diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs new file mode 100644 index 00000000..3751b228 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs @@ -0,0 +1,27 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Decode Float RG", "Miscellaneous", "Decodes a previously-encoded RG float" )] + public sealed class DecodeFloatRGHlpNode : HelperParentNode + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + m_funcType = "DecodeFloatRG"; + m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false ); + m_inputPorts[ 0 ].Name = "RG"; + m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false ); + m_previewShaderGUID = "1fb3121b1c8febb4dbcc2a507a2df2db"; + } + + protected override void OnUniqueIDAssigned() + { + base.OnUniqueIDAssigned(); + m_localVarName = "decodeFloatRG" + OutputId; + } + } +} |