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authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Scripts/Test/SaionjiScript_Anim.cs
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/Scripts/Test/SaionjiScript_Anim.cs')
-rw-r--r--Assets/Scripts/Test/SaionjiScript_Anim.cs69
1 files changed, 0 insertions, 69 deletions
diff --git a/Assets/Scripts/Test/SaionjiScript_Anim.cs b/Assets/Scripts/Test/SaionjiScript_Anim.cs
deleted file mode 100644
index f5543823..00000000
--- a/Assets/Scripts/Test/SaionjiScript_Anim.cs
+++ /dev/null
@@ -1,69 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public partial class SaionjiScript : Avatar
-{
- int Anim_Idle;
- int Anim_Run;
- int Anim_RunStop;
- int Anim_LightAttack1;
- int Anim_LightAttack2;
- int Anim_LightAttack3;
- int Anim_LightAttack4;
- int Anim_LightAttack5;
- int Anim_LightAttackRush;
- int Anim_SideKick;
- int Anim_SideKickRush;
- int Anim_DashWithSword;
- int Anim_SuperKick;
- int Anim_Gun1;
- int Anim_Gun2;
- int Anim_Gun3;
- int Anim_Gun4;
-
- int Anim_JumpStart;
- int Anim_JumpUp;
- int Anim_JumpDown;
- int Anim_JumpEnd;
-
- int Anim_AirDash;
- int Anim_AirAttack1;
-
- void GetAnimHash()
- {
- //Anim_Idle = Animator.StringToHash("Idle_Gun");
- //Anim_Idle = Animator.StringToHash("Idle_Fight");
- //Anim_Idle = Animator.StringToHash("Idle_Fight2");
- Anim_Idle = Animator.StringToHash("Idle_Relax");
- Anim_Idle = Animator.StringToHash("Idle_Stand");
- Anim_Run = Animator.StringToHash("Run_Sword_Fast");
-
- Anim_LightAttack1 = Animator.StringToHash("Light_Attk_1");
- Anim_LightAttack2 = Animator.StringToHash("Light_Attk_2");
- Anim_LightAttack3 = Animator.StringToHash("Light_Attk_3");
- Anim_LightAttack4 = Animator.StringToHash("Light_Attk_4");
- Anim_LightAttack5 = Animator.StringToHash("Light_Attk_5");
- Anim_LightAttackRush = Animator.StringToHash("Heavy_Attk_Rush_Third");
-
- Anim_SideKick = Animator.StringToHash("SideKick");
- Anim_SideKickRush = Animator.StringToHash("SideKickRush");
- Anim_SuperKick = Animator.StringToHash("SuperKickCombo");
-
- Anim_DashWithSword = Animator.StringToHash("Dash_With_Sword");
-
- Anim_Gun1 = Animator.StringToHash("Gun01");
- Anim_Gun2 = Animator.StringToHash("Gun02");
- Anim_Gun3 = Animator.StringToHash("Gun03");
- Anim_Gun4 = Animator.StringToHash("Gun04");
-
- Anim_JumpStart = Animator.StringToHash("Jump_Start");
- Anim_JumpUp = Animator.StringToHash("Jump_Up");
- Anim_JumpDown = Animator.StringToHash("Jump_Down");
- Anim_JumpEnd = Animator.StringToHash("Jump_End");
-
- Anim_AirDash = Animator.StringToHash("Air_Dash");
- Anim_AirAttack1 = Animator.StringToHash("Air_Attk_1");
- }
-
-}