diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/MaterializeFX/Scripts/MfxControllerEditor.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/MaterializeFX/Scripts/MfxControllerEditor.cs')
-rw-r--r-- | Assets/MaterializeFX/Scripts/MfxControllerEditor.cs | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/Assets/MaterializeFX/Scripts/MfxControllerEditor.cs b/Assets/MaterializeFX/Scripts/MfxControllerEditor.cs deleted file mode 100644 index 50ad9e50..00000000 --- a/Assets/MaterializeFX/Scripts/MfxControllerEditor.cs +++ /dev/null @@ -1,139 +0,0 @@ -using System.Globalization;
-using UnityEditor;
-using UnityEngine;
-
-namespace Assets.MaterializeFX.Scripts
-{
- [CustomEditor(typeof(MfxController))]
- internal sealed class MfxControllerEditor : Editor
- {
- private GameObject _targetObject;
- private bool _modifyChildren;
-
- private AnimationCurve _maskOffsetCurve;
- private string _scaleTimeFactor;
- private string _scalePositionFactor;
-
- private bool _byDistance;
- private GameObject _distanceBasedObject;
-
- private bool _replaceMaterial;
- private bool _replaceMaterialMode;
- private Material _mfxMaterial;
-
- public override void OnInspectorGUI()
- {
- var mfxController = (MfxController)target;
-
- _targetObject = mfxController.TargetObject;
- _modifyChildren = mfxController.ModifyChildren;
-
- _maskOffsetCurve = mfxController.MaskOffsetCurve;
- _scaleTimeFactor = mfxController.ScaleTimeFactor.ToString(CultureInfo.InvariantCulture);
- _scalePositionFactor = mfxController.ScaleOffsetFactor.ToString(CultureInfo.InvariantCulture);
-
- _byDistance = mfxController.ByDistance;
- _distanceBasedObject = mfxController.DistanceBasedObject;
-
- _replaceMaterial = mfxController.ReplaceMaterial;
- _replaceMaterialMode = mfxController.ReplaceMaterialMode;
- _mfxMaterial = mfxController.MfxMaterial;
-
- EditorGUILayout.Separator();
-
- // Modify children
- EditorGUILayout.Separator();
- _modifyChildren = EditorGUILayout.Toggle(MfxEditorLocalization.ModifyChildrenLabel, _modifyChildren);
- mfxController.ModifyChildren = _modifyChildren;
-
- // Target object
- _targetObject = (GameObject)EditorGUILayout.ObjectField(MfxEditorLocalization.TargetObjectLabel, _targetObject, typeof(GameObject), true);
- mfxController.TargetObject = _targetObject;
-
- EditorGUILayout.Separator();
- EditorGUILayout.LabelField(MfxEditorLocalization.DistanceParamsLabel, EditorStyles.boldLabel);
-
- // ReplaceMaterials depending on the distance
- _byDistance = EditorGUILayout.Toggle(MfxEditorLocalization.ByDistanceLabel, _byDistance);
- mfxController.ByDistance = _byDistance;
-
- // Object To Calculate Distance
- if (_byDistance)
- {
- _distanceBasedObject = (GameObject)EditorGUILayout.ObjectField(MfxEditorLocalization.DistanceBasedObjectLabel, _distanceBasedObject, typeof(GameObject), true);
- mfxController.DistanceBasedObject = _distanceBasedObject;
- }
-
- if (!_byDistance)
- {
- // Direction type
- EditorGUILayout.Separator();
- EditorGUILayout.LabelField(MfxEditorLocalization.MfxParamsLabel, EditorStyles.boldLabel);
-
- _maskOffsetCurve = EditorGUILayout.CurveField(MfxEditorLocalization.MaskOffsetCurve, _maskOffsetCurve);
- mfxController.MaskOffsetCurve = _maskOffsetCurve;
-
- _scaleTimeFactor = EditorGUILayout.TextField(MfxEditorLocalization.ScaleTimeLabel, _scaleTimeFactor);
- _scalePositionFactor = EditorGUILayout.TextField(MfxEditorLocalization.ScalePositionLabel, _scalePositionFactor);
- mfxController.ScaleTimeFactor = float.Parse(_scaleTimeFactor);
- mfxController.ScaleOffsetFactor = float.Parse(_scalePositionFactor);
- }
-
- EditorGUILayout.Separator();
- EditorGUILayout.LabelField(MfxEditorLocalization.ReplaceMaterialParamsLabel, EditorStyles.boldLabel);
-
- _replaceMaterial = EditorGUILayout.Toggle(MfxEditorLocalization.ReplaceMaterialLabel, _replaceMaterial);
-
- mfxController.ReplaceMaterial = _replaceMaterial;
-
- if (_replaceMaterial)
- {
- _mfxMaterial = (Material)EditorGUILayout.ObjectField(MfxEditorLocalization.MaterialLabel, _mfxMaterial, typeof(Material), true);
- mfxController.MfxMaterial = _mfxMaterial;
- }
-
- if (_replaceMaterial)
- {
- _replaceMaterialMode = EditorGUILayout.Toggle(MfxEditorLocalization.ReplaceMaterialInEditorLabel, _replaceMaterialMode);
- mfxController.ReplaceMaterialMode = _replaceMaterialMode;
-
- if (_replaceMaterial && _replaceMaterialMode)
- {
- if (GUILayout.Button(MfxEditorLocalization.ReplaceMaterialButton))
- {
- if (_mfxMaterial == null)
- Debug.LogWarning("template mfx materials is not selected");
- else
- {
- var targetObject = mfxController.Target;
-
- MfxMaterialUtil.ReplaceRenderersMaterials(_mfxMaterial, targetObject, true);
- }
- }
- }
- }
-
- EditorUtility.SetDirty(target);
- }
-
- private static class MfxEditorLocalization
- {
- public const string TargetObjectLabel = "Target Object";
- public const string ModifyChildrenLabel = "Modify Children";
- public const string DistanceParamsLabel = "Distance Params";
- public const string ByDistanceLabel = "Depending on the distance";
- public const string DistanceBasedObjectLabel = "Object to calcualte distance";
-
- public const string MfxParamsLabel = "Mfx Params";
- public const string MaskOffsetCurve = "Mask Offset Curve";
- public const string ScaleTimeLabel = "Scale Time Factor";
- public const string ScalePositionLabel = "Scale Offset Factor";
-
- public const string ReplaceMaterialParamsLabel = "Replace Material Params";
- public const string ReplaceMaterialLabel = "Replace Material";
- public const string ReplaceMaterialInEditorLabel = "Replace in Editor";
- public const string ReplaceMaterialButton = "Copy & Replace";
- public const string MaterialLabel = "Mfx Material Template";
- }
- }
-}
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