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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs81
1 files changed, 81 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs
new file mode 100644
index 00000000..4834ee1f
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs
@@ -0,0 +1,81 @@
+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+
+using System;
+using UnityEngine;
+
+namespace AmplifyShaderEditor
+{
+ public class ContextMenuItem
+ {
+ private const string PALETTE_NAME_MOD_STR = " ";
+
+ private string m_paletteName;
+ private string m_name;
+ private string m_tags;
+ private string m_category;
+ private string m_description;
+ private System.Type m_type;
+ private GUIContent m_guiContent;
+ private string m_nameWithShortcut;
+ private AmplifyShaderFunction m_function;
+ private NodeAttributes m_nodeAttributes;
+
+ public ContextMenuItem( NodeAttributes nodeAttributes, System.Type type, string name, string tags, string category, string description, AmplifyShaderFunction function, KeyCode shortcut )
+ {
+ m_nodeAttributes = nodeAttributes;
+ m_name = name;
+ m_tags = name + ( string.IsNullOrEmpty( tags ) ? "" : " " + tags );
+ m_tags = m_tags.ToLower();
+ m_nameWithShortcut = shortcut != KeyCode.None ? ( name + " [ " + UIUtils.KeyCodeToString( shortcut ) + " ]" ) : name;
+ m_paletteName = PALETTE_NAME_MOD_STR + m_name;
+ m_type = type;
+ m_category = category;
+ m_description = description;
+ m_function = function;
+ m_guiContent = new GUIContent( m_nameWithShortcut, m_description );
+ }
+
+ public int CompareTo( ContextMenuItem item , bool useWeights )
+ {
+ if ( useWeights && NodeAttributes.SortOrderPriority > -1 && item.NodeAttributes.SortOrderPriority > -1 )
+ {
+ if ( NodeAttributes.SortOrderPriority > item.NodeAttributes.SortOrderPriority )
+ {
+ return 1;
+ }
+ else if ( NodeAttributes.SortOrderPriority == item.NodeAttributes.SortOrderPriority )
+ {
+ return m_name.CompareTo( item.Name );
+ }
+ else
+ {
+ return -1;
+ }
+ }
+ return m_name.CompareTo( item.Name );
+ }
+
+ public string PaletteName { get { return m_paletteName; } }
+ public string Name { get { return m_name; } }
+ public string Tags { get { return m_tags; } }
+ public string NameWithShortcut { get { return m_nameWithShortcut; } }
+ public string Category { get { return m_category; } }
+ public string Description { get { return m_description; } }
+ public AmplifyShaderFunction Function { get { return m_function; } }
+ public System.Type NodeType { get { return m_type; } }
+ public GUIContent ItemUIContent { get { return m_guiContent; } }
+ public NodeAttributes NodeAttributes { get { return m_nodeAttributes; } }
+
+ public override string ToString()
+ {
+ return m_name + ":" + m_category + ":" + m_description;
+ }
+
+ public void Destroy()
+ {
+ m_guiContent = null;
+ m_nodeAttributes = null;
+ }
+ }
+}