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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs58
1 files changed, 58 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs
new file mode 100644
index 00000000..6753ff02
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Wires/WireBezierReference.cs
@@ -0,0 +1,58 @@
+using UnityEngine;
+
+namespace AmplifyShaderEditor
+{
+ [System.Serializable]
+ public class WireBezierReference
+ {
+ private Rect m_boundingBox;
+ private int m_inNodeId;
+ private int m_inPortId;
+ private int m_outNodeId;
+ private int m_outPortId;
+
+ public WireBezierReference()
+ {
+ m_boundingBox = new Rect();
+ m_inNodeId = -1;
+ m_inPortId = -1;
+ m_outNodeId = -1;
+ m_outPortId = -1;
+ }
+
+ public WireBezierReference( ref Rect area, int inNodeId, int inPortId, int outNodeId, int outPortId )
+ {
+ UpdateInfo( ref area, inNodeId, inPortId, outNodeId, outPortId );
+ }
+
+ public void UpdateInfo( ref Rect area, int inNodeId, int inPortId, int outNodeId, int outPortId )
+ {
+ m_boundingBox = area;
+ m_inNodeId = inNodeId;
+ m_inPortId = inPortId;
+ m_outNodeId = outNodeId;
+ m_outPortId = outPortId;
+ }
+
+ public bool Contains( Vector2 position )
+ {
+ return m_boundingBox.Contains( position );
+ }
+
+ public void DebugDraw()
+ {
+ GUI.Label( m_boundingBox, string.Empty, UIUtils.GetCustomStyle( CustomStyle.MainCanvasTitle ));
+ }
+
+ public override string ToString()
+ {
+ return string.Format( "In node: {0} port: {1} -> Out node: {2} port: {3}", m_inNodeId, m_inPortId, m_outNodeId, m_outPortId );
+ }
+
+ public Rect BoundingBox { get { return m_boundingBox; } }
+ public int InNodeId { get { return m_inNodeId; } }
+ public int InPortId { get { return m_inPortId; } }
+ public int OutNodeId { get { return m_outNodeId; } }
+ public int OutPortId { get { return m_outPortId; } }
+ }
+}