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authorchai <chaifix@163.com>2020-10-22 23:30:02 +0800
committerchai <chaifix@163.com>2020-10-22 23:30:02 +0800
commit917e9e0b320775634dc2e710f7deac74fd0822f0 (patch)
tree637f3cccc80e7738c8a077fa3ff59218b8b18ee8 /Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader
parent8268e4e308bd110dfea4ad849a7ff74e66951349 (diff)
* amplify shader editor
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader39
1 files changed, 39 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader
new file mode 100644
index 00000000..a0a93f4c
--- /dev/null
+++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader
@@ -0,0 +1,39 @@
+Shader "Hidden/ASESShaderSelectorUnlit"
+{
+ SubShader
+ {
+ Tags { "RenderType"="Opaque" }
+ Pass
+ {
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+ #include "UnityCG.cginc"
+
+ struct appdata
+ {
+ float4 vertex : POSITION;
+ };
+
+ struct v2f
+ {
+ float4 vertex : SV_POSITION;
+ };
+
+ uniform fixed4 _Color;
+
+ v2f vert (appdata v)
+ {
+ v2f o;
+ o.vertex = UnityObjectToClipPos(v.vertex);
+ return o;
+ }
+
+ fixed4 frag (v2f i) : SV_Target
+ {
+ return _Color;
+ }
+ ENDCG
+ }
+ }
+}