149} + - component: {fileID: 1882236148} + m_Layer: 0 + m_Name: 0013_Tou_zhuazi_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1882236147 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882236146} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1882236148 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882236146} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: aa987b03c7f4315468f00cf0950244c5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1882236149 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882236146} + m_Mesh: {fileID: 4300026, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1882961330 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1882961331} + - component: {fileID: 1882961333} + - component: {fileID: 1882961332} + m_Layer: 0 + m_Name: 0015_DiaoLong_01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1882961331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882961330} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1882961332 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882961330} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7e21891001aa79949ae7b4bad5a3fdb5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1882961333 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882961330} + m_Mesh: {fileID: 4300030, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1884797001 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1884797002} + m_Layer: 0 + m_Name: Lightcone01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1884797002 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1884797001} + m_LocalRotation: {x: 0, y: 0, z: 1, w: 6.123234e-17} + m_LocalPosition: {x: -0.22211999, y: -0.039899997, z: 0.1424} + m_LocalScale: {x: 2.88879, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1884985272 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1884985273} + - component: {fileID: 1884985275} + - component: {fileID: 1884985274} + m_Layer: 0 + m_Name: 0019_Floor_StoneA_06_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1884985273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1884985272} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1884985274 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1884985272} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c0e3c7f40e6ce1f439b8cd68b0463bf1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1884985275 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1884985272} + m_Mesh: {fileID: 4300038, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1886505034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1886505035} + m_Layer: 0 + m_Name: jiantou01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1886505035 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1886505034} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.2196836, y: 0.0041049547, z: 0.000004136562} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1891161945 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1891161946} + - component: {fileID: 1891161948} + - component: {fileID: 1891161947} + m_Layer: 0 + m_Name: 0051_Road01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1891161946 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1891161945} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1891161947 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1891161945} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 975cfa268e158304dbb13e118924ce50, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1891161948 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1891161945} + m_Mesh: {fileID: 4300102, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1892742404 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1892742405} + m_Layer: 0 + m_Name: guanzi01_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1892742405 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1892742404} + m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: -0.074000016, y: 0.16139999, z: 0.17040001} + m_LocalScale: {x: 0.5, y: 1.992659, z: 0.5} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1895539439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1895539440} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1895539440 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895539439} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.872, y: -0.096, z: 0.003000002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1076646459} + - {fileID: 76957509} + - {fileID: 489618410} + - {fileID: 4816021} + - {fileID: 1645217991} + - {fileID: 335319575} + - {fileID: 491283066} + - {fileID: 1880145653} + - {fileID: 273962459} + - {fileID: 970120508} + - {fileID: 1717856396} + - {fileID: 65839954} + - {fileID: 1068191459} + - {fileID: 2145599043} + - {fileID: 704083836} + - {fileID: 127379386} + - {fileID: 1436172454} + - {fileID: 1813002579} + - {fileID: 897860016} + - {fileID: 1951002209} + - {fileID: 540350748} + m_Father: {fileID: 1307137907} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1895614044 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1895614045} + - component: {fileID: 1895614047} + - component: {fileID: 1895614046} + m_Layer: 0 + m_Name: 0020_jianzhu10_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1895614045 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895614044} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1895614046 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895614044} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 77c998d7412c40c42a043292ac3cb3c8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1895614047 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895614044} + m_Mesh: {fileID: 4300040, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1895783858 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1895783859} + - component: {fileID: 1895783861} + - component: {fileID: 1895783860} + m_Layer: 0 + m_Name: 0036_Grass01_d_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1895783859 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895783858} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1895783860 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895783858} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1895783861 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895783858} + m_Mesh: {fileID: 4300072, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &1896579378 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1896579379} + m_Layer: 0 + m_Name: tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1896579379 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1896579378} + m_LocalRotation: {x: 0.0696482, y: -0.4560574, z: 0.043127313, w: 0.88617206} + m_LocalPosition: {x: -0.498, y: -0.081, z: 0.38799998} + m_LocalScale: {x: 1.2340751, y: 1.234075, z: 1.234075} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1896896249 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1896896250} + - component: {fileID: 1896896252} + - component: {fileID: 1896896251} + m_Layer: 0 + m_Name: 0088_tiejia01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1896896250 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1896896249} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 88 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1896896251 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300176, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1896896249} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3e744ebb0ca7bf046b83267c30cd6e0c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1896896252 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300176, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1896896249} + m_Mesh: {fileID: 4300166, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1897974607 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100290, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1897974608} + m_Layer: 0 + m_Name: zhiwu03_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1897974608 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400290, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1897974607} + m_LocalRotation: {x: -0.2253503, y: 0.1271958, z: 0.013151053, w: 0.9658497} + m_LocalPosition: {x: -0.14244409, y: 0.20516999, z: 0.05322997} + m_LocalScale: {x: 0.472219, y: 0.472219, z: 0.472219} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1899960531 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1899960532} + - component: {fileID: 1899960534} + - component: {fileID: 1899960533} + m_Layer: 0 + m_Name: 0021_floor_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1899960532 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1899960531} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1899960533 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1899960531} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19e548fcf8494534d857fc941d1334e9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1899960534 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1899960531} + m_Mesh: {fileID: 4300042, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1900196786 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1900196787} + - component: {fileID: 1900196789} + - component: {fileID: 1900196788} + m_Layer: 0 + m_Name: 0040_Lightcone_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1900196787 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900196786} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1900196788 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900196786} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1900196789 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900196786} + m_Mesh: {fileID: 4300154, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1900722594 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100094, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1900722595} + - component: {fileID: 1900722597} + - component: {fileID: 1900722596} + m_Layer: 0 + m_Name: 0047_tree03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1900722595 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400094, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900722594} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1900722596 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300094, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900722594} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2683797c4055f0a42ac1fb7bced005ea, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1900722597 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300094, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900722594} + m_Mesh: {fileID: 4300094, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1901156877 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1901156878} + - component: {fileID: 1901156880} + - component: {fileID: 1901156879} + m_Layer: 0 + m_Name: 0022_langan08_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1901156878 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1901156877} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1901156879 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1901156877} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 77c998d7412c40c42a043292ac3cb3c8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1901156880 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1901156877} + m_Mesh: {fileID: 4300044, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1903180214 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1903180215} + m_Layer: 0 + m_Name: 33out + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1903180215 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1903180214} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 28.29, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1546410628} + - {fileID: 283441868} + - {fileID: 1683923659} + - {fileID: 1917190239} + - {fileID: 1007719124} + - {fileID: 577921399} + - {fileID: 1045495191} + - {fileID: 2103814348} + - {fileID: 432466382} + - {fileID: 1649372896} + - {fileID: 343596815} + - {fileID: 2039074442} + - {fileID: 1607509456} + - {fileID: 1558320929} + - {fileID: 713639692} + - {fileID: 245806530} + - {fileID: 1779716791} + - {fileID: 121720418} + - {fileID: 879294012} + - {fileID: 1832964960} + - {fileID: 324705034} + - {fileID: 1930013903} + - {fileID: 91334267} + - {fileID: 1973849111} + - {fileID: 688145987} + - {fileID: 1782570729} + - {fileID: 1574353333} + - {fileID: 557756285} + - {fileID: 2032304974} + - {fileID: 169191456} + - {fileID: 441429887} + - {fileID: 1863008383} + - {fileID: 87505988} + - {fileID: 1494172993} + - {fileID: 1377444608} + - {fileID: 1530777714} + - {fileID: 684267486} + - {fileID: 1181960369} + - {fileID: 780532913} + - {fileID: 226509838} + - {fileID: 338378797} + - {fileID: 488827033} + - {fileID: 947774083} + - {fileID: 1681550105} + - {fileID: 287909217} + - {fileID: 1390794326} + - {fileID: 390246775} + - {fileID: 911604796} + - {fileID: 1308468771} + - {fileID: 423393839} + - {fileID: 961361534} + - {fileID: 1659701053} + - {fileID: 982964275} + - {fileID: 257957711} + - {fileID: 137780758} + - {fileID: 1499986642} + - {fileID: 250128795} + - {fileID: 1269775737} + - {fileID: 1265519948} + - {fileID: 1219558290} + - {fileID: 390558933} + - {fileID: 1788823985} + - {fileID: 108753323} + - {fileID: 2146192689} + - {fileID: 2130071455} + - {fileID: 1332518911} + - {fileID: 1915263730} + - {fileID: 1844555170} + - {fileID: 1259058496} + - {fileID: 88086610} + - {fileID: 570765702} + - {fileID: 1333030971} + - {fileID: 1665641333} + - {fileID: 91322717} + - {fileID: 1692761544} + - {fileID: 121395220} + - {fileID: 589309270} + - {fileID: 648434075} + - {fileID: 1483870191} + - {fileID: 1519095077} + - {fileID: 84129045} + - {fileID: 958286963} + - {fileID: 1934007602} + - {fileID: 628554686} + m_Father: {fileID: 0} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1905240021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1905240022} + m_Layer: 0 + m_Name: DiaoLong_01_c_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1905240022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1905240021} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: -0.04, y: -0.13399999, z: 0.92749995} + m_LocalScale: {x: -1.5, y: -1.5, z: -1.109306} + m_Children: [] + m_Father: {fileID: 489618410} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1909177289 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1909177290} + - component: {fileID: 1909177292} + - component: {fileID: 1909177291} + m_Layer: 0 + m_Name: 0000_stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1909177290 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1909177289} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1909177291 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1909177289} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 602c1ffae6268084c877b5c2c3285a82, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1909177292 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1909177289} + m_Mesh: {fileID: 4300000, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1910397196 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1910397197} + - component: {fileID: 1910397199} + - component: {fileID: 1910397198} + m_Layer: 0 + m_Name: 0037_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1910397197 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1910397196} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1910397198 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1910397196} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1910397199 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1910397196} + m_Mesh: {fileID: 4300074, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1911541749 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100378, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1911541750} + m_Layer: 0 + m_Name: Lightcone01_c_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1911541750 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400378, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1911541749} + m_LocalRotation: {x: -0, y: 0, z: 0.9862535, w: -0.16523956} + m_LocalPosition: {x: 1.25269, y: 0.11762999, z: 0.037299998} + m_LocalScale: {x: 0.588322, y: 0.76481897, z: 0.588322} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1912115140 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1912115141} + - component: {fileID: 1912115143} + - component: {fileID: 1912115142} + m_Layer: 0 + m_Name: 0052_Floor01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1912115141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1912115140} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1912115142 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300104, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1912115140} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e604935172563d046acfdd1e0becc48a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1912115143 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300104, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1912115140} + m_Mesh: {fileID: 4300104, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1912976443 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100450, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1912976444} + m_Layer: 0 + m_Name: tiejia01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1912976444 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400450, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1912976443} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.1193, y: 0.020299999, z: -0.09826999} + m_LocalScale: {x: 3.004841, y: 3.004837, z: 3.004842} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 80 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1914528224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100252, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1914528225} + m_Layer: 0 + m_Name: tianhuaban02_d_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1914528225 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400252, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1914528224} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.2818, y: -0.008800001, z: -0.39439997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1914637939 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100440, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1914637940} + m_Layer: 0 + m_Name: SYS_lideng_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1914637940 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400440, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1914637939} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.3891, y: 0.0121, z: -0.0392} + m_LocalScale: {x: 4, y: 3, z: 3} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 75 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1915263729 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1915263730} + - component: {fileID: 1915263732} + - component: {fileID: 1915263731} + m_Layer: 0 + m_Name: 0066_shitou08_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1915263730 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1915263729} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1915263731 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300132, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1915263729} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46b55b03f1ce72e4db7ab9570231dbbd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1915263732 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300132, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1915263729} + m_Mesh: {fileID: 4300132, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1915797888 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1915797889} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1915797889 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1915797888} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1102449648} + m_Father: {fileID: 1792045197} + m_RootOrder: 71 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1916237366 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100070, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1916237367} + m_Layer: 0 + m_Name: elevator01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1916237367 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400070, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1916237366} + m_LocalRotation: {x: -0.5092699, y: 0.49055502, z: 0.49055535, w: 0.50926954} + m_LocalPosition: {x: -0.291, y: 0.107099995, z: 0.6232} + m_LocalScale: {x: 2.851238, y: 4.1979403, z: 2.145489} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1917190238 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1917190239} + - component: {fileID: 1917190241} + - component: {fileID: 1917190240} + m_Layer: 0 + m_Name: 0003_Lightcone01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1917190239 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1917190238} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1917190240 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1917190238} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1917190241 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1917190238} + m_Mesh: {fileID: 4300006, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1918575224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100214, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1918575225} + m_Layer: 0 + m_Name: tietong01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1918575225 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400214, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1918575224} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.23719999, y: 0.0093, z: 0.0468} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1918931945 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1918931946} + - component: {fileID: 1918931948} + - component: {fileID: 1918931947} + m_Layer: 0 + m_Name: 0005_zhaopai01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1918931946 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1918931945} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1918931947 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1918931945} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1918931948 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1918931945} + m_Mesh: {fileID: 4300010, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1919062361 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1919062362} + m_Layer: 0 + m_Name: tianhuaban02_d_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1919062362 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1919062361} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.005, y: 0.03, z: -0.00418} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1919072736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1919072737} + - component: {fileID: 1919072739} + - component: {fileID: 1919072738} + m_Layer: 0 + m_Name: 0066_dimian01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1919072737 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1919072736} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1919072738 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300132, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1919072736} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fb6f07169b828d047b595edd2a3703a3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1919072739 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300132, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1919072736} + m_Mesh: {fileID: 4300128, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1919674805 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100214, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1919674806} + m_Layer: 0 + m_Name: shuiguan01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1919674806 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400214, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1919674805} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.11569999, y: 0.19229999, z: 0.066} + m_LocalScale: {x: 0.75, y: 0.75, z: 0.75} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1921175989 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1921175990} + m_Layer: 0 + m_Name: tree01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1921175990 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1921175989} + m_LocalRotation: {x: 0.44814673, y: 0.5469593, z: 0.54695976, w: -0.44814634} + m_LocalPosition: {x: 1.907, y: 0.32, z: -0.034} + m_LocalScale: {x: 0.6560001, y: 0.6560001, z: 0.656} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1922317575 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1922317576} + m_Layer: 0 + m_Name: luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1922317576 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922317575} + m_LocalRotation: {x: 0, y: -0.1870391, z: -0, w: 0.9823525} + m_LocalPosition: {x: 0.15946999, y: 0.2038, z: 0.01894} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1922809940 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1922809941} + - component: {fileID: 1922809943} + - component: {fileID: 1922809942} + m_Layer: 0 + m_Name: 0018_taizi01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1922809941 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922809940} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1922809942 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922809940} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e0cf5f76e34be2e49aba9750cac0a88a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1922809943 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922809940} + m_Mesh: {fileID: 4300032, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &1923514988 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1923514989} + - component: {fileID: 1923514991} + - component: {fileID: 1923514990} + m_Layer: 0 + m_Name: 0042_fan01_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1923514989 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1923514988} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1923514990 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1923514988} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6bd7f8349f7115d43ae4a8676eb089a8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1923514991 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1923514988} + m_Mesh: {fileID: 4300084, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1924460318 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1924460319} + - component: {fileID: 1924460321} + - component: {fileID: 1924460320} + m_Layer: 0 + m_Name: 0078_youx02_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1924460319 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1924460318} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 78 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1924460320 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300156, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1924460318} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9a75090e78182dc43b72c16f89f820c7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1924460321 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300156, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1924460318} + m_Mesh: {fileID: 4300156, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1926142446 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1926142447} + - component: {fileID: 1926142449} + - component: {fileID: 1926142448} + m_Layer: 0 + m_Name: 0013_dimian07_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1926142447 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1926142446} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1926142448 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1926142446} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6e32c797ffb57574aa328d070c084e95, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1926142449 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1926142446} + m_Mesh: {fileID: 4300026, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1928119998 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1928119999} + m_Layer: 0 + m_Name: scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1928119999 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928119998} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -0.00069999695, z: -0.0185} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2031346796} + - {fileID: 2030977917} + - {fileID: 1892742405} + - {fileID: 1744415461} + - {fileID: 933054316} + - {fileID: 877621010} + - {fileID: 776981731} + - {fileID: 1246899471} + - {fileID: 1836568026} + - {fileID: 1293887450} + - {fileID: 2039411127} + - {fileID: 1468688732} + - {fileID: 3404664} + - {fileID: 1340510851} + - {fileID: 1073746346} + - {fileID: 1330848944} + - {fileID: 1802047726} + - {fileID: 229816582} + - {fileID: 708776642} + - {fileID: 1238938681} + - {fileID: 1397512935} + m_Father: {fileID: 1964297336} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1928140194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100186, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1928140195} + - component: {fileID: 1928140197} + - component: {fileID: 1928140196} + m_Layer: 0 + m_Name: 0093_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1928140195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400186, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928140194} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 93 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1928140196 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300186, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928140194} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1928140197 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300186, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928140194} + m_Mesh: {fileID: 4300214, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1928766857 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1928766858} + - component: {fileID: 1928766860} + - component: {fileID: 1928766859} + m_Layer: 0 + m_Name: 0016_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1928766858 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928766857} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1928766859 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928766857} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1928766860 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928766857} + m_Mesh: {fileID: 4300130, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1930013902 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100042, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1930013903} + - component: {fileID: 1930013905} + - component: {fileID: 1930013904} + m_Layer: 0 + m_Name: 0021_daoluzhijia01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1930013903 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400042, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930013902} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1930013904 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300042, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930013902} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ca077164eb3a2cc4ab0344117191fbb7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1930013905 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300042, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930013902} + m_Mesh: {fileID: 4300042, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1930490468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1930490469} + - component: {fileID: 1930490471} + - component: {fileID: 1930490470} + m_Layer: 0 + m_Name: 0034_guanzi01_a_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1930490469 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930490468} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1930490470 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930490468} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b376e0e5a8f72ba48aa132a7f2705e02, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1930490471 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930490468} + m_Mesh: {fileID: 4300068, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1930702134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1930702135} + - component: {fileID: 1930702137} + - component: {fileID: 1930702136} + m_Layer: 0 + m_Name: 0026_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1930702135 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930702134} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1930702136 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930702134} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1930702137 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1930702134} + m_Mesh: {fileID: 4300094, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1931678139 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1931678140} + - component: {fileID: 1931678142} + - component: {fileID: 1931678141} + m_Layer: 0 + m_Name: 0053_tiaotai001_C_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1931678140 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1931678139} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1931678141 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300106, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1931678139} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1931678142 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300106, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1931678139} + m_Mesh: {fileID: 4300106, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1931913295 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1931913296} + - component: {fileID: 1931913298} + - component: {fileID: 1931913297} + m_Layer: 0 + m_Name: 0041_xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1931913296 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1931913295} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1931913297 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300082, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1931913295} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c951e5b050fa39e4cb6966bdcbb9ca41, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1931913298 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300082, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1931913295} + m_Mesh: {fileID: 4300078, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1932533928 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1932533929} + - component: {fileID: 1932533931} + - component: {fileID: 1932533930} + m_Layer: 0 + m_Name: 0089_dideng01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1932533929 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1932533928} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 89 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1932533930 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300178, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1932533928} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1932533931 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300178, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1932533928} + m_Mesh: {fileID: 4300206, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1933156190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1933156191} + - component: {fileID: 1933156193} + - component: {fileID: 1933156192} + m_Layer: 0 + m_Name: 0014_Boss_ground02_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1933156191 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1933156190} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1933156192 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1933156190} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1933156193 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1933156190} + m_Mesh: {fileID: 4300028, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1934007601 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1934007602} + - component: {fileID: 1934007604} + - component: {fileID: 1934007603} + m_Layer: 0 + m_Name: 0082_yeyaji01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1934007602 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1934007601} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 82 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1934007603 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300164, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1934007601} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c4f2931b1df5bc4a826760dab9169f5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1934007604 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300164, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1934007601} + m_Mesh: {fileID: 4300164, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &1935983472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1935983473} + - component: {fileID: 1935983475} + - component: {fileID: 1935983474} + m_Layer: 0 + m_Name: 0018_0ill_Tank_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1935983473 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1935983472} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1935983474 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1935983472} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46955e9b6d3691a44865967997be110c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1935983475 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1935983472} + m_Mesh: {fileID: 4300036, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1938184507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1938184508} + - component: {fileID: 1938184510} + - component: {fileID: 1938184509} + m_Layer: 0 + m_Name: 0037_door001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1938184508 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1938184507} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1938184509 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300074, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1938184507} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b9dcf922f22e62449ae7127e9050da56, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1938184510 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300074, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1938184507} + m_Mesh: {fileID: 4300074, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1939334552 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1939334553} + - component: {fileID: 1939334555} + - component: {fileID: 1939334554} + m_Layer: 0 + m_Name: 0000_shuiguan01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1939334553 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1939334552} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1939334554 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1939334552} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 72fb2b4b5bd98004dab982c5f2086fc9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1939334555 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1939334552} + m_Mesh: {fileID: 4300000, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1939845055 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100214, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1939845056} + m_Layer: 0 + m_Name: louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1939845056 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400214, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1939845055} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0358, y: 0.23169999, z: 0} + m_LocalScale: {x: 0.75169, y: 0.679057, z: 0.683351} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1940149974 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1940149975} + - component: {fileID: 1940149977} + - component: {fileID: 1940149976} + m_Layer: 0 + m_Name: 0007_lingjian01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1940149975 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940149974} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1940149976 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940149974} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1940149977 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940149974} + m_Mesh: {fileID: 4300014, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1940457493 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1940457494} + - component: {fileID: 1940457496} + - component: {fileID: 1940457495} + m_Layer: 0 + m_Name: 0023_shitou08_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1940457494 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940457493} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1940457495 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940457493} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46b55b03f1ce72e4db7ab9570231dbbd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1940457496 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940457493} + m_Mesh: {fileID: 4300046, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1943006875 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1943006876} + - component: {fileID: 1943006878} + - component: {fileID: 1943006877} + m_Layer: 0 + m_Name: 0039_shitou07_a05_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1943006876 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1943006875} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1943006877 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1943006875} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c654511a33d2840be085ff56dfc327, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1943006878 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1943006875} + m_Mesh: {fileID: 4300074, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1945823369 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1945823370} + - component: {fileID: 1945823372} + - component: {fileID: 1945823371} + m_Layer: 0 + m_Name: 0087_tiejia01_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1945823370 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1945823369} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 87 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1945823371 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300174, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1945823369} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3e744ebb0ca7bf046b83267c30cd6e0c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1945823372 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300174, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1945823369} + m_Mesh: {fileID: 4300164, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1945883767 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1945883768} + - component: {fileID: 1945883770} + - component: {fileID: 1945883769} + m_Layer: 0 + m_Name: 0097_jianzhu02_c01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1945883768 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1945883767} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 97 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1945883769 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300194, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1945883767} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2877ecaa4d48794faee067917fa0f30, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1945883770 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300194, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1945883767} + m_Mesh: {fileID: 4300184, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1946668818 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1946668819} + - component: {fileID: 1946668821} + - component: {fileID: 1946668820} + m_Layer: 0 + m_Name: 0014_jinjie_01_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1946668819 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1946668818} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1946668820 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1946668818} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0aa45c20da573254c91883fe0671ae24, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1946668821 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1946668818} + m_Mesh: {fileID: 4300028, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1947356174 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1947356175} + - component: {fileID: 1947356177} + - component: {fileID: 1947356176} + m_Layer: 0 + m_Name: 0014_Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1947356175 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1947356174} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1947356176 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1947356174} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1947356177 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1947356174} + m_Mesh: {fileID: 4300028, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1947659821 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1947659822} + - component: {fileID: 1947659824} + - component: {fileID: 1947659823} + m_Layer: 0 + m_Name: 0006_shimen01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1947659822 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1947659821} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1947659823 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1947659821} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e604935172563d046acfdd1e0becc48a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1947659824 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1947659821} + m_Mesh: {fileID: 4300012, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1948546155 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100346, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1948546156} + m_Layer: 0 + m_Name: jianzhu02_c02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1948546156 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400346, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1948546155} + m_LocalRotation: {x: 0.000000141065, y: 0.000000059604645, z: -8.408129e-15, w: 1} + m_LocalPosition: {x: 0.4354, y: 0.0555, z: 0.1117} + m_LocalScale: {x: 0.9393725, y: 0.9871125, z: 1.25155} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1950610458 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1950610459} + - component: {fileID: 1950610461} + - component: {fileID: 1950610460} + m_Layer: 0 + m_Name: 0043_Boss_ground_low_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1950610459 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1950610458} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1950610460 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1950610458} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 54a7eee5ddb068842ae4ce3b4dc75f74, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1950610461 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1950610458} + m_Mesh: {fileID: 4300086, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &1951002208 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1951002209} + m_Layer: 0 + m_Name: wire002_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1951002209 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951002208} + m_LocalRotation: {x: -0.67417014, y: -0.21329471, z: -0.21329476, w: 0.67417014} + m_LocalPosition: {x: 1.384, y: 0.0552, z: 0.1893} + m_LocalScale: {x: 1.595843, y: 1.595843, z: 1.595843} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1951378820 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1951378821} + - component: {fileID: 1951378823} + - component: {fileID: 1951378822} + m_Layer: 0 + m_Name: 0026_PJtaizi03_e_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1951378821 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951378820} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1951378822 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951378820} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1951378823 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951378820} + m_Mesh: {fileID: 4300006, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1951452976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1951452977} + - component: {fileID: 1951452979} + - component: {fileID: 1951452978} + m_Layer: 0 + m_Name: 0042_qiangmian06_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1951452977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951452976} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1951452978 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951452976} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 33923b6d9cb094941b994f9a8a61f4a9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1951452979 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951452976} + m_Mesh: {fileID: 4300034, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &1951959743 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1951959744} + - component: {fileID: 1951959746} + - component: {fileID: 1951959745} + m_Layer: 0 + m_Name: 0042_xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1951959744 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951959743} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1951959745 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951959743} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c951e5b050fa39e4cb6966bdcbb9ca41, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1951959746 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951959743} + m_Mesh: {fileID: 4300080, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &1954316997 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100260, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1954316998} + m_Layer: 0 + m_Name: stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1954316998 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400260, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1954316997} + m_LocalRotation: {x: 0.044762146, y: 0.0000000039211097, z: 0.9989977, w: -1.7569332e-10} + m_LocalPosition: {x: 0.0879, y: 0.39619997, z: 0.0591} + m_LocalScale: {x: 0.72125727, y: 0.7212573, z: 0.7212574} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1955203914 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100240, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1955203915} + - component: {fileID: 1955203917} + - component: {fileID: 1955203916} + m_Layer: 0 + m_Name: 0120_dingpeng02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1955203915 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400240, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1955203914} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 120 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1955203916 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300240, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1955203914} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 320b0040125b2b84da71ae71139a65dd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1955203917 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300240, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1955203914} + m_Mesh: {fileID: 4300230, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1956783688 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1956783689} + - component: {fileID: 1956783691} + - component: {fileID: 1956783690} + m_Layer: 0 + m_Name: 0028_zhiwu01_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1956783689 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1956783688} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1956783690 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1956783688} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1956783691 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1956783688} + m_Mesh: {fileID: 4300056, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &1956905059 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1956905060} + - component: {fileID: 1956905062} + - component: {fileID: 1956905061} + m_Layer: 0 + m_Name: 0039_SYS_lideng_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1956905060 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1956905059} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1956905061 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1956905059} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0e4b46d3e281ced40a1c367943111948, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1956905062 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1956905059} + m_Mesh: {fileID: 4300078, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &1957172170 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1957172171} + - component: {fileID: 