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authorchai <chaifix@163.com>2020-10-15 07:04:38 +0800
committerchai <chaifix@163.com>2020-10-15 07:04:38 +0800
commitb71d5611db087772179505ed10c82ca958900df7 (patch)
tree5160f6af41d45529e435550879e0c87ea59c09a8 /Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample26_Toolbar.cs
parentb1b14c45ce95dcf7b81867d68d6006345d98959e (diff)
+advanced inspector
Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample26_Toolbar.cs')
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diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample26_Toolbar.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample26_Toolbar.cs
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+++ b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample26_Toolbar.cs
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using System.Collections;
+
+using AdvancedInspector;
+
+[AdvancedInspector]
+public class AIExample26_Toolbar : MonoBehaviour
+{
+ // Toolbars are similar to groups.
+ // However, they are not collapsible and display their inner fields horizontally.
+ // One thing you must explicitly declare is the name of the style you want to use for the toolbar and for the item.
+ // Toolbars are always drawn in the header of the object, before any other fields.
+ [Inspect, Toolbar("MyToolbar", Style = "Toolbar"), Style("ToolbarTextField")]
+ public float myField;
+
+ // The Flexible attribute allows to add a flexible space between toolbar items.
+ [Inspect(1), Toolbar("MyToolbar", Flexible = true), Style("ToolbarButton", Label = false)]
+ public void MyMethod()
+ {
+ myField++;
+ }
+}