diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs')
-rw-r--r-- | Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs deleted file mode 100644 index 032e47be..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs +++ /dev/null @@ -1,28 +0,0 @@ -using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityLayerMask
-{
- [TaskCategory("Basic/LayerMask")]
- [TaskDescription("Gets the layer of a GameObject.")]
- public class GetLayer : Action
- {
- [Tooltip("The GameObject to set the layer of")]
- public SharedGameObject targetGameObject;
- [Tooltip("The name of the layer to get")]
- [RequiredField]
- public SharedString storeResult;
-
- public override TaskStatus OnUpdate()
- {
- var currentGameObject = GetDefaultGameObject(targetGameObject.Value);
- storeResult.Value = LayerMask.LayerToName(currentGameObject.layer);
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- targetGameObject = null;
- storeResult = "";
- }
- }
-}
\ No newline at end of file |