1957172173} + - component: {fileID: 1957172172} + m_Layer: 0 + m_Name: 0028_Lightcone01_g_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1957172171 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1957172170} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1957172172 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1957172170} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1957172173 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1957172170} + m_Mesh: {fileID: 4300044, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1958748483 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1958748484} + m_Layer: 0 + m_Name: rope02_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1958748484 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1958748483} + m_LocalRotation: {x: -0.6875556, y: -0.16512795, z: -0.16512792, w: 0.68755573} + m_LocalPosition: {x: 0.80910003, y: 0.1185, z: -0.074} + m_LocalScale: {x: 1.299642, y: 0.961949, z: 0.961949} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1961774390 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100134, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1961774391} + - component: {fileID: 1961774393} + - component: {fileID: 1961774392} + m_Layer: 0 + m_Name: 0067_lubiaozhu01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1961774391 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400134, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1961774390} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 67 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1961774392 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300134, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1961774390} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3e4e2e18fb23bf840b6bf1892da35fa8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1961774393 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300134, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1961774390} + m_Mesh: {fileID: 4300034, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1961780408 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1961780409} + m_Layer: 0 + m_Name: dimian01_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1961780409 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1961780408} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.304, y: 0.204, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1964297335 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100074, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1964297336} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1964297336 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400074, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1964297335} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.3134, y: 0.1504, z: 0.0217} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1790884504} + - {fileID: 1928119999} + m_Father: {fileID: 863598917} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1965202787 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1965202788} + - component: {fileID: 1965202790} + - component: {fileID: 1965202789} + m_Layer: 0 + m_Name: 0085_Lightcone03_windows01_RH 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1965202788 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1965202787} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 85 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1965202789 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300170, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1965202787} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c7ac7812397cca245b80d5f7dce703b1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1965202790 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300170, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1965202787} + m_Mesh: {fileID: 4300160, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1966747399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100218, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1966747400} + m_Layer: 0 + m_Name: zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1966747400 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400218, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1966747399} + m_LocalRotation: {x: -0.402396, y: -0.13294601, z: -0.139288, w: 0.894987} + m_LocalPosition: {x: 0.1731, y: 0.2509, z: 0.0471} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1966846579 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100168, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1966846580} + m_Layer: 0 + m_Name: box03_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1966846580 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400168, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1966846579} + m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.0633, y: -0.059279997, z: -0.30249998} + m_LocalScale: {x: 0.3504803, y: 0.4467472, z: 0.3414876} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1968938502 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1968938503} + m_Layer: 0 + m_Name: taizi01_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1968938503 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1968938502} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.41290998, y: 0.018, z: 0.0037} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 697904551} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1970903620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100176, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1970903621} + m_Layer: 0 + m_Name: xianlan_d_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1970903621 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400176, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1970903620} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.0034000021, y: 0.069299996, z: -0.039899997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 963187769} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1971398291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1971398292} + - component: {fileID: 1971398294} + - component: {fileID: 1971398293} + m_Layer: 0 + m_Name: 0026_jianzhu13_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1971398292 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1971398291} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1971398293 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1971398291} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 70996c49368d67b45ba4c3c91257bcfe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1971398294 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1971398291} + m_Mesh: {fileID: 4300052, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &1971409217 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1971409218} + - component: {fileID: 1971409220} + - component: {fileID: 1971409219} + m_Layer: 0 + m_Name: 0007_zhuzi01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1971409218 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1971409217} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1971409219 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1971409217} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1971409220 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1971409217} + m_Mesh: {fileID: 4300014, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &1971803505 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100252, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1971803506} + m_Layer: 0 + m_Name: tree02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1971803506 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400252, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1971803505} + m_LocalRotation: {x: -0.70205975, y: -0.08433344, z: 0.08433345, w: 0.70205975} + m_LocalPosition: {x: 0.2915, y: 0.3104, z: 0.2534} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1973013705 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1973013706} + - component: {fileID: 1973013708} + - component: {fileID: 1973013707} + m_Layer: 0 + m_Name: 0024_stardoor01_a_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1973013706 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973013705} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1973013707 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973013705} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0f3e7caff05f9e840aef3bea46e2ea73, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1973013708 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973013705} + m_Mesh: {fileID: 4300048, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &1973710799 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100112, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1973710800} + - component: {fileID: 1973710802} + - component: {fileID: 1973710801} + m_Layer: 0 + m_Name: 0056_tree01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1973710800 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400112, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973710799} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 56 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1973710801 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300112, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973710799} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b17b32308df6d134caf7fcafe440e91c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1973710802 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300112, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973710799} + m_Mesh: {fileID: 4300112, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1973849110 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1973849111} + - component: {fileID: 1973849113} + - component: {fileID: 1973849112} + m_Layer: 0 + m_Name: 0023_stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1973849111 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973849110} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1973849112 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973849110} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 602c1ffae6268084c877b5c2c3285a82, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1973849113 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1973849110} + m_Mesh: {fileID: 4300046, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1001 &1974408530 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} + propertyPath: m_LocalPosition.x + value: 41.75 + objectReference: {fileID: 0} + - target: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400074, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} + propertyPath: m_RootOrder + value: 11 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1977294350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1977294351} + m_Layer: 0 + m_Name: yeshuye_plan02_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1977294351 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1977294350} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: -0.028500004, y: 0.09769999, z: 0.2403} + m_LocalScale: {x: -1.028051, y: -0.957127, z: -0.9554126} + m_Children: [] + m_Father: {fileID: 1239225517} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1977863383 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100180, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1977863384} + m_Layer: 0 + m_Name: zhiwu01_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1977863384 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400180, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1977863383} + m_LocalRotation: {x: -0.70699906, y: 0.024678, z: -0.012340999, w: 0.706676} + m_LocalPosition: {x: 0.3688, y: 0.041699998, z: 0.0546} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1979095194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100002, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1979095195} + - component: {fileID: 1979095197} + - component: {fileID: 1979095196} + m_Layer: 0 + m_Name: 0001_stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1979095195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400002, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1979095194} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1979095196 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300002, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1979095194} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 602c1ffae6268084c877b5c2c3285a82, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1979095197 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300002, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1979095194} + m_Mesh: {fileID: 4300002, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &1979768450 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100130, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1979768451} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1979768451 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400130, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1979768450} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1640189101} + - {fileID: 809087144} + m_Father: {fileID: 1281238116} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1980799989 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100350, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1980799990} + m_Layer: 0 + m_Name: jianzhu03_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1980799990 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400350, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980799989} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.5832, y: -0.051999997, z: -0.0128999995} + m_LocalScale: {x: 2.795454, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1980919439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1980919440} + - component: {fileID: 1980919442} + - component: {fileID: 1980919441} + m_Layer: 0 + m_Name: 0040_wall02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1980919440 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980919439} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1980919441 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980919439} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1980919442 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980919439} + m_Mesh: {fileID: 4300080, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1983937735 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1983937736} + - component: {fileID: 1983937738} + - component: {fileID: 1983937737} + m_Layer: 0 + m_Name: 0031_dingpeng02_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1983937736 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1983937735} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1983937737 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1983937735} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 320b0040125b2b84da71ae71139a65dd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1983937738 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1983937735} + m_Mesh: {fileID: 4300050, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &1991952546 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100028, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1991952547} + - component: {fileID: 1991952549} + - component: {fileID: 1991952548} + m_Layer: 0 + m_Name: 0014_hulan001_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1991952547 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400028, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1991952546} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1991952548 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300028, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1991952546} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0464a5efc5c10d34d84b43e004c93952, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1991952549 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300028, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1991952546} + m_Mesh: {fileID: 4300028, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &1992902480 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1992902481} + - component: {fileID: 1992902483} + - component: {fileID: 1992902482} + m_Layer: 0 + m_Name: 0097_Lightcone02_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1992902481 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1992902480} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 97 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1992902482 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300194, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1992902480} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1a0dbc5c68b5e4641ae6f6a7b3a3ffe9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1992902483 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300194, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1992902480} + m_Mesh: {fileID: 4300076, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1994028246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100060, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1994028247} + - component: {fileID: 1994028249} + - component: {fileID: 1994028248} + m_Layer: 0 + m_Name: 0030_Fly01_BHELI_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1994028247 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400060, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1994028246} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1994028248 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300060, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1994028246} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f27ddb07f781b064697095950af86506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1994028249 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300060, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1994028246} + m_Mesh: {fileID: 4300060, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &1994309261 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1994309262} + m_Layer: 0 + m_Name: hulanjia01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1994309262 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1994309261} + m_LocalRotation: {x: -6.0377395e-17, y: 0.99990386, z: 6.0377395e-17, w: -0.013866162} + m_LocalPosition: {x: 0.0901, y: 0.204, z: 0.0187} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1994377507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1994377508} + - component: {fileID: 1994377510} + - component: {fileID: 1994377509} + m_Layer: 0 + m_Name: 0074_zhiwu01_d_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1994377508 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1994377507} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 74 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1994377509 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300148, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1994377507} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1994377510 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300148, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1994377507} + m_Mesh: {fileID: 4300048, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &1995877556 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100048, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1995877557} + - component: {fileID: 1995877559} + - component: {fileID: 1995877558} + m_Layer: 0 + m_Name: 0024_Treegroup_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1995877557 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400048, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1995877556} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1995877558 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300048, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1995877556} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 62b79d32f2c2b0348a29a4fbc545ca87, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1995877559 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300048, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1995877556} + m_Mesh: {fileID: 4300048, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &1997193516 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100308, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1997193517} + m_Layer: 0 + m_Name: dimian02_a_lk_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1997193517 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400308, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1997193516} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.3181, y: 0.0196, z: -0.0025} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1997949578 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1997949579} + - component: {fileID: 1997949581} + - component: {fileID: 1997949580} + m_Layer: 0 + m_Name: 0046_Grass01_d_J_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1997949579 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1997949578} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1997949580 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1997949578} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1997949581 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1997949578} + m_Mesh: {fileID: 4300092, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &1998068898 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100212, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1998068899} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1998068899 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400212, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1998068898} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1397759966} + - {fileID: 528964285} + - {fileID: 1647686841} + - {fileID: 2001707528} + - {fileID: 2111768188} + - {fileID: 352108424} + - {fileID: 945847751} + - {fileID: 1397527962} + - {fileID: 619313236} + - {fileID: 754626353} + - {fileID: 1475332041} + - {fileID: 565022973} + - {fileID: 766461029} + - {fileID: 627074484} + - {fileID: 1919674806} + - {fileID: 1576575579} + - {fileID: 2026735956} + - {fileID: 1541689629} + - {fileID: 1560368445} + - {fileID: 1459332280} + - {fileID: 960089217} + - {fileID: 1648131497} + - {fileID: 1707091238} + - {fileID: 2138718097} + - {fileID: 883330982} + - {fileID: 229567349} + - {fileID: 10347419} + - {fileID: 352650461} + - {fileID: 2084005880} + - {fileID: 752404950} + - {fileID: 518775832} + - {fileID: 801421913} + - {fileID: 1971803506} + - {fileID: 51933400} + - {fileID: 141028} + - {fileID: 1327706243} + - {fileID: 96938591} + - {fileID: 1755207401} + - {fileID: 2119135872} + - {fileID: 1053291516} + - {fileID: 1751900410} + - {fileID: 1874912507} + - {fileID: 315344597} + - {fileID: 58006052} + - {fileID: 1475916046} + - {fileID: 1146381833} + - {fileID: 636618345} + - {fileID: 865125166} + - {fileID: 680329982} + - {fileID: 337862706} + - {fileID: 544943609} + - {fileID: 567086560} + - {fileID: 31798267} + - {fileID: 1754346839} + - {fileID: 217474509} + - {fileID: 512646004} + m_Father: {fileID: 1680583025} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1999886225 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100324, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1999886226} + m_Layer: 0 + m_Name: zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1999886226 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400324, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1999886225} + m_LocalRotation: {x: -0.7085505, y: -0.23803017, z: -0.050417464, w: 0.66238654} + m_LocalPosition: {x: 0.1526, y: 0.15949999, z: 0.0502} + m_LocalScale: {x: 1.312613, y: 1.3126119, z: 1.312613} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2000347374 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2000347375} + - component: {fileID: 2000347377} + - component: {fileID: 2000347376} + m_Layer: 0 + m_Name: 0039_shanye02_a_lw_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2000347375 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2000347374} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2000347376 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2000347374} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c94324b34070ffd44be0e85a379a5b6e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2000347377 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2000347374} + m_Mesh: {fileID: 4300078, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &2000422309 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100116, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2000422310} + m_Layer: 0 + m_Name: shimen01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2000422310 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400116, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2000422309} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 2.60557, y: 0.29, z: 0} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 439175908} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2000682449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100096, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2000682450} + - component: {fileID: 2000682452} + - component: {fileID: 2000682451} + m_Layer: 0 + m_Name: 0048_tree02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2000682450 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400096, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2000682449} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2000682451 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300096, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2000682449} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2683797c4055f0a42ac1fb7bced005ea, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2000682452 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300096, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2000682449} + m_Mesh: {fileID: 4300096, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &2001098854 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2001098855} + - component: {fileID: 2001098857} + - component: {fileID: 2001098856} + m_Layer: 0 + m_Name: 0002_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2001098855 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2001098854} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2001098856 