summaryrefslogtreecommitdiff
path: root/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader32
1 files changed, 32 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader
new file mode 100644
index 00000000..bcfb8763
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SmoothstepOpNode.shader
@@ -0,0 +1,32 @@
+Shader "Hidden/SmoothstepOpNode"
+{
+ Properties
+ {
+ _A ("_Alpha", 2D) = "white" {}
+ _B ("_Min", 2D) = "white" {}
+ _C ("_Max", 2D) = "white" {}
+ }
+ SubShader
+ {
+ Pass
+ {
+ CGPROGRAM
+ #include "UnityCG.cginc"
+ #pragma vertex vert_img
+ #pragma fragment frag
+
+ sampler2D _A;
+ sampler2D _B;
+ sampler2D _C;
+
+ float4 frag(v2f_img i) : SV_Target
+ {
+ float4 alpha = tex2D( _A, i.uv );
+ float4 min = tex2D( _B, i.uv );
+ float4 max = tex2D( _C, i.uv );
+ return smoothstep(min, max, alpha);
+ }
+ ENDCG
+ }
+ }
+}