diff options
author | chai <chaifix@163.com> | 2020-10-24 17:30:07 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-24 17:30:07 +0800 |
commit | 65ed53a40f990e895305ff17a5e48e3cd6b8785b (patch) | |
tree | 3333c6a9b19fa5602fd8827e582273f602452bec /Assets/Scripts/AbilitySystem/Conditions/Interactive/ConditionHit.cs | |
parent | 56a9b3bf4edc56e9c1dd502a469a7a0167751215 (diff) |
*物理系统
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions/Interactive/ConditionHit.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Conditions/Interactive/ConditionHit.cs | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/Interactive/ConditionHit.cs b/Assets/Scripts/AbilitySystem/Conditions/Interactive/ConditionHit.cs index b50121fe..d36cc538 100644 --- a/Assets/Scripts/AbilitySystem/Conditions/Interactive/ConditionHit.cs +++ b/Assets/Scripts/AbilitySystem/Conditions/Interactive/ConditionHit.cs @@ -5,13 +5,17 @@ using UnityEngine; // hitbox击中
public class ConditionHit : ConditionBase
{
- public ConditionHit()
+ IInteractable m_Obj;
+
+ public ConditionHit(IInteractable obj)
{
+ m_Obj = obj;
- }
+ }
public override bool Evaluate()
{
- throw new System.NotImplementedException();
+ bool isHit = m_Obj.IsHit();
+ return isHit;
}
}
|