diff options
author | chai <chaifix@163.com> | 2021-09-08 10:52:35 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-08 10:52:35 +0800 |
commit | 21e186f75b504d832d9c7bef0456edd7d5d3155e (patch) | |
tree | e73c43fc78d0326f32da5fadfda57fa8e23c1d90 /Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network | |
parent | 7bd7b4c6c3be6840cab06aa4d8a38619bce44705 (diff) |
+behavior design
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network')
4 files changed, 48 insertions, 0 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsClient.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsClient.cs new file mode 100644 index 00000000..a382f73b --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsClient.cs @@ -0,0 +1,12 @@ +using UnityEngine.Networking;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityNetwork
+{
+ public class IsClient : Conditional
+ {
+ public override TaskStatus OnUpdate()
+ {
+ return NetworkClient.active ? TaskStatus.Success : TaskStatus.Failure;
+ }
+ }
+}
\ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsClient.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsClient.cs.meta new file mode 100644 index 00000000..8e0dada2 --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsClient.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2
+guid: 0762b2157086f9f43a3345a2afec412f
+timeCreated: 1433120444
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsServer.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsServer.cs new file mode 100644 index 00000000..737b6f32 --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsServer.cs @@ -0,0 +1,12 @@ +using UnityEngine.Networking;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityNetwork
+{
+ public class IsServer : Conditional
+ {
+ public override TaskStatus OnUpdate()
+ {
+ return NetworkServer.active ? TaskStatus.Success : TaskStatus.Failure;
+ }
+ }
+}
\ No newline at end of file diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsServer.cs.meta b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsServer.cs.meta new file mode 100644 index 00000000..dc684d4e --- /dev/null +++ b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsServer.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2
+guid: b7cf87bcdeb87b54698789a35a4b8ff0
+timeCreated: 1433120429
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
|