summaryrefslogtreecommitdiff
path: root/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs')
-rw-r--r--Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs43
1 files changed, 0 insertions, 43 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs
deleted file mode 100644
index a1688d5f..00000000
--- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/CharacterController/HasColliderHit.cs
+++ /dev/null
@@ -1,43 +0,0 @@
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityCharacterController
-{
- [TaskCategory("Basic/CharacterController")]
- [TaskDescription("Returns Success if the collider hit another object, otherwise Failure.")]
- public class HasColliderHit : Conditional
- {
- [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
- public SharedGameObject targetGameObject;
- [Tooltip("The tag of the GameObject to check for a collision against")]
- public SharedString tag = "";
- [Tooltip("The object that started the collision")]
- public SharedGameObject collidedGameObject;
-
- private bool enteredCollision = false;
-
- public override TaskStatus OnUpdate()
- {
- return enteredCollision ? TaskStatus.Success : TaskStatus.Failure;
- }
-
- public override void OnEnd()
- {
- enteredCollision = false;
- }
-
- public override void OnControllerColliderHit(ControllerColliderHit hit)
- {
- if (string.IsNullOrEmpty(tag.Value) || tag.Value.Equals(hit.gameObject.tag)) {
- collidedGameObject.Value = hit.gameObject;
- enteredCollision = true;
- }
- }
-
- public override void OnReset()
- {
- targetGameObject = null;
- tag = "";
- collidedGameObject = null;
- }
- }
-} \ No newline at end of file