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authorchai <chaifix@163.com>2021-09-08 10:52:35 +0800
committerchai <chaifix@163.com>2021-09-08 10:52:35 +0800
commit21e186f75b504d832d9c7bef0456edd7d5d3155e (patch)
treee73c43fc78d0326f32da5fadfda57fa8e23c1d90 /Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs
parent7bd7b4c6c3be6840cab06aa4d8a38619bce44705 (diff)
+behavior design
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs')
-rw-r--r--Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs
new file mode 100644
index 00000000..81aa823f
--- /dev/null
+++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs
@@ -0,0 +1,30 @@
+using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityDebug
+{
+ [TaskCategory("Basic/Debug")]
+ [TaskDescription("Draws a debug ray")]
+ public class DrawRay : Action
+ {
+ [Tooltip("The position")]
+ public SharedVector3 start;
+ [Tooltip("The direction")]
+ public SharedVector3 direction;
+ [Tooltip("The color")]
+ public SharedColor color = Color.white;
+
+ public override TaskStatus OnUpdate()
+ {
+ Debug.DrawRay(start.Value, direction.Value, color.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ start = Vector3.zero;
+ direction = Vector3.zero;
+ color = Color.white;
+ }
+ }
+} \ No newline at end of file