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author | chai <chaifix@163.com> | 2020-10-14 07:45:27 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-14 07:45:27 +0800 |
commit | 41a924d317b4b0b9c5e53d4c4ca53cb55ea80fd2 (patch) | |
tree | 464555fb3c65ac08831b1fbc0f14cb0535abe09f /Assets/Scripts/Physics/PhysicsHelper.cs | |
parent | 0a84de586c479a32959bd30fbf1a05abac1557e1 (diff) |
*#Erika#动画最佳设置:
* Root Transform Rotation 永远勾上 Bake Into Pose, BasedUpon Original
* 对于idle动画和其他位置不会改变的动画,Y和XZ都bake,BasedUpon Feet
* 对于平地上移动的动画,Bake Y position,XZ不要bake
* 对于Y轴改变的动画,比如跳跃、某些浮空技能,Y和XZ都不要bake
Diffstat (limited to 'Assets/Scripts/Physics/PhysicsHelper.cs')
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