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2001098854} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2001098857 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2001098854} + m_Mesh: {fileID: 4300054, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &2001707527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100190, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2001707528} + m_Layer: 0 + m_Name: danyao01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2001707528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400190, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2001707527} + m_LocalRotation: {x: -0.7070462, y: 0.009255743, z: 0.009255743, w: 0.7070462} + m_LocalPosition: {x: -0.32869998, y: 0.20129998, z: 0.095} + m_LocalScale: {x: 0.79999995, y: 0.79999995, z: 0.8} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2001817494 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2001817495} + m_Layer: 0 + m_Name: stone01_a_SD_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2001817495 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2001817494} + m_LocalRotation: {x: 0.99888414, y: 2.8918826e-18, z: 0.047228027, w: -6.116401e-17} + m_LocalPosition: {x: -0.0587, y: -0.021000002, z: -0.006200001} + m_LocalScale: {x: -0.4550136, y: -0.268925, z: -0.52383786} + m_Children: [] + m_Father: {fileID: 1611867637} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2001834045 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2001834046} + - component: {fileID: 2001834048} + - component: {fileID: 2001834047} + m_Layer: 0 + m_Name: 0043_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2001834046 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2001834045} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2001834047 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2001834045} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2001834048 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2001834045} + m_Mesh: {fileID: 4300086, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &2002156899 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2002156900} + m_Layer: 0 + m_Name: dianti01_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2002156900 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2002156899} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -0.0075159417, y: 0.00045594692, z: 0.0002654907} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1686949212} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2002332836 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2002332837} + - component: {fileID: 2002332839} + - component: {fileID: 2002332838} + m_Layer: 0 + m_Name: 0075_Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2002332837 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2002332836} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 75 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2002332838 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300150, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2002332836} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b157fa68ac849974a8e0748b835042d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2002332839 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300150, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2002332836} + m_Mesh: {fileID: 4300150, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2003356986 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2003356987} + - component: {fileID: 2003356989} + - component: {fileID: 2003356988} + m_Layer: 0 + m_Name: 0007_luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2003356987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003356986} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2003356988 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003356986} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2003356989 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003356986} + m_Mesh: {fileID: 4300014, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2003425034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2003425035} + - component: {fileID: 2003425037} + - component: {fileID: 2003425036} + m_Layer: 0 + m_Name: 0066_Buiding05_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2003425035 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003425034} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2003425036 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300132, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003425034} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 506a8589bda054a45948fd1bd1a96ec7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2003425037 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300132, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003425034} + m_Mesh: {fileID: 4300132, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2004331439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100308, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2004331440} + m_Layer: 0 + m_Name: zhaopai01_a_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2004331440 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400308, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2004331439} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.22799999, y: 0.0526, z: 0.0179} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2004699762 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2004699763} + - component: {fileID: 2004699765} + - component: {fileID: 2004699764} + m_Layer: 0 + m_Name: 0091_computer04_a_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2004699763 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2004699762} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 91 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2004699764 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300182, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2004699762} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a533863517686d44997d34bf21977db8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2004699765 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300182, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2004699762} + m_Mesh: {fileID: 4300172, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2006153569 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2006153570} + - component: {fileID: 2006153572} + - component: {fileID: 2006153571} + m_Layer: 0 + m_Name: 0009_Lightcone_dideng01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2006153570 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006153569} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2006153571 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006153569} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2006153572 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006153569} + m_Mesh: {fileID: 4300068, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &2006184178 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2006184179} + - component: {fileID: 2006184181} + - component: {fileID: 2006184180} + m_Layer: 0 + m_Name: 0026_wall05_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2006184179 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006184178} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2006184180 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006184178} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2006184181 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006184178} + m_Mesh: {fileID: 4300052, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &2006960043 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100198, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2006960044} + - component: {fileID: 2006960046} + - component: {fileID: 2006960045} + m_Layer: 0 + m_Name: 0099_jianzhu02_c01_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2006960044 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400198, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006960043} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 99 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2006960045 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300198, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006960043} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1ec2a4105801888488ba69df8c412926, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2006960046 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300198, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006960043} + m_Mesh: {fileID: 4300188, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2007029762 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100266, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2007029763} + m_Layer: 0 + m_Name: PJtaizi03_c_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2007029763 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400266, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2007029762} + m_LocalRotation: {x: 1, y: 0, z: 0, w: -0.000000021855694} + m_LocalPosition: {x: 0.3166, y: 0.0555, z: 0} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2007069970 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100256, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2007069971} + - component: {fileID: 2007069973} + - component: {fileID: 2007069972} + m_Layer: 0 + m_Name: 0128_taizi01_a01_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2007069971 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400256, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2007069970} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 128 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2007069972 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300256, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2007069970} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e3c3f74ef6af93949aca1ae38c64383e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2007069973 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300256, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2007069970} + m_Mesh: {fileID: 4300246, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2013119346 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2013119347} + - component: {fileID: 2013119349} + - component: {fileID: 2013119348} + m_Layer: 0 + m_Name: 0051_zhiwu01_e_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2013119347 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2013119346} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2013119348 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300102, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2013119346} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2013119349 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300102, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2013119346} + m_Mesh: {fileID: 4300098, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2013857814 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2013857815} + m_Layer: 0 + m_Name: xiaowujian01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2013857815 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2013857814} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.014899997, y: 0.1124, z: -0.044999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1790884504} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2014274719 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100206, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2014274720} + m_Layer: 0 + m_Name: jiazi01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2014274720 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400206, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2014274719} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.06294472, y: 0.070368946, z: -0.274355} + m_LocalScale: {x: 0.6702923, y: 0.6702923, z: 0.6702923} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2014803559 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2014803560} + - component: {fileID: 2014803562} + - component: {fileID: 2014803561} + m_Layer: 0 + m_Name: 0003_dimian_a01_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2014803560 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2014803559} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2014803561 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2014803559} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 441710472e7886d4e9ec9b41a640fcce, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2014803562 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2014803559} + m_Mesh: {fileID: 4300006, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &2016520546 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2016520547} + - component: {fileID: 2016520549} + - component: {fileID: 2016520548} + m_Layer: 0 + m_Name: 0071_hulanjia01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2016520547 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2016520546} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 71 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2016520548 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300142, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2016520546} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a050b27111de8b1489eab5757f5683da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2016520549 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300142, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2016520546} + m_Mesh: {fileID: 4300042, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &2016661952 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2016661953} + - component: {fileID: 2016661955} + - component: {fileID: 2016661954} + m_Layer: 0 + m_Name: 0013_Lightcone01_d_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2016661953 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2016661952} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2016661954 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2016661952} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2016661955 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2016661952} + m_Mesh: {fileID: 4300002, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &2016801442 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100240, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2016801443} + m_Layer: 0 + m_Name: Lightcone01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2016801443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400240, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2016801442} + m_LocalRotation: {x: 0, y: 0, z: -0.2394366, w: 0.97091204} + m_LocalPosition: {x: 0.559, y: 0.21219999, z: 0.003} + m_LocalScale: {x: 0.1971028, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2018063256 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2018063257} + - component: {fileID: 2018063259} + - component: {fileID: 2018063258} + m_Layer: 0 + m_Name: 0013_machine01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2018063257 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018063256} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2018063258 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018063256} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 22695fc397d54074c962822995fdbc68, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2018063259 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018063256} + m_Mesh: {fileID: 4300026, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &2018589162 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2018589163} + - component: {fileID: 2018589165} + - component: {fileID: 2018589164} + m_Layer: 0 + m_Name: 0044_shitou07_a05_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2018589163 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018589162} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2018589164 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018589162} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c654511a33d2840be085ff56dfc327, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2018589165 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018589162} + m_Mesh: {fileID: 4300084, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2020615259 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2020615260} + m_Layer: 0 + m_Name: Road01_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2020615260 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2020615259} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.041999996, y: 0.002, z: -0.0021} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 809087144} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2021256889 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100174, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2021256890} + m_Layer: 0 + m_Name: deng02_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2021256890 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400174, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2021256889} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.22199999, y: -0.000999999, z: -0.39869997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2022532403 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2022532404} + - component: {fileID: 2022532406} + - component: {fileID: 2022532405} + m_Layer: 0 + m_Name: 0045_langan04_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2022532404 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2022532403} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2022532405 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300090, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2022532403} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 77c998d7412c40c42a043292ac3cb3c8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2022532406 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300090, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2022532403} + m_Mesh: {fileID: 4300104, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &2026572982 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100036, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2026572983} + - component: {fileID: 2026572985} + - component: {fileID: 2026572984} + m_Layer: 0 + m_Name: 0018_jianzhu10_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2026572983 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400036, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026572982} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2026572984 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300036, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026572982} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c9190247aeb093441910e3c75fde2ddf, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2026572985 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300036, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026572982} + m_Mesh: {fileID: 4300036, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2026735955 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100220, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2026735956} + m_Layer: 0 + m_Name: taizi02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2026735956 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400220, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026735955} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.0063, y: 0.19829999, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2026740658 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100062, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2026740659} + - component: {fileID: 2026740661} + - component: {fileID: 2026740660} + m_Layer: 0 + m_Name: 0031_House_05_XS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2026740659 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400062, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026740658} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2026740660 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300062, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026740658} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4d897b6b36120e04aa563481691081bc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2026740661 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300062, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026740658} + m_Mesh: {fileID: 4300062, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &2026812098 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2026812099} + - component: {fileID: 2026812101} + - component: {fileID: 2026812100} + m_Layer: 0 + m_Name: 0007_wall04_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2026812099 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026812098} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2026812100 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026812098} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2026812101 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026812098} + m_Mesh: {fileID: 4300014, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &2027321700 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2027321701} + - component: {fileID: 2027321703} + - component: {fileID: 2027321702} + m_Layer: 0 + m_Name: 0028_PJtaizi03_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2027321701 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027321700} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2027321702 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027321700} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2027321703 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027321700} + m_Mesh: {fileID: 4300010, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &2027589114 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2027589115} + - component: {fileID: 2027589117} + - component: {fileID: 2027589116} + m_Layer: 0 + m_Name: 0028_Light_L + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2027589115 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027589114} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2027589116 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027589114} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 27389a4035a711d4daf4d6dd439732a1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2027589117 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027589114} + m_Mesh: {fileID: 4300056, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2027896244 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100140, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2027896245} + - component: {fileID: 2027896247} + - component: {fileID: 2027896246} + m_Layer: 0 + m_Name: 0070_wall01_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2027896245 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400140, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027896244} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 70 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2027896246 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300140, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027896244} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c89142bbc92b1094bab5d403daf1ac3c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2027896247 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300140, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2027896244} + m_Mesh: {fileID: 4300140, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2028676172 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2028676173} + - component: {fileID: 2028676175} + - component: {fileID: 2028676174} + m_Layer: 0 + m_Name: 0077_langan01_a_SD002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2028676173 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028676172} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 77 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2028676174 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300154, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028676172} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4420c3a992ba09c4294100df3dcf22af, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2028676175 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300154, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028676172} + m_Mesh: {fileID: 4300054, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &2028956297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2028956298} + - component: {fileID: 2028956300} + - component: {fileID: 2028956299} + m_Layer: 0 + m_Name: 0040_Rocklumian02_mp002_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2028956298 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028956297} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2028956299 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028956297} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: bf06d9e36b7ef944e849cc961038e855, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2028956300 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028956297} + m_Mesh: {fileID: 4300080, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &2030087157 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2030087158} + - component: {fileID: 2030087160} + - component: {fileID: 2030087159} + m_Layer: 0 + m_Name: 0025_PJtaizi03_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2030087158 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2030087157} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2030087159 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2030087157} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d328daeb4d404194b95023a1f6ce812a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2030087160 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2030087157} + m_Mesh: {fileID: 4300050, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &2030977916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100082, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2030977917} + m_Layer: 0 + m_Name: guandao01_b_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2030977917 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400082, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2030977916} + m_LocalRotation: {x: 0.7071068, y: -4.32978e-17, z: -0.7071067, w: -4.3297806e-17} + m_LocalPosition: {x: -0.1186, y: 0.021699991, z: -0.053500004} + m_LocalScale: {x: 0.6106001, y: 0.6106001, z: 0.6106001} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2031339797 