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authorchai <chaifix@163.com>2020-11-16 14:38:55 +0800
committerchai <chaifix@163.com>2020-11-16 14:38:55 +0800
commitac2b469bd76d7d91d10894184cbddad0796ce7bc (patch)
treecd17f7c3820d1ecd8dd5919292784a819d9c925e /Assets/Scripts/Test/ArmorSoldierScript_States.cs
parent6a9c951e2ccbf768c87ed4226565a7117c8e2747 (diff)
*statecontroller
Diffstat (limited to 'Assets/Scripts/Test/ArmorSoldierScript_States.cs')
-rw-r--r--Assets/Scripts/Test/ArmorSoldierScript_States.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Assets/Scripts/Test/ArmorSoldierScript_States.cs b/Assets/Scripts/Test/ArmorSoldierScript_States.cs
index 07a4ce74..04532dd2 100644
--- a/Assets/Scripts/Test/ArmorSoldierScript_States.cs
+++ b/Assets/Scripts/Test/ArmorSoldierScript_States.cs
@@ -33,7 +33,7 @@ public partial class ArmorSoldierScript : Avatar, IInteractable
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// actions
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- ActionSwitchState switchToIdle = new ActionSwitchState(m_StateSystem, idle);
+ ActionSwitchState switchToIdle = new ActionSwitchState(m_StateController, idle);
Trigger trigger = null;
@@ -52,7 +52,7 @@ public partial class ArmorSoldierScript : Avatar, IInteractable
trigger = new Trigger(And(airAtEnd, Not(condInAir)), switchToIdle);
airHurt.AddTrigger(trigger);
- m_StateSystem.ForceStart(idle);
+ m_StateController.ForceStart(idle);
}
} \ No newline at end of file