summaryrefslogtreecommitdiff
path: root/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs
blob: 4834ee1f5e1d3c690d054c4d3710ff2c7759dda1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>

using System;
using UnityEngine;

namespace AmplifyShaderEditor
{
	public class ContextMenuItem
	{
		private const string PALETTE_NAME_MOD_STR = "   ";
		
		private string m_paletteName;
		private string m_name;
		private string m_tags;
		private string m_category;
		private string m_description;
		private System.Type m_type;
		private GUIContent m_guiContent;
		private string m_nameWithShortcut;
		private AmplifyShaderFunction m_function;
		private NodeAttributes m_nodeAttributes;

		public ContextMenuItem( NodeAttributes nodeAttributes, System.Type type, string name, string tags, string category, string description, AmplifyShaderFunction function, KeyCode shortcut )
		{
			m_nodeAttributes = nodeAttributes;
			m_name = name;
			m_tags = name + ( string.IsNullOrEmpty( tags ) ? "" : " " + tags );
			m_tags = m_tags.ToLower();
			m_nameWithShortcut = shortcut != KeyCode.None ? ( name + " [ " + UIUtils.KeyCodeToString( shortcut ) + " ]" ) : name;
			m_paletteName = PALETTE_NAME_MOD_STR + m_name;
			m_type = type;
			m_category = category;
			m_description = description;
			m_function = function;
			m_guiContent = new GUIContent( m_nameWithShortcut, m_description );
		}

		public int CompareTo( ContextMenuItem item , bool useWeights )
		{
			if ( useWeights && NodeAttributes.SortOrderPriority > -1 && item.NodeAttributes.SortOrderPriority > -1 )
			{
				if ( NodeAttributes.SortOrderPriority > item.NodeAttributes.SortOrderPriority )
				{
					return 1;
				}
				else if ( NodeAttributes.SortOrderPriority == item.NodeAttributes.SortOrderPriority )
				{
					return m_name.CompareTo( item.Name );
				}
				else
				{
					return -1;
				}
			}
			return m_name.CompareTo( item.Name );
		}

		public string PaletteName { get { return m_paletteName; } }
		public string Name { get { return m_name; } }
		public string Tags { get { return m_tags; } }
		public string NameWithShortcut { get { return m_nameWithShortcut; } }
		public string Category { get { return m_category; } }
		public string Description { get { return m_description; } }
		public AmplifyShaderFunction Function { get { return m_function; } }
		public System.Type NodeType { get { return m_type; } }
		public GUIContent ItemUIContent { get { return m_guiContent; } }
		public NodeAttributes NodeAttributes { get { return m_nodeAttributes; } }

		public override string ToString()
		{
			return m_name + ":" + m_category + ":" + m_description;
		}

		public void Destroy()
		{
			m_guiContent = null;
			m_nodeAttributes = null;
		}
	}
}