diff options
author | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
commit | 917e9e0b320775634dc2e710f7deac74fd0822f0 (patch) | |
tree | 637f3cccc80e7738c8a077fa3ff59218b8b18ee8 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs | |
parent | 8268e4e308bd110dfea4ad849a7ff74e66951349 (diff) |
* amplify shader editor
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs new file mode 100644 index 00000000..10792114 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs @@ -0,0 +1,45 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; +using UnityEngine; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "One Minus", "Math Operators", "1 - input value", null, KeyCode.O )] + public sealed class OneMinusNode : ParentNode + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); + AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); + m_useInternalPortData = true; + m_previewShaderGUID = "bed5300b92e7bb0419d0f4accb853312"; + } + + public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) + { + base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); + m_inputPorts[ 0 ].MatchPortToConnection(); + m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false ); + } + + public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) + { + base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); + m_inputPorts[ 0 ].MatchPortToConnection(); + m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false ); + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) + return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); + + string result = "( 1.0 - " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )"; + return CreateOutputLocalVariable( 0, result, ref dataCollector ); + } + } +} |