diff options
author | chai <chaifix@163.com> | 2021-09-17 20:46:39 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-17 20:46:39 +0800 |
commit | e30161078e3e220bf2903c9a0e42e0f4d96ef1ab (patch) | |
tree | e90c3e46fd3a301fcd024894c67d7cafbf2ce5c2 /Assets/Scripts | |
parent | 32f83fd8791c18d723c1d94b43b353436ed29f37 (diff) |
*misc
Diffstat (limited to 'Assets/Scripts')
-rw-r--r-- | Assets/Scripts/Data.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Data/StaticDefine.cs | 21 | ||||
-rw-r--r-- | Assets/Scripts/Data/StaticDefine.cs.meta (renamed from Assets/Scripts/Managers/ResourceManager_Materials.cs.meta) | 2 | ||||
-rw-r--r-- | Assets/Scripts/Managers/Physics.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Managers/ResourceManager_Materials.cs | 19 | ||||
-rw-r--r-- | Assets/Scripts/Physics.meta | 2 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Components/UnitImageEffect.cs | 4 |
7 files changed, 41 insertions, 23 deletions
diff --git a/Assets/Scripts/Data.meta b/Assets/Scripts/Data.meta new file mode 100644 index 00000000..ba55f9b7 --- /dev/null +++ b/Assets/Scripts/Data.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d9a2eb51c010ce04997157e6eae03108 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Data/StaticDefine.cs b/Assets/Scripts/Data/StaticDefine.cs new file mode 100644 index 00000000..833b3ec1 --- /dev/null +++ b/Assets/Scripts/Data/StaticDefine.cs @@ -0,0 +1,21 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public enum EImageEffectMaterails
+{
+ MotionBlur,
+ Glitch,
+ ColorDrift,
+}
+
+public static class StaticDefine
+{
+ public static Dictionary<EImageEffectMaterails, string/*path*/> imageEffectMaterails = new Dictionary<EImageEffectMaterails, string>() {
+ { EImageEffectMaterails.MotionBlur, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_motionBlur.mat"},
+ { EImageEffectMaterails.Glitch, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_glitch.mat"},
+ };
+
+ public static string bundleManifest = "bundles"; // Assets/Resources/bundles.json
+
+}
diff --git a/Assets/Scripts/Managers/ResourceManager_Materials.cs.meta b/Assets/Scripts/Data/StaticDefine.cs.meta index 72214ba3..66d5548c 100644 --- a/Assets/Scripts/Managers/ResourceManager_Materials.cs.meta +++ b/Assets/Scripts/Data/StaticDefine.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 690fd5d9536ed074da03cf8b16bef2a5 +guid: f35e2b3e198e76f4e9194191af049cbc MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Managers/Physics.meta b/Assets/Scripts/Managers/Physics.meta new file mode 100644 index 00000000..2296b3f8 --- /dev/null +++ b/Assets/Scripts/Managers/Physics.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 603d4624aaedd794cb89497954a83f4a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Managers/ResourceManager_Materials.cs b/Assets/Scripts/Managers/ResourceManager_Materials.cs deleted file mode 100644 index 39b90606..00000000 --- a/Assets/Scripts/Managers/ResourceManager_Materials.cs +++ /dev/null @@ -1,19 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public partial class ResourceManager : Singleton<ResourceManager> -{ - public enum EImageEffectMaterails - { - MotionBlur, - Glitch, - ColorDrift, - } - - public readonly Dictionary<EImageEffectMaterails, string/*path*/> imageEffectMaterails = new Dictionary<EImageEffectMaterails, string>() { - { EImageEffectMaterails.MotionBlur, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_motionBlur.mat"}, - { EImageEffectMaterails.Glitch, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_glitch.mat"}, - }; - -}
\ No newline at end of file diff --git a/Assets/Scripts/Physics.meta b/Assets/Scripts/Physics.meta index 2296b3f8..3c22ba05 100644 --- a/Assets/Scripts/Physics.meta +++ b/Assets/Scripts/Physics.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 603d4624aaedd794cb89497954a83f4a +guid: e488506fa2c3b1942a5d0b67811b9cfc folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scripts/Unit/Components/UnitImageEffect.cs b/Assets/Scripts/Unit/Components/UnitImageEffect.cs index 8af48a3e..4681826f 100644 --- a/Assets/Scripts/Unit/Components/UnitImageEffect.cs +++ b/Assets/Scripts/Unit/Components/UnitImageEffect.cs @@ -137,7 +137,7 @@ public class UnitImageEffect : UnitComponent float size = UnitManager.Instance.pc.unitDetail.snapshotBound; handle.holder = ClaimHolder(size); handle.holder.gameObject.SetActive(true); - string matPath = ResourceManager.Instance.imageEffectMaterails[ResourceManager.EImageEffectMaterails.MotionBlur]; + string matPath = StaticDefine.imageEffectMaterails[EImageEffectMaterails.MotionBlur]; handle.holder.renderer.sharedMaterial = ResourceManager.Instance.LoadAsset<Material>(matPath); MaterialPropertyBlock block = new MaterialPropertyBlock(); @@ -169,7 +169,7 @@ public class UnitImageEffect : UnitComponent float size = UnitManager.Instance.pc.unitDetail.snapshotBound; handle.holder = ClaimHolder(size); handle.holder.gameObject.SetActive(true); - string matPath = ResourceManager.Instance.imageEffectMaterails[ResourceManager.EImageEffectMaterails.Glitch]; + string matPath = StaticDefine.imageEffectMaterails[EImageEffectMaterails.Glitch]; handle.holder.renderer.sharedMaterial = ResourceManager.Instance.LoadAsset<Material>(matPath); MaterialPropertyBlock block = new MaterialPropertyBlock(); |