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2031339798} + - component: {fileID: 2031339800} + - component: {fileID: 2031339799} + m_Layer: 0 + m_Name: 0057_Lightcone_dideng01_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2031339798 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031339797} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 57 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2031339799 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300114, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031339797} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4a22b0da088999948aa9724997385189, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2031339800 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300114, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031339797} + m_Mesh: {fileID: 4300186, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &2031346795 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2031346796} + m_Layer: 0 + m_Name: door03_bwj04_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2031346796 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031346795} + m_LocalRotation: {x: 1, y: 0, z: 0, w: -0.000000021855692} + m_LocalPosition: {x: -0.1275, y: 0.05829999, z: 0.023200002} + m_LocalScale: {x: -1.759232, y: -0.9999999, z: -1.156715} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2031721180 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2031721181} + - component: {fileID: 2031721183} + - component: {fileID: 2031721182} + m_Layer: 0 + m_Name: 0023_zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2031721181 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031721180} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2031721182 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031721180} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2031721183 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031721180} + m_Mesh: {fileID: 4300046, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2032304973 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2032304974} + - component: {fileID: 2032304976} + - component: {fileID: 2032304975} + m_Layer: 0 + m_Name: 0028_shitou07_a02_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2032304974 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2032304973} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2032304975 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2032304973} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0c1b56a58c82f2b439e1350218610ef3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2032304976 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2032304973} + m_Mesh: {fileID: 4300056, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &2032404173 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2032404174} + m_Layer: 0 + m_Name: zhuzi03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2032404174 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2032404173} + m_LocalRotation: {x: -0.61320215, y: 0.10027903, z: -0.10637484, w: 0.77628064} + m_LocalPosition: {x: 0.32009998, y: -0.014199999, z: -0.0463} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2032925329 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100434, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2032925330} + m_Layer: 0 + m_Name: scense + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2032925330 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400434, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2032925329} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 593393542} + - {fileID: 543497480} + - {fileID: 98537494} + - {fileID: 986755180} + - {fileID: 1563392935} + - {fileID: 22102521} + - {fileID: 422477252} + - {fileID: 1771941544} + - {fileID: 867379657} + - {fileID: 76092344} + - {fileID: 817972742} + - {fileID: 1808383313} + - {fileID: 1637106990} + - {fileID: 1997193517} + - {fileID: 130230946} + - {fileID: 1243509814} + - {fileID: 436977} + - {fileID: 537442810} + - {fileID: 1614508995} + - {fileID: 1131045934} + - {fileID: 636270112} + - {fileID: 2049496955} + - {fileID: 1443340984} + - {fileID: 1539964529} + - {fileID: 1517237872} + - {fileID: 783212292} + - {fileID: 2080212772} + - {fileID: 1636630708} + - {fileID: 209232080} + - {fileID: 1592547237} + - {fileID: 467808086} + - {fileID: 111329223} + - {fileID: 1948546156} + - {fileID: 1769383226} + - {fileID: 1980799990} + - {fileID: 253600695} + - {fileID: 1314390149} + - {fileID: 1618187879} + - {fileID: 330188185} + - {fileID: 2132153097} + - {fileID: 2076917522} + - {fileID: 2072728065} + - {fileID: 279274117} + - {fileID: 1621874784} + - {fileID: 1387028862} + - {fileID: 87163678} + - {fileID: 1911541750} + - {fileID: 979823495} + - {fileID: 446045819} + - {fileID: 789836672} + - {fileID: 1124525222} + - {fileID: 1243865871} + - {fileID: 1225039440} + - {fileID: 123270580} + - {fileID: 227572185} + - {fileID: 1228015621} + - {fileID: 1086048235} + - {fileID: 1141702842} + - {fileID: 192630046} + - {fileID: 832296200} + - {fileID: 1259799898} + - {fileID: 45249731} + - {fileID: 552907720} + - {fileID: 249522162} + - {fileID: 738188382} + - {fileID: 363654791} + - {fileID: 1468719051} + - {fileID: 420833465} + - {fileID: 1078310988} + - {fileID: 516110238} + - {fileID: 1521750296} + - {fileID: 642845756} + - {fileID: 456919164} + - {fileID: 1809848277} + - {fileID: 439874858} + - {fileID: 1914637940} + - {fileID: 1577105360} + - {fileID: 1604946117} + - {fileID: 1317835227} + - {fileID: 777891956} + - {fileID: 1912976444} + - {fileID: 945714144} + - {fileID: 1787436902} + - {fileID: 1207105128} + - {fileID: 1587722035} + - {fileID: 640427828} + - {fileID: 251030331} + - {fileID: 830777402} + - {fileID: 211458267} + m_Father: {fileID: 866406489} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2032987294 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100056, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2032987295} + - component: {fileID: 2032987297} + - component: {fileID: 2032987296} + m_Layer: 0 + m_Name: 0028_JiZhangX_all_MPVP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2032987295 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400056, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2032987294} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2032987296 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300056, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2032987294} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5cdae36e51e0b3642ba340531ac7ab4a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2032987297 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300056, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2032987294} + m_Mesh: {fileID: 4300056, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} +--- !u!1 &2033841021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2033841022} + m_Layer: 0 + m_Name: zhiwu03_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2033841022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2033841021} + m_LocalRotation: {x: 0, y: -0.23785236, z: -0, w: 0.9713013} + m_LocalPosition: {x: -0.25399998, y: -0.0468, z: 0.0544} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 208230517} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2035493329 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2035493330} + - component: {fileID: 2035493332} + - component: {fileID: 2035493331} + m_Layer: 0 + m_Name: 0013_plant03_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2035493330 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2035493329} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 663237486} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2035493331 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2035493329} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ee7e9a11983816f47b649476dc570c2e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2035493332 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2035493329} + m_Mesh: {fileID: 4300026, guid: 49ce6a95199e6d94e99e424a88d719e7, type: 3} +--- !u!1 &2038835101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100164, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2038835102} + - component: {fileID: 2038835104} + - component: {fileID: 2038835103} + m_Layer: 0 + m_Name: 0082_danyao01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2038835102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400164, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2038835101} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 82 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2038835103 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300164, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2038835101} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b7836bc38605a094d844cd0439d26ed8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2038835104 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300164, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2038835101} + m_Mesh: {fileID: 4300164, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2039074441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2039074442} + - component: {fileID: 2039074444} + - component: {fileID: 2039074443} + m_Layer: 0 + m_Name: 0011_xiangzi01_a_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2039074442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2039074441} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2039074443 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2039074441} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c951e5b050fa39e4cb6966bdcbb9ca41, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2039074444 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2039074441} + m_Mesh: {fileID: 4300022, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &2039411126 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100104, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2039411127} + m_Layer: 0 + m_Name: pipe01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2039411127 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400104, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2039411126} + m_LocalRotation: {x: 0.0031829574, y: -0.60979843, z: -0.000039273807, w: 0.79255015} + m_LocalPosition: {x: -0.047299996, y: 0.05409999, z: 0.0326} + m_LocalScale: {x: 0.5683773, y: 0.56837726, z: 0.56837726} + m_Children: [] + m_Father: {fileID: 1928119999} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2040398551 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2040398552} + - component: {fileID: 2040398554} + - component: {fileID: 2040398553} + m_Layer: 0 + m_Name: 0004_zhuzi03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2040398552 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040398551} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2040398553 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040398551} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2040398554 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040398551} + m_Mesh: {fileID: 4300008, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &2042302064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2042302065} + - component: {fileID: 2042302067} + - component: {fileID: 2042302066} + m_Layer: 0 + m_Name: 0003_tengm01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2042302065 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042302064} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2042302066 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042302064} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fab8d72ab944ab64493e7fcecc1393d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2042302067 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042302064} + m_Mesh: {fileID: 4300006, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2042526396 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2042526397} + - component: {fileID: 2042526399} + - component: {fileID: 2042526398} + m_Layer: 0 + m_Name: 0025_door01_a_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2042526397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042526396} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2042526398 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042526396} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e7fc860b26400c74288b5776b41b5a39, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2042526399 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042526396} + m_Mesh: {fileID: 4300050, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &2042687985 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100132, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2042687986} + - component: {fileID: 2042687988} + - component: {fileID: 2042687987} + m_Layer: 0 + m_Name: 0066_louti01_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2042687986 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400132, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042687985} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 66 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2042687987 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300132, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042687985} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8ecfb9f2df6e8744a867a18ffa930bbe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2042687988 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300132, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042687985} + m_Mesh: {fileID: 4300128, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &2044249948 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100114, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2044249949} + m_Layer: 0 + m_Name: Bone003 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2044249949 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400114, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2044249948} + m_LocalRotation: {x: 0.0000011027303, y: -0.0000012056554, z: -0.7007333, w: 0.7134234} + m_LocalPosition: {x: -0.0000000043630597, y: 0.009057285, z: -7.15255e-11} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_Children: [] + m_Father: {fileID: 1448764306} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2044748934 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2044748935} + - component: {fileID: 2044748937} + - component: {fileID: 2044748936} + m_Layer: 0 + m_Name: 0009_Nlg02_S_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2044748935 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2044748934} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2044748936 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2044748934} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ebc58ca234c19cd418800778f7562afb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2044748937 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2044748934} + m_Mesh: {fileID: 4300018, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &2044822985 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100004, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2044822986} + - component: {fileID: 2044822988} + - component: {fileID: 2044822987} + m_Layer: 0 + m_Name: 0002_jianzhu01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2044822986 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400004, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2044822985} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2044822987 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300004, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2044822985} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7b56bfc5415bafd4b9d030d868a4bf71, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2044822988 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300004, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2044822985} + m_Mesh: {fileID: 4300004, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2049496954 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100324, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2049496955} + m_Layer: 0 + m_Name: door03_bwj04_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2049496955 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400324, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2049496954} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 1.0156, y: 0.0064999997, z: -0.0001} + m_LocalScale: {x: -2.856879, y: -0.8015139, z: -1.563389} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2052910704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2052910705} + - component: {fileID: 2052910707} + - component: {fileID: 2052910706} + m_Layer: 0 + m_Name: 0068_shitou02_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2052910705 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2052910704} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 68 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2052910706 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300136, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2052910704} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4687de0f7cdf5a1428e249f98b237ef0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2052910707 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300136, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2052910704} + m_Mesh: {fileID: 4300132, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2053710790 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2053710791} + m_Layer: 0 + m_Name: pipe01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2053710791 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2053710790} + m_LocalRotation: {x: -9.5281446e-18, y: 0.7806166, z: -9.5281446e-18, w: 0.6250102} + m_LocalPosition: {x: 1.5838, y: 0.118, z: 0.1521} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1691847206} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2054915817 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100166, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2054915818} + m_Layer: 0 + m_Name: hulanjia01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2054915818 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400166, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2054915817} + m_LocalRotation: {x: 0, y: -0.096102, z: -0, w: 0.9953715} + m_LocalPosition: {x: 0.12709999, y: 0.3099, z: 0.0238} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2056197622 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100102, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2056197623} + m_Layer: 0 + m_Name: Bip001 R UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2056197623 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400102, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056197622} + m_LocalRotation: {x: 0.06284516, y: 0.17671973, z: 0.8257729, w: 0.531902} + m_LocalPosition: {x: -0.005424761, y: -0.0000000040555324, z: -0.0000000012148418} + m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.9999999} + m_Children: + - {fileID: 907391983} + m_Father: {fileID: 288987652} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2056271923 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2056271924} + - component: {fileID: 2056271926} + - component: {fileID: 2056271925} + m_Layer: 0 + m_Name: 0054_sky01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2056271924 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056271923} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2056271925 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056271923} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f8f3e9ed627b16f4f8cae8df1e9c3de0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2056271926 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056271923} + m_Mesh: {fileID: 4300108, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &2056630004 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100100, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2056630005} + m_Layer: 0 + m_Name: Rocklumian02_mp002_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2056630005 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400100, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056630004} + m_LocalRotation: {x: 0, y: 0.01681763, z: -0, w: 0.9998586} + m_LocalPosition: {x: -0.18849999, y: -0.0557, z: 0.0065000006} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1611867637} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2056788023 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2056788024} + m_Layer: 0 + m_Name: yeshugan01_a_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2056788024 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 49ce6a95199e6d94e99e424a88d719e7, + type: 3} + m_PrefabInstance: {fileID: 506224677} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056788023} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.030000009, y: -0.04, z: 0.2507} + m_LocalScale: {x: 0.2679847, y: 0.7769439, z: 0.224701} + m_Children: [] + m_Father: {fileID: 1239225517} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2057028768 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2057028769} + m_Layer: 0 + m_Name: shanye01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2057028769 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2057028768} + m_LocalRotation: {x: 0.2516753, y: -0.66080225, z: 0.2516753, w: 0.66080225} + m_LocalPosition: {x: -0.1171701, y: 0.03227997, z: 0.09804001} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1540955120} + m_Father: {fileID: 1532904405} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2061253178 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2061253179} + m_Layer: 0 + m_Name: dimian01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2061253179 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2061253178} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.15709999, y: 0.2042, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2061287950 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100182, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2061287951} + m_Layer: 0 + m_Name: daoluzhijia01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2061287951 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400182, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2061287950} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.012, y: 0.204, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2061991739 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100232, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2061991740} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2061991740 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400232, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2061991739} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 262851632} + - {fileID: 1858208057} + - {fileID: 658583077} + - {fileID: 943859733} + - {fileID: 635240280} + - {fileID: 271501738} + - {fileID: 2061287951} + - {fileID: 513568691} + - {fileID: 398644390} + - {fileID: 2100602718} + - {fileID: 1961780409} + - {fileID: 999504513} + - {fileID: 968063747} + - {fileID: 1081213738} + - {fileID: 1079538755} + - {fileID: 1806041810} + - {fileID: 875327456} + - {fileID: 916365483} + - {fileID: 261370195} + - {fileID: 1682912087} + - {fileID: 2108388669} + - {fileID: 143896680} + - {fileID: 1939845056} + - {fileID: 1737756421} + - {fileID: 60454877} + - {fileID: 226798789} + - {fileID: 1573557257} + - {fileID: 1670653002} + - {fileID: 616330827} + - {fileID: 125121671} + - {fileID: 1710375828} + - {fileID: 16223375} + - {fileID: 513422609} + - {fileID: 1530456428} + - {fileID: 1807137783} + - {fileID: 1581217713} + - {fileID: 320365919} + - {fileID: 1121065354} + - {fileID: 1657972641} + - {fileID: 1361197679} + - {fileID: 1180103777} + - {fileID: 2227069} + - {fileID: 1483510839} + - {fileID: 1029925485} + - {fileID: 1954316998} + - {fileID: 1588467673} + - {fileID: 757396085} + - {fileID: 184361842} + - {fileID: 632446678} + - {fileID: 2079168204} + - {fileID: 1122722990} + - {fileID: 200370310} + - {fileID: 1755214268} + - {fileID: 1237388789} + - {fileID: 1320048031} + - {fileID: 628828320} + - {fileID: 1022539101} + - {fileID: 624026061} + - {fileID: 1183286248} + - {fileID: 1897974608} + m_Father: {fileID: 628554686} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2062560384 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2062560385} + m_Layer: 0 + m_Name: shitou03_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2062560385 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062560384} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.5652, y: -0.0025, z: 0.13399999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2063275800 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2063275801} + - component: {fileID: 2063275803} + - component: {fileID: 2063275802} + m_Layer: 0 + m_Name: 0017_zhiwu06_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2063275801 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063275800} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2063275802 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063275800} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2063275803 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063275800} + m_Mesh: {fileID: 4300034, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &2063318954 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2063318955} + - component: {fileID: 2063318957} + - component: {fileID: 2063318956} + m_Layer: 0 + m_Name: 0012_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2063318955 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063318954} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2063318956 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063318954} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2063318957 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063318954} + m_Mesh: {fileID: 4300024, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1001 &2065518505 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} + propertyPath: m_LocalPosition.x + value: 17.37 + objectReference: {fileID: 0} + - target: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400134, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &2065674256 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100156, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2065674257} + - component: {fileID: 2065674259} + - component: {fileID: 2065674258} + m_Layer: 0 + m_Name: 0078_dianti02_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2065674257 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400156, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2065674256} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 78 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2065674258 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300156, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2065674256} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2065674259 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300156, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2065674256} + m_Mesh: {fileID: 4300148, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &2067412913 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2067412914} + - component: {fileID: 2067412916} + - component: {fileID: 2067412915} + m_Layer: 0 + m_Name: 0046_zhuzi_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2067412914 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2067412913} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2067412915 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2067412913} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 796fcd60519477b4a81bf751eee23e02, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2067412916 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2067412913} + m_Mesh: {fileID: 4300092, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &2069128816 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100052, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2069128817} + - component: {fileID: 2069128819} + - component: {fileID: 2069128818} + m_Layer: 0 + m_Name: 0026_computer02_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2069128817 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400052, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069128816} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2069128818 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300052, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069128816} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b1e1da86e337b884185f8bcddff463c0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2069128819 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300052, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069128816} + m_Mesh: {fileID: 4300040, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &2070627392 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100120, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2070627393} + - component: {fileID: 2070627395} + - component: {fileID: 2070627394} + m_Layer: 0 + m_Name: 0060_zhiwu03_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2070627393 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400120, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2070627392} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2070627394 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300120, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2070627392} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ecabfc1667a82e74b9c5172daa634fb8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2070627395 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300120, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2070627392} + m_Mesh: {fileID: 4300120, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &2072728064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100364, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2072728065} + m_Layer: 0 + m_Name: jiazi01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2072728065 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400364, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2072728064} + m_LocalRotation: {x: 1, y: -0, z: 0, w: -6.123234e-17} + m_LocalPosition: {x: 0.6579, y: 0.12399999, z: 0.16399999} + m_LocalScale: {x: -0.4850167, y: -0.4850166, z: -0.4850166} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2073603870 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100050, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2073603871} + - component: {fileID: 2073603873} + - component: {fileID: 2073603872} + m_Layer: 0 + m_Name: 0025_zhiwu01_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2073603871 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400050, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2073603870} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2073603872 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300050, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2073603870} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 951ff385cbf712c459e2159d9652c7d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2073603873 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300050, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2073603870} + m_Mesh: {fileID: 4300050, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2074554124 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100038, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2074554125} + - component: {fileID: 2074554127} + - component: {fileID: 2074554126} + m_Layer: 0 + m_Name: 0019_PJtaizi03_f_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2074554125 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400038, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2074554124} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2074554126 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300038, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2074554124} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2074554127 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300038, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2074554124} + m_Mesh: {fileID: 4300038, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2074944698 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100144, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2074944699} + m_Layer: 0 + m_Name: Platform01_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2074944699 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400144, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2074944698} + m_LocalRotation: {x: -0.000000030908627, y: 0.7071068, z: 0.7071068, w: 0.000000030908627} + m_LocalPosition: {x: -0.03959999, y: 0.0455, z: -0.047599997} + m_LocalScale: {x: 1, y: 0.9695551, z: 1} + m_Children: [] + m_Father: {fileID: 1691472201} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &2074974820 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, type: 3} + propertyPath: m_LocalPosition.x + value: 48.85 + objectReference: {fileID: 0} + - target: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400072, guid: 750e47ee9c7e02441be779762faba278, type: 3} + propertyPath: m_RootOrder + value: 13 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &2075029879 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100064, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2075029880} + - component: {fileID: 2075029882} + - component: {fileID: 2075029881} + m_Layer: 0 + m_Name: 0032_langan01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2075029880 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400064, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2075029879} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2075029881 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300064, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2075029879} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4420c3a992ba09c4294100df3dcf22af, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2075029882 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300064, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2075029879} + m_Mesh: {fileID: 4300060, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &2076465641 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100006, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2076465642} + - component: {fileID: 2076465644} + - component: {fileID: 2076465643} + m_Layer: 0 + m_Name: 0003_wall03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2076465642 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400006, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2076465641} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1426870372} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2076465643 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300006, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2076465641} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9f47f72646cab514ba9a1fdffacf91bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2076465644 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300006, guid: 6f068127b34e0124283de642b181ad78, + type: 3} + m_PrefabInstance: {fileID: 496017179} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2076465641} + m_Mesh: {fileID: 4300006, guid: 6f068127b34e0124283de642b181ad78, type: 3} +--- !u!1 &2076917521 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100362, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2076917522} + m_Layer: 0 + m_Name: jianzhu13_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2076917522 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400362, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2076917521} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.9062, y: 0.0018000001, z: 0.16149999} + m_LocalScale: {x: 0.8692124, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2077473916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100212, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2077473917} + - component: {fileID: 2077473919} + - component: {fileID: 2077473918} + m_Layer: 0 + m_Name: 0106_SYS_TV_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2077473917 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400212, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2077473916} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 106 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2077473918 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300212, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2077473916} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8ab5a7ff8e33a7147878f3941f123ea8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2077473919 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300212, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2077473916} + m_Mesh: {fileID: 4300202, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2079168203 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100270, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2079168204} + m_Layer: 0 + m_Name: xiangzi_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2079168204 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400270, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2079168203} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.20266938, y: 0.20399989, z: 0.045288738} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2080212771 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100334, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2080212772} + m_Layer: 0 + m_Name: guandao01_b_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2080212772 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400334, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2080212771} + m_LocalRotation: {x: 1, y: -0.0000000754979, z: -0.00000007549791, w: -5.761166e-15} + m_LocalPosition: {x: 0.066, y: 0.0174, z: 0.049999997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2081086982 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100040, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2081086983} + - component: {fileID: 2081086985} + - component: {fileID: 2081086984} + m_Layer: 0 + m_Name: 0020_door01_break_b01_lw_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2081086983 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400040, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081086982} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2081086984 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300040, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081086982} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 09f3a2108c1bba44aa2b78bde68316a6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2081086985 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300040, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081086982} + m_Mesh: {fileID: 4300040, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &2081301263 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100150, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2081301264} + - component: {fileID: 2081301266} + - component: {fileID: 2081301265} + m_Layer: 0 + m_Name: 0075_langan01_a_SD001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2081301264 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400150, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081301263} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 75 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2081301265 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300150, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081301263} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4420c3a992ba09c4294100df3dcf22af, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2081301266 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300150, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081301263} + m_Mesh: {fileID: 4300050, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &2081723997 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100088, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2081723998} + - component: {fileID: 2081724000} + - component: {fileID: 2081723999} + m_Layer: 0 + m_Name: 0044_Road03_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2081723998 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400088, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081723997} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2081723999 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300088, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081723997} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f9b23193e58e1ec40ba8823031a3e6ad, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2081724000 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300088, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081723997} + m_Mesh: {fileID: 4300088, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &2084005879 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100244, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084005880} + m_Layer: 0 + m_Name: tiaoban01_A_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2084005880 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400244, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084005879} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.0037, y: 0.2209, z: 0.012999999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2084742859 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084742860} + m_Layer: 0 + m_Name: qiao01_FZ_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2084742860 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084742859} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.21429998, y: -0.0376, z: -0.030499997} + m_LocalScale: {x: 0.6536964, y: 0.2475693, z: 0.2745923} + m_Children: [] + m_Father: {fileID: 1142230351} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2084851395 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100232, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084851396} + m_Layer: 0 + m_Name: zhiwu01_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2084851396 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400232, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084851395} + m_LocalRotation: {x: -0.4365615, y: -0.074365, z: -0.053103756, w: 0.89502174} + m_LocalPosition: {x: 0.39479998, y: 0.0089, z: 0.0195} + m_LocalScale: {x: 0.8276394, y: 0.8276393, z: 0.8276393} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2084984382 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100046, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084984383} + - component: {fileID: 2084984385} + - component: {fileID: 2084984384} + m_Layer: 0 + m_Name: 0023_zhishibiaozhi01_a01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2084984383 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400046, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084984382} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2084984384 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300046, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084984382} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f2630d139ff4d1f42801b661ae989a99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2084984385 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300046, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084984382} + m_Mesh: {fileID: 4300088, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &2085567636 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2085567637} + - component: {fileID: 2085567639} + - component: {fileID: 2085567638} + m_Layer: 0 + m_Name: 0004_zhuzi03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2085567637 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2085567636} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2085567638 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2085567636} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2085567639 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2085567636} + m_Mesh: {fileID: 4300008, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &2087524943 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2087524944} + - component: {fileID: 2087524946} + - component: {fileID: 2087524945} + m_Layer: 0 + m_Name: 0043_zhiwu01_d_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2087524944 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2087524943} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2087524945 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2087524943} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ec51799b3dc65964abd2ea5f04c2ebb7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2087524946 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2087524943} + m_Mesh: {fileID: 4300086, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &2090153144 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2090153145} + - component: {fileID: 2090153147} + - component: {fileID: 2090153146} + m_Layer: 0 + m_Name: 0009_Walk03_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2090153145 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090153144} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2090153146 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090153144} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 70996c49368d67b45ba4c3c91257bcfe, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2090153147 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090153144} + m_Mesh: {fileID: 4300018, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &2090364391 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100196, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2090364392} + m_Layer: 0 + m_Name: stone01_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2090364392 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400196, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090364391} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.46199998, y: -0.034, z: 0.103} + m_LocalScale: {x: 1.072, y: 1.072, z: 1.072} + m_Children: [] + m_Father: {fileID: 1694406823} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2090764074 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100034, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2090764075} + - component: {fileID: 2090764077} + - component: {fileID: 2090764076} + m_Layer: 0 + m_Name: 0017_Boss_ground08_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2090764075 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400034, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090764074} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2090764076 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300034, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090764074} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2090764077 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300034, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090764074} + m_Mesh: {fileID: 4300034, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &2092691708 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100068, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2092691709} + - component: {fileID: 2092691711} + - component: {fileID: 2092691710} + m_Layer: 0 + m_Name: 0034_Glass001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2092691709 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400068, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2092691708} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2092691710 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300068, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2092691708} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6c0d9953e7d434d45a350a4125d4d6d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2092691711 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300068, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2092691708} + m_Mesh: {fileID: 4300068, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &2097658129 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100170, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2097658130} + - component: {fileID: 2097658132} + - component: {fileID: 2097658131} + m_Layer: 0 + m_Name: 0085_Road03_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2097658130 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400170, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2097658129} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 85 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2097658131 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300170, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2097658129} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7968d53947fc01f4e98748ec71c75f83, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2097658132 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300170, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2097658129} + m_Mesh: {fileID: 4300170, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2098901150 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100108, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2098901151} + - component: {fileID: 2098901153} + - component: {fileID: 2098901152} + m_Layer: 0 + m_Name: 0054_shitou06_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2098901151 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400108, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098901150} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 54 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2098901152 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300108, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098901150} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c8aadd78b47b8c4398de1fc56595a8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2098901153 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300108, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098901150} + m_Mesh: {fileID: 4300104, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2099409843 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100000, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2099409844} + - component: {fileID: 2099409846} + - component: {fileID: 2099409845} + m_Layer: 0 + m_Name: 0000_zhuzi03_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2099409844 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400000, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2099409843} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2099409845 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300000, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2099409843} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2099409846 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300000, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2099409843} + m_Mesh: {fileID: 4300000, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &2099582966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100058, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2099582967} + - component: {fileID: 2099582969} + - component: {fileID: 2099582968} + m_Layer: 0 + m_Name: 0029_Lightcone01_i_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2099582967 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400058, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2099582966} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2099582968 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300058, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2099582966} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2099582969 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300058, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2099582966} + m_Mesh: {fileID: 4300050, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &2100261202 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100044, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2100261203} + - component: {fileID: 2100261205} + - component: {fileID: 2100261204} + m_Layer: 0 + m_Name: 0022_floor_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2100261203 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400044, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100261202} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2100261204 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300044, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100261202} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4c3a37f82ae3c3e4ca675a092497747c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2100261205 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300044, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100261202} + m_Mesh: {fileID: 