diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader new file mode 100644 index 00000000..bf10c8a1 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader @@ -0,0 +1,49 @@ +Shader "Hidden/TFHCRemap" +{ + Properties + { + _A ("_Value", 2D) = "white" {} + _B ("_MinOld", 2D) = "white" {} + _C ("_MaxOld", 2D) = "white" {} + _D ("_MinNew", 2D) = "white" {} + _E ("_MaxNew", 2D) = "white" {} + } + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + sampler2D _A; + sampler2D _B; + sampler2D _C; + sampler2D _D; + sampler2D _E; + + float4 frag(v2f_img i) : SV_Target + { + float4 value = tex2D( _A, i.uv ); + float4 minold = tex2D( _B, i.uv ); + float4 maxold = tex2D( _C, i.uv ); + float4 minnew = tex2D( _D, i.uv ); + float4 maxnew = tex2D( _E, i.uv ); + + float4 denom = maxold - minold; + if(denom.x == 0) + denom.x = 0.000001; + if(denom.y == 0) + denom.y = 0.000001; + if(denom.z == 0) + denom.z = 0.000001; + if(denom.w == 0) + denom.w = 0.000001; + + return (minnew + (value - minold) * (maxnew - minnew) / denom); + } + ENDCG + } + } +} |