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-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader48
1 files changed, 48 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader
new file mode 100644
index 00000000..7a3009bb
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader
@@ -0,0 +1,48 @@
+Shader "Hidden/TFHCCompareEqual"
+{
+ Properties
+ {
+ _A ("_A", 2D) = "white" {}
+ _B ("_B", 2D) = "white" {}
+ _C ("_True", 2D) = "white" {}
+ _D ( "_False", 2D ) = "white" {}
+ }
+ SubShader
+ {
+ Pass
+ {
+ CGPROGRAM
+ #include "UnityCG.cginc"
+ #pragma vertex vert_img
+ #pragma fragment frag
+
+ sampler2D _A;
+ sampler2D _B;
+ sampler2D _C;
+ sampler2D _D;
+ int _Operator;
+
+ float4 frag(v2f_img i) : SV_Target
+ {
+ float A = tex2D( _A, i.uv ).x;
+ float B = tex2D( _B, i.uv ).x;
+ float4 True = tex2D( _C, i.uv );
+ float4 False = tex2D ( _D, i.uv );
+
+ if( _Operator == 0 )
+ return ( ( A == B ) ? True : False );
+ else if( _Operator == 1 )
+ return ( ( A != B ) ? True : False );
+ else if( _Operator == 2 )
+ return ( ( A > B ) ? True : False );
+ else if( _Operator == 3 )
+ return ( ( A >= B ) ? True : False );
+ else if( _Operator == 4 )
+ return ( ( A < B ) ? True : False );
+ else
+ return ( ( A <= B ) ? True : False );
+ }
+ ENDCG
+ }
+ }
+}