diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs new file mode 100644 index 00000000..81171cc4 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs @@ -0,0 +1,127 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using UnityEngine; +using UnityEditor; +using System; +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Linear To Gamma", "Image Effects", "Converts color from linear space to gamma space" )] + public sealed class LinearToGammaNode : HelperParentNode + { + //[SerializeField] + //private bool m_exact = false; + + //private readonly static GUIContent LGExactContent = new GUIContent( "Exact Conversion", "Uses a precise version of the conversion, it's more expensive and often not needed." ); + + public readonly static string[] ModeListStr = { "Fast Linear to sRGB", "Exact Linear to sRGB" }; + public readonly static int[] ModeListInt = { 0, 1 }; + + public readonly static string[] ModeListStrLW = { "Fast Linear to sRGB", "Exact Linear to sRGB", "Linear to Gamma 2.0", "Linear to Gamma 2.2" }; + public readonly static int[] ModeListIntLW = { 0, 1, 2, 3 }; + + [SerializeField] + public int m_selectedMode = 0; + + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + m_funcType = "LinearToGammaSpace"; + m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false ); + m_inputPorts[ 0 ].Name = "RGB"; + m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false ); + m_autoWrapProperties = true; + m_previewShaderGUID = "9027c408b928c5c4d8b450712049d541"; + m_textLabelWidth = 120; + } + + protected override void OnUniqueIDAssigned() + { + base.OnUniqueIDAssigned(); + m_localVarName = "linearToGamma" + OutputId; + } + + public override void DrawProperties() + { + base.DrawProperties(); + if( ContainerGraph.IsSRP ) + { + m_selectedMode = EditorGUILayoutIntPopup( "Mode", m_selectedMode, ModeListStrLW, ModeListIntLW ); + EditorGUILayout.HelpBox( "Fast Linear: fast approximation from Linear to sRGB\n\nExact Linear: a more expensive but exact calculation from Linear to sRGB.\n\nLinear 2.0: crude approximation from Linear to Gamma using a power of 1/2.0 gamma value\n\nLinear 2.2: an approximation from Linear to Gamma using a power of 1/2.2 gamma value", MessageType.None ); + } + else + { + m_selectedMode = EditorGUILayoutIntPopup( "Mode", m_selectedMode, ModeListStr, ModeListInt ); + EditorGUILayout.HelpBox( "Fast Linear: fast approximation from Linear to sRGB\n\nExact Linear: a more expensive but exact calculation from Linear to sRGB.", MessageType.None ); + } + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + string result = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); + + if( !dataCollector.IsSRP ) + { + m_selectedMode = Mathf.Min( m_selectedMode, 1 ); + + if( m_selectedMode == 1 ) + { + dataCollector.AddLocalVariable( UniqueId, "half3 " + m_localVarName + " = " + result + ";" ); + dataCollector.AddLocalVariable( UniqueId, m_localVarName + " = half3( LinearToGammaSpaceExact(" + m_localVarName + ".r), LinearToGammaSpaceExact(" + m_localVarName + ".g), LinearToGammaSpaceExact(" + m_localVarName + ".b) );" ); + return m_localVarName; + } + return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); + } + else + { + dataCollector.AddToIncludes( UniqueId, TemplateHelperFunctions.CoreCommonLib ); + dataCollector.AddToIncludes( UniqueId, TemplateHelperFunctions.CoreColorLib ); + switch( m_selectedMode ) + { + default: + case 0: + m_funcLWFormatOverride = "FastLinearToSRGB( {0} )"; + m_funcHDFormatOverride = "FastLinearToSRGB( {0} )"; + break; + case 1: + m_funcLWFormatOverride = "LinearToSRGB( {0} )"; + m_funcHDFormatOverride = "LinearToSRGB( {0} )"; + break; + case 2: + m_funcLWFormatOverride = "LinearToGamma20( {0} )"; + m_funcHDFormatOverride = "LinearToGamma20( {0} )"; + break; + case 3: + m_funcLWFormatOverride = "LinearToGamma22( {0} )"; + m_funcHDFormatOverride = "LinearToGamma22( {0} )"; + break; + } + + return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); + } + } + + public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) + { + base.WriteToString( ref nodeInfo, ref connectionsInfo ); + IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedMode ); + } + + public override void ReadFromString( ref string[] nodeParams ) + { + base.ReadFromString( ref nodeParams ); + if( UIUtils.CurrentShaderVersion() > 11003 && UIUtils.CurrentShaderVersion() <= 14503 ) + { + bool fast = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); + if( fast ) + m_selectedMode = 1; + } + + if( UIUtils.CurrentShaderVersion() > 14503 ) + { + m_selectedMode = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); + } + } + } +} |