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authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs119
1 files changed, 119 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs
new file mode 100644
index 00000000..d68d8eb1
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs
@@ -0,0 +1,119 @@
+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+
+using System;
+using System.Collections.Generic;
+namespace AmplifyShaderEditor
+{
+ public class NodeRestrictionsData
+ {
+ private bool m_allPorts;
+ private Dictionary<int, bool> m_portRestrictions;
+ public NodeRestrictionsData()
+ {
+ m_portRestrictions = new Dictionary<int, bool>();
+ }
+
+ public NodeRestrictionsData( int port )
+ {
+ m_portRestrictions = new Dictionary<int, bool>();
+ m_portRestrictions.Add( port, true );
+ }
+
+ public void SetAllPortRestiction( bool value )
+ {
+ m_allPorts = value;
+ }
+
+ public void AddRestriction( int port )
+ {
+ if ( !m_portRestrictions.ContainsKey( port ) )
+ m_portRestrictions.Add( port, true );
+ else
+ m_portRestrictions[ port ] = true;
+ }
+
+ public void RemoveRestriction( int port )
+ {
+ if ( m_portRestrictions.ContainsKey( port ) )
+ m_portRestrictions[ port ] = true;
+ }
+
+ public bool IsPortRestricted( int port )
+ {
+ if ( m_portRestrictions.ContainsKey( port ) )
+ return m_portRestrictions[ port ];
+ return false;
+ }
+
+ public void Destroy()
+ {
+ m_portRestrictions.Clear();
+ m_portRestrictions = null;
+ }
+
+ public bool AllPortsRestricted
+ {
+ get
+ {
+ return m_allPorts;
+ }
+ }
+ }
+
+ public class NodeRestrictions
+ {
+ private Dictionary<System.Type, NodeRestrictionsData> m_restrictions;
+
+ public NodeRestrictions()
+ {
+ m_restrictions = new Dictionary<System.Type, NodeRestrictionsData>();
+ }
+
+ public void AddTypeRestriction( System.Type type )
+ {
+ if ( !m_restrictions.ContainsKey( type ) )
+ m_restrictions.Add( type, new NodeRestrictionsData() );
+
+ m_restrictions[ type ].SetAllPortRestiction( true );
+
+ }
+
+ public void AddPortRestriction( System.Type type, int port )
+ {
+ if ( !m_restrictions.ContainsKey( type ) )
+ m_restrictions.Add( type, new NodeRestrictionsData( port ) );
+ else
+ {
+ m_restrictions[ type ].AddRestriction( port );
+ }
+ }
+
+ public bool GetRestiction( System.Type type, int port )
+ {
+ if ( m_restrictions.Count == 0 || type == null )
+ return false;
+
+ if ( m_restrictions.ContainsKey( type ) )
+ {
+ if ( m_restrictions[ type ].AllPortsRestricted )
+ return true;
+
+ return m_restrictions[ type ].IsPortRestricted( port );
+ }
+
+ return false;
+ }
+
+ public void Destroy()
+ {
+ foreach ( KeyValuePair<System.Type, NodeRestrictionsData> pair in m_restrictions )
+ {
+ pair.Value.Destroy();
+ }
+
+ m_restrictions.Clear();
+ m_restrictions = null;
+ }
+ }
+}