diff options
author | chai <chaifix@163.com> | 2020-10-26 21:33:09 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-26 21:33:09 +0800 |
commit | 97b64a629a95980d9a2f6c9e37b4cb44acf33a59 (patch) | |
tree | 4eeea7d5e00048c2f9b83dc97401f8915608a9b6 /Assets/Scripts/AbilitySystem/Actions/ActionJump.cs | |
parent | 3d3f0b7ede44569ecaab523350feede9fee383c3 (diff) |
*跳跃
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Actions/ActionJump.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Actions/ActionJump.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Assets/Scripts/AbilitySystem/Actions/ActionJump.cs b/Assets/Scripts/AbilitySystem/Actions/ActionJump.cs new file mode 100644 index 00000000..cb3da106 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Actions/ActionJump.cs @@ -0,0 +1,21 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+// 垂直跳跃,切换到jump ability
+public class ActionJump : ActionSwitchAbility
+{
+ private JumpAbility m_JumpAbility;
+
+ public ActionJump(AbilitySystem system, JumpAbility jumpAbility)
+ : base(system, jumpAbility)
+ {
+ m_JumpAbility = jumpAbility;
+ }
+
+ public override void Execute()
+ {
+ m_JumpAbility.SetDir(JumpAbility.Direction.Neutral);
+ base.Execute(); // switch to jump ability
+ }
+}
|