diff options
author | chai <chaifix@163.com> | 2020-10-15 07:04:38 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-15 07:04:38 +0800 |
commit | b71d5611db087772179505ed10c82ca958900df7 (patch) | |
tree | 5160f6af41d45529e435550879e0c87ea59c09a8 /Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs | |
parent | b1b14c45ce95dcf7b81867d68d6006345d98959e (diff) |
+advanced inspector
Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs new file mode 100644 index 00000000..4ddbe0b5 --- /dev/null +++ b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs @@ -0,0 +1,22 @@ +using UnityEngine; +using System; +using System.Collections; + +using AdvancedInspector; + +[AdvancedInspector] +public class AIExample23_Space : MonoBehaviour +{ + // For readability, it is often useful to add empty space between items. + // The Space attribute allows you to add empty space before or after an item. + [Inspect, AdvancedInspector.Spacing(Before = 10)] + public float myField; + + // Because Unity now has a UnityEngine.Space type, you have to declare it as AdvancedInspector.Space + [Inspect, AdvancedInspector.Spacing(After = 10)] + public float MyProperty + { + get { return myField; } + set { myField = value; } + } +} |