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authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs140
1 files changed, 140 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs
new file mode 100644
index 00000000..7aa08d96
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs
@@ -0,0 +1,140 @@
+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+
+namespace AmplifyShaderEditor
+{
+ [Serializable]
+ public class AdditionalDefinesHelper
+ {
+ private const string AdditionalDefinesStr = " Additional Defines";
+ private const float ShaderKeywordButtonLayoutWidth = 15;
+ private ParentNode m_currentOwner;
+
+ [SerializeField]
+ private List<string> m_additionalDefines = new List<string>();
+ public List<string> DefineList { get { return m_additionalDefines; } set { m_additionalDefines = value; } }
+
+ [SerializeField]
+ private List<string> m_outsideDefines = new List<string>();
+ public List<string> OutsideList { get { return m_outsideDefines; } set { m_outsideDefines = value; } }
+
+ public void Draw( ParentNode owner )
+ {
+ m_currentOwner = owner;
+ bool value = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalDefines;
+ NodeUtils.DrawPropertyGroup( ref value, AdditionalDefinesStr, DrawMainBody, DrawButtons );
+ owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalDefines = value;
+ }
+
+ void DrawButtons()
+ {
+ EditorGUILayout.Separator();
+
+ // Add keyword
+ if( GUILayout.Button( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
+ {
+ m_additionalDefines.Add( string.Empty );
+ EditorGUI.FocusTextInControl( null );
+ }
+
+ //Remove keyword
+ if( GUILayout.Button( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
+ {
+ if( m_additionalDefines.Count > 0 )
+ {
+ m_additionalDefines.RemoveAt( m_additionalDefines.Count - 1 );
+ EditorGUI.FocusTextInControl( null );
+ }
+ }
+ }
+
+ void DrawMainBody()
+ {
+ EditorGUILayout.Separator();
+ int itemCount = m_additionalDefines.Count;
+ int markedToDelete = -1;
+ for( int i = 0; i < itemCount; i++ )
+ {
+ EditorGUILayout.BeginHorizontal();
+ {
+ EditorGUI.BeginChangeCheck();
+ m_additionalDefines[ i ] = EditorGUILayout.TextField( m_additionalDefines[ i ] );
+ if( EditorGUI.EndChangeCheck() )
+ {
+ m_additionalDefines[ i ] = UIUtils.RemoveShaderInvalidCharacters( m_additionalDefines[ i ] );
+ }
+
+ // Add new port
+ if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
+ {
+ m_additionalDefines.Insert( i + 1, string.Empty );
+ EditorGUI.FocusTextInControl( null );
+ }
+
+ //Remove port
+ if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
+ {
+ markedToDelete = i;
+ }
+ }
+ EditorGUILayout.EndHorizontal();
+ }
+
+ if( markedToDelete > -1 )
+ {
+ if( m_additionalDefines.Count > markedToDelete )
+ {
+ m_additionalDefines.RemoveAt( markedToDelete );
+ EditorGUI.FocusTextInControl( null );
+ }
+ }
+ EditorGUILayout.Separator();
+ EditorGUILayout.HelpBox( "Please add your defines without the #define keywords", MessageType.Info );
+ }
+
+ public void ReadFromString( ref uint index, ref string[] nodeParams )
+ {
+ int count = Convert.ToInt32( nodeParams[ index++ ] );
+ for( int i = 0; i < count; i++ )
+ {
+ m_additionalDefines.Add( nodeParams[ index++ ] );
+ }
+ }
+
+ public void WriteToString( ref string nodeInfo )
+ {
+ IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalDefines.Count );
+ for( int i = 0; i < m_additionalDefines.Count; i++ )
+ {
+ IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalDefines[ i ] );
+ }
+ }
+
+ public void AddToDataCollector( ref MasterNodeDataCollector dataCollector )
+ {
+ for( int i = 0; i < m_additionalDefines.Count; i++ )
+ {
+ if( !string.IsNullOrEmpty( m_additionalDefines[ i ] ) )
+ dataCollector.AddToDefines( -1, m_additionalDefines[ i ] );
+ }
+
+ for( int i = 0; i < m_outsideDefines.Count; i++ )
+ {
+ if( !string.IsNullOrEmpty( m_outsideDefines[ i ] ) )
+ dataCollector.AddToDefines( -1, m_outsideDefines[ i ] );
+ }
+ }
+
+ public void Destroy()
+ {
+ m_additionalDefines.Clear();
+ m_additionalDefines = null;
+ m_currentOwner = null;
+ }
+ }
+}