diff options
author | chai <chaifix@163.com> | 2021-09-20 00:42:33 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-20 00:42:33 +0800 |
commit | 02b44c07adfcf921da594120b4cd8fc18b982725 (patch) | |
tree | 723e001ed8c5f7c39419cc4a50a3202a0cf59961 /Assets/Scripts/Data | |
parent | d4581317f904b870c482a3274e7cc47d1732a673 (diff) |
+command buffer
Diffstat (limited to 'Assets/Scripts/Data')
-rw-r--r-- | Assets/Scripts/Data/EnumDefine.cs | 22 | ||||
-rw-r--r-- | Assets/Scripts/Data/EnumDefine.cs.meta | 11 | ||||
-rw-r--r-- | Assets/Scripts/Data/StaticDefine.cs | 24 |
3 files changed, 48 insertions, 9 deletions
diff --git a/Assets/Scripts/Data/EnumDefine.cs b/Assets/Scripts/Data/EnumDefine.cs new file mode 100644 index 00000000..ad55986f --- /dev/null +++ b/Assets/Scripts/Data/EnumDefine.cs @@ -0,0 +1,22 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +// unit image effect枚举 +public enum EImageEffectMaterails +{ + MotionBlur, + Glitch, + ColorDrift, +} + +public enum EShader +{ + Blur, + + + SolidColor, + +} + diff --git a/Assets/Scripts/Data/EnumDefine.cs.meta b/Assets/Scripts/Data/EnumDefine.cs.meta new file mode 100644 index 00000000..a8332e9b --- /dev/null +++ b/Assets/Scripts/Data/EnumDefine.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e8e2ae14bb9405d47a5b2ff142dcff1a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Data/StaticDefine.cs b/Assets/Scripts/Data/StaticDefine.cs index 833b3ec1..236e0621 100644 --- a/Assets/Scripts/Data/StaticDefine.cs +++ b/Assets/Scripts/Data/StaticDefine.cs @@ -2,20 +2,26 @@ using System.Collections.Generic;
using UnityEngine;
-public enum EImageEffectMaterails
-{
- MotionBlur,
- Glitch,
- ColorDrift,
-}
-
public static class StaticDefine
{
+ // unit image用到的材质
public static Dictionary<EImageEffectMaterails, string/*path*/> imageEffectMaterails = new Dictionary<EImageEffectMaterails, string>() {
- { EImageEffectMaterails.MotionBlur, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_motionBlur.mat"},
+ { EImageEffectMaterails.MotionBlur, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_motion_blur.mat"},
{ EImageEffectMaterails.Glitch, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_glitch.mat"},
};
- public static string bundleManifest = "bundles"; // Assets/Resources/bundles.json
+
+ public struct ShaderDefine
+ {
+ public ShaderDefine(string n, string p) { name = n; path = p; }
+ public string name;
+ public string path;
+ }
+ public static Dictionary<EShader, ShaderDefine> shaders = new Dictionary<EShader, ShaderDefine> {
+ { EShader.Blur, new ShaderDefine("Erika/Common/Image/Blur", "")},
+ { EShader.SolidColor, new ShaderDefine("Erika/Common/SolidColor", "") },
+ };
+
+ public static string bundleManifest = "bundles"; // Assets/Resources/bundles.json
}
|