diff options
author | chai <chaifix@163.com> | 2021-08-03 19:33:43 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-08-03 19:33:43 +0800 |
commit | 494d3f727786ff70753692d8de019d9600a007e1 (patch) | |
tree | 1b328a0d2d8943157903065ca3441b9f6485e3f9 /Assets/Scripts/Unit/Action/WaitForActionReachEnd.cs | |
parent | 31666a451a74183b74557208812a9b47053c3f08 (diff) |
*misc
Diffstat (limited to 'Assets/Scripts/Unit/Action/WaitForActionReachEnd.cs')
-rw-r--r-- | Assets/Scripts/Unit/Action/WaitForActionReachEnd.cs | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/Assets/Scripts/Unit/Action/WaitForActionReachEnd.cs b/Assets/Scripts/Unit/Action/WaitForActionReachEnd.cs index 3f5d20d4..ab755b64 100644 --- a/Assets/Scripts/Unit/Action/WaitForActionReachEnd.cs +++ b/Assets/Scripts/Unit/Action/WaitForActionReachEnd.cs @@ -6,17 +6,19 @@ using UnityEngine; public class WaitForActionReachEnd : IEnumerator { UnitAnimation m_UnitAnimation; - - public WaitForActionReachEnd(UnitAnimation unitAnim) + UnitAnimation.ELayer m_Layer;
+
+ public WaitForActionReachEnd(UnitAnimation unitAnim, UnitAnimation.ELayer layer = UnitAnimation.ELayer.Basic) { m_UnitAnimation = unitAnim; - } + m_Layer = layer; + } public object Current => null; public bool MoveNext() { - var stateInfo = m_UnitAnimation.stateInfo; + var stateInfo = m_UnitAnimation.layers[(int)m_Layer].stateInfo; float normalTime = stateInfo.normalizedTime; LogHelper.Log(stateInfo.loop.ToString()); return normalTime < 1f; |