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authorchai <chaifix@163.com>2020-10-14 22:05:02 +0800
committerchai <chaifix@163.com>2020-10-14 22:05:02 +0800
commit0d221e6c05d59d812d494f05b9916d85650032eb (patch)
tree8d8274e25f956e26b7d5be9f29c620bae721307a /Assets/Scripts/Test/SaionjiScript_Ability.cs
parent11a29ca87429b2b8005777463d3c98fd376e4a24 (diff)
+action
Diffstat (limited to 'Assets/Scripts/Test/SaionjiScript_Ability.cs')
-rw-r--r--Assets/Scripts/Test/SaionjiScript_Ability.cs15
1 files changed, 7 insertions, 8 deletions
diff --git a/Assets/Scripts/Test/SaionjiScript_Ability.cs b/Assets/Scripts/Test/SaionjiScript_Ability.cs
index 81c74fad..cc6e8caf 100644
--- a/Assets/Scripts/Test/SaionjiScript_Ability.cs
+++ b/Assets/Scripts/Test/SaionjiScript_Ability.cs
@@ -4,20 +4,19 @@ using UnityEngine;
public partial class SaionjiScript : MonoBehaviour
{
- /// <summary>
- /// 当前的ability
- /// </summary>
- AbilityBase m_CurrentAblity;
+ /// <summary>
+ /// ability system
+ /// </summary>
+ AbilitySystem m_AbilitySystem = new AbilitySystem();
/// <summary>
/// 设置abilities
/// </summary>
void SetupAbilities()
{
- // 基础ability
-
+ IdleAbility idleAbility = new IdleAbility(Anim_Idle);
+ m_AbilitySystem.AddAbility(idleAbility);
}
-
-}
+} \ No newline at end of file