diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs new file mode 100644 index 00000000..659a128c --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs @@ -0,0 +1,63 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using UnityEngine; +using UnityEditor; +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "PI", "Constants And Properties", "PI constant : 3.14159265359" )] + public sealed class PiNode : ParentNode + { + public PiNode() : base() { } + public PiNode( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { } + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + AddInputPort( WirePortDataType.FLOAT, true, "Multiplier" ); + AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); + m_textLabelWidth = 70; + InputPorts[ 0 ].FloatInternalData = 1; + m_useInternalPortData = true; + m_previewShaderGUID = "bf4a65726dab3d445a69fb1d0945c33e"; + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); + string finalValue = string.Empty; + string piString = dataCollector.IsSRP ? "PI" : "UNITY_PI"; + if( !InputPorts[ 0 ].IsConnected && InputPorts[ 0 ].FloatInternalData == 1 ) + { + finalValue = piString; + } else + { + string multiplier = InputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); + finalValue = "( " + multiplier + " * " + piString + " )"; + } + + + if ( finalValue.Equals( string.Empty ) ) + { + UIUtils.ShowMessage( UniqueId, "PINode generating empty code", MessageSeverity.Warning ); + } + return finalValue; + } + + //public override void ReadFromString( ref string[] nodeParams ) + //{ + // base.ReadFromString( ref nodeParams ); + + // Removed on version 5004 + //m_value = Convert.ToSingle( GetCurrentParam( ref nodeParams ) ); + //} + + //public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) + //{ + // base.WriteToString( ref nodeInfo, ref connectionsInfo ); + //} + + } +} |