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authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs')
-rw-r--r--Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs33
1 files changed, 0 insertions, 33 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs
deleted file mode 100644
index a2363d43..00000000
--- a/Assets/ThirdParty/Behavior Designer/Runtime/Actions/Log.cs
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@@ -1,33 +0,0 @@
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks
-{
- [TaskDescription("Log is a simple task which will output the specified text and return success. It can be used for debugging.")]
- [HelpURL("http://www.opsive.com/assets/BehaviorDesigner/documentation.php?id=16")]
- [TaskIcon("{SkinColor}LogIcon.png")]
- public class Log : Action
- {
- [Tooltip("Text to output to the log")]
- public SharedString text;
- [Tooltip("Is this text an error?")]
- public SharedBool logError;
-
- public override TaskStatus OnUpdate()
- {
- // Log the text and return success
- if (logError.Value) {
- Debug.LogError(text);
- } else {
- Debug.Log(text);
- }
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- // Reset the properties back to their original values
- text = "";
- logError = false;
- }
- }
-} \ No newline at end of file