diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs new file mode 100644 index 00000000..896c432b --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs @@ -0,0 +1,120 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using UnityEditor; +using UnityEngine; + +namespace AmplifyShaderEditor +{ + public class ConfirmationWindow + { + public delegate ShaderLoadResult OnConfirmationSelected( bool value, Shader shader, Material material ); + public event OnConfirmationSelected OnConfirmationSelectedEvt; + + private const string m_yesStr = "Yes"; + private const string m_noStr = "No"; + private bool m_isActive = false; + private string m_currentMessage; + + private GUIStyle m_areaStyle; + private GUIContent m_content; + private GUIStyle m_buttonStyle; + private GUIStyle m_labelStyle; + + + private Shader m_shader; + private Material m_material; + private Rect m_area; + private bool m_autoDeactivate = true; + + + public ConfirmationWindow( float x, float y, float width, float height ) + { + m_content = new GUIContent( GUIContent.none ); + m_area = new Rect( x, y, width, height ); + } + + public void Destroy() + { + m_shader = null; + OnConfirmationSelectedEvt = null; + } + + public void ActivateConfirmation( Shader shader, Material material, string message, OnConfirmationSelected evt, bool autoDeactivate = true ) + { + OnConfirmationSelectedEvt = evt; + m_currentMessage = message; + m_shader = shader; + m_material = material; + m_autoDeactivate = autoDeactivate; + m_isActive = true; + } + + public void OnGUI() + { + if ( m_areaStyle == null ) + { + m_areaStyle = new GUIStyle( UIUtils.TextArea ); + m_areaStyle.stretchHeight = true; + m_areaStyle.stretchWidth = true; + m_areaStyle.fontSize = ( int ) Constants.DefaultTitleFontSize; + } + + if ( m_buttonStyle == null ) + { + m_buttonStyle = UIUtils.Button; + } + + if ( m_labelStyle == null ) + { + m_labelStyle = new GUIStyle( UIUtils.Label ); + m_labelStyle.alignment = TextAnchor.MiddleCenter; + m_labelStyle.wordWrap = true; + } + + m_area.x = ( int ) ( 0.5f * UIUtils.CurrentWindow.CameraInfo.width ); + m_area.y = ( int ) ( 0.5f * UIUtils.CurrentWindow.CameraInfo.height ); + + GUILayout.BeginArea( m_area, m_content, m_areaStyle ); + { + EditorGUILayout.BeginVertical(); + { + EditorGUILayout.Separator(); + EditorGUILayout.LabelField( m_currentMessage, m_labelStyle ); + + EditorGUILayout.Separator(); + EditorGUILayout.Separator(); + EditorGUILayout.BeginHorizontal(); + { + if ( GUILayout.Button( m_yesStr, m_buttonStyle ) ) + { + if ( OnConfirmationSelectedEvt != null ) + OnConfirmationSelectedEvt( true, m_shader, m_material ); + + if ( m_autoDeactivate ) + Deactivate(); + } + + if ( GUILayout.Button( m_noStr, m_buttonStyle ) ) + { + if ( OnConfirmationSelectedEvt != null ) + OnConfirmationSelectedEvt( false, m_shader, m_material ); + if ( m_autoDeactivate ) + Deactivate(); + } + } + EditorGUILayout.EndHorizontal(); + } + EditorGUILayout.EndVertical(); + } + GUILayout.EndArea(); + } + + public void Deactivate() + { + m_isActive = false; + OnConfirmationSelectedEvt = null; + } + public bool IsActive { get { return m_isActive; } } + } +} |