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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader49
1 files changed, 49 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader
new file mode 100644
index 00000000..bf10c8a1
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader
@@ -0,0 +1,49 @@
+Shader "Hidden/TFHCRemap"
+{
+ Properties
+ {
+ _A ("_Value", 2D) = "white" {}
+ _B ("_MinOld", 2D) = "white" {}
+ _C ("_MaxOld", 2D) = "white" {}
+ _D ("_MinNew", 2D) = "white" {}
+ _E ("_MaxNew", 2D) = "white" {}
+ }
+ SubShader
+ {
+ Pass
+ {
+ CGPROGRAM
+ #include "UnityCG.cginc"
+ #pragma vertex vert_img
+ #pragma fragment frag
+
+ sampler2D _A;
+ sampler2D _B;
+ sampler2D _C;
+ sampler2D _D;
+ sampler2D _E;
+
+ float4 frag(v2f_img i) : SV_Target
+ {
+ float4 value = tex2D( _A, i.uv );
+ float4 minold = tex2D( _B, i.uv );
+ float4 maxold = tex2D( _C, i.uv );
+ float4 minnew = tex2D( _D, i.uv );
+ float4 maxnew = tex2D( _E, i.uv );
+
+ float4 denom = maxold - minold;
+ if(denom.x == 0)
+ denom.x = 0.000001;
+ if(denom.y == 0)
+ denom.y = 0.000001;
+ if(denom.z == 0)
+ denom.z = 0.000001;
+ if(denom.w == 0)
+ denom.w = 0.000001;
+
+ return (minnew + (value - minold) * (maxnew - minnew) / denom);
+ }
+ ENDCG
+ }
+ }
+}