diff options
author | chai <chaifix@163.com> | 2020-10-15 07:04:38 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-15 07:04:38 +0800 |
commit | b71d5611db087772179505ed10c82ca958900df7 (patch) | |
tree | 5160f6af41d45529e435550879e0c87ea59c09a8 /Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs | |
parent | b1b14c45ce95dcf7b81867d68d6006345d98959e (diff) |
+advanced inspector
Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs new file mode 100644 index 00000000..ee4c21e3 --- /dev/null +++ b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample28_Preview.cs @@ -0,0 +1,23 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using System.Collections; + +using AdvancedInspector; + +// Usually in Unity using the preview window at the bottom of the Inspector is a daunting task. +// With Advanced Inspector, you simply implement the IPrewiew interface... and that's it! +[AdvancedInspector] +public class AIExample28_Preview : MonoBehaviour, IPreview +{ + [Inspect] + public UnityEngine.Object[] myPreviewList; + + // The IPreview interface only has one property getter; + // If you pass null or an empty collection, the preview section is hidden. + public UnityEngine.Object[] Preview + { + get { return myPreviewList; } + } +} |