diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs')
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs deleted file mode 100644 index 47b1832a..00000000 --- a/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/ShaderParameterSetter.cs +++ /dev/null @@ -1,37 +0,0 @@ -using UnityEngine;
-
-namespace MaterializationFX.Scripts
-{
- internal sealed class ShaderParameterSetter
- {
- private Renderer[] _rends;
-
- public void Init(GameObject targetObject, string shaderName, bool modifyChildren)
- {
- _rends = !modifyChildren
- ? new[] {targetObject.GetComponent<Renderer>()}
- : targetObject.GetComponentsInChildren<Renderer>();
-
- foreach (var rend in _rends)
- rend.material.shader = Shader.Find(shaderName);
- }
-
- public void SetFloat(string propertyName, float value)
- {
- foreach (var rend in _rends)
- rend.material.SetFloat(propertyName, value);
- }
-
- public void SetInt(string propertyName, int value)
- {
- foreach (var rend in _rends)
- rend.material.SetInt(propertyName, value);
- }
-
- public void SetVector(string propertyName, Vector3 value)
- {
- foreach (var rend in _rends)
- rend.material.SetVector(propertyName, value);
- }
- }
-}
\ No newline at end of file |