diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader new file mode 100644 index 00000000..0f8176c3 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SwitchByFaceNode.shader @@ -0,0 +1,29 @@ +Shader "Hidden/SwitchByFaceNode" +{ + Properties + { + _A ("_Front", 2D) = "white" {} + _B ("_Back", 2D) = "white" {} + } + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + sampler2D _A; + sampler2D _B; + + float4 frag( v2f_img i, half ase_vface : VFACE ) : SV_Target + { + float4 front = tex2D( _A, i.uv ); + float4 back = tex2D( _B, i.uv ); + return ( ( ase_vface > 0 ) ? ( front ) : ( back ) ); + } + ENDCG + } + } +} |