diff options
author | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
commit | 917e9e0b320775634dc2e710f7deac74fd0822f0 (patch) | |
tree | 637f3cccc80e7738c8a077fa3ff59218b8b18ee8 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs | |
parent | 8268e4e308bd110dfea4ad849a7ff74e66951349 (diff) |
* amplify shader editor
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs new file mode 100644 index 00000000..ba59e2ca --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs @@ -0,0 +1,92 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Refract", "Vector Operators", "Computes a refraction vector" )] + public sealed class RefractOpVec : ParentNode + { + [UnityEngine.SerializeField] + private WirePortDataType m_mainDataType = WirePortDataType.FLOAT; + + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + AddInputPort( WirePortDataType.FLOAT4, false , "Incident" ); + AddInputPort( WirePortDataType.FLOAT4, false , "Normal" ); + AddInputPort( WirePortDataType.FLOAT, false, "Eta" ); + AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue ); + m_textLabelWidth = 67; + m_previewShaderGUID = "5ab44ca484bed8b4884b03b1c00fdc3d"; + } + + public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) + { + base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); + UpdateConnection( portId ); + } + + public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) + { + base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type ); + UpdateConnection( inputPortId ); + } + + public override void OnInputPortDisconnected( int portId ) + { + base.OnInputPortDisconnected( portId ); + UpdateConnection( portId ); + } + + void UpdateConnection( int portId ) + { + if( portId == 2 ) + return; + + bool hasConnection = false; + + WirePortDataType type1 = WirePortDataType.FLOAT; + if( m_inputPorts[ 0 ].IsConnected ) + { + type1 = m_inputPorts[ 0 ].GetOutputConnection( 0 ).DataType; + hasConnection = true; + } + WirePortDataType type2 = WirePortDataType.FLOAT; + if( m_inputPorts[ 1 ].IsConnected ) + { + type2 = m_inputPorts[ 1 ].GetOutputConnection( 0 ).DataType; + hasConnection = true; + } + + if( hasConnection ) + { + m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2; + } + else + { + m_mainDataType = WirePortDataType.FLOAT4; + } + + m_inputPorts[ 0 ].ChangeType( m_mainDataType, false ); + m_inputPorts[ 1 ].ChangeType( m_mainDataType, false ); + m_outputPorts[ 0 ].ChangeType( m_mainDataType, false ); + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) + return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); + + string incident = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); + string normal = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); + string interp = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); + string result = "refract( " + incident + " , " + normal + " , " + interp + " )"; + + return CreateOutputLocalVariable( 0, result, ref dataCollector ); + } + + } +} |