diff options
author | chai <chaifix@163.com> | 2021-09-03 09:45:03 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-03 09:45:03 +0800 |
commit | 0a4dd643234284db73735f78ece9c209b80a72d6 (patch) | |
tree | a12d27457cc13d207ea7bc604fc3f86f7b10f89b /Assets/Scripts/Unit/Components | |
parent | 0d8b9832447b84fa62bd5f6f41af2507bf3001d5 (diff) |
*misc
Diffstat (limited to 'Assets/Scripts/Unit/Components')
3 files changed, 29 insertions, 8 deletions
diff --git a/Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs b/Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs index dbd4dd49..8d737277 100644 --- a/Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs +++ b/Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs @@ -68,7 +68,7 @@ public class PCAnimation : UnitAnimation private UnitActionData m_ActionData; - public bool applyRootMotion { get; set; }// 动态设置root motion + public bool applyRootMotion { get; set; } public bool applyRootCurve { get; set; } // 程序生成的root motion public bool updateAnimationAuto { get; private set; } // 自动更新动画 @@ -129,6 +129,7 @@ public class PCAnimation : UnitAnimation { if (!applyRootMotion) return; + m_Owner.unitRootMotion.UpdateRootMotion(); } diff --git a/Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs b/Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs index a9c50ac3..db81a2ed 100644 --- a/Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs +++ b/Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs @@ -24,7 +24,7 @@ public class AnimatorLayerInfo { get { - AnimatorClipInfo[] clipInfos = clipInfo; + AnimatorClipInfo[] clipInfos = clipsInfo; if (clipInfos == null || clipInfos.Length == 0) return null; var clip = clipInfos[0]; //选第一个 @@ -57,7 +57,7 @@ public class AnimatorLayerInfo private int preStateHash = -1; // 当前正在播放和融合的片段信息 - public AnimatorClipInfo[] clipInfo + public AnimatorClipInfo[] clipsInfo { get { @@ -78,6 +78,14 @@ public class AnimatorLayerInfo } } + public AnimatorClipInfo clipInfo
+ {
+ get
+ {
+ return clipsInfo[0];
+ }
+ } + public int stateHash { get @@ -91,7 +99,7 @@ public class AnimatorLayerInfo { get { - return playbackNormalizedTime * clipInfo[0].clip.length; + return playbackNormalizedTime * clipInfo.clip.length; } } @@ -116,7 +124,7 @@ public class AnimatorLayerInfo //if (state.IsName("Attack0"))
//{
// Debug.Log("normalizedTime=" + state.normalizedTime); - // Debug.Log("playbackTimeInSeconds=" + state.normalizedTime * clipInfo[0].clip.length); + // Debug.Log("playbackTimeInSeconds=" + state.normalizedTime * clipInfo.clip.length); //} return state.normalizedTime % 1f; } @@ -258,7 +266,13 @@ public class UnitAnimation : UnitComponent if (layer == null)
return;
layer.OnPlay(animState, normalizedTime);
- }
+
+ UnitRootMotion rm = m_Owner.GetComponent<UnitRootMotion>();
+ if(rm)
+ {
+ rm.OnAnimationChange();
+ }
+ }
public void CrossFade(string animState, float normalizedTransitionDuration, int layerIndex = 0, float normalizedTimeOffset = float.NegativeInfinity, float normalizedTransitionTime = 0.0f)
{
@@ -266,6 +280,12 @@ public class UnitAnimation : UnitComponent if (layer == null)
return;
layer.OnCrossFade(animState, normalizedTransitionDuration, normalizedTimeOffset, normalizedTransitionTime);
- } +
+ UnitRootMotion rm = m_Owner.GetComponent<UnitRootMotion>();
+ if (rm)
+ {
+ rm.OnAnimationChange();
+ }
+ } } diff --git a/Assets/Scripts/Unit/Components/UnitCollider.cs b/Assets/Scripts/Unit/Components/UnitCollider.cs index 63e1ff7f..797eb480 100644 --- a/Assets/Scripts/Unit/Components/UnitCollider.cs +++ b/Assets/Scripts/Unit/Components/UnitCollider.cs @@ -35,7 +35,7 @@ public class UnitCollider : UnitComponent { var layerInfo = m_Owner.unitAnimation.layers[0]; AnimationData animData = layerInfo.animationData; - AnimatorClipInfo[] clipInfos = layerInfo.clipInfo; + AnimatorClipInfo[] clipInfos = layerInfo.clipsInfo; //if(clipInfos == null || clipInfos.Length == 0) //{ // return null; |