4300044, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &2100602717 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100188, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2100602718} + m_Layer: 0 + m_Name: dimian01_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2100602718 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400188, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100602717} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.4760099, y: 0.20399989, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2100805323 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100184, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2100805324} + m_Layer: 0 + m_Name: zhiwu03_a_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2100805324 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400184, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100805323} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.112399995, y: -0.0002, z: -0.0295} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2100815468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2100815469} + - component: {fileID: 2100815471} + - component: {fileID: 2100815470} + m_Layer: 0 + m_Name: 0033_jianzhu03_b_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2100815469 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100815468} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 719092930} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2100815470 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100815468} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ff2792c65bc51114b9841eef0e366da2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2100815471 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: 27a665ed416c824419d9f1baf1be6bdc, + type: 3} + m_PrefabInstance: {fileID: 367348375} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100815468} + m_Mesh: {fileID: 4300062, guid: 27a665ed416c824419d9f1baf1be6bdc, type: 3} +--- !u!1 &2101368274 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2101368275} + - component: {fileID: 2101368277} + - component: {fileID: 2101368276} + m_Layer: 0 + m_Name: 0074_springboard01_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2101368275 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101368274} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 74 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2101368276 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300148, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101368274} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4b72dd68bdc7c3148b5031f935fb0d55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2101368277 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300148, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101368274} + m_Mesh: {fileID: 4300138, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2101656184 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100030, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2101656185} + - component: {fileID: 2101656187} + - component: {fileID: 2101656186} + m_Layer: 0 + m_Name: 0015_zhiwu02_a_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2101656185 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400030, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101656184} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2101656186 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300030, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101656184} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 19904dafdf6ee984296f6fc1387e30d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2101656187 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300030, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101656184} + m_Mesh: {fileID: 4300030, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2102138022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100246, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2102138023} + - component: {fileID: 2102138025} + - component: {fileID: 2102138024} + m_Layer: 0 + m_Name: 0123_dingpeng01_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2102138023 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400246, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2102138022} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 123 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2102138024 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300246, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2102138022} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 32218fc5a9b012648912fcdce14ff566, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2102138025 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300246, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2102138022} + m_Mesh: {fileID: 4300236, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2103498010 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2103498011} + - component: {fileID: 2103498013} + - component: {fileID: 2103498012} + m_Layer: 0 + m_Name: 0010_jianzhu04_a_lk_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2103498011 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2103498010} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 605954364} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2103498012 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2103498010} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b296cc681f012264ebce62f44f570654, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2103498013 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: b1b9bc282e6ec8742bc4465890a5ce6e, + type: 3} + m_PrefabInstance: {fileID: 1974408530} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2103498010} + m_Mesh: {fileID: 4300020, guid: b1b9bc282e6ec8742bc4465890a5ce6e, type: 3} +--- !u!1 &2103814347 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100014, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2103814348} + - component: {fileID: 2103814350} + - component: {fileID: 2103814349} + m_Layer: 0 + m_Name: 0007_PJtaizi03_d02_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2103814348 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400014, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2103814347} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2103814349 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300014, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2103814347} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 75d684c1d22f2814e8209e5c2ab2ae96, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2103814350 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300014, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2103814347} + m_Mesh: {fileID: 4300014, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &2104862391 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100018, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2104862392} + - component: {fileID: 2104862394} + - component: {fileID: 2104862393} + m_Layer: 0 + m_Name: 0009_Lightcone01_k_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2104862392 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400018, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2104862391} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2104862393 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300018, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2104862391} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2104862394 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300018, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2104862391} + m_Mesh: {fileID: 4300018, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2105456249 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100080, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2105456250} + - component: {fileID: 2105456252} + - component: {fileID: 2105456251} + m_Layer: 0 + m_Name: 0040_beijing04_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2105456250 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400080, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2105456249} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2105456251 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300080, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2105456249} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2138c4ecfd184e44fa86034758569ef8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2105456252 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300080, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2105456249} + m_Mesh: {fileID: 4300076, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2108193562 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100076, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2108193563} + - component: {fileID: 2108193565} + - component: {fileID: 2108193564} + m_Layer: 0 + m_Name: 0038_Wall01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2108193563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400076, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2108193562} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2108193564 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300076, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2108193562} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b9dcf922f22e62449ae7127e9050da56, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2108193565 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300076, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2108193562} + m_Mesh: {fileID: 4300076, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &2108388668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100210, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2108388669} + m_Layer: 0 + m_Name: Lightcone01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2108388669 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400210, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2108388668} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.2848, y: 0.2933, z: 0.056399997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2061991740} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2108992887 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100110, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2108992888} + m_Layer: 0 + m_Name: Bone001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2108992888 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400110, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2108992887} + m_LocalRotation: {x: 0.00000018728869, y: 0.00000051194775, z: 0.791815, w: 0.61076105} + m_LocalPosition: {x: -0.0069985646, y: 0.00018636872, z: 0.0000000018210318} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1} + m_Children: [] + m_Father: {fileID: 251686417} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2109434873 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100194, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2109434874} + m_Layer: 0 + m_Name: guandao01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2109434874 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400194, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2109434873} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.08109999, y: -0.0751, z: -0.4353} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 456254775} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2110119176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100072, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2110119177} + - component: {fileID: 2110119179} + - component: {fileID: 2110119178} + m_Layer: 0 + m_Name: 0036_Glass004_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2110119177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400072, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2110119176} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2110119178 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300072, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2110119176} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2c267aad5192713499b1e3aa3919d208, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2110119179 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300072, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2110119176} + m_Mesh: {fileID: 4300072, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &2110704015 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2110704016} + - component: {fileID: 2110704018} + - component: {fileID: 2110704017} + m_Layer: 0 + m_Name: 0013_PJtaizidizuo01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2110704016 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2110704015} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2110704017 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2110704015} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2110704018 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2110704015} + m_Mesh: {fileID: 4300026, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &2111636053 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2111636054} + m_Layer: 0 + m_Name: hulan001_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2111636054 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2111636053} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.67050004, y: 0.046199996, z: 0.053} + m_LocalScale: {x: -1.018251, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2111768187 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100192, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2111768188} + m_Layer: 0 + m_Name: Floor01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2111768188 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400192, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2111768187} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.348, y: 0.2715, z: 0.015} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2112527299 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2112527300} + - component: {fileID: 2112527302} + - component: {fileID: 2112527301} + m_Layer: 0 + m_Name: 0016_wall05_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2112527300 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2112527299} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2112527301 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2112527299} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2112527302 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2112527299} + m_Mesh: {fileID: 4300032, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2112548903 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100122, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2112548904} + m_Layer: 0 + m_Name: ArtRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2112548904 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400122, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2112548903} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 73944440} + - {fileID: 1736392264} + m_Father: {fileID: 1579912731} + m_RootOrder: 60 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2113455897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2113455898} + - component: {fileID: 2113455900} + - component: {fileID: 2113455899} + m_Layer: 0 + m_Name: 0010_Boss_ground_SM_010 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2113455898 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113455897} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2113455899 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113455897} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc207d9bffb73ab46b401c32bdc5e93e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2113455900 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113455897} + m_Mesh: {fileID: 4300020, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &2113792557 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2113792558} + - component: {fileID: 2113792560} + - component: {fileID: 2113792559} + m_Layer: 0 + m_Name: 0010_Lightcone01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2113792558 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113792557} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2113792559 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113792557} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0e6c07b68088894387f2e18a1f6750a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2113792560 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113792557} + m_Mesh: {fileID: 4300000, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &2115867911 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2115867912} + - component: {fileID: 2115867914} + - component: {fileID: 2115867913} + m_Layer: 0 + m_Name: 0006_zhuzi04_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2115867912 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2115867911} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1104637941} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2115867913 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2115867911} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: eccd430d918f8e143844f10f2c6d7c32, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2115867914 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2115867911} + m_Mesh: {fileID: 4300012, guid: abeb2ce448d10a74c8c5693c29e75a0b, type: 3} +--- !u!1 &2116366399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100090, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2116366400} + m_Layer: 0 + m_Name: Bip001 R Finger01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2116366400 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400090, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2116366399} + m_LocalRotation: {x: -0.000000058012255, y: -0.000000046607948, z: -0.17410812, + w: 0.98472655} + m_LocalPosition: {x: -0.007395669, y: 0.0000000022463325, z: -0.0000000094207975} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999998} + m_Children: [] + m_Father: {fileID: 1287441862} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2116791491 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2116791492} + - component: {fileID: 2116791494} + - component: {fileID: 2116791493} + m_Layer: 0 + m_Name: 0010_qiang_men01_b_lk_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2116791492 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2116791491} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1085691464} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2116791493 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2116791491} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a6028a7131e2fe54cb7d33741d6c1e5b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2116791494 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 9a350bb5efe1f164880e5a1114d9f27e, + type: 3} + m_PrefabInstance: {fileID: 1362506651} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2116791491} + m_Mesh: {fileID: 4300020, guid: 9a350bb5efe1f164880e5a1114d9f27e, type: 3} +--- !u!1 &2117701234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100160, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2117701235} + - component: {fileID: 2117701237} + - component: {fileID: 2117701236} + m_Layer: 0 + m_Name: 0080_Light_R + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2117701235 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400160, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2117701234} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 80 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2117701236 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300160, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2117701234} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 27389a4035a711d4daf4d6dd439732a1, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2117701237 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300160, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2117701234} + m_Mesh: {fileID: 4300152, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &2118807786 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100032, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2118807787} + - component: {fileID: 2118807789} + - component: {fileID: 2118807788} + m_Layer: 0 + m_Name: 0016_Glass003_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2118807787 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400032, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2118807786} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 919405965} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2118807788 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300032, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2118807786} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 89e687213de503741871c2a1e9e76b07, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2118807789 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300032, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2118807786} + m_Mesh: {fileID: 4300032, guid: 8d37087e148e38849a8d0c63a704f109, type: 3} +--- !u!1 &2119135871 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100264, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2119135872} + m_Layer: 0 + m_Name: wall02_break_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2119135872 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400264, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2119135871} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.5397, y: 0.20729999, z: 0.074} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2119938277 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100066, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2119938278} + - component: {fileID: 2119938280} + - component: {fileID: 2119938279} + m_Layer: 0 + m_Name: 0033_metalred03_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2119938278 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400066, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2119938277} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1022960462} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2119938279 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300066, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2119938277} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c9824526c77d07b438ad9ba3903ee35d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2119938280 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300066, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2119938277} + m_Mesh: {fileID: 4300066, guid: b9dbda4e873ef7e48861e082588d1e63, type: 3} +--- !u!1 &2122679684 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100092, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2122679685} + - component: {fileID: 2122679687} + - component: {fileID: 2122679686} + m_Layer: 0 + m_Name: 0046_Lightcone01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2122679685 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400092, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2122679684} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2122679686 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300092, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2122679684} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2122679687 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300092, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2122679684} + m_Mesh: {fileID: 4300038, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &2123773202 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100260, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2123773203} + - component: {fileID: 2123773205} + - component: {fileID: 2123773204} + m_Layer: 0 + m_Name: 0130_door03_bwj04_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2123773203 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400260, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2123773202} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 130 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2123773204 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300260, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2123773202} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ee2c8bb9418b9e04aa2a56e81b5a0777, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2123773205 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300260, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2123773202} + m_Mesh: {fileID: 4300250, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2126351907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100086, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2126351908} + - component: {fileID: 2126351910} + - component: {fileID: 2126351909} + m_Layer: 0 + m_Name: 0043_Yuanjing_forest01_J_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2126351908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400086, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2126351907} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2126351909 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300086, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2126351907} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0def39dc3e6b3ba49bc54fc56cdf0107, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2126351910 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300086, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2126351907} + m_Mesh: {fileID: 4300036, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &2127017294 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100124, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2127017295} + - component: {fileID: 2127017297} + - component: {fileID: 2127017296} + m_Layer: 0 + m_Name: 0062_daoluzhijia01_e_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2127017295 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400124, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127017294} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 62 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2127017296 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300124, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127017294} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8d8e798d0feebdf4dbcafa2c3a58f633, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2127017297 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300124, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127017294} + m_Mesh: {fileID: 4300120, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2127024287 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2127024288} + - component: {fileID: 2127024290} + - component: {fileID: 2127024289} + m_Layer: 0 + m_Name: 0059_tree01_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2127024288 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127024287} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2127024289 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127024287} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 86abc23251a42b5478a3099365bf65c0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2127024290 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127024287} + m_Mesh: {fileID: 4300114, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &2127108574 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2127108575} + - component: {fileID: 2127108577} + - component: {fileID: 2127108576} + m_Layer: 0 + m_Name: 0010_CAVE01_J_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2127108575 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127108574} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2127108576 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127108574} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 419fcb8d7ffdda246b069316a646a8f0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2127108577 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127108574} + m_Mesh: {fileID: 4300020, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &2128805255 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100258, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2128805256} + - component: {fileID: 2128805258} + - component: {fileID: 2128805257} + m_Layer: 0 + m_Name: 0129_computer02_b_SYS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2128805256 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400258, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2128805255} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 129 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2128805257 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300258, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2128805255} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b1e1da86e337b884185f8bcddff463c0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2128805258 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300258, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2128805255} + m_Mesh: {fileID: 4300248, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2130071454 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100128, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2130071455} + - component: {fileID: 2130071457} + - component: {fileID: 2130071456} + m_Layer: 0 + m_Name: 0064_shitou08_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2130071455 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400128, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2130071454} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 64 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2130071456 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300128, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2130071454} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 46b55b03f1ce72e4db7ab9570231dbbd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2130071457 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300128, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2130071454} + m_Mesh: {fileID: 4300128, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &2131615109 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2131615110} + - component: {fileID: 2131615112} + - component: {fileID: 2131615111} + m_Layer: 0 + m_Name: 0068_shitou06_b_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2131615110 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2131615109} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 732597584} + m_RootOrder: 68 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2131615111 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300136, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2131615109} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c8aadd78b47b8c4398de1fc56595a8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2131615112 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300136, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2131615109} + m_Mesh: {fileID: 4300036, guid: 81e962df1f0478449b3af6dc2ce0fff6, type: 3} +--- !u!1 &2132153096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100360, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2132153097} + m_Layer: 0 + m_Name: jianzhu10_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2132153097 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400360, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2132153096} + m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 1.2552999, y: 0.0189, z: -0.0713} + m_LocalScale: {x: 1.130669, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2032925330} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2133090992 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100136, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2133090993} + m_Layer: 0 + m_Name: pipe01_J_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2133090993 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400136, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2133090992} + m_LocalRotation: {x: 0.31939107, y: 0.63086396, z: 0.6308641, w: -0.31939104} + m_LocalPosition: {x: 0.79690003, y: 0.25399998, z: 0.35999998} + m_LocalScale: {x: 3.000283, y: 3.000285, z: 3.000281} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2134623059 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100118, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2134623060} + - component: {fileID: 2134623062} + - component: {fileID: 2134623061} + m_Layer: 0 + m_Name: 0059_Road01_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2134623060 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400118, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2134623059} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 59 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2134623061 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300118, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2134623059} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b157fa68ac849974a8e0748b835042d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2134623062 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300118, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2134623059} + m_Mesh: {fileID: 4300118, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &2134784778 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100024, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2134784779} + - component: {fileID: 2134784781} + - component: {fileID: 2134784780} + m_Layer: 0 + m_Name: 0012_PJtaizidizuo01_a_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2134784779 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400024, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2134784778} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2134784780 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300024, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2134784778} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4774f83205005eb4ca0dbfa94f23d46e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2134784781 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300024, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2134784778} + m_Mesh: {fileID: 4300024, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2135558647 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100084, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2135558648} + - component: {fileID: 2135558650} + - component: {fileID: 2135558649} + m_Layer: 0 + m_Name: 0042_zhiwu06_b_XL_CON + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2135558648 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400084, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2135558647} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1281238116} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2135558649 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300084, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2135558647} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 91c1b48203d8bee47a6fe2bf8b19908b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2135558650 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300084, guid: b147c08a2a5d39e41ba9055d8103b456, + type: 3} + m_PrefabInstance: {fileID: 1419666282} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2135558647} + m_Mesh: {fileID: 4300084, guid: b147c08a2a5d39e41ba9055d8103b456, type: 3} +--- !u!1 &2135832307 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100146, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2135832308} + m_Layer: 0 + m_Name: SYS_lideng_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2135832308 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400146, guid: 8d37087e148e38849a8d0c63a704f109, + type: 3} + m_PrefabInstance: {fileID: 1567806915} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2135832307} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.1909, y: 0.045599997, z: 0.038399998} + m_LocalScale: {x: 3.597276, y: 3.597274, z: 3.597274} + m_Children: [] + m_Father: {fileID: 275104640} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2136649229 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100008, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2136649230} + - component: {fileID: 2136649232} + - component: {fileID: 2136649231} + m_Layer: 0 + m_Name: 0004_zhaopai01_b_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2136649230 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400008, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2136649229} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1099886646} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2136649231 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300008, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2136649229} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2136649232 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300008, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, + type: 3} + m_PrefabInstance: {fileID: 2065518505} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2136649229} + m_Mesh: {fileID: 4300008, guid: 26679e9b6f9bbd0438a4600e8aa5e4d6, type: 3} +--- !u!1 &2136727059 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100282, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2136727060} + m_Layer: 0 + m_Name: shitou02_a01_SDYJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2136727060 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400282, guid: 81e962df1f0478449b3af6dc2ce0fff6, + type: 3} + m_PrefabInstance: {fileID: 1150489694} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2136727059} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.6127, y: 0.0475, z: 0.1191} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1460697575} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2137965289 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100142, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2137965290} + m_Layer: 0 + m_Name: Boss_ground06_D_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2137965290 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400142, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2137965289} + m_LocalRotation: {x: 0.000000021855696, y: -1e-45, z: -4.800104e-38, w: 1} + m_LocalPosition: {x: 0.012299995, y: 0.026399996, z: -0.0297} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1244361981} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2138718096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100234, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2138718097} + m_Layer: 0 + m_Name: TengM02_c_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2138718097 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400234, guid: abeb2ce448d10a74c8c5693c29e75a0b, + type: 3} + m_PrefabInstance: {fileID: 1173294679} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2138718096} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.26999998, y: 0.21499999, z: 0.039} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1998068899} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2139409025 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100010, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2139409026} + - component: {fileID: 2139409028} + - component: {fileID: 2139409027} + m_Layer: 0 + m_Name: 0005_zhaopai01_c_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2139409026 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400010, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2139409025} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1792045197} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2139409027 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300010, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2139409025} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7a4523b8d08c5c84b89d9a88039a171c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2139409028 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300010, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2139409025} + m_Mesh: {fileID: 4300010, guid: 71eeb2684e12be24fbd9ed97afd9e782, type: 3} +--- !u!1 &2139830899 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2139830900} + m_Layer: 0 + m_Name: groundboss_SM + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2139830900 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: b9dbda4e873ef7e48861e082588d1e63, + type: 3} + m_PrefabInstance: {fileID: 1077458305} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2139830899} + m_LocalRotation: {x: -0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0.9389999, y: 0.010999995, z: -0.02400001} + m_LocalScale: {x: 4.642791, y: 0.9999999, z: 2.653487} + m_Children: [] + m_Father: {fileID: 1178397458} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2140010582 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100012, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2140010583} + - component: {fileID: 2140010585} + - component: {fileID: 2140010584} + m_Layer: 0 + m_Name: 0006_zhuzi02_b_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2140010583 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400012, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2140010582} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1579912731} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2140010584 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300012, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2140010582} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a57a39525f251dc4bbca0156303e9cf6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2140010585 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300012, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2140010582} + m_Mesh: {fileID: 4300012, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, type: 3} +--- !u!1 &2140067967 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100148, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2140067968} + m_Layer: 0 + m_Name: tengm01_a_J_YJ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2140067968 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400148, guid: 61aff58d8d2ca4e49b8d4b44a26f9bfd, + type: 3} + m_PrefabInstance: {fileID: 150190030} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2140067967} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 0.39880002, y: 0.13939999, z: 0.1739} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736392264} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2141285648 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100208, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2141285649} + - component: {fileID: 2141285651} + - component: {fileID: 2141285650} + m_Layer: 0 + m_Name: 0104_louti_04_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2141285649 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400208, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2141285648} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 104 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2141285650 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300208, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2141285648} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5167e6174beed634f937c076e279175f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2141285651 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300208, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2141285648} + m_Mesh: {fileID: 4300198, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2143316734 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100078, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2143316735} + - component: {fileID: 2143316737} + - component: {fileID: 2143316736} + m_Layer: 0 + m_Name: 0039_Fly01_BHELI_CS + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2143316735 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400078, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143316734} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1613150651} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2143316736 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300078, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143316734} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f27ddb07f781b064697095950af86506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2143316737 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300078, guid: 64604ebdb982af04a8baa10ff7c22bce, + type: 3} + m_PrefabInstance: {fileID: 283593419} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143316734} + m_Mesh: {fileID: 4300028, guid: 64604ebdb982af04a8baa10ff7c22bce, type: 3} +--- !u!1 &2143390133 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100020, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2143390134} + - component: {fileID: 2143390136} + - component: {fileID: 2143390135} + m_Layer: 0 + m_Name: 0010_Lightcone01_g_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2143390134 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400020, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143390133} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1316219838} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2143390135 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300020, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143390133} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 2f49519f07652ee4ca17c256b5d231f9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2143390136 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300020, guid: 846c04a2cf381e542b79b1142fe2ecf5, + type: 3} + m_PrefabInstance: {fileID: 360079851} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143390133} + m_Mesh: {fileID: 4300020, guid: 846c04a2cf381e542b79b1142fe2ecf5, type: 3} +--- !u!1 &2143810646 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2143810647} + - component: {fileID: 2143810649} + - component: {fileID: 2143810648} + m_Layer: 0 + m_Name: 0013_menmian_FZ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2143810647 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143810646} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1639967280} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2143810648 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143810646} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0b1e5a5f0b3f18743b7f02a75eda2d36, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2143810649 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 3e38642f8a1b79041b30e63f2d11d08c, + type: 3} + m_PrefabInstance: {fileID: 1832333824} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143810646} + m_Mesh: {fileID: 4300026, guid: 3e38642f8a1b79041b30e63f2d11d08c, type: 3} +--- !u!1 &2143968838 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100026, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2143968839} + - component: {fileID: 2143968841} + - component: {fileID: 2143968840} + m_Layer: 0 + m_Name: 0013_xiaowujian01_a_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2143968839 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400026, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143968838} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 863598917} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2143968840 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300026, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143968838} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 29baed01fcbee7943ae2dea657681152, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2143968841 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300026, guid: 750e47ee9c7e02441be779762faba278, + type: 3} + m_PrefabInstance: {fileID: 2074974820} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2143968838} + m_Mesh: {fileID: 4300026, guid: 750e47ee9c7e02441be779762faba278, type: 3} +--- !u!1 &2144007118 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100178, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2144007119} + m_Layer: 0 + m_Name: luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2144007119 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400178, guid: 71eeb2684e12be24fbd9ed97afd9e782, + type: 3} + m_PrefabInstance: {fileID: 42765557} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144007118} + m_LocalRotation: {x: 0.31445235, y: -0.52683914, z: 0.76037544, w: 0.21304786} + m_LocalPosition: {x: 0.1537, y: 0.3126, z: 0.0174} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1102449648} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2145599042 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100106, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2145599043} + m_Layer: 0 + m_Name: Lightcone01_d_SD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2145599043 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400106, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2145599042} + m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 1.3239999, y: 0.2048, z: 0.2593} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1895539440} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2146192688 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100126, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2146192689} + - component: {fileID: 2146192691} + - component: {fileID: 2146192690} + m_Layer: 0 + m_Name: 0063_luzhang01_b_lk_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2146192689 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400126, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146192688} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1903180215} + m_RootOrder: 63 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2146192690 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300126, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146192688} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8e1a88fe2c00e784fa326bf4d24b658b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2146192691 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300126, guid: 8a1a9ec10eae9e74dbf649d05831223b, + type: 3} + m_PrefabInstance: {fileID: 1226546602} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146192688} + m_Mesh: {fileID: 4300126, guid: 8a1a9ec10eae9e74dbf649d05831223b, type: 3} +--- !u!1 &2146414749 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100154, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2146414750} + - component: {fileID: 2146414752} + - component: {fileID: 2146414751} + m_Layer: 0 + m_Name: 0077_dianti01_enemy_RH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2146414750 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400154, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146414749} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 538466433} + m_RootOrder: 77 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2146414751 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300154, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146414749} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 00a5e0134008ad440a4d7f03d2b4439d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2146414752 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300154, guid: 4836e6be34a8c2649992ee55d031017b, + type: 3} + m_PrefabInstance: {fileID: 96839185} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146414749} + m_Mesh: {fileID: 4300146, guid: 4836e6be34a8c2649992ee55d031017b, type: 3} +--- !u!1 &2146810897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 100022, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2146810898} + - component: {fileID: 2146810900} + - component: {fileID: 2146810899} + m_Layer: 0 + m_Name: 0011_wire002_b_JG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2146810898 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 400022, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146810897} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 349815148} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2146810899 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 2300022, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146810897} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d89c4cd30dd8f994f9c3bceeeb144c66, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2146810900 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 3300022, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, + type: 3} + m_PrefabInstance: {fileID: 118683186} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2146810897} + m_Mesh: {fileID: 4300022, guid: bd1a8166c0bde3042ae6dc9c34c6bcc4, type: 3} diff --git a/Assets/U3D素材基地.url.meta b/Assets/all 2.unity.meta index 36177229..5e6e721f 100644 --- a/Assets/U3D素材基地.url.meta +++ b/Assets/all 2.unity.meta @@ -1,7 +1,5 @@ fileFormatVersion: 2 -guid: 8db175d7cec80b244a40adf5b672ec0d -timeCreated: 1527585755 -licenseType: Pro +guid: 052ff37479529434ba41db20a0cc25f0 DefaultImporter: externalObjects: {} userData: |