diff options
author | chai <chaifix@163.com> | 2021-09-30 09:39:47 +0800 |
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committer | chai <chaifix@163.com> | 2021-09-30 09:39:47 +0800 |
commit | 76745de7a04e46d18319c734067fa49641370014 (patch) | |
tree | a4c3c36bc58a4b31c8dc3024c68818e9e0d7de94 /Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader | |
parent | b781f9ecf36bcc6c614538ac427fa2eb8f1e29d2 (diff) |
*Unit Preprocessing
Diffstat (limited to 'Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader')
-rw-r--r-- | Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader new file mode 100644 index 00000000..075aec39 --- /dev/null +++ b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader @@ -0,0 +1,64 @@ +Shader "Erika/Unit/Common/Depth" +{ + Properties + { + _MainTex ("Texture", 2D) = "white" {} + } + SubShader + { + Tags { "RenderType" = "Opaque" "Queue" = "Geometry" } + LOD 100 +/* + Pass + { + Name "ShadowCaster" + Tags{"LightMode" = "ShadowCaster"} + + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma multi_compile_shadowcaster + #include "UnityCG.cginc" + + struct v2f + { + V2F_SHADOW_CASTER; + }; + + v2f vert(appdata_base v) + { + v2f o; + TRANSFER_SHADOW_CASTER_NORMALOFFSET(o) + return o; + } + + float4 frag(v2f i) :SV_Target + { + SHADOW_CASTER_FRAGMENT(i) + } + + ENDCG + + }*/ + + Pass + { + Name "ShadowCaster" + Tags { "LightMode" = "ShadowCaster" } + + Cull Back + ZWrite On + ZTest LEqual + + CGPROGRAM + #pragma target 3.0 + #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON + #pragma multi_compile_shadowcaster + #pragma vertex vertShadowCaster + #pragma fragment fragShadowCaster + #include "UnityStandardShadow.cginc" + ENDCG + } + + } +} |