diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader new file mode 100644 index 00000000..62a378ed --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RangedFloatNode.shader @@ -0,0 +1,24 @@ +Shader "Hidden/RangedFloatNode" +{ + Properties { + _InputFloat ("_InputFloat", Float) = 0 + } + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + float _InputFloat; + + float4 frag( v2f_img i ) : SV_Target + { + return _InputFloat; + } + ENDCG + } + } +} |