diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader new file mode 100644 index 00000000..a3fc3842 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader @@ -0,0 +1,26 @@ +Shader "Hidden/LightAttenuation" +{ + SubShader + { + Pass + { + CGPROGRAM + #pragma vertex vert_img + #pragma fragment frag + #include "UnityCG.cginc" + #include "Lighting.cginc" + + float4 _EditorWorldLightPos; + + float4 frag(v2f_img i) : SV_Target + { + float2 xy = 2 * i.uv - 1; + float z = -sqrt(1-saturate(dot(xy,xy))); + float3 worldNormal = normalize(float3(xy, z)); + float3 lightDir = normalize( _EditorWorldLightPos.xyz ); + return saturate(dot(worldNormal ,lightDir) * 10 + 0.1); + } + ENDCG + } + } +} |