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authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs155
1 files changed, 0 insertions, 155 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs
deleted file mode 100644
index 6acaa57f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs
+++ /dev/null
@@ -1,155 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Screen Position", "Camera And Screen", "Screen space position, you can either get the <b>Screen</b> position as is or <b>Normalize</b> it to have it at the [0,1] range" )]
- public sealed class ScreenPosInputsNode : SurfaceShaderINParentNode
- {
- private const string ProjectStr = "Project";
- private const string UVInvertHack = "Scale and Offset";
- private readonly string[] m_outputTypeStr = { "Normalized", "Screen" };
-
- [SerializeField]
- private int m_outputTypeInt = 0;
-
- [SerializeField]
- private bool m_scaleAndOffset = false;
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentInput = SurfaceInputs.SCREEN_POS;
- InitialSetup();
- m_textLabelWidth = 65;
- m_autoWrapProperties = true;
-
- m_hasLeftDropdown = true;
- m_previewShaderGUID = "a5e7295278a404175b732f1516fb68a6";
-
- if( UIUtils.CurrentWindow != null && UIUtils.CurrentWindow.CurrentGraph != null && UIUtils.CurrentShaderVersion() <= 2400 )
- {
- m_outputTypeInt = 1;
- m_previewMaterialPassId = m_outputTypeInt;
- }
-
- ConfigureHeader();
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_outputTypeInt = m_upperLeftWidget.DrawWidget( this, m_outputTypeInt, m_outputTypeStr );
- if( EditorGUI.EndChangeCheck() )
- {
- ConfigureHeader();
- }
- }
-
- public override void DrawProperties()
- {
- //base.DrawProperties();
-
- EditorGUI.BeginChangeCheck();
- m_outputTypeInt = EditorGUILayoutPopup( "Type", m_outputTypeInt, m_outputTypeStr );
- if( EditorGUI.EndChangeCheck() )
- {
- ConfigureHeader();
- }
- }
-
- void ConfigureHeader()
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_outputTypeStr[ m_outputTypeInt ] ) );
- m_previewMaterialPassId = m_outputTypeInt;
- }
-
- public override void Reset()
- {
- base.Reset();
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- {
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
- }
- m_currentPrecisionType = PrecisionType.Float;
-
- string screenPos = string.Empty;
- if( m_outputTypeInt == 0 )
- {
- if( dataCollector.IsTemplate )
- {
- screenPos = dataCollector.TemplateDataCollectorInstance.GetScreenPosNormalized( CurrentPrecisionType );
- }
- else
- {
- screenPos = GeneratorUtils.GenerateScreenPositionNormalized( ref dataCollector, UniqueId, CurrentPrecisionType);
- }
- }
- else
- {
- if( dataCollector.IsTemplate )
- {
- screenPos = dataCollector.TemplateDataCollectorInstance.GetScreenPos( CurrentPrecisionType );
- }
- else
- {
- screenPos = GeneratorUtils.GenerateScreenPosition( ref dataCollector, UniqueId, CurrentPrecisionType );
- }
- }
-
- m_outputPorts[ 0 ].SetLocalValue( screenPos, dataCollector.PortCategory );
- return GetOutputVectorItem( 0, outputId, screenPos );
-
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() > 2400 )
- {
- if( UIUtils.CurrentShaderVersion() < 6102 )
- {
- bool project = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- m_outputTypeInt = project ? 0 : 1;
- }
- else
- {
- m_outputTypeInt = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- }
- }
-
- if( UIUtils.CurrentShaderVersion() > 3107 )
- {
- m_scaleAndOffset = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- m_scaleAndOffset = false;
- }
-
- ConfigureHeader();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_outputTypeInt );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_scaleAndOffset );
- }
- }
-}