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authorchai <chaifix@163.com>2021-09-17 20:09:19 +0800
committerchai <chaifix@163.com>2021-09-17 20:09:19 +0800
commit234c25bc8761a4d41bc5b4aa362449cf3e806e13 (patch)
tree69cc0b7002ac8018af1806de366526dfc089d49e /Assets/Scripts/Unit/Controller/PCController.cs
parentea4624fbef6e9d8f58da12be363807eb19a37b53 (diff)
*unit image effect
Diffstat (limited to 'Assets/Scripts/Unit/Controller/PCController.cs')
-rw-r--r--Assets/Scripts/Unit/Controller/PCController.cs13
1 files changed, 6 insertions, 7 deletions
diff --git a/Assets/Scripts/Unit/Controller/PCController.cs b/Assets/Scripts/Unit/Controller/PCController.cs
index ea07fc56..4c665e7a 100644
--- a/Assets/Scripts/Unit/Controller/PCController.cs
+++ b/Assets/Scripts/Unit/Controller/PCController.cs
@@ -19,22 +19,21 @@ public class PCController : UnitController
instance = this;
}
- public override void Initialize(GameObject obj, string folder)
+ protected override void Initialize()
{
- base.Initialize(obj, folder);
+ base.Initialize();
- unitState = gameObject.GetOrAddComponent<PCState>();
+ unitState = GetOrAddUnitComponent<PCState>();
unitState.Initialize();
- unitAnimation = gameObject.GetOrAddComponent<PCAnimation>();
+ unitAnimation = GetOrAddUnitComponent<PCAnimation>();
unitAnimation.Initialize();
- unitAfterImage = gameObject.GetOrAddComponent<UnitAfterImage>();
+ unitAfterImage = GetOrAddUnitComponent<UnitAfterImage>();
unitAfterImage.Initialize();
- unitImageEffect = gameObject.GetOrAddComponent<UnitImageEffect>();
+ unitImageEffect = GetOrAddUnitComponent<UnitImageEffect>();
unitImageEffect.Initialize();
-
}
public override void Update()