diff options
author | chai <chaifix@163.com> | 2020-10-13 10:33:05 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-13 10:33:05 +0800 |
commit | fc6de82e75310b4c007d80753a5f58e6692f4855 (patch) | |
tree | e6d8d9226595a6727d43f18a218f53533101a4e0 /Assets/Scripts/Test/HitBoxTest.cs | |
parent | 8cd16fb71177bb61a9475284d944bc6aba30740e (diff) |
+misc
Diffstat (limited to 'Assets/Scripts/Test/HitBoxTest.cs')
-rw-r--r-- | Assets/Scripts/Test/HitBoxTest.cs | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/Assets/Scripts/Test/HitBoxTest.cs b/Assets/Scripts/Test/HitBoxTest.cs index 57b0d1af..139ec287 100644 --- a/Assets/Scripts/Test/HitBoxTest.cs +++ b/Assets/Scripts/Test/HitBoxTest.cs @@ -1,36 +1,36 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -// AABB hitbox -public class HitBoxTest : MonoBehaviour -{ - public bool DrawGizmo; - - [SerializeField] - private bool m_IsActive; - - [SerializeField] - private Vector3 m_TopLeft, m_RightBottom; - - private void OnDrawGizmos() - { - if (!DrawGizmo) return; - Gizmos.color = Color.green; - Vector3 topleft = transform.position + m_TopLeft; - Vector3 rightbottom = transform.position + m_RightBottom; - Gizmos.DrawCube((topleft + rightbottom) / 2, rightbottom - topleft); - } - - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } -} +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+// AABB hitbox
+public class HitBoxTest : MonoBehaviour
+{
+ public bool DrawGizmo;
+
+ [SerializeField]
+ private bool m_IsActive;
+
+ [SerializeField]
+ private Vector3 m_TopLeft, m_RightBottom;
+
+ private void OnDrawGizmos()
+ {
+ if (!DrawGizmo) return;
+ Gizmos.color = Color.green;
+ Vector3 topleft = transform.position + m_TopLeft;
+ Vector3 rightbottom = transform.position + m_RightBottom;
+ Gizmos.DrawCube((topleft + rightbottom) / 2, rightbottom - topleft);
+ }
+
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
|