diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader new file mode 100644 index 00000000..7a3009bb --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader @@ -0,0 +1,48 @@ +Shader "Hidden/TFHCCompareEqual" +{ + Properties + { + _A ("_A", 2D) = "white" {} + _B ("_B", 2D) = "white" {} + _C ("_True", 2D) = "white" {} + _D ( "_False", 2D ) = "white" {} + } + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + sampler2D _A; + sampler2D _B; + sampler2D _C; + sampler2D _D; + int _Operator; + + float4 frag(v2f_img i) : SV_Target + { + float A = tex2D( _A, i.uv ).x; + float B = tex2D( _B, i.uv ).x; + float4 True = tex2D( _C, i.uv ); + float4 False = tex2D ( _D, i.uv ); + + if( _Operator == 0 ) + return ( ( A == B ) ? True : False ); + else if( _Operator == 1 ) + return ( ( A != B ) ? True : False ); + else if( _Operator == 2 ) + return ( ( A > B ) ? True : False ); + else if( _Operator == 3 ) + return ( ( A >= B ) ? True : False ); + else if( _Operator == 4 ) + return ( ( A < B ) ? True : False ); + else + return ( ( A <= B ) ? True : False ); + } + ENDCG + } + } +} |