diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs deleted file mode 100644 index 6acaa57f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenPosInputsNode.cs +++ /dev/null @@ -1,155 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Screen Position", "Camera And Screen", "Screen space position, you can either get the <b>Screen</b> position as is or <b>Normalize</b> it to have it at the [0,1] range" )] - public sealed class ScreenPosInputsNode : SurfaceShaderINParentNode - { - private const string ProjectStr = "Project"; - private const string UVInvertHack = "Scale and Offset"; - private readonly string[] m_outputTypeStr = { "Normalized", "Screen" }; - - [SerializeField] - private int m_outputTypeInt = 0; - - [SerializeField] - private bool m_scaleAndOffset = false; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentInput = SurfaceInputs.SCREEN_POS; - InitialSetup(); - m_textLabelWidth = 65; - m_autoWrapProperties = true; - - m_hasLeftDropdown = true; - m_previewShaderGUID = "a5e7295278a404175b732f1516fb68a6"; - - if( UIUtils.CurrentWindow != null && UIUtils.CurrentWindow.CurrentGraph != null && UIUtils.CurrentShaderVersion() <= 2400 ) - { - m_outputTypeInt = 1; - m_previewMaterialPassId = m_outputTypeInt; - } - - ConfigureHeader(); - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - EditorGUI.BeginChangeCheck(); - m_outputTypeInt = m_upperLeftWidget.DrawWidget( this, m_outputTypeInt, m_outputTypeStr ); - if( EditorGUI.EndChangeCheck() ) - { - ConfigureHeader(); - } - } - - public override void DrawProperties() - { - //base.DrawProperties(); - - EditorGUI.BeginChangeCheck(); - m_outputTypeInt = EditorGUILayoutPopup( "Type", m_outputTypeInt, m_outputTypeStr ); - if( EditorGUI.EndChangeCheck() ) - { - ConfigureHeader(); - } - } - - void ConfigureHeader() - { - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_outputTypeStr[ m_outputTypeInt ] ) ); - m_previewMaterialPassId = m_outputTypeInt; - } - - public override void Reset() - { - base.Reset(); - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - { - return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) ); - } - m_currentPrecisionType = PrecisionType.Float; - - string screenPos = string.Empty; - if( m_outputTypeInt == 0 ) - { - if( dataCollector.IsTemplate ) - { - screenPos = dataCollector.TemplateDataCollectorInstance.GetScreenPosNormalized( CurrentPrecisionType ); - } - else - { - screenPos = GeneratorUtils.GenerateScreenPositionNormalized( ref dataCollector, UniqueId, CurrentPrecisionType); - } - } - else - { - if( dataCollector.IsTemplate ) - { - screenPos = dataCollector.TemplateDataCollectorInstance.GetScreenPos( CurrentPrecisionType ); - } - else - { - screenPos = GeneratorUtils.GenerateScreenPosition( ref dataCollector, UniqueId, CurrentPrecisionType ); - } - } - - m_outputPorts[ 0 ].SetLocalValue( screenPos, dataCollector.PortCategory ); - return GetOutputVectorItem( 0, outputId, screenPos ); - - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() > 2400 ) - { - if( UIUtils.CurrentShaderVersion() < 6102 ) - { - bool project = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - m_outputTypeInt = project ? 0 : 1; - } - else - { - m_outputTypeInt = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - } - } - - if( UIUtils.CurrentShaderVersion() > 3107 ) - { - m_scaleAndOffset = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - m_scaleAndOffset = false; - } - - ConfigureHeader(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_outputTypeInt ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_scaleAndOffset ); - } - } -} |