diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs')
-rw-r--r-- | Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs deleted file mode 100644 index 78fb031f..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/IsEnabled.cs +++ /dev/null @@ -1,29 +0,0 @@ -using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityBehaviour
-{
- [TaskCategory("Basic/Behaviour")]
- [TaskDescription("Returns Success if the object is enabled, otherwise Failure.")]
- public class IsEnabled : Conditional
- {
- [Tooltip("The Object to use")]
- public SharedObject specifiedObject;
-
- public override TaskStatus OnUpdate()
- {
- if (specifiedObject == null && !(specifiedObject.Value is UnityEngine.Behaviour)) {
- Debug.LogWarning("SpecifiedObject is null or not a subclass of UnityEngine.Behaviour");
- return TaskStatus.Failure;
- }
-
- return (specifiedObject.Value as Behaviour).enabled ? TaskStatus.Success : TaskStatus.Failure;
- }
-
- public override void OnReset()
- {
- if (specifiedObject != null) {
- specifiedObject.Value = null;
- }
- }
- }
-}
\ No newline at end of file |