summaryrefslogtreecommitdiff
path: root/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs141
1 files changed, 141 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs
new file mode 100644
index 00000000..a7e89707
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs
@@ -0,0 +1,141 @@
+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+
+namespace AmplifyShaderEditor
+{
+ [Serializable]
+ public class AdditionalPragmasHelper
+ {
+ private const string AdditionalPragmasStr = " Additional Pragmas";
+ private const float ShaderKeywordButtonLayoutWidth = 15;
+ private ParentNode m_currentOwner;
+
+ [SerializeField]
+ private List<string> m_additionalPragmas = new List<string>();
+ public List<string> PragmaList { get { return m_additionalPragmas; } set { m_additionalPragmas = value; } }
+
+ [SerializeField]
+ private List<string> m_outsidePragmas = new List<string>();
+ public List<string> OutsideList { get { return m_outsidePragmas; } set { m_outsidePragmas = value; } }
+
+ public void Draw( ParentNode owner )
+ {
+ m_currentOwner = owner;
+ bool value = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalPragmas;
+ NodeUtils.DrawPropertyGroup( ref value, AdditionalPragmasStr, DrawMainBody, DrawButtons );
+ owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalPragmas = value;
+
+ }
+
+ void DrawButtons()
+ {
+ EditorGUILayout.Separator();
+
+ // Add keyword
+ if( GUILayout.Button( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
+ {
+ m_additionalPragmas.Add( string.Empty );
+ EditorGUI.FocusTextInControl( null );
+ }
+
+ //Remove keyword
+ if( GUILayout.Button( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
+ {
+ if( m_additionalPragmas.Count > 0 )
+ {
+ m_additionalPragmas.RemoveAt( m_additionalPragmas.Count - 1 );
+ EditorGUI.FocusTextInControl( null );
+ }
+ }
+ }
+
+ void DrawMainBody()
+ {
+ EditorGUILayout.Separator();
+ int itemCount = m_additionalPragmas.Count;
+ int markedToDelete = -1;
+ for( int i = 0; i < itemCount; i++ )
+ {
+ EditorGUILayout.BeginHorizontal();
+ {
+ EditorGUI.BeginChangeCheck();
+ m_additionalPragmas[ i ] = EditorGUILayout.TextField( m_additionalPragmas[ i ] );
+ if( EditorGUI.EndChangeCheck() )
+ {
+ m_additionalPragmas[ i ] = UIUtils.RemoveShaderInvalidCharacters( m_additionalPragmas[ i ] );
+ }
+
+ // Add new port
+ if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
+ {
+ m_additionalPragmas.Insert( i + 1, string.Empty );
+ EditorGUI.FocusTextInControl( null );
+ }
+
+ //Remove port
+ if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
+ {
+ markedToDelete = i;
+ }
+ }
+ EditorGUILayout.EndHorizontal();
+ }
+
+ if( markedToDelete > -1 )
+ {
+ if( m_additionalPragmas.Count > markedToDelete )
+ {
+ m_additionalPragmas.RemoveAt( markedToDelete );
+ EditorGUI.FocusTextInControl( null );
+ }
+ }
+ EditorGUILayout.Separator();
+ EditorGUILayout.HelpBox( "Please add your pragmas without the #pragma keywords", MessageType.Info );
+ }
+
+ public void ReadFromString( ref uint index, ref string[] nodeParams )
+ {
+ int count = Convert.ToInt32( nodeParams[ index++ ] );
+ for( int i = 0; i < count; i++ )
+ {
+ m_additionalPragmas.Add( nodeParams[ index++ ] );
+ }
+ }
+
+ public void WriteToString( ref string nodeInfo )
+ {
+ IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalPragmas.Count );
+ for( int i = 0; i < m_additionalPragmas.Count; i++ )
+ {
+ IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalPragmas[ i ] );
+ }
+ }
+
+ public void AddToDataCollector( ref MasterNodeDataCollector dataCollector )
+ {
+ for( int i = 0; i < m_additionalPragmas.Count; i++ )
+ {
+ if( !string.IsNullOrEmpty( m_additionalPragmas[ i ] ) )
+ dataCollector.AddToPragmas( -1, m_additionalPragmas[ i ] );
+ }
+
+ for( int i = 0; i < m_outsidePragmas.Count; i++ )
+ {
+ if( !string.IsNullOrEmpty( m_outsidePragmas[ i ] ) )
+ dataCollector.AddToPragmas( -1, m_outsidePragmas[ i ] );
+ }
+ }
+
+ public void Destroy()
+ {
+ m_additionalPragmas.Clear();
+ m_additionalPragmas = null;
+ m_currentOwner = null;
+ }
+ }
+}