diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader new file mode 100644 index 00000000..516727f2 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCCompareWithRange.shader @@ -0,0 +1,38 @@ +Shader "Hidden/TFHCCompareWithRange" +{ + Properties + { + _A ("_Value", 2D) = "white" {} + _B ("_RangeMin", 2D) = "white" {} + _C ("_RangeMax", 2D) = "white" {} + _D ( "_True", 2D ) = "white" {} + _E ( "_False", 2D ) = "white" {} + } + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + sampler2D _A; + sampler2D _B; + sampler2D _C; + sampler2D _D; + sampler2D _E; + + float4 frag(v2f_img i) : SV_Target + { + float4 Value = tex2D( _A, i.uv ).x; + float4 RangeMin = tex2D( _B, i.uv ).x; + float4 RangeMax = tex2D( _C, i.uv ); + float4 True = tex2D ( _D, i.uv ); + float4 False = tex2D ( _E, i.uv ); + return ( ( Value >= RangeMin && Value <= RangeMax ) ? True : False ); + } + ENDCG + } + } +} |