diff options
author | chai <chaifix@163.com> | 2021-09-20 00:42:33 +0800 |
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committer | chai <chaifix@163.com> | 2021-09-20 00:42:33 +0800 |
commit | 02b44c07adfcf921da594120b4cd8fc18b982725 (patch) | |
tree | 723e001ed8c5f7c39419cc4a50a3202a0cf59961 /Assets/Scripts/Unit/TimelineEventProxy.cs | |
parent | d4581317f904b870c482a3274e7cc47d1732a673 (diff) |
+command buffer
Diffstat (limited to 'Assets/Scripts/Unit/TimelineEventProxy.cs')
-rw-r--r-- | Assets/Scripts/Unit/TimelineEventProxy.cs | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/Assets/Scripts/Unit/TimelineEventProxy.cs b/Assets/Scripts/Unit/TimelineEventProxy.cs index 9e41e30e..866c6d3b 100644 --- a/Assets/Scripts/Unit/TimelineEventProxy.cs +++ b/Assets/Scripts/Unit/TimelineEventProxy.cs @@ -51,8 +51,14 @@ public partial class TimelineEventProxy EventGame_TimeScale, // 缩放时间
EventMesh_ImageEffect_MotionBlur, // 运动模糊 - EventMesh_ImageEffect_Glitch, // glitch - EventMesh_AfterImage, // 角色残像
+ EventMesh_ImageEffect_Glitch, // glitch
+
+ EventMesh_LensEffect_Bloom, // bloom
+ EventMesh_LensEffect_MotionBlur, // motionBlur
+
+ EventMesh_PostEffect_Curly, //
+
+ EventMesh_AfterImage, // 角色残像
EventMesh_AfterImageStop, // 角色残像停止事件
EventMesh_FadeIn, // 角色透明度
EventMesh_FadeOut, // 角色透明度 |