diff options
author | chai <chaifix@163.com> | 2020-11-02 09:00:15 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-11-02 09:00:15 +0800 |
commit | 64061aee5d7849f348f07b78fc3f96ad7555c147 (patch) | |
tree | 77ea9e4dc7a34e7d324c7cc9f2f8d6e978605d8f /Assets/Scripts/Avatar/Conditions | |
parent | e6fc3425078c4997bc035ce3636e9a756e697c4b (diff) |
*jump
Diffstat (limited to 'Assets/Scripts/Avatar/Conditions')
3 files changed, 54 insertions, 3 deletions
diff --git a/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs b/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs new file mode 100644 index 00000000..9afd68c4 --- /dev/null +++ b/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ConditionCheckJumpState : ConditionBase +{ + JumpAbility m_Ability; + JumpAbility.State m_State; + JumpAbility.Direction m_Direction; + + public ConditionCheckJumpState(JumpAbility ability, JumpAbility.State state = JumpAbility.State.None, JumpAbility.Direction direction = JumpAbility.Direction.None) + { + m_Ability = ability; + m_State = state; + m_Direction = direction; + } + + public override bool Evaluate() + { + if (m_Ability == null) + return false; + if (m_State != JumpAbility.State.None && m_Direction != JumpAbility.Direction.None) + { + return m_Ability.CurState == m_State + && m_Ability.CurDirection == m_Direction; + } + else if (m_State != JumpAbility.State.None && m_Direction == JumpAbility.Direction.None) + { + return m_Ability.CurState == m_State; + } + else if (m_State == JumpAbility.State.None && m_Direction != JumpAbility.Direction.None) + { + return m_Ability.CurDirection == m_Direction; + } + else + return false; + } +} diff --git a/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs.meta b/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs.meta new file mode 100644 index 00000000..aefa0807 --- /dev/null +++ b/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d7c948fe9eefbd14d9137b19e92e1fc4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Avatar/Conditions/ConditionJumpDone.cs b/Assets/Scripts/Avatar/Conditions/ConditionJumpDone.cs index 8d900348..1f213a50 100644 --- a/Assets/Scripts/Avatar/Conditions/ConditionJumpDone.cs +++ b/Assets/Scripts/Avatar/Conditions/ConditionJumpDone.cs @@ -5,14 +5,16 @@ using UnityEngine; public class ConditionJumpDone : ConditionBase
{
JumpAbility m_Jump;
+ float m_T;
- public ConditionJumpDone(JumpAbility jump)
+ public ConditionJumpDone(JumpAbility jump, float t = 1f)
{
m_Jump = jump;
- }
+ m_T = t;
+ }
public override bool Evaluate()
{
- return m_Jump.IsJumpDone();
+ return m_Jump.IsJumpDone(m_T);
}
}
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