diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs deleted file mode 100644 index e1de14b2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateShaderModelModule.cs +++ /dev/null @@ -1,107 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [Serializable] - public sealed class TemplateShaderModelModule : TemplateModuleParent - { - private const string ShaderModelStr = "Shader Model"; - private const string ShaderModelFormatStr = "#pragma target "; - private const string ShaderModelEncapsulateFormatStr = "CGINCLUDE\n#pragma target {0}\nENDCG"; - - [SerializeField] - private int m_shaderModelIdx = 2; - - [SerializeField] - private bool m_encapsulateOnCGInlude = false; - - public TemplateShaderModelModule() : base("Shader Model"){ } - - public override void Draw( UndoParentNode owner, bool style = true ) - { - EditorGUI.BeginChangeCheck(); - m_shaderModelIdx = owner.EditorGUILayoutPopup( ShaderModelStr, m_shaderModelIdx, TemplateHelperFunctions.AvailableShaderModels ); - if( EditorGUI.EndChangeCheck() ) - { - m_isDirty = true; - } - } - - public void CopyFrom( TemplateShaderModelModule other , bool allData ) - { - if( allData ) - { - m_independentModule = other.IndependentModule; - m_encapsulateOnCGInlude = other.EncapsulateOnCGInlude; - } - - m_shaderModelIdx = other.CurrentShaderModelIdx; - } - - public override void ReadFromString( ref uint index, ref string[] nodeParams ) - { - bool validDataOnMeta = m_validData; - if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion ) - { - validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] ); - } - - if( validDataOnMeta ) - m_shaderModelIdx = Convert.ToInt32( nodeParams[ index++ ] ); - } - - public override void WriteToString( ref string nodeInfo ) - { - IOUtils.AddFieldValueToString( ref nodeInfo, m_validData ); - if( m_validData ) - IOUtils.AddFieldValueToString( ref nodeInfo, m_shaderModelIdx ); - } - - public override string GenerateShaderData( bool isSubShader ) - { - if( m_encapsulateOnCGInlude ) - { - return string.Format( ShaderModelEncapsulateFormatStr, TemplateHelperFunctions.AvailableShaderModels[ m_shaderModelIdx ] ); - } - else - { - return ShaderModelFormatStr + TemplateHelperFunctions.AvailableShaderModels[ m_shaderModelIdx ]; - } - } - - public void ConfigureFromTemplateData( TemplateShaderModelData data ) - { - bool newValidData = ( data.DataCheck == TemplateDataCheck.Valid ); - - if( newValidData && m_validData != newValidData ) - { - m_independentModule = data.IndependentModule; - - if( TemplateHelperFunctions.ShaderModelToArrayIdx.ContainsKey( data.Value ) ) - { - m_shaderModelIdx = TemplateHelperFunctions.ShaderModelToArrayIdx[ data.Value ]; - } - m_encapsulateOnCGInlude = data.Encapsulate; - } - - m_validData = newValidData; - } - - public int CurrentShaderModelIdx { get { return m_shaderModelIdx; } } - public string CurrentShaderModel { get { return TemplateHelperFunctions.AvailableShaderModels[ m_shaderModelIdx ]; } } - public bool EncapsulateOnCGInlude { get { return m_encapsulateOnCGInlude; } } - public int InterpolatorAmount - { - get - { - return TemplateHelperFunctions.AvailableInterpolators[ TemplateHelperFunctions.AvailableShaderModels[ m_shaderModelIdx ] ]; - } - } - - } -} |